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diff --git a/doc/kenolaba/index.docbook b/doc/kenolaba/index.docbook new file mode 100644 index 00000000..b8d87be5 --- /dev/null +++ b/doc/kenolaba/index.docbook @@ -0,0 +1,869 @@ +<?xml version="1.0" ?> +<!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.2-Based Variant V1.1//EN" "dtd/kdex.dtd" [ + <!ENTITY kappname "&kenolaba;"> + <!ENTITY package "kdegames"> + <!ENTITY % English "INCLUDE"> + <!ENTITY % addindex "IGNORE"> +]> + +<book lang="&language;"> +<bookinfo> +<title>The &kenolaba; Handbook</title> + +<authorgroup> +<author> +&Josef.Weidendorfer; +</author> + +<author> +&Philip.Rodrigues; &Philip.Rodrigues.mail; +</author> + +<othercredit role="reviewer"> +&Lauri.Watts; &Lauri.Watts.mail; +<!-- Uncomment this when xslt bug is fixed +<contrib>Reviewer</contrib> +--> +</othercredit> + +<!-- TRANS:ROLES_OF_TRANSLATORS --> + +</authorgroup> + +<date>2006-01-13</date> +<releaseinfo>1.06b</releaseinfo> + +<copyright> +<year>2001</year> +<holder>&Philip.Rodrigues;</holder> +</copyright> + +<legalnotice>&FDLNotice;</legalnotice> + +<abstract><para>&kenolaba; is a simple board strategy game that is +played by two players.</para> </abstract> + + +<keywordset> +<keyword>KDE</keyword> +<keyword>game</keyword> +<keyword>kenolaba</keyword> +<keyword>linux</keyword> +</keywordset> +</bookinfo> + +<chapter id="introduction"> +<title>Introduction</title> + +<para>&kenolaba; is a simple board strategy game that is played by two +players. There are red and yellow pieces for each player. Beginning from +a position where each player has 14 pieces, moves are drawn until +one player has pushed 6 of his opponent's pieces out of the +board.</para> + +<para>The original program was developed in 1993 for DOS and pure +Xlib. For &kde; there was a major rewrite.</para> + +<note><para> If you know the board game called Abalone, you will like this +program. In fact, this program was inspired by the mentioned game. +Abalone is a trademark of Abalone SA, France.</para></note> + +</chapter> + +<chapter id="rules-of-the-game"> +<title>Rules of the Game</title> + +<para>Red always moves first.</para> + +<para>Two types of moves are allowed:</para> + +<variablelist> +<varlistentry> +<term>Normal</term> +<listitem><para>One, two or three of your pieces in a row can be moved by one +space in the 6 directions. Side moves are also allowed.</para> + +<para>Press the &LMB; on the first piece you want to move. +The piece will then be highlighted. Now drag the mouse in the desired +direction. If the move is valid, the cursor will change to an arrow in +that direction and all the pieces of the move will be highlighted. If +this is the move you want to draw, release the mouse button.</para> + +<para>Side moves are handled another way: For two adjacent pieces click between +them and drag; for three pieces press the &MMB; on the middle piece - if a side +move is allowed for the pieces they will be highlighted. Otherwise only the +middle one is highlighted and you draw a normal move. </para> + +</listitem> +</varlistentry> + +<varlistentry> +<term>Pushing</term> + +<listitem><para>You can push a maximum of two pieces of the opponent in +front of your own pieces as long as the number of pieces you move is +greater than the number of the opponent's pieces that you push. That +means with three of your pieces you can push one or two of the +opponent's and with two pieces one.</para> + +<para>Special pushing moves are those which push a piece of the opponent +out of the board. If you have pushed six of your opponent's pieces out +of the board you have won. </para> + +</listitem> +</varlistentry> +</variablelist> + +<para>If you still do not know what &kenolaba; is all about, look at a +game where the computer plays both sides. After starting &kenolaba;, +select <menuchoice><guimenu>Settings</guimenu><guisubmenu>Computer +Play</guisubmenu><guimenuitem>Both</guimenuitem></menuchoice> and start +a new game. </para> + +</chapter> + +<chapter id="network-play"> +<title>Network Play</title> +<sect1 id="general-network-play"> +<title>General Network Play</title> + +<para> +&kenolaba; supports playing across a network. This allows two people to +play against each other on different computers, or one person to observe +the game play of another &kenolaba; program. To use &kenolaba;'s network +features, &kenolaba; must be set to Network Mode by selecting +<menuchoice><guimenu>Game</guimenu><guimenuitem>Network Play</guimenuitem></menuchoice>.