diff options
Diffstat (limited to 'kolf/slope.cpp')
-rw-r--r-- | kolf/slope.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/kolf/slope.cpp b/kolf/slope.cpp index 9a2198f6..a6a1abf1 100644 --- a/kolf/slope.cpp +++ b/kolf/slope.cpp @@ -521,7 +521,7 @@ SlopeConfig::SlopeConfig(Slope *slope, TQWidget *parent) : Config(parent) { this->slope = slope; - TQVBoxLayout *tqlayout = new TQVBoxLayout(this, marginHint(), spacingHint()); + TQVBoxLayout *layout = new TQVBoxLayout(this, marginHint(), spacingHint()); KComboBox *gradient = new KComboBox(this); TQStringList items; TQString curText; @@ -533,28 +533,28 @@ SlopeConfig::SlopeConfig(Slope *slope, TQWidget *parent) } gradient->insertStringList(items); gradient->setCurrentText(curText); - tqlayout->addWidget(gradient); + layout->addWidget(gradient); connect(gradient, TQT_SIGNAL(activated(const TQString &)), this, TQT_SLOT(setGradient(const TQString &))); - tqlayout->addStretch(); + layout->addStretch(); TQCheckBox *reversed = new TQCheckBox(i18n("Reverse direction"), this); reversed->setChecked(slope->isReversed()); - tqlayout->addWidget(reversed); + layout->addWidget(reversed); connect(reversed, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(setReversed(bool))); - TQHBoxLayout *htqlayout = new TQHBoxLayout(tqlayout, spacingHint()); - htqlayout->addWidget(new TQLabel(i18n("Grade:"), this)); + TQHBoxLayout *hlayout = new TQHBoxLayout(layout, spacingHint()); + hlayout->addWidget(new TQLabel(i18n("Grade:"), this)); KDoubleNumInput *grade = new KDoubleNumInput(this); grade->setRange(0, 8, 1, true); grade->setValue(slope->curGrade()); - htqlayout->addWidget(grade); + hlayout->addWidget(grade); connect(grade, TQT_SIGNAL(valueChanged(double)), this, TQT_SLOT(gradeChanged(double))); TQCheckBox *stuck = new TQCheckBox(i18n("Unmovable"), this); TQWhatsThis::add(stuck, i18n("Whether or not this slope can be moved by other objects, like floaters.")); stuck->setChecked(slope->isStuckOnGround()); - tqlayout->addWidget(stuck); + layout->addWidget(stuck); connect(stuck, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(setStuckOnGround(bool))); } |