diff options
Diffstat (limited to 'katomic/toplevel.cpp')
-rw-r--r-- | katomic/toplevel.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/katomic/toplevel.cpp b/katomic/toplevel.cpp index ca4de920..bb9613f2 100644 --- a/katomic/toplevel.cpp +++ b/katomic/toplevel.cpp @@ -18,8 +18,8 @@ */ -#include <qgroupbox.h> -#include <qlayout.h> +#include <tqgroupbox.h> +#include <tqlayout.h> #include <kglobal.h> #include <klocale.h> @@ -40,27 +40,27 @@ extern Options settings; void AtomTopLevel::createMenu() { - KAction *act = KStdGameAction::highscores(main, SLOT(showHighscores()), actionCollection()); + KAction *act = KStdGameAction::highscores(main, TQT_SLOT(showHighscores()), actionCollection()); act->setText(i18n("Show &Highscores")); - KStdGameAction::quit(this, SLOT(close()), actionCollection()); - KStdGameAction::restart(main, SLOT(restartLevel()), actionCollection()); + KStdGameAction::quit(this, TQT_SLOT(close()), actionCollection()); + KStdGameAction::restart(main, TQT_SLOT(restartLevel()), actionCollection()); - KStdAction::preferences(this, SLOT(configopts()), actionCollection()); + KStdAction::preferences(this, TQT_SLOT(configopts()), actionCollection()); - undoAction = KStdGameAction::undo (main, SLOT(doUndo()), actionCollection()); - redoAction = KStdGameAction::redo (main, SLOT(doRedo()), actionCollection()); + undoAction = KStdGameAction::undo (main, TQT_SLOT(doUndo()), actionCollection()); + redoAction = KStdGameAction::redo (main, TQT_SLOT(doRedo()), actionCollection()); undoAction->setEnabled(false); redoAction->setEnabled(false); - connect (main, SIGNAL (enableRedo(bool)), SLOT(enableRedo(bool))); - connect (main, SIGNAL (enableUndo(bool)), SLOT(enableUndo(bool))); + connect (main, TQT_SIGNAL (enableRedo(bool)), TQT_SLOT(enableRedo(bool))); + connect (main, TQT_SIGNAL (enableUndo(bool)), TQT_SLOT(enableUndo(bool))); - new KAction(i18n("Atom Up"), Key_Up, main, SLOT(moveUp()), actionCollection(), "atom_up"); - new KAction(i18n("Atom Down"), Key_Down, main, SLOT(moveDown()), actionCollection(), "atom_down"); - new KAction(i18n("Atom Left"), Key_Left, main, SLOT(moveLeft()), actionCollection(), "atom_left"); - new KAction(i18n("Atom Right"), Key_Right, main, SLOT(moveRight()), actionCollection(), "atom_right"); + new KAction(i18n("Atom Up"), Key_Up, main, TQT_SLOT(moveUp()), actionCollection(), "atom_up"); + new KAction(i18n("Atom Down"), Key_Down, main, TQT_SLOT(moveDown()), actionCollection(), "atom_down"); + new KAction(i18n("Atom Left"), Key_Left, main, TQT_SLOT(moveLeft()), actionCollection(), "atom_left"); + new KAction(i18n("Atom Right"), Key_Right, main, TQT_SLOT(moveRight()), actionCollection(), "atom_right"); - new KAction(i18n("Next Atom"), Key_Tab, main, SLOT(nextAtom()), actionCollection(), "next_atom"); - new KAction(i18n("Previous Atom"), SHIFT+Key_Tab, main, SLOT(previousAtom()), actionCollection(), "prev_atom"); + new KAction(i18n("Next Atom"), Key_Tab, main, TQT_SLOT(nextAtom()), actionCollection(), "next_atom"); + new KAction(i18n("Previous Atom"), SHIFT+Key_Tab, main, TQT_SLOT(previousAtom()), actionCollection(), "prev_atom"); } void AtomTopLevel::configopts() |