</para> + + +<para> +All running &kenolaba; programs which are in Network Mode broadcast +changed positions to each other.</para> + +<para>To exchange positions, the &kenolaba; programs have to be told +about each other. If they are running on the same machine, nothing is +needed (apart from switching to Network Mode). If running on different +computers you have to specify the other's machine on the command line +with the <option>-h</option> switch, as so:</para> + +<screen width="40"><prompt>%</prompt><userinput><command>kenolaba</command> <option>-h</option> <parameter><replaceable>SomeHostName</replaceable></parameter></userinput></screen> + +<note><para> For insiders: &kenolaba;, when in Network Mode, listens on +a <acronym>TCP</acronym> socket for position change commands by other +&kenolaba; programs. You can specify the port number with the +<option>-p</option> command line switch. You need this if you want to +play two different &kenolaba; Network games.</para></note> + +<sect2 id="network-examples"> +<title>Examples</title> + +<itemizedlist> +<listitem> +<para>Chris on <systemitem class="systemname">machine1</systemitem> and +Mary on <systemitem class="systemname">machine2</systemitem> want to +play against each other: Mary simply starts &kenolaba;, sets +<menuchoice><guimenu>Options</guimenu><guisubmenu>Computer +Play</guisubmenu></menuchoice> to <guimenuitem>None</guimenuitem> and +switches to Network Mode. Chris starts &kenolaba; with + +<screen width="40"><prompt>%</prompt><userinput><command>kenolaba</command> <option>-h</option> <parameter><replaceable>machine2</replaceable></parameter></userinput></screen> + +and then does the same as Mary. +Now one of the two can start the game and draw a red move. Each time the +position is changed in one program, it automatically changes in the other one +too.</para> +</listitem> + +<listitem> +<para>John wants to observe the game: He does the same as Chris, but +doesn't draw a move himself.</para> +</listitem> + +<listitem> +<para>Two different &kenolaba; Network Games will run among machines +<systemitem class="systemname">m1</systemitem> and <systemitem +class="systemname">m2</systemitem>. To distinguish the games, we choose +port number 12345 for one. On <systemitem +class="systemname">m1</systemitem> we start as usual: + +<screen width="40"><prompt>%</prompt><userinput><command>kenolaba</command></userinput></screen> + +for the first game, and (not so usual): + +<screen width="40"><prompt>%</prompt><userinput><command>kenolaba</command> <option>-p</option> <parameter><replaceable>12345</replaceable></parameter></userinput></screen> + +for the second. On <systemitem class="systemname">m2</systemitem> we +start the first game with: + +<screen width="40"><prompt>%</prompt><userinput><command>kenolaba</command> <option>-h</option> <parameter><replaceable>m1</replaceable></parameter></userinput></screen> + +and the second with: + +<screen width="40"><prompt>%</prompt><userinput><command>kenolaba</command> <option>-h</option> <parameter><replaceable>m1:12345</replaceable></parameter></userinput></screen> + +(The colon separates host and port as in a &URL;).</para> </listitem> +</itemizedlist> + +</sect2> + +</sect1> +</chapter> + +<chapter id="advanced-options"> +<title>Advanced Options</title> + +<sect1 id="modify-mode"> +<title>Modify Mode</title> + +<para> +You can edit the current board position by selecting +<menuchoice><guimenu>Edit</guimenu><guimenuitem>Modify</guimenuitem></menuchoice> +to put &kenolaba; in Modify Mode.You can add red or yellow pieces or +delete them. The status line shows the number of red and yellow pieces, +the move number, the side which is to draw the next move, and whether +the position is valid: An exclamation sign means no, a checked symbol +yes. +</para> + +<important> +<para> +If the position is invalid and you switch back to normal Play Mode, you +can not play! Only valid positions can be used as a starting position for +a game. +</para> +</important> + +<para><menuchoice><guimenu>Move</guimenu><guimenuitem>Take Back</guimenuitem> +</menuchoice> and +<menuchoice><guimenu>Move</guimenu><guimenuitem>Forward</guimenuitem> +</menuchoice> simply decrement and increment the move number, but don't change +any pieces.