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+// Copyright (c) 2002-2004 Rob Kaper <cap@capsi.com>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// version 2 as published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; see the file COPYING. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef ATLANTIK_SELECTCONFIGURATION_WIDGET_H
+#define ATLANTIK_SELECTCONFIGURATION_WIDGET_H
+
+#include <qwidget.h>
+#include <qlayout.h>
+#include <qvgroupbox.h>
+
+#include <klistview.h>
+#include <kpushbutton.h>
+
+class QCheckBox;
+class QListViewItem;
+
+class AtlanticCore;
+class ConfigOption;
+class Game;
+class Player;
+
+class SelectConfiguration : public QWidget
+{
+Q_OBJECT
+
+public:
+ SelectConfiguration(AtlanticCore *atlanticCore, QWidget *parent, const char *name=0);
+
+ void setCanStart(const bool &canStart);
+ QString hostToConnect() const;
+ int portToConnect();
+
+private slots:
+ void addConfigOption(ConfigOption *configOption);
+ void changeOption();
+ void gameOption(QString title, QString type, QString value, QString edit, QString command);
+ void optionChanged(ConfigOption *configOption);
+ void optionChanged();
+ void slotEndUpdate();
+ void initGame();
+ void playerChanged(Player *player);
+ void gameChanged(Game *game);
+
+signals:
+ void startGame();
+ void leaveGame();
+ void joinConfiguration(int configurationId);
+ void newConfiguration();
+ void changeOption(int configId, const QString &value);
+ void buttonCommand(QString);
+ void iconSelected(const QString &);
+ void statusMessage(const QString &message);
+
+private:
+ QVBoxLayout *m_mainLayout;
+ QVGroupBox *m_configBox, *m_messageBox;
+ KPushButton *m_backButton, *m_startButton;
+ QMap <QObject *, QString> m_optionCommandMap;
+ QMap <QObject *, ConfigOption *> m_configMap;
+ QMap <ConfigOption *, QCheckBox *> m_configBoxMap;
+ QMap <QString, QCheckBox *> m_checkBoxMap;
+ QMap <Player *, QListViewItem *> m_items;
+ Game *m_game;
+ AtlanticCore *m_atlanticCore;
+};
+
+#endif