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diff --git a/atlantik/libatlantic/trade.cpp b/atlantik/libatlantic/trade.cpp
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+// Copyright (c) 2002-2003 Rob Kaper <cap@capsi.com>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include "trade.h"
+#include "trade.moc"
+#include "player.h"
+#include "estate.h"
+
+Trade::Trade(int tradeId)
+{
+ m_tradeId = tradeId;
+ m_revision = 0;
+ m_changed = m_rejected = false;
+}
+
+void Trade::setRevision(int revision)
+{
+ m_revision = revision;
+}
+
+int Trade::revision() const
+{
+ return m_revision;
+}
+
+void Trade::addPlayer(Player *player)
+{
+ m_playerAcceptMap[player] = false;
+}
+
+void Trade::removePlayer(Player *player)
+{
+ m_playerAcceptMap[player] = false;
+}
+
+unsigned int Trade::count( bool acceptOnly )
+{
+ unsigned int count = 0;
+ for (QMapIterator<Player *, bool> it = m_playerAcceptMap.begin() ; it != m_playerAcceptMap.end() ; ++it)
+ if ( !acceptOnly || it.data() )
+ count++;
+ return count;
+}
+
+void Trade::updateEstate(Estate *estate, Player *to)
+{
+ TradeEstate *t=0;
+
+ for (QPtrListIterator<TradeItem> i(mTradeItems); *i; ++i)
+ {
+ t=dynamic_cast<TradeEstate*>(*i);
+
+ if (!t)
+ continue;
+
+ if (t->estate()==estate)
+ break;
+
+ t=0;
+ }
+ if (t)
+ {
+ if (to)
+ {
+ if (t->to() == to)
+ return;
+ t->setTo(to);
+ }
+ else
+ {
+ mTradeItems.removeRef(t);
+ emit itemRemoved(t);
+ t->deleteLater();
+ }
+ }
+ else if (estate && to)
+ {
+ // new trade
+ t = new TradeEstate(estate, this, to);
+
+ mTradeItems.append(t);
+ emit itemAdded(t);
+ }
+}
+
+void Trade::updateMoney(unsigned int money, Player *from, Player *to)
+{
+ TradeMoney *t=0;
+
+ for (QPtrListIterator<TradeItem> i(mTradeItems); *i; ++i)
+ {
+ t=dynamic_cast<TradeMoney*>(*i);
+
+ if (!t)
+ continue;
+
+ if (t->from() == from && t->to() == to && t->money())
+ break;
+
+ t=0;
+ }
+ if (t)
+ {
+ if (from && to && money)
+ {
+ if (t->money() == money)
+ return;
+ t->setMoney(money);
+ }
+ else
+ {
+ mTradeItems.removeRef(t);
+ emit itemRemoved(t);
+ t->deleteLater();
+ }
+ }
+ else if (from && to && money)
+ {
+ // new trade
+ t = new TradeMoney(money, this, from, to);
+
+ mTradeItems.append(t);
+ emit itemAdded(t);
+ }
+}
+
+void Trade::updateAccept(Player *player, bool accept)
+{
+ if (m_playerAcceptMap[player] != accept)
+ {
+ m_playerAcceptMap[player] = accept;
+ m_changed = true;
+ }
+}
+
+void Trade::reject(Player *player)
+{
+ m_rejected = true;
+ emit rejected(player);
+}
+
+void Trade::update(bool force)
+{
+ if (m_changed || force)
+ {
+ emit changed(this);
+ m_changed = false;
+ }
+}
+
+TradeItem::TradeItem(Trade *trade, Player *from, Player *to) : mFrom(from), mTo(to), mTrade(trade)
+{
+ connect(from, SIGNAL(changed(Player *)), this, SLOT(playerChanged()));
+ connect(to, SIGNAL(changed(Player *)), this, SLOT(playerChanged()));
+}
+
+void TradeItem::playerChanged()
+{
+ emit changed(this);
+}
+
+TradeEstate::TradeEstate(Estate *estate, Trade *trade, Player *to) : TradeItem(trade, estate->owner(), to), mEstate(estate)
+{
+}
+
+QString TradeEstate::text() const
+{
+ return mEstate->name();
+}
+
+TradeMoney::TradeMoney(unsigned int money, Trade *trade, Player *from, Player *to) : TradeItem(trade, from, to), m_money(money)
+{
+}
+
+void TradeMoney::setMoney(unsigned int money)
+{
+ if (m_money != money)
+ {
+ m_money = money;
+ emit changed(this);
+ }
+}
+
+QString TradeMoney::text() const
+{
+ return QString("$%1").arg(m_money);
+}