</para> + +<sect2 id="modify-mode-usage"> +<title>Usage</title> + +<para>By pressing the <mousebutton>left</mousebutton> or +<mousebutton>right</mousebutton> mouse button on an empty or yellow +field, you enter <quote>Red piece Adding</quote> mode. By pressing the +<mousebutton>middle</mousebutton> button on an empty or red field, you +enter <quote>Yellow piece Adding</quote> mode. Finally by pressing the +<mousebutton>left</mousebutton> or the <mousebutton>right</mousebutton> +mouse button on a red piece, or the <mousebutton>middle</mousebutton> +mouse button on an yellow piece, you enter <quote>Piece Deleting</quote> +Mode. Any piece that the mouse passes over with the button pressed will +be deleted. +</para> + +<para>To exit Modify Mode and re-enter Play Mode, just uncheck +<guimenuitem>Modify</guimenuitem> in the <guimenu>Edit</guimenu> +menu.</para> + +<sect3 id="clipboard-features"> +<title>Using the Clipboard</title> + +<para>The current &kenolaba; board can be copied to the clipboard using +the <guimenuitem>Copy</guimenuitem> command in the +<guimenu>Edit</guimenu> menu, and then pasted back in using +<guimenuitem>Paste</guimenuitem>. This way you can copy the board +positions of one &kenolaba; program to another by pressing +<guimenuitem>Copy</guimenuitem> in one program and +<guimenuitem>Paste</guimenuitem> in the other, but this is better done +with Network Mode (see above). Another usage is to save positions into a +text file (using <guimenuitem>Copy</guimenuitem> and your Editor of +choice) and retrieve a position later by selecting it in the editor and +pasting in &kenolaba;.</para> +</sect3> +</sect2> +</sect1> + +<sect1 id="computer-level"> +<title>Computer Level</title> +<para>The computer can play at four different levels, namely:</para> +<itemizedlist> +<listitem><para><guimenuitem>Easy</guimenuitem></para> +</listitem> +<listitem><para><guimenuitem>Normal</guimenuitem></para> +</listitem> +<listitem><para><guimenuitem>Hard</guimenuitem></para> +</listitem> +<listitem><para><guimenuitem>Challenge</guimenuitem></para> +</listitem> +</itemizedlist> + +<para>The harder the setting, the longer the computer searches for a +move. You can interrupt the search by pressing the <keycap>S</keycap> +key.</para> + +</sect1> + +<sect1 id="spying"> +<title>Spying</title> + +<para> +<quote>Spying</quote> can be turned on and off from the +<guimenu>Settings</guimenu> menu, and the <guimenuitem>Spy</guimenuitem> +option. If it is your turn, you can see the computer's rating of the +move you want to play in the status bar. If it's the computer's turn you +can see (in status bar and highlighted pieces) the move he actually +thinks is the best to play. Of course this changes along his +search.</para> +</sect1> + +<sect1 id="computer-plays"> +<title>Selecting what color the computer plays</title> + +<para> +You can make the computer play Red, Yellow or both sides. Choose between +these options before starting a new game. Of course it works in a game +too if you want to change sides. Choose <guimenuitem>None</guimenuitem> +to play against another human. This is very useful in Network +Mode.</para> +</sect1> + +</chapter> + +<chapter id="advanced-config"> +<title>Advanced Configuration</title> + +<para>&kenolaba; offers advanced configuration options for the daring, enabling +you to change the whole scoring system if you wish. To access these advanced +options, select <menuchoice><guimenu>Settings</guimenu><guimenuitem>Configure +Kenolaba...</guimenuitem></menuchoice>. As you change settings, the score that +your modified settings give for the current move is displayed at the bottom of +the dialog, next to <guilabel>Evaluation of actual position:</guilabel>.</para> + +<sect1 id="the-moves-tab"> +<title>The <guilabel>Moves</guilabel> Tab</title> +<para>The number of points added to the total for each type of move can be +modified here, depending on the type of move, and how many pieces are +involved. The moves are divided into three types:</para> + +<variablelist> + +<varlistentry> +<term><guilabel>Normal</guilabel></term> +<listitem><para>A normal move is one in which you move one or more pieces of +your own, but do not push any of your opponent's pieces.