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-rw-r--r--konquest/scoredlg.cc30
1 files changed, 15 insertions, 15 deletions
diff --git a/konquest/scoredlg.cc b/konquest/scoredlg.cc
index 843867bb..794ec97a 100644
--- a/konquest/scoredlg.cc
+++ b/konquest/scoredlg.cc
@@ -1,4 +1,4 @@
-#include <tqlayout.h>
+#include <layout.h>
#include <kapplication.h>
#include <klocale.h>
#include <kpushbutton.h>
@@ -39,21 +39,21 @@ ScoreDlg::ScoreDlg( TQWidget *parent, const TQString& title, PlayerList *players
scoreTable->addColumn(i18n("Fleets Launched"));
scoreTable->addColumn(i18n("Fleets Destroyed"));
scoreTable->addColumn(i18n("Ships Destroyed"));
- scoreTable->setMinimumSize( scoreTable->tqsizeHint() );
+ scoreTable->setMinimumSize( scoreTable->sizeHint() );
KPushButton *okButton = new KPushButton( KStdGuiItem::ok(), this );
- okButton->setMinimumSize( okButton->tqsizeHint() );
+ okButton->setMinimumSize( okButton->sizeHint() );
okButton->setDefault(true);
- TQVBoxLayout *tqlayout1 = new TQVBoxLayout( this );
- TQHBoxLayout *tqlayout2 = new TQHBoxLayout;
+ TQVBoxLayout *layout1 = new TQVBoxLayout( this );
+ TQHBoxLayout *layout2 = new TQHBoxLayout;
- tqlayout1->addWidget( scoreTable, 1 );
- tqlayout1->addLayout( tqlayout2 );
+ layout1->addWidget( scoreTable, 1 );
+ layout1->addLayout( layout2 );
- tqlayout2->addStretch( 2 );
- tqlayout2->addWidget( okButton );
- tqlayout2->addStretch( 2 );
+ layout2->addStretch( 2 );
+ layout2->addWidget( okButton );
+ layout2->addStretch( 2 );
connect( okButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(accept()) );
@@ -71,10 +71,10 @@ ScoreDlg::init()
for( ;(curPlayer = itr()); )
new ScoreDlgListViewItem(scoreTable,
curPlayer->getName(),
- TQString("%1").tqarg(curPlayer->getShipsBuilt()),
- TQString("%1").tqarg(curPlayer->getPlanetsConquered()),
- TQString("%1").tqarg(curPlayer->getFleetsLaunched()),
- TQString("%1").tqarg(curPlayer->getEnemyFleetsDestroyed()),
- TQString("%1").tqarg(curPlayer->getEnemyShipsDestroyed()));
+ TQString("%1").arg(curPlayer->getShipsBuilt()),
+ TQString("%1").arg(curPlayer->getPlanetsConquered()),
+ TQString("%1").arg(curPlayer->getFleetsLaunched()),
+ TQString("%1").arg(curPlayer->getEnemyFleetsDestroyed()),
+ TQString("%1").arg(curPlayer->getEnemyShipsDestroyed()));
}