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-rw-r--r--kbackgammon/kbgstatus.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/kbackgammon/kbgstatus.h b/kbackgammon/kbgstatus.h
index 69d1a0b6..255dc049 100644
--- a/kbackgammon/kbgstatus.h
+++ b/kbackgammon/kbgstatus.h
@@ -43,7 +43,7 @@
* @author Jens Hoefkens <jens@hoefkens.com>
* @version $Id$
*/
-class KBgStatus : public TQObject
+class KBgtqStatus : public TQObject
{
Q_OBJECT
@@ -66,27 +66,27 @@ class KBgStatus : public TQObject
* The default constructor initializes the status to an "empty"
* state. The board and dice are empty and the cube shows 1.
*/
- KBgStatus();
+ KBgtqStatus();
/**
* Constructor from a FIBS rawboard string
*/
- KBgStatus(const TQString &rawboard);
+ KBgtqStatus(const TQString &rawboard);
/**
* Copy constructor
*/
- KBgStatus(const KBgStatus &rhs);
+ KBgtqStatus(const KBgtqStatus &rhs);
/**
* Assignment operator
*/
- KBgStatus& operator=(const KBgStatus &rhs);
+ KBgtqStatus& operator=(const KBgtqStatus &rhs);
/**
* Destructor
*/
- virtual ~KBgStatus();
+ virtual ~KBgtqStatus();
/*
@@ -289,12 +289,12 @@ class KBgStatus : public TQObject
* anywhere starting from start or later into direction
* dir in the game given by sc.
*/
- bool movePossible(KBgStatus &sc, int a, int start, int dir) const;
+ bool movePossible(KBgtqStatus &sc, int a, int start, int dir) const;
/*
* Copy constr. and assignment share a lot of code.
*/
- void copy(const KBgStatus &rhs);
+ void copy(const KBgtqStatus &rhs);
/*
* Private variables with self-expalanatory names.