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-rw-r--r--katomic/gamewidget.h74
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+
+#ifndef GAMEWIDGET_H
+#define GAMEWIDGET_H
+
+class Feld;
+class Molek;
+class QScrollBar;
+class QLabel;
+class KScoreDialog;
+
+#include <qwidget.h>
+
+class GameWidget : public QWidget
+{
+ Q_OBJECT
+
+ public:
+
+ GameWidget ( QWidget *parent, const char *name=0 );
+
+ ~GameWidget();
+
+ signals:
+ void enableRedo(bool enable);
+ void enableUndo(bool enable);
+
+ public slots:
+ // bringt level auf neuesten stand
+ void updateLevel (int);
+
+ // restart current level
+ void restartLevel();
+
+ // getbutton erhält button der gedrückt wurde
+ void getButton (int);
+
+ void gameOver(int moves);
+
+ // use this slot to update the moves continually
+ void getMoves(int moves);
+
+ // Menupunkt Highscores im Pop-up Menu, der Highscore anzeigt
+ void showHighscores ();
+
+ void moveUp();
+ void moveDown();
+ void moveLeft();
+ void moveRight();
+ void nextAtom();
+ void previousAtom();
+ void doUndo ();
+ void doRedo ();
+
+ protected:
+
+ // stellt das spielfeld dar !
+ Feld *feld;
+
+ // stellt molekül dar
+ Molek *molek;
+
+ // scorllbar zur levelwahl
+ QScrollBar *scrl;
+
+ // important labels : highest and current scores
+ QLabel *hs, *ys;
+ QString highest, current;
+
+ int nlevels;
+
+ KScoreDialog *highScore;
+};
+
+#endif