diff options
Diffstat (limited to 'kolf/kolf.cpp')
-rw-r--r-- | kolf/kolf.cpp | 154 |
1 files changed, 77 insertions, 77 deletions
diff --git a/kolf/kolf.cpp b/kolf/kolf.cpp index 696ddc72..5ad194a6 100644 --- a/kolf/kolf.cpp +++ b/kolf/kolf.cpp @@ -62,10 +62,10 @@ Kolf::Kolf() obj = new ObjectList; initPlugins(); - filename = TQString::null; + filename = TQString(); dummy = new TQWidget(this); setCentralWidget(dummy); - layout = new TQGridLayout(dummy, 3, 1); + tqlayout = new TQGridLayout(dummy, 3, 1); resize(420, 480); } @@ -79,75 +79,75 @@ Kolf::~Kolf() void Kolf::initGUI() { - newAction = KStdGameAction::gameNew(this, TQT_SLOT(newGame()), actionCollection()); + newAction = KStdGameAction::gameNew(TQT_TQOBJECT(this), TQT_SLOT(newGame()), actionCollection()); newAction->setText(newAction->text() + TQString("...")); - endAction = KStdGameAction::end(this, TQT_SLOT(closeGame()), actionCollection()); - printAction = KStdGameAction::print(this, TQT_SLOT(print()), actionCollection()); + endAction = KStdGameAction::end(TQT_TQOBJECT(this), TQT_SLOT(closeGame()), actionCollection()); + printAction = KStdGameAction::print(TQT_TQOBJECT(this), TQT_SLOT(print()), actionCollection()); - (void) KStdGameAction::quit(this, TQT_SLOT(close()), actionCollection()); - saveAction = KStdAction::save(this, TQT_SLOT(save()), actionCollection(), "game_save"); + (void) KStdGameAction::quit(TQT_TQOBJECT(this), TQT_SLOT(close()), actionCollection()); + saveAction = KStdAction::save(TQT_TQOBJECT(this), TQT_SLOT(save()), actionCollection(), "game_save"); saveAction->setText(i18n("Save &Course")); - saveAsAction = KStdAction::saveAs(this, TQT_SLOT(saveAs()), actionCollection(), "game_save_as"); + saveAsAction = KStdAction::saveAs(TQT_TQOBJECT(this), TQT_SLOT(saveAs()), actionCollection(), "game_save_as"); saveAsAction->setText(i18n("Save &Course As...")); - saveGameAction = new KAction(i18n("&Save Game"), 0, this, TQT_SLOT(saveGame()), actionCollection(), "savegame"); - saveGameAsAction = new KAction(i18n("&Save Game As..."), 0, this, TQT_SLOT(saveGameAs()), actionCollection(), "savegameas"); + saveGameAction = new KAction(i18n("&Save Game"), 0, TQT_TQOBJECT(this), TQT_SLOT(saveGame()), actionCollection(), "savegame"); + saveGameAsAction = new KAction(i18n("&Save Game As..."), 0, TQT_TQOBJECT(this), TQT_SLOT(saveGameAs()), actionCollection(), "savegameas"); - loadGameAction = KStdGameAction::load(this, TQT_SLOT(loadGame()), actionCollection()); + loadGameAction = KStdGameAction::load(TQT_TQOBJECT(this), TQT_SLOT(loadGame()), actionCollection()); loadGameAction->setText(i18n("Load Saved Game...")); - highScoreAction = KStdGameAction::highscores(this, TQT_SLOT(showHighScores()), actionCollection()); + highScoreAction = KStdGameAction::highscores(TQT_TQOBJECT(this), TQT_SLOT(showHighScores()), actionCollection()); - editingAction = new KToggleAction(i18n("&Edit"), "pencil", CTRL+Key_E, this, TQT_SLOT(emptySlot()), actionCollection(), "editing"); - newHoleAction = new KAction(i18n("&New"), "filenew", CTRL+SHIFT+Key_N, this, TQT_SLOT(emptySlot()), actionCollection(), "newhole"); - clearHoleAction = new KAction(KStdGuiItem::clear().text(), "locationbar_erase", CTRL+Key_Delete, this, TQT_SLOT(emptySlot()), actionCollection(), "clearhole"); - resetHoleAction = new KAction(i18n("&Reset"), CTRL+Key_R, this, TQT_SLOT(emptySlot()), actionCollection(), "resethole"); - undoShotAction = KStdAction::undo(this, TQT_SLOT(emptySlot()), actionCollection(), "undoshot"); + editingAction = new KToggleAction(i18n("&Edit"), "pencil", CTRL+Key_E, TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "editing"); + newHoleAction = new KAction(i18n("&New"), "filenew", CTRL+SHIFT+Key_N, TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "newhole"); + clearHoleAction = new KAction(KStdGuiItem::clear().text(), "locationbar_erase", CTRL+Key_Delete, TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "clearhole"); + resetHoleAction = new KAction(i18n("&Reset"), CTRL+Key_R, TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "resethole"); + undoShotAction = KStdAction::undo(TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "undoshot"); undoShotAction->setText(i18n("&Undo Shot")); - //replayShotAction = new KAction(i18n("&Replay Shot"), 0, this, TQT_SLOT(emptySlot()), actionCollection(), "replay"); + //replayShotAction = new KAction(i18n("&Replay Shot"), 0, TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "replay"); - holeAction = new KListAction(i18n("Switch to Hole"), 0, this, TQT_SLOT(emptySlot()), actionCollection(), "switchhole"); - nextAction = new KAction(i18n("&Next Hole"), "forward", KStdAccel::shortcut(KStdAccel::Forward), this, TQT_SLOT(emptySlot()), actionCollection(), "nexthole"); - prevAction = new KAction(i18n("&Previous Hole"), "back", KStdAccel::shortcut(KStdAccel::Back), this, TQT_SLOT(emptySlot()), actionCollection(), "prevhole"); - firstAction = new KAction(i18n("&First Hole"), "gohome", KStdAccel::shortcut(KStdAccel::Home), this, TQT_SLOT(emptySlot()), actionCollection(), "firsthole"); - lastAction = new KAction(i18n("&Last Hole"), CTRL+SHIFT+Key_End, this, TQT_SLOT(emptySlot()), actionCollection(), "lasthole"); - randAction = new KAction(i18n("&Random Hole"), "goto", 0, this, TQT_SLOT(emptySlot()), actionCollection(), "randhole"); + holeAction = new KListAction(i18n("Switch to Hole"), 0, TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "switchhole"); + nextAction = new KAction(i18n("&Next Hole"), "forward", KStdAccel::shortcut(KStdAccel::Forward), TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "nexthole"); + prevAction = new KAction(i18n("&Previous Hole"), "back", KStdAccel::shortcut(KStdAccel::Back), TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "prevhole"); + firstAction = new KAction(i18n("&First Hole"), "gohome", KStdAccel::shortcut(KStdAccel::Home), TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "firsthole"); + lastAction = new KAction(i18n("&Last Hole"), CTRL+SHIFT+Key_End, TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "lasthole"); + randAction = new KAction(i18n("&Random Hole"), "goto", 0, TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "randhole"); - useMouseAction = new KToggleAction(i18n("Enable &Mouse for Moving Putter"), 0, this, TQT_SLOT(emptySlot()), actionCollection(), "usemouse"); + useMouseAction = new KToggleAction(i18n("Enable &Mouse for Moving Putter"), 0, TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "usemouse"); useMouseAction->setCheckedState(i18n("Disable &Mouse for Moving Putter")); - connect(useMouseAction, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(useMouseChanged(bool))); + connect(useMouseAction, TQT_SIGNAL(toggled(bool)), TQT_TQOBJECT(this), TQT_SLOT(useMouseChanged(bool))); KConfig *config = kapp->config(); config->setGroup("Settings"); useMouseAction->setChecked(config->readBoolEntry("useMouse", true)); - useAdvancedPuttingAction = new KToggleAction(i18n("Enable &Advanced Putting"), 0, this, TQT_SLOT(emptySlot()), actionCollection(), "useadvancedputting"); + useAdvancedPuttingAction = new KToggleAction(i18n("Enable &Advanced Putting"), 0, TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "useadvancedputting"); useAdvancedPuttingAction->setCheckedState(i18n("Disable &Advanced Putting")); - connect(useAdvancedPuttingAction, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(useAdvancedPuttingChanged(bool))); + connect(useAdvancedPuttingAction, TQT_SIGNAL(toggled(bool)), TQT_TQOBJECT(this), TQT_SLOT(useAdvancedPuttingChanged(bool))); useAdvancedPuttingAction->setChecked(config->readBoolEntry("useAdvancedPutting", false)); - showInfoAction = new KToggleAction(i18n("Show &Info"), "info", CTRL+Key_I, this, TQT_SLOT(emptySlot()), actionCollection(), "showinfo"); + showInfoAction = new KToggleAction(i18n("Show &Info"), "info", CTRL+Key_I, TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "showinfo"); showInfoAction->setCheckedState(i18n("Hide &Info")); - connect(showInfoAction, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(showInfoChanged(bool))); + connect(showInfoAction, TQT_SIGNAL(toggled(bool)), TQT_TQOBJECT(this), TQT_SLOT(showInfoChanged(bool))); showInfoAction->setChecked(config->readBoolEntry("showInfo", false)); - showGuideLineAction = new KToggleAction(i18n("Show Putter &Guideline"), 0, this, TQT_SLOT(emptySlot()), actionCollection(), "showguideline"); + showGuideLineAction = new KToggleAction(i18n("Show Putter &Guideline"), 0, TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "showguideline"); showGuideLineAction->setCheckedState(i18n("Hide Putter &Guideline")); - connect(showGuideLineAction, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(showGuideLineChanged(bool))); + connect(showGuideLineAction, TQT_SIGNAL(toggled(bool)), TQT_TQOBJECT(this), TQT_SLOT(showGuideLineChanged(bool))); showGuideLineAction->setChecked(config->readBoolEntry("showGuideLine", true)); - KToggleAction *act=new KToggleAction(i18n("Enable All Dialog Boxes"), 0, this, TQT_SLOT(enableAllMessages()), actionCollection(), "enableAll"); + KToggleAction *act=new KToggleAction(i18n("Enable All Dialog Boxes"), 0, TQT_TQOBJECT(this), TQT_SLOT(enableAllMessages()), actionCollection(), "enableAll"); act->setCheckedState(i18n("Disable All Dialog Boxes")); - soundAction = new KToggleAction(i18n("Play &Sounds"), 0, this, TQT_SLOT(emptySlot()), actionCollection(), "sound"); - connect(soundAction, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(soundChanged(bool))); + soundAction = new KToggleAction(i18n("Play &Sounds"), 0, TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "sound"); + connect(soundAction, TQT_SIGNAL(toggled(bool)), TQT_TQOBJECT(this), TQT_SLOT(soundChanged(bool))); soundAction->setChecked(config->readBoolEntry("sound", true)); - (void) new KAction(i18n("&Reload Plugins"), 0, this, TQT_SLOT(initPlugins()), actionCollection(), "reloadplugins"); - (void) new KAction(i18n("Show &Plugins"), 0, this, TQT_SLOT(showPlugins()), actionCollection(), "showplugins"); + (void) new KAction(i18n("&Reload