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author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-11-06 15:56:37 -0600 |
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committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-11-06 15:56:37 -0600 |
commit | 14c49c4f56792a934bcdc4efceebbd429d858571 (patch) | |
tree | 2f302410d5a5d678bf3ff10edead70d348be6644 /libtdegames/kgamemisc.cpp | |
parent | ab0981b9689e4d3ad88e9572bfa4b4a5e36c51ae (diff) | |
download | tdegames-14c49c4f56792a934bcdc4efceebbd429d858571.tar.gz tdegames-14c49c4f56792a934bcdc4efceebbd429d858571.zip |
Actually move the kde files that were renamed in the last commit
Diffstat (limited to 'libtdegames/kgamemisc.cpp')
-rw-r--r-- | libtdegames/kgamemisc.cpp | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/libtdegames/kgamemisc.cpp b/libtdegames/kgamemisc.cpp new file mode 100644 index 00000000..1c318476 --- /dev/null +++ b/libtdegames/kgamemisc.cpp @@ -0,0 +1,62 @@ +/* + This file is part of the KDE games library + Copyright (C) 2001 Andreas Beckermann (b_mann@gmx.de) + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License version 2 as published by the Free Software Foundation. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public License + along with this library; see the file COPYING.LIB. If not, write to + the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. +*/ +/* + $Id$ +*/ + +#include <tqstringlist.h> + +#include <krandomsequence.h> +#include <klocale.h> + +#include "kgamemisc.h" + +class KGameMiscPrivate +{ +public: + KGameMiscPrivate() + { + } + +}; + +KGameMisc::KGameMisc() +{ +// not yet used +// d = new KGamePrivate; +} + +KGameMisc::~KGameMisc() +{ + // don't forget to delete it as soon as it is used! +// delete d; +} + +TQString KGameMisc::randomName()// do we need i18n? I think yes +{ + TQStringList names = TQStringList::split( TQChar(' '), + i18n( "A list of language typical names ( for games ), separated by spaces", + "Adam Alex Andreas Andrew Bart Ben Bernd Bill " + "Chris Chuck Daniel Don Duncan Ed Emily Eric " + "Gary Greg Harry Ian Jean Jeff Jan Kai Keith Ken " + "Kirk Marc Mike Neil Paul Rik Robert Sam Sean " + "Thomas Tim Walter" ) ); + KRandomSequence random; + return *names.at( random.getLong( names.count() ) ); +} |