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-rw-r--r--kbounce/kbounce.h30
1 files changed, 15 insertions, 15 deletions
diff --git a/kbounce/kbounce.h b/kbounce/kbounce.h
index a4e0a95f..34d1ee77 100644
--- a/kbounce/kbounce.h
+++ b/kbounce/kbounce.h
@@ -60,29 +60,29 @@ protected:
void gameOver();
void initXMLUI();
- void focusOutEvent( QFocusEvent * );
- void focusInEvent ( QFocusEvent * );
+ void focusOutEvent( TQFocusEvent * );
+ void focusInEvent ( TQFocusEvent * );
- QPixmap getBackgroundPixmap();
+ TQPixmap getBackgroundPixmap();
JezzGame *m_gameWidget;
- QWidget *m_view;
- QGridLayout *m_layout;
- QLCDNumber *m_levelLCD;
- QLCDNumber *m_lifesLCD;
- QLCDNumber *m_scoreLCD;
- QLCDNumber *m_percentLCD;
- QLCDNumber *m_timeLCD;
+ TQWidget *m_view;
+ TQGridLayout *m_layout;
+ TQLCDNumber *m_levelLCD;
+ TQLCDNumber *m_lifesLCD;
+ TQLCDNumber *m_scoreLCD;
+ TQLCDNumber *m_percentLCD;
+ TQLCDNumber *m_timeLCD;
KToggleAction *m_pauseButton, *m_backgroundShowAction, *m_soundAction;
KAction *m_newAction;
- QTimer *m_timer;
- QTimer *m_nextLevelTimer;
- QTimer *m_gameOverTimer;
+ TQTimer *m_timer;
+ TQTimer *m_nextLevelTimer;
+ TQTimer *m_gameOverTimer;
- QString m_backgroundDir;
+ TQString m_backgroundDir;
bool m_showBackground;
- QPixmap m_background;
+ TQPixmap m_background;
enum { Idle, Running, Paused, Suspend } m_state;