diff options
-rw-r--r-- | atlantik/client/eventlogwidget.cpp | 2 | ||||
-rw-r--r-- | atlantik/client/selectgame_widget.cpp | 2 | ||||
-rw-r--r-- | kgoldrunner/src/kgoldrunner.cpp | 6 | ||||
-rw-r--r-- | kmahjongg/Editor.cpp | 16 | ||||
-rw-r--r-- | kmahjongg/HighScore.cpp | 2 | ||||
-rw-r--r-- | kmines/main.cpp | 4 | ||||
-rw-r--r-- | kolf/kolf.cpp | 4 | ||||
-rw-r--r-- | ksokoban/MainWindow.cpp | 2 | ||||
-rw-r--r-- | libtdegames/kstdgameaction.cpp | 12 |
9 files changed, 25 insertions, 25 deletions
diff --git a/atlantik/client/eventlogwidget.cpp b/atlantik/client/eventlogwidget.cpp index ea80aadc..eb60fa3c 100644 --- a/atlantik/client/eventlogwidget.cpp +++ b/atlantik/client/eventlogwidget.cpp @@ -72,7 +72,7 @@ EventLogWidget::EventLogWidget(EventLog *eventLog, TQWidget *parent, const char actionBox->addItem(new TQSpacerItem(20, 20, TQSizePolicy::Expanding, TQSizePolicy::Minimum)); - m_saveButton = new KPushButton(BarIcon("filesave", TDEIcon::SizeSmall), i18n("&Save As..."), this); + m_saveButton = new KPushButton(BarIcon("document-save", TDEIcon::SizeSmall), i18n("&Save As..."), this); actionBox->addWidget(m_saveButton); connect(m_saveButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(save())); diff --git a/atlantik/client/selectgame_widget.cpp b/atlantik/client/selectgame_widget.cpp index 34636afa..ba61c3c1 100644 --- a/atlantik/client/selectgame_widget.cpp +++ b/atlantik/client/selectgame_widget.cpp @@ -81,7 +81,7 @@ void SelectGame::addGame(Game *game) if (game->id() == -1) { TQListViewItem *item = new TQListViewItem( m_gameList, i18n("Create a new %1 Game").arg(game->name()), game->description(), TQString(), TQString(), game->type() ); - item->setPixmap(0, TQPixmap(SmallIcon("filenew"))); + item->setPixmap(0, TQPixmap(SmallIcon("document-new"))); } else { diff --git a/kgoldrunner/src/kgoldrunner.cpp b/kgoldrunner/src/kgoldrunner.cpp index f8bfcbd0..4362bb5d 100644 --- a/kgoldrunner/src/kgoldrunner.cpp +++ b/kgoldrunner/src/kgoldrunner.cpp @@ -999,11 +999,11 @@ void KGoldrunner::makeEditToolbar() editToolbar->insertSeparator(); - editToolbar->insertButton ("filenew", 0, TQT_SIGNAL(clicked()), game, + editToolbar->insertButton ("document-new", 0, TQT_SIGNAL(clicked()), game, TQT_SLOT(createLevel()), TRUE, i18n("&Create a Level")); - editToolbar->insertButton ("fileopen", 1, TQT_SIGNAL(clicked()), game, + editToolbar->insertButton ("document-open", 1, TQT_SIGNAL(clicked()), game, TQT_SLOT(updateLevel()), TRUE, i18n("&Edit Any Level...")); - editToolbar->insertButton ("filesave", 2, TQT_SIGNAL(clicked()), game, + editToolbar->insertButton ("document-save", 2, TQT_SIGNAL(clicked()), game, TQT_SLOT(saveLevelFile()),TRUE, i18n("&Save Edits...")); editToolbar->insertSeparator(); diff --git a/kmahjongg/Editor.cpp b/kmahjongg/Editor.cpp index 8112dbb9..87893bf3 100644 --- a/kmahjongg/Editor.cpp +++ b/kmahjongg/Editor.cpp @@ -110,26 +110,26 @@ void Editor::setupToolbar() TDEToolBarRadioGroup *radio = new TDEToolBarRadioGroup(topToolbar); // new game - topToolbar->insertButton(loader->loadIcon("filenew", TDEIcon::Toolbar), + topToolbar->insertButton(loader->loadIcon("document-new", TDEIcon::Toolbar), ID_TOOL_NEW, true, i18n("New board")); // open game - topToolbar->insertButton(loader->loadIcon("fileopen", TDEIcon::Toolbar), + topToolbar->insertButton(loader->loadIcon("document-open", TDEIcon::Toolbar), ID_TOOL_LOAD, true, i18n("Open board")); // save game - topToolbar->insertButton(loader->loadIcon("filesave", TDEIcon::Toolbar), + topToolbar->insertButton(loader->loadIcon("document-save", TDEIcon::Toolbar), ID_TOOL_SAVE, true, i18n("Save board")); - topToolbar->setButtonIconSet(ID_TOOL_SAVE,loader->loadIconSet("filesave", TDEIcon::Toolbar)); + topToolbar->setButtonIconSet(ID_TOOL_SAVE,loader->loadIconSet("document-save", TDEIcon::Toolbar)); #ifdef