summaryrefslogtreecommitdiffstats
path: root/kbounce/game.h
diff options
context:
space:
mode:
Diffstat (limited to 'kbounce/game.h')
-rw-r--r--kbounce/game.h22
1 files changed, 13 insertions, 9 deletions
diff --git a/kbounce/game.h b/kbounce/game.h
index 1f66c288..d07516de 100644
--- a/kbounce/game.h
+++ b/kbounce/game.h
@@ -35,7 +35,7 @@ class JezzField;
#define FIELD_WIDTH 32
#define FIELD_HEIGHT 20
-class Ball : public QCanvasSprite
+class Ball : public TQCanvasSprite
{
public:
Ball(TQCanvasPixmapArray* array, TQCanvas* canvas);
@@ -50,14 +50,15 @@ class Ball : public QCanvasSprite
};
-class Wall : public QObject
+class Wall : public TQObject
{
Q_OBJECT
+ TQ_OBJECT
public:
enum Direction { Up, Down, Left, Right };
Wall( JezzField *field, int x, int y, Direction dir, int tile,
- TQObject *parent=0, const char *name=0 );
+ TQObject *tqparent=0, const char *name=0 );
void finish();
void fill( bool black );
@@ -83,11 +84,12 @@ private:
};
-class JezzField : public QCanvas
+class JezzField : public TQCanvas
{
Q_OBJECT
+ TQ_OBJECT
public:
- JezzField( const TQPixmap &tiles, const TQPixmap &background, TQObject* parent = 0, const char* name = 0 );
+ JezzField( const TQPixmap &tiles, const TQPixmap &background, TQObject* tqparent = 0, const char* name = 0 );
void setGameTile( int x, int y, bool black );
void setBackground( const TQPixmap &background );
@@ -108,11 +110,12 @@ private:
};
-class JezzView : public QCanvasView
+class JezzView : public TQCanvasView
{
Q_OBJECT
+ TQ_OBJECT
public:
- JezzView(TQCanvas* viewing=0, TQWidget* parent=0, const char* name=0, WFlags f=0);
+ JezzView(TQCanvas* viewing=0, TQWidget* tqparent=0, const char* name=0, WFlags f=0);
signals:
void buildWall( int x, int y, bool vertical );
@@ -125,12 +128,13 @@ private:
};
-class JezzGame : public QWidget
+class JezzGame : public TQWidget
{
Q_OBJECT
+ TQ_OBJECT
public:
- JezzGame( const TQPixmap &background, int ballNum, TQWidget *parent=0, const char *name=0 );
+ JezzGame( const TQPixmap &background, int ballNum, TQWidget *tqparent=0, const char *name=0 );
~JezzGame();
int percent();