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+/* Yo Emacs, this -*- C++ -*-
+
+ Copyright (C) 1999-2001 Jens Hoefkens
+ jens@hoefkens.com
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+
+ $Id$
+
+*/
+
+#ifndef __KBGGAME_H
+#define __KBGGAME_H
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#include <kgame.h>
+#include <kdemacros.h>
+class QObject;
+class KPlayer;
+
+/**
+ *
+ *
+ */
+class KDE_EXPORT KBgGame : public KGame
+{
+ Q_OBJECT
+
+public:
+
+ enum MsgID {Text, Cmd, MaxMsg};
+
+ KBgGame(int cookie = 42, QObject *parent = 0);
+
+protected:
+
+ virtual bool playerInput(QDataStream &msg,KPlayer *player);
+
+};
+
+#endif // __KBGGAME_H
+