</para> +</listitem> +</varlistentry> + +<varlistentry> +<term><guilabel>Push</guilabel></term> +<listitem><para>A push move is one in which you push one or more of your +opponent's pieces, but they remain on the board.</para> +</listitem> +</varlistentry> + +<varlistentry> +<term><guilabel>Push Out</guilabel></term> +<listitem><para>A push out move is one in which you push one or more of your +opponent's pieces off the board.</para> +</listitem> +</varlistentry> + +</variablelist> + +</sect1> + +<sect1 id="the-position-tab"> +<title>The <guilabel>Position</guilabel> Tab</title> + +<para>The number of points added to the total score for a board position is +dependent on which ring on the board the pieces are on. For each ring, from the +center out, an average score to add can be set, with a +/- range. The score +given for a particular position is varied randomly within the +/- range. This +is to stop computer-computer games going into an infinite loop. +</para> +</sect1> + +<sect1 id="the-in-a-row-tab"> +<title>The <guilabel>In-A-Row</guilabel> Tab</title> + +<para>For each time the number of pieces in a row occurs, the given number of points +is added to the score, ⪚ + <inlinemediaobject> + <imageobject> + <imagedata fileref="kenolaba-pieces.png" format="PNG"/> + </imageobject> + <textobject> + <phrase>X O O O</phrase> + </textobject> + </inlinemediaobject> +adds the score for three in a row, and also two times the score for two in a row.</para> +</sect1> + +<sect1 id="the-count-tab"> +<title>The <guilabel>Count</guilabel> Tab</title> +<para> +Adds the given amount of points based on the difference in the number of balls +on both sides, from <guilabel>1 Ball more:</guilabel> up to <guilabel>5 Balls +more:</guilabel>. If there is a difference of 6 balls, the game is over. +</para> +</sect1> + +<sect1 id="the-evaluation-tab"> +<title>The <guilabel>Evaluation Schemes</guilabel> Tab</title> +<para> +Your evaluation schemes, defined in all other tabs of this dialog, +can be stored or deleted here. +</para> +</sect1> +</chapter> + +<chapter id="menu-reference"> +<title>Menu Reference</title> + +<para>Drawing moves is explained under <link +linkend="rules-of-the-game">Rules of the Game</link>. The buttons in the +toolbar have the same meaning as entries in the <guimenu>Game</guimenu> +or <guimenu>Edit</guimenu> menu.</para> + +<sect1 id="the-game-menu"> +<title>The <guimenu>Game</guimenu> Menu</title> +<variablelist> +<varlistentry> +<term><menuchoice> +<shortcut> +<keycombo action="simul">&Ctrl;<keycap>N</keycap> +</keycombo> +</shortcut> +<guimenu>Game</guimenu> +<guimenuitem>New</guimenuitem> +</menuchoice></term> +<listitem><para><action>Starts a new game</action> even if a game is +currently in play.</para></listitem> +</varlistentry> + + +<varlistentry> +<term> +<menuchoice> +<shortcut> +<keycombo><keycap>N</keycap></keycombo> +</shortcut> +<guimenu>Game</guimenu><guimenuitem>Network Play</guimenuitem> +</menuchoice></term> +<listitem> +<para> +If this toggle is switched on, the application is in Network Mode. +</para> +</listitem> +</varlistentry> + +<varlistentry> +<term> +<menuchoice> +<shortcut> +<keycombo action="simul">&Ctrl;<keycap>Q</keycap></keycombo> +</shortcut> +<guimenu>Game</guimenu><guimenuitem>Quit</guimenuitem> +</menuchoice> +</term> +<listitem> +<para><action>Quits</action> &kenolaba;.</para> +</listitem> +</varlistentry> +</variablelist> + +</sect1> + +<sect1 id="the-edit-menu"> +<title>The <guimenu>Edit</guimenu> Menu</title> + +<variablelist> + +<varlistentry> +<term> +<menuchoice> +<shortcut> +<keycombo action="simul">&Ctrl;<keycap>C</keycap></keycombo> +</shortcut> +<guimenu>Edit</guimenu><guimenuitem>Copy</guimenuitem> +</menuchoice></term> +<listitem> +<para>Copy a representation of the &kenolaba; board to the clipboard</para> +</listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<shortcut> +<keycombo action="simul">&Ctrl;<keycap>V</keycap></keycombo> +</shortcut> +<guimenu>Edit</guimenu><guimenuitem>Paste</guimenuitem> +</menuchoice></term> +<listitem><para> +Interpret the content of the X clipboard as an ASCII representation of +a &kenolaba; board, and copy it to the current board. A valid +ASCII representation is generated by <guimenuitem>Copy</guimenuitem>.