Plugins"), 0, TQT_TQOBJECT(this), TQT_SLOT(initPlugins()), actionCollection(), "reloadplugins"); + (void) new KAction(i18n("Show &Plugins"), 0, TQT_TQOBJECT(this), TQT_SLOT(showPlugins()), actionCollection(), "showplugins"); - aboutAction = new KAction(i18n("&About Course"), 0, this, TQT_SLOT(emptySlot()), actionCollection(), "aboutcourse"); - tutorialAction = new KAction(i18n("&Tutorial"), 0, this, TQT_SLOT(tutorial()), actionCollection(), "tutorial"); + aboutAction = new KAction(i18n("&About Course"), 0, TQT_TQOBJECT(this), TQT_SLOT(emptySlot()), actionCollection(), "aboutcourse"); + tutorialAction = new KAction(i18n("&Tutorial"), 0, TQT_TQOBJECT(this), TQT_SLOT(tutorial()), actionCollection(), "tutorial"); statusBar(); setupGUI(); @@ -176,7 +176,7 @@ void Kolf::startNewGame() players.clear(); delete scoreboard; scoreboard = new ScoreBoard(dummy, "Score Board"); - layout->addWidget(scoreboard, 1, 0); + tqlayout->addWidget(scoreboard, 1, 0); scoreboard->show(); if (loadedGame.isNull()) @@ -202,7 +202,7 @@ void Kolf::startNewGame() if (isTutorial) filename = KGlobal::dirs()->findResource("appdata", "tutorial.kolf"); else - filename = config.readEntry("Course", TQString::null); + filename = config.readEntry("Course", TQString()); if (filename.isNull()) return; @@ -226,19 +226,19 @@ void Kolf::startNewGame() connect(game, TQT_SIGNAL(newHole(int)), scoreboard, TQT_SLOT(newHole(int))); connect(game, TQT_SIGNAL(scoreChanged(int, int, int)), scoreboard, TQT_SLOT(setScore(int, int, int))); connect(game, TQT_SIGNAL(parChanged(int, int)), scoreboard, TQT_SLOT(parChanged(int, int))); - connect(game, TQT_SIGNAL(modifiedChanged(bool)), this, TQT_SLOT(updateModified(bool))); - connect(game, TQT_SIGNAL(newPlayersTurn(Player *)), this, TQT_SLOT(newPlayersTurn(Player *))); - connect(game, TQT_SIGNAL(holesDone()), this, TQT_SLOT(gameOver())); - connect(game, TQT_SIGNAL(checkEditing()), this, TQT_SLOT(checkEditing())); - connect(game, TQT_SIGNAL(editingStarted()), this, TQT_SLOT(editingStarted())); - connect(game, TQT_SIGNAL(editingEnded()), this, TQT_SLOT(editingEnded())); - connect(game, TQT_SIGNAL(inPlayStart()), this, TQT_SLOT(inPlayStart())); - connect(game, TQT_SIGNAL(inPlayEnd()), this, TQT_SLOT(inPlayEnd())); - connect(game, TQT_SIGNAL(maxStrokesReached(const TQString &)), this, TQT_SLOT(maxStrokesReached(const TQString &))); - connect(game, TQT_SIGNAL(largestHole(int)), this, TQT_SLOT(updateHoleMenu(int))); - connect(game, TQT_SIGNAL(titleChanged(const TQString &)), this, TQT_SLOT(titleChanged(const TQString &))); - connect(game, TQT_SIGNAL(newStatusText(const TQString &)), this, TQT_SLOT(newStatusText(const TQString &))); - connect(game, TQT_SIGNAL(currentHole(int)), this, TQT_SLOT(setCurrentHole(int))); + connect(game, TQT_SIGNAL(modifiedChanged(bool)), TQT_TQOBJECT(this), TQT_SLOT(updateModified(bool))); + connect(game, TQT_SIGNAL(newPlayersTurn(Player *)), TQT_TQOBJECT(this), TQT_SLOT(newPlayersTurn(Player *))); + connect(game, TQT_SIGNAL(holesDone()), TQT_TQOBJECT(this), TQT_SLOT(gameOver())); + connect(game, TQT_SIGNAL(checkEditing()), TQT_TQOBJECT(this), TQT_SLOT(checkEditing())); + connect(game, TQT_SIGNAL(editingStarted()), TQT_TQOBJECT(this), TQT_SLOT(editingStarted())); + connect(game, TQT_SIGNAL(editingEnded()), TQT_TQOBJECT(this), TQT_SLOT(editingEnded())); + connect(game, TQT_SIGNAL(inPlayStart()), TQT_TQOBJECT(this), TQT_SLOT(inPlayStart())); + connect(game, TQT_SIGNAL(inPlayEnd()), TQT_TQOBJECT(this), TQT_SLOT(inPlayEnd())); + connect(game, TQT_SIGNAL(maxStrokesReached(const