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Diffstat (limited to 'kmines/defines.h')
-rw-r--r-- | kmines/defines.h | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/kmines/defines.h b/kmines/defines.h new file mode 100644 index 00000000..145a29cc --- /dev/null +++ b/kmines/defines.h @@ -0,0 +1,72 @@ +/* + * Copyright (c) 1996-2002 Nicolas HADACEK (hadacek@kde.org) + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#ifndef DEFINES_H +#define DEFINES_H + +#include <qcolor.h> + + +class Level +{ + public: + enum Type { Easy = 0, Normal, Expert, NB_TYPES, Custom = NB_TYPES }; + static const char *LABELS[NB_TYPES+1]; + struct Data { + uint width, height, nbMines; + const char *label, *wwLabel; + }; + static const Data DATA[NB_TYPES]; + + Level(Type); + Level(uint width, uint height, uint nbMines); + + uint width() const { return _width; } + uint height() const { return _height; } + uint nbMines() const { return _nbMines; } + Type type() const; + static uint maxNbMines(uint width, uint height) { return width*height - 2;} + + bool operator ==(const Level &level) const { + return ( _width==level._width && _height==level._height && + _nbMines==level._nbMines ); + } + + private: + uint _width, _height, _nbMines; +}; + +class KMines +{ + public: + enum GameState { Playing = 0, Paused, GameOver, Stopped, Replaying, + Init, NB_STATES }; + static const char *STATES[NB_STATES]; + enum SolvingState { Regular, Advised, Solved }; + + enum CaseState { Covered, Uncovered, Uncertain, Marked, Exploded, Error }; + struct Case { + bool mine; + CaseState state; + }; + + enum NumberColor { NB_N_COLORS = 8 }; + enum Mood { Normal = 0, Stressed, Happy, Sad, Sleeping, NbMoods }; +}; + +#endif |