diff options
Diffstat (limited to 'atlantik/client/selectconfiguration_widget.cpp')
-rw-r--r-- | atlantik/client/selectconfiguration_widget.cpp | 64 |
1 files changed, 32 insertions, 32 deletions
diff --git a/atlantik/client/selectconfiguration_widget.cpp b/atlantik/client/selectconfiguration_widget.cpp index 0e7d5cdb..b40bdd4f 100644 --- a/atlantik/client/selectconfiguration_widget.cpp +++ b/atlantik/client/selectconfiguration_widget.cpp @@ -16,8 +16,8 @@ #include <iostream> -#include <qcheckbox.h> -#include <qradiobutton.h> +#include <tqcheckbox.h> +#include <tqradiobutton.h> #include <kdebug.h> #include <kdialog.h> @@ -33,47 +33,47 @@ #include "selectconfiguration_widget.moc" -SelectConfiguration::SelectConfiguration(AtlanticCore *atlanticCore, QWidget *parent, const char *name) : QWidget(parent, name) +SelectConfiguration::SelectConfiguration(AtlanticCore *atlanticCore, TQWidget *parent, const char *name) : TQWidget(parent, name) { m_atlanticCore = atlanticCore; m_game = 0; - m_mainLayout = new QVBoxLayout(this, KDialog::marginHint()); + m_mainLayout = new TQVBoxLayout(this, KDialog::marginHint()); Q_CHECK_PTR(m_mainLayout); // Game configuration. - m_configBox = new QVGroupBox(i18n("Game Configuration"), this, "configBox"); + m_configBox = new TQVGroupBox(i18n("Game Configuration"), this, "configBox"); m_mainLayout->addWidget(m_configBox); // Player buttons. - QHBoxLayout *playerButtons = new QHBoxLayout(m_mainLayout, KDialog::spacingHint()); + TQHBoxLayout *playerButtons = new TQHBoxLayout(m_mainLayout, KDialog::spacingHint()); playerButtons->setMargin(0); - playerButtons->addItem(new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum)); + playerButtons->addItem(new TQSpacerItem(20, 20, TQSizePolicy::Expanding, TQSizePolicy::Minimum)); // Vertical spacer. - m_mainLayout->addItem(new QSpacerItem(20, 20, QSizePolicy::Minimum, QSizePolicy::Expanding)); + m_mainLayout->addItem(new TQSpacerItem(20, 20, TQSizePolicy::Minimum, TQSizePolicy::Expanding)); // Server buttons. - QHBoxLayout *serverButtons = new QHBoxLayout(m_mainLayout, KDialog::spacingHint()); + TQHBoxLayout *serverButtons = new TQHBoxLayout(m_mainLayout, KDialog::spacingHint()); serverButtons->setMargin(0); m_backButton = new KPushButton(SmallIcon("back"), i18n("Leave Game"), this); serverButtons->addWidget(m_backButton); - connect(m_backButton, SIGNAL(clicked()), this, SIGNAL(leaveGame())); + connect(m_backButton, TQT_SIGNAL(clicked()), this, TQT_SIGNAL(leaveGame())); - serverButtons->addItem(new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum)); + serverButtons->addItem(new TQSpacerItem(20, 20, TQSizePolicy::Expanding, TQSizePolicy::Minimum)); m_startButton = new KPushButton(SmallIconSet("forward"), i18n("Start Game"), this); serverButtons->addWidget(m_startButton); m_startButton->setEnabled(false); - connect(m_startButton, SIGNAL(clicked()), this, SIGNAL(startGame())); + connect(m_startButton, TQT_SIGNAL(clicked()), this, TQT_SIGNAL(startGame())); Player *playerSelf = m_atlanticCore->playerSelf(); playerChanged(playerSelf); - connect(playerSelf, SIGNAL(changed(Player *)), this, SLOT(playerChanged(Player *))); + connect(playerSelf, TQT_SIGNAL(changed(Player *)), this, TQT_SLOT(playerChanged(Player *))); emit statusMessage(i18n("Retrieving configuration list...")); } @@ -86,22 +86,22 @@ void SelectConfiguration::initGame() void SelectConfiguration::addConfigOption(ConfigOption *configOption) { // FIXME: only bool types supported! - QCheckBox *checkBox = new QCheckBox(configOption->description(), m_configBox, "checkbox"); - m_configMap[(QObject *)checkBox] = configOption; + TQCheckBox *checkBox = new TQCheckBox(configOption->description(), m_configBox, "checkbox"); + m_configMap[(TQObject *)checkBox] = configOption; m_configBoxMap[configOption] = checkBox; checkBox->setChecked( configOption->value().toInt() ); checkBox->setEnabled( configOption->edit() && m_atlanticCore->selfIsMaster() ); checkBox->show(); - connect(checkBox, SIGNAL(clicked()), this, SLOT(changeOption())); - connect(configOption, SIGNAL(changed(ConfigOption *)), this, SLOT(optionChanged(ConfigOption *))); + connect(checkBox, TQT_SIGNAL(clicked()), this, TQT_SLOT(changeOption())); + connect(configOption, TQT_SIGNAL(changed(ConfigOption *)), this, TQT_SLOT(optionChanged(ConfigOption *))); } -void SelectConfiguration::gameOption(QString title, QString type, QString value, QString edit, QString command) +void SelectConfiguration::gameOption(TQString title, TQString type, TQString value, TQString edit, TQString command) { // Find if option exists in GUI yet - if (QCheckBox *checkBox = dynamic_cast<QCheckBox *>(m_checkBoxMap[command])) + if (TQCheckBox *checkBox = dynamic_cast<TQCheckBox *>(m_checkBoxMap[command])) { checkBox->setChecked(value.toInt()); checkBox->setEnabled(edit.toInt()); @@ -111,14 +111,14 @@ void SelectConfiguration::gameOption(QString title, QString type, QString value, // Create option if (type == "bool") { - QCheckBox *checkBox = new QCheckBox(title, m_configBox, "checkbox"); - m_optionCommandMap[(QObject *)checkBox] = command; + TQCheckBox *checkBox = new TQCheckBox(title, m_configBox, "checkbox"); + m_optionCommandMap[(TQObject *)checkBox] = command; m_checkBoxMap[command] = checkBox; checkBox->setChecked(value.toInt()); checkBox->setEnabled(edit.toInt()); checkBox->show(); - connect(checkBox, SIGNAL(clicked()), this, SLOT(optionChanged())); + connect(checkBox, TQT_SIGNAL(clicked()), this, TQT_SLOT(optionChanged())); } // TODO: create options other than type=bool @@ -127,17 +127,17 @@ void SelectConfiguration::gameOption(QString title, QString type, QString value, void SelectConfiguration::changeOption() { - ConfigOption *configOption = m_configMap[(QObject *)QObject::sender()]; + ConfigOption *configOption = m_configMap[(TQObject *)TQObject::sender()]; if (configOption) { - kdDebug() << "checked " << ((QCheckBox *)QObject::sender())->isChecked() << endl; - emit changeOption( configOption->id(), QString::number( ((QCheckBox *)QObject::sender())->isChecked() ) ); + kdDebug() << "checked " << ((TQCheckBox *)TQObject::sender())->isChecked() << endl; + emit changeOption( configOption->id(), TQString::number( ((TQCheckBox *)TQObject::sender())->isChecked() ) ); } } void SelectConfiguration::optionChanged(ConfigOption *configOption) { - QCheckBox *checkBox = m_configBoxMap[configOption]; + TQCheckBox *checkBox = m_configBoxMap[configOption]; if (checkBox) { checkBox->setText( configOption->description() ); @@ -148,11 +148,11 @@ void SelectConfiguration::optionChanged(ConfigOption *configOption) void SelectConfiguration::optionChanged() { - QString command = m_optionCommandMap[(QObject *)QObject::sender()]; + TQString command = m_optionCommandMap[(TQObject *)TQObject::sender()]; - if (QCheckBox *checkBox = m_checkBoxMap[command]) + if (TQCheckBox *checkBox = m_checkBoxMap[command]) { - command.append(QString::number(checkBox->isChecked())); + command.append(TQString::number(checkBox->isChecked())); emit buttonCommand(command); } } @@ -171,12 +171,12 @@ void SelectConfiguration::playerChanged(Player *player) kdDebug() << "playerChanged::change" << endl; if (m_game) - disconnect(m_game, SIGNAL(changed(Game *)), this, SLOT(gameChanged(Game *))); + disconnect(m_game, TQT_SIGNAL(changed(Game *)), this, TQT_SLOT(gameChanged(Game *))); m_game = player->game(); if (m_game) - connect(m_game, SIGNAL(changed(Game *)), this, SLOT(gameChanged(Game *))); + connect(m_game, TQT_SIGNAL(changed(Game *)), this, TQT_SLOT(gameChanged(Game *))); } } @@ -184,6 +184,6 @@ void SelectConfiguration::gameChanged(Game *game) { m_startButton->setEnabled( game->master() == m_atlanticCore->playerSelf() ); - for (QMapIterator<ConfigOption *, QCheckBox *> it = m_configBoxMap.begin() ; it != m_configBoxMap.end() ; ++it) + for (TQMapIterator<ConfigOption *, TQCheckBox *> it = m_configBoxMap.begin() ; it != m_configBoxMap.end() ; ++it) (*it)->setEnabled( it.key()->edit() && m_atlanticCore->selfIsMaster() ); } |