TQString &)), TQT_TQOBJECT(this), TQT_SLOT(maxStrokesReached(const TQString &))); + connect(game, TQT_SIGNAL(largestHole(int)), TQT_TQOBJECT(this), TQT_SLOT(updateHoleMenu(int))); + connect(game, TQT_SIGNAL(titleChanged(const TQString &)), TQT_TQOBJECT(this), TQT_SLOT(titleChanged(const TQString &))); + connect(game, TQT_SIGNAL(newStatusText(const TQString &)), TQT_TQOBJECT(this), TQT_SLOT(newStatusText(const TQString &))); + connect(game, TQT_SIGNAL(currentHole(int)), TQT_TQOBJECT(this), TQT_SLOT(setCurrentHole(int))); connect(holeAction, TQT_SIGNAL(activated(const TQString &)), game, TQT_SLOT(switchHole(const TQString &))); connect(nextAction, TQT_SIGNAL(activated()), game, TQT_SLOT(nextHole())); connect(prevAction, TQT_SIGNAL(activated()), game, TQT_SLOT(prevHole())); @@ -264,7 +264,7 @@ void Kolf::startNewGame() game->setShowGuideLine(showGuideLineAction->isChecked()); game->setSound(soundAction->isChecked()); - layout->addWidget(game, 0, 0, AlignCenter); + tqlayout->addWidget(game, 0, 0, AlignCenter); game->show(); game->setFocus(); @@ -299,7 +299,7 @@ void Kolf::startNewGame() void Kolf::newGame() { isTutorial = false; - filename = TQString::null; + filename = TQString(); startNewGame(); } @@ -309,13 +309,13 @@ void Kolf::tutorial() if (newfilename.isNull()) return; - filename = TQString::null; + filename = TQString(); loadedGame = newfilename; isTutorial = true; startNewGame(); - loadedGame = TQString::null; + loadedGame = TQString(); } void Kolf::closeGame() @@ -327,12 +327,12 @@ void Kolf::closeGame() game->pause(); } - filename = TQString::null; + filename = TQString(); editingEnded(); delete game; game = 0; - loadedGame = TQString::null; + loadedGame = TQString(); editingAction->setChecked(false); setEditingEnabled(false); @@ -353,10 +353,10 @@ void Kolf::closeGame() loadGameAction->setEnabled(true); tutorialAction->setEnabled(true); - titleChanged(TQString::null); + titleChanged(TQString()); updateModified(false); - TQTimer::singleShot(100, this, TQT_SLOT(createSpacer())); + TQTimer::singleShot(100, TQT_TQOBJECT(this), TQT_SLOT(createSpacer())); } void Kolf::createSpacer() @@ -372,7 +372,7 @@ void Kolf::createSpacer() spacer = new KolfGame(obj, &spacerPlayers, KGlobal::dirs()->findResource("appdata", "intro"), dummy); spacer->setSound(false); spacer->startFirstHole(1); - layout->addWidget(spacer, 0, 0, AlignCenter); + tqlayout->addWidget(spacer, 0, 0, AlignCenter); spacer->hidePutter(); spacer->ignoreEvents(true); @@ -431,10 +431,10 @@ void Kolf::gameOver() if (names.count() > 1) { TQString winners = names.join(i18n(" and ")); - KMessageBox::information(this, i18n("%1 tied").arg(winners)); + KMessageBox::information(this, i18n("%1 tied").tqarg(winners)); } else - KMessageBox::information(this, i18n("%1 won!").arg(names.first())); + KMessageBox::information(this, i18n("%1 won!").tqarg(names.first())); } if (competition) @@ -459,11 +459,11 @@ void Kolf::gameOver() scoreDialog->addScore((*it).score, info, false, true); } - scoreDialog->setComment(i18n("High Scores for %1").arg(courseInfo.name)); + scoreDialog->setComment(i18n("High Scores for %1").tqarg(courseInfo.name)); scoreDialog->show(); } - TQTimer::singleShot(700, this, TQT_SLOT(closeGame())); + TQTimer::singleShot(700, TQT_TQOBJECT(this), TQT_SLOT(closeGame())); } void Kolf::showHighScores() @@ -475,7 +475,7 @@ void Kolf::showHighScores() game->courseInfo(courseInfo, game->curFilename()); scoreDialog->setConfigGroup(courseInfo.untranslatedName + TQString(" Highscores")); - scoreDialog->setComment(i18n("High Scores for %1").arg(courseInfo.name)); + scoreDialog->setComment(i18n("High Scores for %1").tqarg(courseInfo.name)); scoreDialog->show(); } @@ -537,7 +537,7 @@ void Kolf::saveGame() void Kolf::loadGame() { - loadedGame = KFileDialog::getOpenFileName(":savedkolf", TQString::fromLatin1("application/x-kolf"), this, i18n("Pick Kolf Saved Game")); + loadedGame = KFileDialog::getOpenFileName(":savedkolf", TQString::tqfromLatin1("application/x-kolf"), this, i18n("Pick Kolf Saved Game")); if (loadedGame.isNull()) return; @@ -564,7 +564,7 @@ void Kolf::openURL(KURL url) return; } - TQTimer::singleShot(10, this, TQT_SLOT(startNewGame())); + TQTimer::singleShot(10, TQT_TQOBJECT(this), TQT_SLOT(startNewGame())); } else closeGame(); @@ -572,7 +572,7 @@ void Kolf::openURL(KURL url) void Kolf::newPlayersTurn(Player *player) { - tempStatusBarText = i18n("%1's turn").arg(player->name()); + tempStatusBarText = i18n("%1's turn").tqarg(player->name()); if (showInfoAction->isChecked()) statusBar()->message(tempStatusBarText, 5 * 1000); @@ -596,12 +596,12 @@ void Kolf::editingStarted() editor = new Editor(obj, dummy, "Editor"); connect(editor, TQT_SIGNAL(addNewItem(Object *)), game, TQT_SLOT(addNewObject(Object *))); connect(editor, TQT_SIGNAL(changed()), game, TQT_SLOT(setModified())); - connect(editor, TQT_SIGNAL(addNewItem(Object *)), this, TQT_SLOT(setHoleFocus())); + connect(editor, TQT_SIGNAL(addNewItem(Object *)), TQT_TQOBJECT(this), TQT_SLOT(setHoleFocus())); connect(game, TQT_SIGNAL(newSelectedItem(CanvasItem *)), editor, TQT_SLOT(setItem(CanvasItem *))); scoreboard->hide(); - layout->addWidget(editor, 1, 0); + tqlayout->addWidget(editor, 1, 0); editor->show(); clearHoleAction->setEnabled(true); @@ -643,7 +643,7 @@ void Kolf::inPlayEnd() void Kolf::maxStrokesReached(const TQString &name) { - KMessageBox::sorry(this, i18n("%1's score has reached the maximum for this hole.").arg(name)); + KMessageBox::sorry(this, i18n("%1's score has reached the maximum for this hole.").tqarg(name)); } void Kolf::updateHoleMenu(int largest) @@ -697,7 +697,7 @@ void Kolf::print() KPrinter pr; pr.addDialogPage(new PrintDialogPage()); - if (pr.setup(this, i18n("Print %1 - Hole %2").arg(game->courseName()).arg(game->currentHole()))) + if (pr.setup(this, i18n("Print %1 - Hole %2").tqarg(game->courseName()).tqarg(game->currentHole()))) { pr.newPage(); if (game) @@ -785,14 +785,14 @@ void Kolf::initPlugins() void Kolf::showPlugins() { - TQString text = TQString("<h2>%1</h2><ol>").arg(i18n("Currently Loaded Plugins")); + TQString text = TQString("<h2>%1</h2><ol>").tqarg(i18n("Currently Loaded Plugins")); Object *object = 0; for (object = plugins.first(); object; object = plugins.next()) { text.append("<li>"); text.append(object->name()); text.append(" - "); - text.append(i18n("by %1").arg(object->author())); + text.append(i18n("by %1").tqarg(object->author())); text.append("</li>"); } text.append("</ol>"); 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