</para> +</listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<shortcut> +<keycombo action="simul">&Ctrl;<keycap>Insert</keycap></keycombo> +</shortcut> +<guimenu>Edit</guimenu><guimenuitem>Modify</guimenuitem> +</menuchoice></term> +<listitem> +<para>Switches &kenolaba; to Modify Mode.</para> +</listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<shortcut> +<keycombo action="simul">&Ctrl;<keycap>S</keycap></keycombo> +</shortcut> +<guimenu>Edit</guimenu><guimenuitem>Save Position</guimenuitem> +</menuchoice></term> +<listitem><para> +Save the actual position to be retrieved later with +<menuchoice><guimenu>Edit</guimenu> <guimenuitem>Restore Position</guimenuitem> +</menuchoice>. +</para> +</listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<shortcut> +<keycombo action="simul">&Ctrl;<keycap>O</keycap></keycombo> +</shortcut> +<guimenu>Edit</guimenu><guimenuitem>Restore Position</guimenuitem> +</menuchoice></term> +<listitem><para> +Restore the board position stored in the &kenolaba; Configuration file +by <menuchoice><guimenu>Edit</guimenu> <guimenuitem>Save +Position</guimenuitem></menuchoice>.</para> +</listitem> +</varlistentry> +</variablelist> + +</sect1> + +<sect1 id="the-move-menu"> +<title>The <guimenu>Move</guimenu> Menu</title> + +<variablelist> + +<varlistentry> +<term> +<menuchoice> +<shortcut> +<keycombo><keycap>H</keycap></keycombo> +</shortcut> +<guimenu>Move</guimenu><guimenuitem>Hint</guimenuitem> +</menuchoice> +</term> +<listitem> +<para> +A hint for your next move is shown. Only possible if you play at level +normal or above, the move number is 2 or greater and you have not undone +your move.</para> +</listitem> +</varlistentry> + + +<varlistentry> +<term><menuchoice> +<shortcut> +<keycombo><keycap>S</keycap></keycombo> +</shortcut> +<guimenu>Move</guimenu> +<guimenuitem>Stop Search</guimenuitem> +</menuchoice> +</term> +<listitem> +<para> +When the computer is thinking, his depth search is interrupted and he +draws the best move he has found so far.</para> +</listitem> +</varlistentry> + +<varlistentry> +<term> +<menuchoice> +<shortcut> +<keycombo><keycap>PagegUp</keycap></keycombo> +</shortcut> +<guimenu>Move</guimenu><guimenuitem>Take Back</guimenuitem> +</menuchoice> +</term> +<listitem> +<para> +Take back your previous move. Two (!) moves are undone: the opponents +move and your last move. So it's your turn again. 100 moves are +remembered; so don't hesitate to take back moves until you are at the +beginning of the game. When in Modify mode (see +<menuchoice><guimenu>Edit</guimenu><guimenuitem>Modify</guimenuitem></menuchoice> +), decrement move number of this position.</para> +</listitem> +</varlistentry> + +<varlistentry> +<term> +<menuchoice> +<shortcut> +<keycombo><keycap>PageDown</keycap></keycombo> +</shortcut> +<guimenu>Move</guimenu><guimenuitem>Forward</guimenuitem> +</menuchoice> +</term> +<listitem> +<para>Only useful in Modify mode: Increment move number of this +position.</para> +</listitem> +</varlistentry> + +</variablelist> + +</sect1> + +<sect1 id="the-settings-menu"> +<title>The <guimenu>Settings</guimenu> Menu</title> + +<variablelist> +<varlistentry> +<term><menuchoice> +<shortcut> +<keycombo action="simul">&Ctrl; <keycap>M</keycap> +</keycombo> +</shortcut> +<guimenu>Settings</guimenu> +<guimenuitem>Show Menubar</guimenuitem> +</menuchoice> +</term> +<listitem> +<para>Shows or hides the &kenolaba; menubar.</para> +</listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu><guimenuitem>Show Toolbar</guimenuitem> +</menuchoice> +</term> +<listitem> +<para>Shows or hides the &kenolaba; toolbar.</para> +</listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu><guimenuitem>Show Statusbar</guimenuitem> +</menuchoice></term> +<listitem> +<para>Shows or hides the &kenolaba; status bar at the bottom of the screen.</para> +</listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu><guimenuitem>Save Settings</guimenuitem> +</menuchoice></term> +<listitem> +<para> +Saves the current settings to become the default for &kenolaba;.