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-rw-r--r--konquest/gameenddlg.cc26
1 files changed, 13 insertions, 13 deletions
diff --git a/konquest/gameenddlg.cc b/konquest/gameenddlg.cc
index 080a8477..2295acd9 100644
--- a/konquest/gameenddlg.cc
+++ b/konquest/gameenddlg.cc
@@ -1,7 +1,7 @@
-#include <qlabel.h>
-#include <qlayout.h>
-#include <qslider.h>
-#include <qvbox.h>
+#include <tqlabel.h>
+#include <tqlayout.h>
+#include <tqslider.h>
+#include <tqvbox.h>
#include <kapplication.h>
#include <kconfig.h>
@@ -11,23 +11,23 @@
#include "gameenddlg.h"
#include "gameenddlg.moc"
-GameEndDlg::GameEndDlg( QWidget *parent )
+GameEndDlg::GameEndDlg( TQWidget *parent )
: KDialogBase( i18n("Out of Turns"),
KDialogBase::Yes|KDialogBase::No, KDialogBase::Yes, KDialogBase::No,
parent, "end_game_dialog", true, true )
{
- QVBox *page = makeVBoxMainWidget();
+ TQVBox *page = makeVBoxMainWidget();
// Create controls
- QLabel *label1 = new QLabel( i18n("This is the last turn.\nDo you wish to add extra turns?")+"\n\n", page );
+ TQLabel *label1 = new TQLabel( i18n("This is the last turn.\nDo you wish to add extra turns?")+"\n\n", page );
label1->setAlignment( AlignCenter );
- turnCountLbl = new QLabel( page );
- turnCount = new QSlider( 1, 40, 1, 5, Qt::Horizontal, page );
+ turnCountLbl = new TQLabel( page );
+ turnCount = new TQSlider( 1, 40, 1, 5, Qt::Horizontal, page );
- KGuiItem addTurns(i18n("&Add Turns"), QString::null, QString::null,
+ KGuiItem addTurns(i18n("&Add Turns"), TQString::null, TQString::null,
i18n("Add the specified number of turns to the game and continue playing."));
- KGuiItem gameOver(i18n("&Game Over"), QString::null, QString::null,
+ KGuiItem gameOver(i18n("&Game Over"), TQString::null, TQString::null,
i18n("Terminate the current game."));
setButtonGuiItem(KDialogBase::Yes, addTurns);
@@ -35,7 +35,7 @@ GameEndDlg::GameEndDlg( QWidget *parent )
init();
- connect( turnCount, SIGNAL(valueChanged( int )), this, SLOT(turnCountChange( int )) );
+ connect( turnCount, TQT_SIGNAL(valueChanged( int )), this, TQT_SLOT(turnCountChange( int )) );
}
GameEndDlg::~GameEndDlg()
@@ -71,6 +71,6 @@ GameEndDlg::extraTurns()
void
GameEndDlg::turnCountChange( int newTurnCount )
{
- QString newLbl = i18n("Extra turns: %1").arg( newTurnCount );
+ TQString newLbl = i18n("Extra turns: %1").arg( newTurnCount );
turnCountLbl->setText( newLbl);
}