diff options
Diffstat (limited to 'atlantik/libatlantikclient/monopdprotocol.cpp')
-rw-r--r-- | atlantik/libatlantikclient/monopdprotocol.cpp | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/atlantik/libatlantikclient/monopdprotocol.cpp b/atlantik/libatlantikclient/monopdprotocol.cpp new file mode 100644 index 00000000..5f6c401b --- /dev/null +++ b/atlantik/libatlantikclient/monopdprotocol.cpp @@ -0,0 +1,80 @@ +// Copyright (c) 2002 Rob Kaper <cap@capsi.com> +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License version 2.1 as published by the Free Software Foundation. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with this library; see the file COPYING.LIB. If not, write to +// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, +// Boston, MA 02110-1301, USA. + +#include <qstring.h> + +/* +#include <atlantic_core.h> +#include <player.h> +#include <estate.h> +#include <estategroup.h> +#include <trade.h> +#include <auction.h> +*/ + +#include <estate.h> + +#include "monopdprotocol.h" +#include "monopdprotocol.moc" + +MonopdProtocol::MonopdProtocol() : QObject() +{ +} + +void MonopdProtocol::auctionEstate() +{ + sendData(QString::fromLatin1(".ea")); +} + +void MonopdProtocol::buyEstate() +{ + sendData(QString::fromLatin1(".eb")); +} + +void MonopdProtocol::confirmTokenLocation(Estate *estate) +{ + QString data(".t"); + data.append(QString::number(estate ? estate->id() : -1)); + sendData(data); +} + +void MonopdProtocol::endTurn() +{ + sendData(QString::fromLatin1(".E")); +} + +void MonopdProtocol::rollDice() +{ + sendData(QString::fromLatin1(".r")); +} + +void MonopdProtocol::setName(QString name) +{ + QString data(".n"); + data.append(name); + sendData(data); +} + +void MonopdProtocol::startGame() +{ + sendData(QString::fromLatin1(".gs")); +} + +void MonopdProtocol::sendData(QString) +{ + // Your reimplementation of this method should send send data over the + // network. +} |