</para> +</listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu><guisubmenu>Choose Game Type</guisubmenu> +</menuchoice></term> +<listitem><para> +Select the level that the computer plays at. Can be one of: +<itemizedlist> +<listitem><para><guimenuitem>Easy</guimenuitem></para> +</listitem> +<listitem><para><guimenuitem>Normal</guimenuitem></para> +</listitem> +<listitem><para><guimenuitem>Hard</guimenuitem></para> +</listitem> +<listitem><para><guimenuitem>Challenge</guimenuitem></para> +</listitem> +</itemizedlist> +</para> +</listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu><guisubmenu>Computer +Play</guisubmenu> +</menuchoice></term> +<listitem><para> +Choose which colors the computer plays. Can be one of: +<itemizedlist> +<listitem> +<para><guimenuitem>Red</guimenuitem></para> +</listitem> +<listitem> +<para><guimenuitem>Yellow</guimenuitem></para> +</listitem> +<listitem> +<para><guimenuitem>Both</guimenuitem></para> +</listitem> +<listitem> +<para><guimenuitem>None</guimenuitem></para> +</listitem> +</itemizedlist> +</para> +</listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu><guimenuitem>Move Slow</guimenuitem> +</menuchoice></term> +<listitem><para> A move drawn by the computer when this option is +checked is shown by blinking and highlighting the pieces used in this +move. Uncheck this option if you don't want to wait for this animation: +Then only a quick highlighting is done.</para> +</listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu><guimenuitem>Render Balls</guimenuitem> +</menuchoice></term> +<listitem> +<para> +If checked, the pieces are rendered online by an internal simple ray +tracer when needed (⪚ when resizing the window).</para> +</listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu><guimenuitem>Spy</guimenuitem> +</menuchoice></term> +<listitem><para> +If checked, turns on <quote>spying</quote>.</para> +</listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu><guimenuitem>Configure Shortcuts...</guimenuitem> +</menuchoice></term> +<listitem><para> +Brings up the standard &kde; shortcuts configuration dialog to customize the shortcuts used by &kenolaba;.</para> +</listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu><guimenuitem>Configure Toolbars...</guimenuitem> +</menuchoice></term> +<listitem> +<para>Brings up the standard &kde; toolbar configuration dialog to customize the &kenolaba; toolbar.</para> +</listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu><guimenuitem>Configure &kenolaba;...</guimenuitem> +</menuchoice></term> +<listitem> +<para>Opens the &kenolaba; configuration dialog to change &kenolaba; +settings. See <xref linkend="advanced-config"/>.</para> +</listitem> +</varlistentry> + + +</variablelist> + +</sect1> + +<sect1 id="help-menu"> +<title>The <guimenuitem>Help</guimenuitem> Menu</title> + +&help.menu.documentation; + +</sect1> +</chapter> + + +<chapter id="commandline-options"> +<title>Command line options</title> + +<cmdsynopsis> +<command>kenolaba</command> +<group> +<option>-p</option> +<replaceable>MyPortNumber</replaceable> +</group> +<group> +<option>-h</option> +<replaceable>host:port</replaceable> +</group> +</cmdsynopsis> + +<para>With <option>-p</option> you specify the port number of the +listening TCP socket when in Network Mode.</para> + +<para>With <option>-h</option> you specify a remote &kenolaba; process +(with optional port number, when not using the default port on the +remote machine) to communicate with when in Network mode. You can +specify multiple remote processes.</para> +</chapter> + +<chapter id="credits-and-licenses"> +<title>Credits & Licenses</title> + +<para>&kenolaba;</para> + +<para>Program copyright 1997-2000 &Josef.Weidendorfer; +&Josef.Weidendorfer.mail; +</para> + +<para>Original Documentation by Robert Williams +<email>rwilliams@kde.org</email> and &Josef.Weidendorfer;</para> + +<para>Documentation maintained by &Philip.Rodrigues; &Philip.Rodrigues.mail;.</para> + +<!-- TRANS:CREDIT_FOR_TRANSLATORS --> + +&underFDL; +&underGPL; + +</chapter> + +<appendix id="installation"> +<title>Installation</title> +<sect1 id="getting-kenolaba"> +<title>How to obtain &kenolaba;</title> + +&install.intro.documentation; + +</sect1> + +<sect1 id="compilation"> +<title>Compilation and Installation</title> + +&install.compile.documentation; + +</sect1> + +</appendix> + +</book> +<!-- +Local Variables: +mode: sgml +sgml-minimize-attributes:nil +sgml-general-insert-case:lower +sgml-indent-step:0 +sgml-indent-data:nil +End: + +// vim:ts=0:sw=2:tw=78:noet +--> + + + + + + |