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-rw-r--r--kenolaba/Ball.cpp52
1 files changed, 26 insertions, 26 deletions
diff --git a/kenolaba/Ball.cpp b/kenolaba/Ball.cpp
index 565ef296..525f919b 100644
--- a/kenolaba/Ball.cpp
+++ b/kenolaba/Ball.cpp
@@ -1,18 +1,18 @@
/* Ball animation classes */
#include "Ball.h"
-#include <qtimer.h>
-#include <qbitmap.h>
-#include <qimage.h>
-#include <qpixmap.h>
+#include <tqtimer.h>
+#include <tqbitmap.h>
+#include <tqimage.h>
+#include <tqpixmap.h>
#include <math.h>
#include <stdio.h>
Ball* Ball::first = 0;
-//QImage Ball::back;
+//TQImage Ball::back;
int Ball::sizeX, Ball::sizeY;
double Ball::lightX, Ball::lightY, Ball::lightZ;
-QColor Ball::lightColor;
+TQColor Ball::lightColor;
double Ball::rippleCount, Ball::rippleDepth;
/* set global Ball parameter */
@@ -33,7 +33,7 @@ void Ball::invalidate()
b->pm.resize(0,0);
}
-void Ball::setLight(int x, int y, int z, const QColor& c)
+void Ball::setLight(int x, int y, int z, const TQColor& c)
{
double len = sqrt(double(x*x + y*y + z*z));
@@ -57,7 +57,7 @@ void Ball::setTexture(double c, double d)
-Ball::Ball(const QColor& c, double a, int t)
+Ball::Ball(const TQColor& c, double a, int t)
{
if (first ==0) {
sizeX = sizeY = -1;
@@ -90,7 +90,7 @@ Ball::~Ball()
}
}
-QPixmap* Ball::pixmap()
+TQPixmap* Ball::pixmap()
{
if (pm.isNull() && sizeX>0 && sizeY>0)
render();
@@ -105,7 +105,7 @@ void Ball::render()
if (sizeX==0 || sizeY==0)
return;
- QImage image(sizeX,sizeY,32);
+ TQImage image(sizeX,sizeY,32);
image.fill(0);
double vv=2./(sizeX+sizeY);
@@ -159,8 +159,8 @@ void Ball::render()
}
}
}
- const QImage iMask = image.createHeuristicMask();
- QBitmap bMask;
+ const TQImage iMask = image.createHeuristicMask();
+ TQBitmap bMask;
bMask = iMask;
pm.convertFromImage( image, 0 );
pm.setMask(bMask);
@@ -171,15 +171,15 @@ void Ball::render()
BallAnimation::BallAnimation(int s, Ball* ball1, Ball* ball2)
{
- QColor c1 = ball1->ballColor();
+ TQColor c1 = ball1->ballColor();
double a1 = ball1->angle();
int r1 = c1.red(), g1 = c1.green(), b1 = c1.blue();
- QColor c2 = ball2->ballColor();
+ TQColor c2 = ball2->ballColor();
double a2 = ball2->angle();
int r2 = c2.red(), g2 = c2.green(), b2 = c2.blue();
- QColor c;
+ TQColor c;
double a;
int i;
@@ -213,8 +213,8 @@ BallPosition::BallPosition(int xp,int yp, Ball* d)
/* Class BallWidget */
-BallWidget::BallWidget( int _freq, int bFr, QWidget *parent, const char *name )
- : QWidget(parent,name), positions(MAX_POSITION), animations(MAX_ANIMATION)
+BallWidget::BallWidget( int _freq, int bFr, TQWidget *parent, const char *name )
+ : TQWidget(parent,name), positions(MAX_POSITION), animations(MAX_ANIMATION)
{
int i;
@@ -228,8 +228,8 @@ BallWidget::BallWidget( int _freq, int bFr, QWidget *parent, const char *name )
isRunning = false;
ballFraction = bFr;
realSize = -1;
- timer = new QTimer(this);
- connect( timer, SIGNAL(timeout()), SLOT(animate()) );
+ timer = new TQTimer(this);
+ connect( timer, TQT_SIGNAL(timeout()), TQT_SLOT(animate()) );
}
BallWidget::~BallWidget()
@@ -302,7 +302,7 @@ void BallWidget::stopAnimation(int pos)
p->actStep = p->actAnimation->steps;
}
-void BallWidget::resizeEvent(QResizeEvent *)
+void BallWidget::resizeEvent(TQResizeEvent *)
{
int w = width() *10/12, h = height();
@@ -312,13 +312,13 @@ void BallWidget::resizeEvent(QResizeEvent *)
repaint();
}
-void BallWidget::paintEvent(QPaintEvent *)
+void BallWidget::paintEvent(TQPaintEvent *)
{
paint(this);
}
-void BallWidget::paint(QPaintDevice *pd)
+void BallWidget::paint(TQPaintDevice *pd)
{
int i;
BallPosition *p;
@@ -421,7 +421,7 @@ void BallWidget::animate()
/* Ball Test */
-BallTest::BallTest( QWidget *parent, const char *name )
+BallTest::BallTest( TQWidget *parent, const char *name )
: BallWidget(10,2,parent,name)
{
int w,h;
@@ -449,13 +449,13 @@ BallTest::BallTest( QWidget *parent, const char *name )
}
/*
-void BallTest::paintEvent( QPaintEvent * )
+void BallTest::paintEvent( TQPaintEvent * )
{
bitBlt(this,0,0, b.pixmap());
}
*/
-void BallTest::mousePressEvent( QMouseEvent * )
+void BallTest::mousePressEvent( TQMouseEvent * )
{
startAnimation(0,0, ANIMATION_CYCLE);
startAnimation(1,1);
@@ -463,7 +463,7 @@ void BallTest::mousePressEvent( QMouseEvent * )
startAnimation(3,3, ANIMATION_LOOP);
}
-void BallTest::mouseReleaseEvent( QMouseEvent * )
+void BallTest::mouseReleaseEvent( TQMouseEvent * )
{
stopAnimation(0);
stopAnimation(1);