diff options
-rw-r--r-- | libtdegames/kgame/kgamenetwork.cpp | 4 | ||||
-rw-r--r-- | libtdegames/kgame/kmessageclient.cpp | 4 | ||||
-rw-r--r-- | libtdegames/kgame/kmessageserver.cpp | 16 | ||||
-rw-r--r-- | libtdegames/kgame/kmessageserver.h | 42 |
4 files changed, 33 insertions, 33 deletions
diff --git a/libtdegames/kgame/kgamenetwork.cpp b/libtdegames/kgame/kgamenetwork.cpp index cf1cc72d..8493f223 100644 --- a/libtdegames/kgame/kgamenetwork.cpp +++ b/libtdegames/kgame/kgamenetwork.cpp @@ -340,7 +340,7 @@ void KGameNetwork::electAdmin(TQ_UINT32 clientID) } TQByteArray buffer; TQDataStream stream(buffer,IO_WriteOnly); - stream << static_cast<TQ_UINT32>( KMessageServer::RETQ_ADMIN_CHANGE ); + stream << static_cast<TQ_UINT32>( KMessageServer::REQ_ADMIN_CHANGE ); stream << clientID; d->mMessageClient->sendServerMessage(buffer); } @@ -353,7 +353,7 @@ void KGameNetwork::setMaxClients(int max) } TQByteArray buffer; TQDataStream stream(buffer,IO_WriteOnly); - stream << static_cast<TQ_UINT32>( KMessageServer::RETQ_MAX_NUM_CLIENTS ); + stream << static_cast<TQ_UINT32>( KMessageServer::REQ_MAX_NUM_CLIENTS ); stream << (TQ_INT32)max; d->mMessageClient->sendServerMessage(buffer); } diff --git a/libtdegames/kgame/kmessageclient.cpp b/libtdegames/kgame/kmessageclient.cpp index ea467395..8c9278b6 100644 --- a/libtdegames/kgame/kmessageclient.cpp +++ b/libtdegames/kgame/kmessageclient.cpp @@ -154,7 +154,7 @@ void KMessageClient::sendBroadcast (const TQByteArray &msg) buffer.open (IO_WriteOnly); TQDataStream stream (&buffer); - stream << static_cast<TQ_UINT32> ( KMessageServer::RETQ_BROADCAST ); + stream << static_cast<TQ_UINT32> ( KMessageServer::REQ_BROADCAST ); TQT_TQIODEVICE(&buffer)->writeBlock (msg); sendServerMessage (sendBuffer); } @@ -166,7 +166,7 @@ void KMessageClient::sendForward (const TQByteArray &msg, const TQValueList <TQ_ buffer.open (IO_WriteOnly); TQDataStream stream (&buffer); - stream << static_cast<TQ_UINT32>( KMessageServer::RETQ_FORWARD ) << clients; + stream << static_cast<TQ_UINT32>( KMessageServer::REQ_FORWARD ) << clients; TQT_TQIODEVICE(&buffer)->writeBlock (msg); sendServerMessage (sendBuffer); } diff --git a/libtdegames/kgame/kmessageserver.cpp b/libtdegames/kgame/kmessageserver.cpp index a09a703e..0ea66dda 100644 --- a/libtdegames/kgame/kmessageserver.cpp +++ b/libtdegames/kgame/kmessageserver.cpp @@ -413,7 +413,7 @@ void KMessageServer::processOneMessage () //kdDebug(11001) << k_funcinfo << ": got message with messageID=" << messageID << endl; switch (messageID) { - case RETQ_BROADCAST: + case REQ_BROADCAST: out_stream << TQ_UINT32 (MSG_BROADCAST) << clientID; // FIXME, compiler bug? // this should be okay, since TQBuffer is subclass of TQIODevice! : @@ -422,7 +422,7 @@ void KMessageServer::processOneMessage () broadcastMessage (out_msg); break; - case RETQ_FORWARD: + case REQ_FORWARD: { TQValueList <TQ_UINT32> clients; in_stream >> clients; @@ -433,17 +433,17 @@ void KMessageServer::processOneMessage () } break; - case RETQ_CLIENT_ID: + case REQ_CLIENT_ID: out_stream << TQ_UINT32 (ANS_CLIENT_ID) << clientID; sendMessage (clientID, out_msg); break; - case RETQ_ADMIN_ID: + case REQ_ADMIN_ID: out_stream << TQ_UINT32 (ANS_ADMIN_ID) << d->mAdminID; sendMessage (clientID, out_msg); break; - case RETQ_ADMIN_CHANGE: + case REQ_ADMIN_CHANGE: if (clientID == d->mAdminID) { TQ_UINT32 newAdmin; @@ -452,7 +452,7 @@ void KMessageServer::processOneMessage () } break; - case RETQ_REMOVE_CLIENT: + case REQ_REMOVE_CLIENT: if (clientID == d->mAdminID) { TQValueList <TQ_UINT32> client_list; @@ -468,7 +468,7 @@ void KMessageServer::processOneMessage () } break; - case RETQ_MAX_NUM_CLIENTS: + case REQ_MAX_NUM_CLIENTS: if (clientID == d->mAdminID) { TQ_INT32 maximum_clients; @@ -477,7 +477,7 @@ void KMessageServer::processOneMessage () } break; - case RETQ_CLIENT_LIST: + case REQ_CLIENT_LIST: { out_stream << TQ_UINT32 (ANS_CLIENT_LIST) << clientIDs(); sendMessage (clientID, out_msg); diff --git a/libtdegames/kgame/kmessageserver.h b/libtdegames/kgame/kmessageserver.h index 66551658..36e58659 100644 --- a/libtdegames/kgame/kmessageserver.h +++ b/libtdegames/kgame/kmessageserver.h @@ -73,16 +73,16 @@ class KMessageServerPrivate; Here is a list of the messages the KMessageServer understands: << means, the value is inserted into the TQByteArray using TQDataStream. The - messageIDs (RETQ_BROADCAST, ...) are of type TQ_UINT32. + messageIDs (REQ_BROADCAST, ...) are of type TQ_UINT32. - - TQByteArray << static_cast<TQ_UINT32>( RETQ_BROADCAST ) << raw_data + - TQByteArray << static_cast<TQ_UINT32>( REQ_BROADCAST ) << raw_data When the server receives this message, it sends the following message to ALL connected clients (a broadcast), where the raw_data is left unchanged: TQByteArray << static_cast <TQ_UINT32>( MSG_BROADCAST ) << clientID << raw_data TQ_UINT32 clientID; // the ID of the client that sent the broadcast request - - TQByteArray << static_cast<TQ_UINT32>( RETQ_FORWARD ) << client_list << raw_data + - TQByteArray << static_cast<TQ_UINT32>( REQ_FORWARD ) << client_list << raw_data TQValueList <TQ_UINT32> client_list; // list of receivers When the server receives this message, it sends the following message to @@ -93,10 +93,10 @@ class KMessageServerPrivate; Note: Every client receives the message as many times as he is in the client_list. Note: Since the client_list is sent to all the clients, every client can see who else - got the message. If you want to prevent this, send a single RETQ_FORWARD + got the message. If you want to prevent this, send a single REQ_FORWARD message for every receiver. - - TQByteArray << static_cast<TQ_UINT32>( RETQ_CLIENT_ID ) + - TQByteArray << static_cast<TQ_UINT32>( REQ_CLIENT_ID ) When the server receives this message, it sends the following message to the asking client: @@ -107,7 +107,7 @@ class KMessageServerPrivate; can store his ID. The ID of a client doesn't change during his lifetime, and is unique for this KMessageServer. - - TQByteArray << static_cast<TQ_UINT32>( RETQ_ADMIN_ID ) + - TQByteArray << static_cast<TQ_UINT32>( REQ_ADMIN_ID ) When the server receives this message, it sends the following message to the asking client: @@ -116,9 +116,9 @@ class KMessageServerPrivate; Note: This answer is also automatically sent to a new connected client, so that he can see if he is the admin or not. It will also be sent to all connected clients - when a new admin is set (see RETQ_ADMIN_CHANGE). + when a new admin is set (see REQ_ADMIN_CHANGE). - - TQByteArray << static_cast<TQ_UINT32>( RETQ_ADMIN_CHANGE ) << new_admin + - TQByteArray << static_cast<TQ_UINT32>( REQ_ADMIN_CHANGE ) << new_admin TQ_UINT32 new_admin; // the ID of the new admin, or 0 for no admin When the server receives this message, it sets the admin to the new ID. If no client @@ -127,7 +127,7 @@ class KMessageServerPrivate; Note: The server sends a ANS_ADMIN_ID message to every connected client. - - TQByteArray << static_cast<TQ_UINT32>( RETQ_REMOVE_CLIENT ) << client_list + - TQByteArray << static_cast<TQ_UINT32>( REQ_REMOVE_CLIENT ) << client_list TQValueList <TQ_UINT32> client_list; // The list of clients to be removed When the server receives this message, it removes the clients with the ids stored in @@ -137,7 +137,7 @@ class KMessageServerPrivate; Note: If one of the clients is the admin himself, he will also be deleted. Another client (if any left) will become the new admin. - - TQByteArray << static_cast<TQ_UINT32>( RETQ_MAX_NUM_CLIENTS ) << maximum_clients + - TQByteArray << static_cast<TQ_UINT32>( REQ_MAX_NUM_CLIENTS ) << maximum_clients TQ_INT32 maximum_clients; // The maximum of clients connected, or infinite if -1 When the server receives this message, it limits the number of clients to the number given, @@ -145,9 +145,9 @@ class KMessageServerPrivate; ONLY THE ADMIN CAN USE THIS MESSAGE! Note: If there are already more clients, they are not affected. It only prevents new Clients - to be added. To assure this limit, remove clients afterwards (RETQ_REMOVE_CLIENT) + to be added. To assure this limit, remove clients afterwards (REQ_REMOVE_CLIENT) - - TQByteArray << static_cast<TQ_UINT32>( RETQ_CLIENT_LIST ) + - TQByteArray << static_cast<TQ_UINT32>( REQ_CLIENT_LIST ) When the server receives this message, it answers by sending a list of IDs of all the clients that are connected at the moment. So it sends the following message to the asking client: @@ -182,15 +182,15 @@ public: MessageIDs for messages from a client to the message server. */ enum { - RETQ_BROADCAST = 1, - RETQ_FORWARD, - RETQ_CLIENT_ID, - RETQ_ADMIN_ID, - RETQ_ADMIN_CHANGE, - RETQ_REMOVE_CLIENT, - RETQ_MAX_NUM_CLIENTS, - RETQ_CLIENT_LIST, - RETQ_MAX_REQ = 0xffff }; + REQ_BROADCAST = 1, + REQ_FORWARD, + REQ_CLIENT_ID, + REQ_ADMIN_ID, + REQ_ADMIN_CHANGE, + REQ_REMOVE_CLIENT, + REQ_MAX_NUM_CLIENTS, + REQ_CLIENT_LIST, + REQ_MAX_REQ = 0xffff }; /** * MessageIDs for messages from the message server to a client. |