diff options
Diffstat (limited to 'konquest')
-rw-r--r-- | konquest/gamecore.cc | 26 | ||||
-rw-r--r-- | konquest/gamecore.h | 10 | ||||
-rw-r--r-- | konquest/newGameDlg_ui.ui | 2 |
3 files changed, 19 insertions, 19 deletions
diff --git a/konquest/gamecore.cc b/konquest/gamecore.cc index df8ba86e..e02c115f 100644 --- a/konquest/gamecore.cc +++ b/konquest/gamecore.cc @@ -242,16 +242,16 @@ const int Map::getColumns() const //--------------------------------------------------------------------------- Sector::Sector() -: TQObject(0,0), planet( NULL ), tqparentMap(NULL ), x(0), y(0) +: TQObject(0,0), planet( NULL ), parentMap(NULL ), x(0), y(0) {} Sector::Sector( Map *newParentMap, int xPos, int yPos ) -: TQObject(0,0), planet(NULL), tqparentMap( newParentMap ), x(xPos), y(yPos) +: TQObject(0,0), planet(NULL), parentMap( newParentMap ), x(xPos), y(yPos) { } Sector::Sector( const Sector & other ) -: TQObject(0,0), planet(other.planet), tqparentMap(other.tqparentMap), x(other.x), y(other.y) +: TQObject(0,0), planet(other.planet), parentMap(other.parentMap), x(other.x), y(other.y) { } @@ -294,7 +294,7 @@ Sector::operator=( const Sector &other ) x = other.x; y = other.y; planet = other.planet; - tqparentMap = other.tqparentMap; + parentMap = other.parentMap; return *this; } @@ -302,7 +302,7 @@ Sector::operator=( const Sector &other ) void Sector::select() { - tqparentMap->setSelectedSector( x, y ); + parentMap->setSelectedSector( x, y ); emit selected(); } @@ -322,29 +322,29 @@ int Sector::getColumn() Planet::Planet( TQString planetName, Sector &newParentSector, Player *initialOwner, int newProd, double newKillP, double newMorale ) - : TQObject(0,0), name(planetName), owner(initialOwner), tqparentSector(newParentSector), + : TQObject(0,0), name(planetName), owner(initialOwner), parentSector(newParentSector), homeFleet( this, newProd ), killPercentage(newKillP), morale( newMorale ), productionRate(newProd) { - tqparentSector.setPlanet( this ); + parentSector.setPlanet( this ); } Planet::~Planet() {} Planet * -Planet::createPlayerPlanet( Sector &tqparentSector, Player *initialOwner, TQString planetName ) +Planet::createPlayerPlanet( Sector &parentSector, Player *initialOwner, TQString planetName ) { CoreLogic clogic; double morale = clogic.generateMorale(); - return new Planet( planetName, tqparentSector, initialOwner, + return new Planet( planetName, parentSector, initialOwner, 10, 0.400, morale ); } Planet * -Planet::createNeutralPlanet( Sector &tqparentSector, Player *initialOwner, TQString planetName ) +Planet::createNeutralPlanet( Sector &parentSector, Player *initialOwner, TQString planetName ) { CoreLogic clogic; double morale = clogic.generateMorale(); @@ -353,7 +353,7 @@ Planet::createNeutralPlanet( Sector &tqparentSector, Player *initialOwner, TQStr int productionRate = (int)clogic.generatePlanetProduction(); - return new Planet( planetName, tqparentSector, + return new Planet( planetName, parentSector, initialOwner, productionRate, killP, morale ); } @@ -398,7 +398,7 @@ Planet::setProduction( int newProduction ) void Planet::select() { - tqparentSector.select(); + parentSector.select(); emit selected(); } @@ -423,7 +423,7 @@ Planet::getName() const Sector & Planet::getSector() const { - return tqparentSector; + return parentSector; } void diff --git a/konquest/gamecore.h b/konquest/gamecore.h index 80dab502..edbd4210 100644 --- a/konquest/gamecore.h +++ b/konquest/gamecore.h @@ -185,9 +185,9 @@ private: public: virtual ~Planet(); - static Planet *createPlayerPlanet( Sector &tqparentSector, + static Planet *createPlayerPlanet( Sector &parentSector, Player *initialOwner, TQString planetName ); - static Planet *createNeutralPlanet( Sector &tqparentSector, + static Planet *createNeutralPlanet( Sector &parentSector, Player *initialOwner, TQString planetName ); Sector &getSector() const; @@ -214,7 +214,7 @@ signals: private: TQString name; Player *owner; - Sector &tqparentSector; + Sector &parentSector; DefenseFleet homeFleet; double killPercentage; @@ -235,7 +235,7 @@ public: // constructors Sector(); - Sector( Map *tqparentMap, int xpos, int ypos ); + Sector( Map *parentMap, int xpos, int ypos ); Sector( const Sector & ); // assignment operator (makes initialization easy) @@ -261,7 +261,7 @@ protected slots: protected: Planet *planet; // a sector has 0 or 1 planets - Map *tqparentMap; + Map *parentMap; int x, y; }; diff --git a/konquest/newGameDlg_ui.ui b/konquest/newGameDlg_ui.ui index 0fc2942f..fd7f782d 100644 --- a/konquest/newGameDlg_ui.ui +++ b/konquest/newGameDlg_ui.ui @@ -433,7 +433,7 @@ <data format="PNG" length="1002">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</data> </image> </images> -<tqlayoutdefaults spacing="6" margin="11"/> +<layoutdefaults spacing="6" margin="11"/> <includehints> <includehint>minimap.h</includehint> </includehints> |