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-rw-r--r--kmahjongg/boardwidget.cpp64
1 files changed, 32 insertions, 32 deletions
diff --git a/kmahjongg/boardwidget.cpp b/kmahjongg/boardwidget.cpp
index 9c3355ea..c8a5cd61 100644
--- a/kmahjongg/boardwidget.cpp
+++ b/kmahjongg/boardwidget.cpp
@@ -3,25 +3,25 @@
#include <kmessagebox.h>
#include <kapplication.h>
-#include <qtimer.h>
-#include <qpainter.h>
+#include <tqtimer.h>
+#include <tqpainter.h>
#include <klocale.h>
#include <kstandarddirs.h>
-#include <qfile.h>
+#include <tqfile.h>
#include <kconfig.h>
/**
* Constructor.
* Loads tileset and background bitmaps.
*/
-BoardWidget::BoardWidget( QWidget* parent, const char *name )
- : QWidget( parent, name ), theTiles(false)
+BoardWidget::BoardWidget( TQWidget* parent, const char *name )
+ : TQWidget( parent, name ), theTiles(false)
{
- setBackgroundColor( QColor( 0,0,0 ) );
+ setBackgroundColor( TQColor( 0,0,0 ) );
- timer = new QTimer(this);
- connect( timer, SIGNAL(timeout()),
- this, SLOT(helpMoveTimeout()) );
+ timer = new TQTimer(this);
+ connect( timer, TQT_SIGNAL(timeout()),
+ this, TQT_SLOT(helpMoveTimeout()) );
TimerState = Stop;
gamePaused = false;
@@ -39,7 +39,7 @@ BoardWidget::BoardWidget( QWidget* parent, const char *name )
updateBackBuffer=true;
// Load tileset. First try to load the last use tileset
- QString tFile;
+ TQString tFile;
getFileOrDefault(Prefs::tileSet(), "tileset", tFile);
if (!loadTileset(tFile)){
@@ -95,13 +95,13 @@ void BoardWidget::saveSettings(){
//config->writePathEntry("Layout_file", layout);
}
-void BoardWidget::getFileOrDefault(QString filename, QString type, QString &res)
+void BoardWidget::getFileOrDefault(TQString filename, TQString type, TQString &res)
{
- QString picsPos = "pics/";
+ TQString picsPos = "pics/";
picsPos += "default.";
picsPos += type;
- if (QFile::exists(filename)) {
+ if (TQFile::exists(filename)) {
res = filename;
}
else {
@@ -156,7 +156,7 @@ void BoardWidget::calcShadow(int e, int y, int x, int &l, int &t, int &c) {
// if a second shadow botton left to top right is rendered over it
// then the shadow becomes a box (ie in the middle of the run)
-void BoardWidget::shadowTopLeft(int depth, int sx, int sy, int rx, int ry, QPixmap *src, bool flag) {
+void BoardWidget::shadowTopLeft(int depth, int sx, int sy, int rx, int ry, TQPixmap *src, bool flag) {
if (depth) {
int shadowPixels= (depth+1) * theTiles.shadowSize();
int xOffset=theTiles.qWidth()-shadowPixels;
@@ -181,7 +181,7 @@ void BoardWidget::shadowTopLeft(int depth, int sx, int sy, int rx, int ry, QPixm
}
// Second triangular shadow generator see above
-void BoardWidget::shadowBotRight(int depth, int sx, int sy, int rx, int ry, QPixmap *src, bool flag) {
+void BoardWidget::shadowBotRight(int depth, int sx, int sy, int rx, int ry, TQPixmap *src, bool flag) {
if (depth) {
int shadowPixels= (depth+1) * theTiles.shadowSize();
int xOffset=theTiles.qWidth();
@@ -211,7 +211,7 @@ void BoardWidget::shadowBotRight(int depth, int sx, int sy, int rx, int ry, QPix
-void BoardWidget::shadowArea(int z, int y, int x, int sx, int sy,int rx, int ry, QPixmap *src)
+void BoardWidget::shadowArea(int z, int y, int x, int sx, int sy,int rx, int ry, TQPixmap *src)
{
// quick check to see if we are obscured
if (z < BoardLayout::depth-1) {
@@ -246,9 +246,9 @@ void BoardWidget::shadowArea(int z, int y, int x, int sx, int sy,int rx, int ry,
}
// ---------------------------------------------------------
-void BoardWidget::paintEvent( QPaintEvent* pa )