FUTURE_OPTIONS // Select topToolbar->insertSeparator(); topToolbar->insertButton(loader->loadIcon("rectangle_select", TDEIcon::Toolbar), ID_TOOL_SELECT, true, i18n("Select")); - topToolbar->insertButton(loader->loadIcon("editcut", TDEIcon::Toolbar), + topToolbar->insertButton(loader->loadIcon("edit-cut", TDEIcon::Toolbar), ID_TOOL_CUT, true, i18n("Cut")); - topToolbar->insertButton(loader->loadIcon("editcopy", TDEIcon::Toolbar), + topToolbar->insertButton(loader->loadIcon("edit-copy", TDEIcon::Toolbar), ID_TOOL_COPY, true, i18n("Copy")); - topToolbar->insertButton(loader->loadIcon("editpaste", TDEIcon::Toolbar), + topToolbar->insertButton(loader->loadIcon("edit-paste", TDEIcon::Toolbar), ID_TOOL_PASTE, true, i18n("Paste")); topToolbar->insertSeparator(); @@ -138,7 +138,7 @@ void Editor::setupToolbar() #endif topToolbar->insertButton(loader->loadIcon("pencil", TDEIcon::Toolbar), ID_TOOL_ADD, true, i18n("Add tiles")); - topToolbar->insertButton(loader->loadIcon("editdelete", TDEIcon::Toolbar), + topToolbar->insertButton(loader->loadIcon("edit-delete", TDEIcon::Toolbar), ID_TOOL_DEL, true, i18n("Remove tiles")); topToolbar->setToggle(ID_TOOL_ADD); diff --git a/kmahjongg/HighScore.cpp b/kmahjongg/HighScore.cpp index 7240e8e0..3f947b51 100644 --- a/kmahjongg/HighScore.cpp +++ b/kmahjongg/HighScore.cpp @@ -128,7 +128,7 @@ HighScore::HighScore resetBtn->setAutoResize( false ); TDEIconLoader *loader = TDEGlobal::iconLoader(); - resetBtn->setPixmap(loader->loadIcon("editdelete", TDEIcon::Toolbar)); + resetBtn->setPixmap(loader->loadIcon("edit-delete", TDEIcon::Toolbar)); diff --git a/kmines/main.cpp b/kmines/main.cpp index eee46237..c77afa87 100644 --- a/kmines/main.cpp +++ b/kmines/main.cpp @@ -113,10 +113,10 @@ MainWidget::MainWidget() (void)new TDEAction(KGuiItem(i18n("Replay Log"), "player_play"), 0, TQT_TQOBJECT(_status), TQT_SLOT(replayLog()), actionCollection(), "log_replay"); - (void)new TDEAction(KGuiItem(i18n("Save Log..."), "filesave"), 0, + (void)new TDEAction(KGuiItem(i18n("Save Log..."), "document-save"), 0, TQT_TQOBJECT(_status), TQT_SLOT(saveLog()), actionCollection(), "log_save"); - (void)new TDEAction(KGuiItem(i18n("Load Log..."), "fileopen"), 0, + (void)new TDEAction(KGuiItem(i18n("Load Log..."), "document-open"), 0, TQT_TQOBJECT(_status), TQT_SLOT(loadLog()), actionCollection(), "log_load"); diff --git a/kolf/kolf.cpp b/kolf/kolf.cpp index ec7fffef..e9896888 100644 --- a/kolf/kolf.cpp +++ b/kolf/kolf.cpp @@ -100,7 +100,7 @@ void Kolf::initGUI() highScoreAction = KStdGameAction::highscores(TQT_TQOBJECT(this), TQT_SLOT(showHighScores()), actionCollection()); editingAction = new TDEToggleAction(i18n("&Edit"), "pencil", CTRL+Key_E, TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "editing"); - newHoleAction = new TDEAction(i18n("&New"), "filenew", CTRL+SHIFT+Key_N, TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "newhole"); + newHoleAction = new TDEAction(i18n("&New"), "document-new", CTRL+SHIFT+Key_N, TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "newhole"); clearHoleAction = new TDEAction(KStdGuiItem::clear().text(), "locationbar_erase", CTRL+Key_Delete, TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "clearhole"); resetHoleAction = new TDEAction(i18n("&Reset"), CTRL+Key_R, TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "resethole"); undoShotAction = KStdAction::undo(TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "undoshot"); @@ -110,7 +110,7 @@ void Kolf::initGUI() holeAction = new TDEListAction(i18n("Switch to Hole"), 0, TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "switchhole"); nextAction = new TDEAction(i18n("&Next