diff options
Diffstat (limited to 'klines/klines.cpp')
-rw-r--r-- | klines/klines.cpp | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/klines/klines.cpp b/klines/klines.cpp index d5f36e35..50d96163 100644 --- a/klines/klines.cpp +++ b/klines/klines.cpp @@ -22,11 +22,11 @@ // The implementation of the KLines widget // -#include <qkeycode.h> -#include <qlabel.h> -#include <qpushbutton.h> -#include <qtooltip.h> -#include <qstring.h> +#include <tqkeycode.h> +#include <tqlabel.h> +#include <tqpushbutton.h> +#include <tqtooltip.h> +#include <tqstring.h> #include <stdlib.h> #include <unistd.h> #include <time.h> @@ -64,10 +64,10 @@ KLines::KLines() setCentralWidget( mwidget ); lsb = mwidget->GetLsb(); - connect(lsb, SIGNAL(endTurn()), this, SLOT(makeTurn())); - connect(lsb, SIGNAL(eraseLine(int)), this, SLOT(addScore(int))); - connect(lsb, SIGNAL(endGame()), this, SLOT(endGame())); - connect(lsb, SIGNAL(userTurn()), this, SLOT(userTurn())); + connect(lsb, TQT_SIGNAL(endTurn()), this, TQT_SLOT(makeTurn())); + connect(lsb, TQT_SIGNAL(eraseLine(int)), this, TQT_SLOT(addScore(int))); + connect(lsb, TQT_SIGNAL(endGame()), this, TQT_SLOT(endGame())); + connect(lsb, TQT_SIGNAL(userTurn()), this, TQT_SLOT(userTurn())); lPrompt = mwidget->GetPrompt(); @@ -82,7 +82,7 @@ KLines::KLines() initKAction(); - connect(&demoTimer, SIGNAL(timeout()), this, SLOT(slotDemo())); + connect(&demoTimer, TQT_SIGNAL(timeout()), this, TQT_SLOT(slotDemo())); setFocusPolicy(StrongFocus); setFocus(); @@ -104,21 +104,21 @@ KLines::~KLines() */ void KLines::initKAction() { - KStdGameAction::gameNew(this, SLOT(startGame()), actionCollection()); - act_demo = KStdGameAction::demo(this, SLOT(startDemo()), actionCollection()); + KStdGameAction::gameNew(this, TQT_SLOT(startGame()), actionCollection()); + act_demo = KStdGameAction::demo(this, TQT_SLOT(startDemo()), actionCollection()); act_demo->setText(i18n("Start &Tutorial")); - KStdGameAction::highscores(this, SLOT(viewHighScore()), actionCollection()); - KStdGameAction::quit(this, SLOT(close()), actionCollection()); - endTurnAction = KStdGameAction::endTurn(this, SLOT(makeTurn()), actionCollection()); + KStdGameAction::highscores(this, TQT_SLOT(viewHighScore()), actionCollection()); + KStdGameAction::quit(this, TQT_SLOT(close()), actionCollection()); + endTurnAction = KStdGameAction::endTurn(this, TQT_SLOT(makeTurn()), actionCollection()); showNextAction = new KToggleAction(i18n("&Show Next"), KShortcut(CTRL+Key_P), - this, SLOT(switchPrompt()), actionCollection(), "options_show_next"); + this, TQT_SLOT(switchPrompt()), actionCollection(), "options_show_next"); showNextAction->setCheckedState(i18n("Hide Next")); showNumberedAction = new KToggleAction(i18n("&Use Numbered Balls"), KShortcut(), - this, SLOT(switchNumbered()), actionCollection(), "options_show_numbered"); - undoAction = KStdGameAction::undo(this, SLOT(undo()), actionCollection()); + this, TQT_SLOT(switchNumbered()), actionCollection(), "options_show_numbered"); + undoAction = KStdGameAction::undo(this, TQT_SLOT(undo()), actionCollection()); levelAction = KStdGameAction::chooseGameType(0, 0, actionCollection()); - QStringList items; + TQStringList items; for (uint i=0; i<Nb_Levels; i++) items.append( i18n(LEVEL[i]) ); levelAction->setItems(items); @@ -128,11 +128,11 @@ void KLines::initKAction() showNumberedAction->setChecked(Prefs::numberedBalls()); lPrompt->setPrompt(Prefs::showNext()); - (void)new KAction(i18n("Move Left"), Key_Left, lsb, SLOT(moveLeft()), actionCollection(), "left"); - (void)new KAction(i18n("Move Right"), Key_Right, lsb, SLOT(moveRight()), actionCollection(), "right"); - (void)new KAction(i18n("Move Up"), Key_Up, lsb, SLOT(moveUp()), actionCollection(), "up"); - (void)new KAction(i18n("Move Down"), Key_Down, lsb, SLOT(moveDown()), actionCollection(), "down"); - (void)new KAction(i18n("Move Ball"), Key_Space, lsb, SLOT(placePlayerBall()), actionCollection(), "place_ball"); + (void)new KAction(i18n("Move Left"), Key_Left, lsb, TQT_SLOT(moveLeft()), actionCollection(), "left"); + (void)new KAction(i18n("Move Right"), Key_Right, lsb, TQT_SLOT(moveRight()), actionCollection(), "right"); + (void)new KAction(i18n("Move Up"), Key_Up, lsb, TQT_SLOT(moveUp()), actionCollection(), "up"); + (void)new KAction(i18n("Move Down"), Key_Down, lsb, TQT_SLOT(moveDown()), actionCollection(), "down"); + (void)new KAction(i18n("Move Ball"), Key_Space, lsb, TQT_SLOT(placePlayerBall()), actionCollection(), "place_ball"); setupGUI( KMainWindow::Save | Keys | StatusBar | Create ); } @@ -212,7 +212,7 @@ void KLines::slotDemo() int ballColors = -1; int clickX = 0; int clickY = 0; - QString msg; + TQString msg; demoStep++; if ((demoStep % 2) == 0) { @@ -413,7 +413,7 @@ void KLines::slotDemo() } } -void KLines::focusOutEvent(QFocusEvent *ev) +void KLines::focusOutEvent(TQFocusEvent *ev) { if (bDemo) { @@ -424,7 +424,7 @@ void KLines::focusOutEvent(QFocusEvent *ev) KMainWindow::focusOutEvent(ev); } -void KLines::focusInEvent(QFocusEvent *ev) +void KLines::focusInEvent(TQFocusEvent *ev) { if (bDemo) { @@ -573,7 +573,7 @@ void KLines::switchUndo(bool bu) undoAction->setEnabled(bu); } -void KLines::keyPressEvent(QKeyEvent *e) +void KLines::keyPressEvent(TQKeyEvent *e) { if (lsb->gameOver() && (e->key() == Qt::Key_Space)) { |