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-rw-r--r--kbounce/game.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/kbounce/game.h b/kbounce/game.h
index d07516de..7cdd1c39 100644
--- a/kbounce/game.h
+++ b/kbounce/game.h
@@ -58,7 +58,7 @@ public:
enum Direction { Up, Down, Left, Right };
Wall( JezzField *field, int x, int y, Direction dir, int tile,
- TQObject *tqparent=0, const char *name=0 );
+ TQObject *parent=0, const char *name=0 );
void finish();
void fill( bool black );
@@ -89,7 +89,7 @@ class JezzField : public TQCanvas
Q_OBJECT
TQ_OBJECT
public:
- JezzField( const TQPixmap &tiles, const TQPixmap &background, TQObject* tqparent = 0, const char* name = 0 );
+ JezzField( const TQPixmap &tiles, const TQPixmap &background, TQObject* parent = 0, const char* name = 0 );
void setGameTile( int x, int y, bool black );
void setBackground( const TQPixmap &background );
@@ -115,7 +115,7 @@ class JezzView : public TQCanvasView
Q_OBJECT
TQ_OBJECT
public:
- JezzView(TQCanvas* viewing=0, TQWidget* tqparent=0, const char* name=0, WFlags f=0);
+ JezzView(TQCanvas* viewing=0, TQWidget* parent=0, const char* name=0, WFlags f=0);
signals:
void buildWall( int x, int y, bool vertical );
@@ -134,7 +134,7 @@ class JezzGame : public TQWidget
TQ_OBJECT
public:
- JezzGame( const TQPixmap &background, int ballNum, TQWidget *tqparent=0, const char *name=0 );
+ JezzGame( const TQPixmap &background, int ballNum, TQWidget *parent=0, const char *name=0 );
~JezzGame();
int percent();