+void BoardWidget::paintEvent( TQPaintEvent* pa )
{
- QPixmap *back;
+ TQPixmap *back;
int xx = pa->rect().left();
int xheight = pa->rect().height();
@@ -317,8 +317,8 @@ void BoardWidget::paintEvent( QPaintEvent* pa )
if (!Game.tilePresent(z,y,x))
continue;
- QPixmap *t;
- QPixmap *s;
+ TQPixmap *t;
+ TQPixmap *s;
if (Game.hilighted[z][y][x]) {
t= theTiles.selectedPixmaps(
Game.Board[z][y][x]-TILE_OFFSET);
@@ -438,8 +438,8 @@ void BoardWidget::stackTiles(unsigned char t, unsigned short h, unsigned short x
{
int ss = theTiles.shadowSize();
- QPainter p(&backBuffer);
- QPen line;
+ TQPainter p(&backBuffer);
+ TQPen line;
p.setBackgroundMode(OpaqueMode);
p.setBackgroundColor(black);
@@ -456,10 +456,10 @@ void BoardWidget::stackTiles(unsigned char t, unsigned short h, unsigned short x
p.drawLine(x2, y+ss, x2, y2);
p.drawLine(x+1, y2, x2, y2);
- // p.fillRect(x+1, y+ss+1, theTiles.width()-ss-2, theTiles.height()-ss-2, QBrush(lightGray));
+ // p.fillRect(x+1, y+ss+1, theTiles.width()-ss-2, theTiles.height()-ss-2, TQBrush(lightGray));
for (unsigned short pos=0; pos < h; pos++) {
- QPixmap *p = theTiles.unselectedPixmaps(t-TILE_OFFSET);
+ TQPixmap *p = theTiles.unselectedPixmaps(t-TILE_OFFSET);
bitBlt( &backBuffer, x+(pos*ss), y-(pos*ss),
p, 0,0, p->width(), p->height(), CopyROP );
}
@@ -633,7 +633,7 @@ void BoardWidget::demoMoveTimeout()
break;
}
// restart timer
- QTimer::singleShot( ANIMSPEED, this, SLOT( demoMoveTimeout() ) );
+ TQTimer::singleShot( ANIMSPEED, this, TQT_SLOT( demoMoveTimeout() ) );
}
}
@@ -667,7 +667,7 @@ void BoardWidget::matchAnimationTimeout()
}
}
if( TimerState == Match )
- QTimer::singleShot( ANIMSPEED, this, SLOT( matchAnimationTimeout() ) );
+ TQTimer::singleShot( ANIMSPEED, this, TQT_SLOT( matchAnimationTimeout() ) );
}
// ---------------------------------------------------------
void BoardWidget::stopMatchAnimation()
@@ -1618,7 +1618,7 @@ void BoardWidget::removeTile( POSITION& Pos , bool doRepaint)
}
// ---------------------------------------------------------
-void BoardWidget::mousePressEvent ( QMouseEvent* event )
+void BoardWidget::mousePressEvent ( TQMouseEvent* event )
{
if (gamePaused)
return;
@@ -1708,7 +1708,7 @@ void BoardWidget::mousePressEvent ( QMouseEvent* event )
@param MouseClickPos Output: Position in game board
*/
void BoardWidget::transformPointToPosition(
- const QPoint& point,
+ const TQPoint& point,
POSITION& MouseClickPos
)
{
@@ -1788,7 +1788,7 @@ bool BoardWidget::loadBoard( )
}
// ---------------------------------------------------------
-void BoardWidget::setStatusText( const QString & pszText )
+void BoardWidget::setStatusText( const TQString & pszText )
{
emit statusTextChanged( pszText, gameGenerationNum );
}
@@ -1797,7 +1797,7 @@ void BoardWidget::setStatusText( const QString & pszText )
// ---------------------------------------------------------
bool BoardWidget::loadBackground(
- const QString& pszFileName,
+ const TQString& pszFileName,
bool bShowError
)
{
@@ -1919,7 +1919,7 @@ void BoardWidget::initialiseRemovedTiles() {
}
// ---------------------------------------------------------
-bool BoardWidget::loadTileset(const QString &path) {
+bool BoardWidget::loadTileset(const TQString &path) {
if (theTiles.loadTileset(path)) {
Prefs::setTileSet(path);
@@ -1931,7 +1931,7 @@ bool BoardWidget::loadTileset(const QString &path) {
}
-bool BoardWidget::loadBoardLayout(const QString &file) {
+bool BoardWidget::loadBoardLayout(const TQString &file) {
if (theBoardLayout.loadBoardLayout(file)) {
Prefs::setLayout(file);
Prefs::writeConfig();