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author | Slávek Banko <slavek.banko@axis.cz> | 2019-02-07 15:36:25 +0100 |
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committer | Slávek Banko <slavek.banko@axis.cz> | 2019-02-07 15:36:25 +0100 |
commit | ff1ae3ff64d582219efbfc7e62301609514fb167 (patch) | |
tree | c70814a1109510146cc6cef84bf32b1ea08f380b | |
parent | 15c68618af1efbe85d711c898f9b3b4c142ef32c (diff) | |
download | tdegames-ff1ae3ff64d582219efbfc7e62301609514fb167.tar.gz tdegames-ff1ae3ff64d582219efbfc7e62301609514fb167.zip |
Use common CMake tests.
Signed-off-by: Slávek Banko <slavek.banko@axis.cz>
-rw-r--r-- | ConfigureChecks.cmake | 29 |
1 files changed, 15 insertions, 14 deletions
diff --git a/ConfigureChecks.cmake b/ConfigureChecks.cmake index 4ae4e367..8f49d951 100644 --- a/ConfigureChecks.cmake +++ b/ConfigureChecks.cmake @@ -9,20 +9,24 @@ # ################################################# +# required stuff + +tde_setup_architecture_flags( ) + +include(TestBigEndian) +test_big_endian(WORDS_BIGENDIAN) + +tde_setup_largefiles( ) + +find_package( TQt ) +find_package( TDE ) + + ##### check for gcc visibility support ######### -# FIXME -# This should check for [T]Qt3 visibility support if( WITH_GCC_VISIBILITY ) - if( NOT UNIX ) - tde_message_fatal( "gcc visibility support was requested, but your system is not *NIX" ) - endif( NOT UNIX ) - set( __KDE_HAVE_GCC_VISIBILITY 1 ) - set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fvisibility=hidden -fvisibility-inlines-hidden") - set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -fvisibility-inlines-hidden") -endif( WITH_GCC_VISIBILITY ) - -tde_setup_architecture_flags( ) + tde_setup_gcc_visibility( ) +endif( ) # arts @@ -58,9 +62,6 @@ if( HAVE_SYS_TIME_H AND HAVE_TIME_H ) set( TIME_WITH_SYS_TIME 1 ) endif( HAVE_SYS_TIME_H AND HAVE_TIME_H ) -# required stuff -find_package( TQt ) -find_package( TDE ) ##### Import libtdegames ######################## # all games require libtdegames to be imported |