Hole"), "forward", TDEStdAccel::shortcut(TDEStdAccel::Forward), TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "nexthole"); prevAction = new TDEAction(i18n("&Previous Hole"), "back", TDEStdAccel::shortcut(TDEStdAccel::Back), TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "prevhole"); - firstAction = new TDEAction(i18n("&First Hole"), "gohome", TDEStdAccel::shortcut(TDEStdAccel::Home), TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "firsthole"); + firstAction = new TDEAction(i18n("&First Hole"), "go-home", TDEStdAccel::shortcut(TDEStdAccel::Home), TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "firsthole"); lastAction = new TDEAction(i18n("&Last Hole"), CTRL+SHIFT+Key_End, TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "lasthole"); randAction = new TDEAction(i18n("&Random Hole"), "goto", 0, TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "randhole"); diff --git a/ksokoban/MainWindow.cpp b/ksokoban/MainWindow.cpp index a75fcd7a..ef8c4481 100644 --- a/ksokoban/MainWindow.cpp +++ b/ksokoban/MainWindow.cpp @@ -89,7 +89,7 @@ MainWindow::MainWindow() : TDEMainWindow(0), externalCollection_(0) { menu_ = new KMenuBar(this, "menubar" ); game_ = new TQPopupMenu(0,"game menu"); - pixmap = SmallIcon("fileopen"); + pixmap = SmallIcon("document-open"); game_->insertItem(TQIconSet(pixmap), i18n("&Load Levels..."), this, TQT_SLOT(loadLevels())); pixmap = SmallIcon("forward"); game_->insertItem(TQIconSet(pixmap), i18n("&Next Level"), playField_, TQT_SLOT(nextLevel()), Key_N); diff --git a/libtdegames/kstdgameaction.cpp b/libtdegames/kstdgameaction.cpp index ea963ef6..a4b81d25 100644 --- a/libtdegames/kstdgameaction.cpp +++ b/libtdegames/kstdgameaction.cpp @@ -57,16 +57,16 @@ struct KStdGameActionInfo const KStdGameActionInfo g_rgActionInfo[] = { // "game" menu - { KStdGameAction::New, TDEStdAccel::New, 0, "game_new", I18N_NOOP2("new game", "&New"), 0, "filenew" }, - { KStdGameAction::Load, TDEStdAccel::Open, 0, "game_load", I18N_NOOP("&Load..."), 0, "fileopen" }, + { KStdGameAction::New, TDEStdAccel::New, 0, "game_new", I18N_NOOP2("new game", "&New"), 0, "document-new" }, + { KStdGameAction::Load, TDEStdAccel::Open, 0, "game_load", I18N_NOOP("&Load..."), 0, "document-open" }, { KStdGameAction::LoadRecent, TDEStdAccel::AccelNone, 0, "game_load_recent", I18N_NOOP("Load &Recent"), 0, 0 }, { KStdGameAction::Restart, TDEStdAccel::Reload, 0, "game_restart", I18N_NOOP("Restart &Game"), 0, "reload" }, - { KStdGameAction::Save, TDEStdAccel::Save, 0, "game_save", I18N_NOOP("&Save"), 0, "filesave" }, - { KStdGameAction::SaveAs, TDEStdAccel::AccelNone, 0, "game_save_as", I18N_NOOP("Save &As..."), 0, "filesaveas" }, - { KStdGameAction::End, TDEStdAccel::End, 0, "game_end", I18N_NOOP("&End Game"), 0, "fileclose" }, + { KStdGameAction::Save, TDEStdAccel::Save, 0, "game_save", I18N_NOOP("&Save"), 0, "document-save" }, + { KStdGameAction::SaveAs, TDEStdAccel::AccelNone, 0, "game_save_as", I18N_NOOP("Save &As..."), 0, "document-save-as" }, + { KStdGameAction::End, TDEStdAccel::End, 0, "game_end", I18N_NOOP("&End Game"), 0, "window-close" }, { KStdGameAction::Pause, TDEStdAccel::AccelNone, TQt::Key_P, "game_pause", I18N_NOOP("Pa&use"), 0, "player_pause" }, { KStdGameAction::Highscores, TDEStdAccel::AccelNone, TQt::CTRL+TQt::Key_H, "game_highscores", I18N_NOOP("Show &Highscores"), 0, "highscore" }, - { KStdGameAction::Print, TDEStdAccel::Print, 0, "game_print", I18N_NOOP("&Print..."), 0, "fileprint" }, + { KStdGameAction::Print, TDEStdAccel::Print, 0, "game_print", I18N_NOOP("&Print..."), 0, "document-print" }, { KStdGameAction::Quit, TDEStdAccel::Quit, 0, "game_quit", I18N_NOOP("&Quit"), 0, "exit" }, // "move" menu { KStdGameAction::Repeat, TDEStdAccel::AccelNone, 0, "move_repeat", I18N_NOOP("Repeat"), 0, 0 }, |