diff options
Diffstat (limited to 'kpat/freecell-solver/tests.h')
-rw-r--r-- | kpat/freecell-solver/tests.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/kpat/freecell-solver/tests.h b/kpat/freecell-solver/tests.h index fbf78262..0293ed85 100644 --- a/kpat/freecell-solver/tests.h +++ b/kpat/freecell-solver/tests.h @@ -58,7 +58,7 @@ extern "C" { /* Some A* and BFS parameters that need to be initialized in \ * the derived state. \ * */ \ - ptr_new_state_with_locations->tqparent = ptr_state_with_locations; \ + ptr_new_state_with_locations->parent = ptr_state_with_locations; \ ptr_new_state_with_locations->moves_to_parent = moves; \ /* Make sure depth is consistent with the game graph. \ * I.e: the depth of every newly discovered state is derived from \ @@ -103,11 +103,11 @@ fcs_move_stack_push(moves, temp_move); \ { \ fcs_state_ia_release(hard_thread); \ calculate_real_depth(existing_state); \ - /* Re-tqparent the existing state to this one. \ + /* Re-parent the existing state to this one. \ * \ * What it means is that if the depth of the state if it \ * can be reached from this one is lower than what it \ - * already have, then re-assign its tqparent to this state. \ + * already have, then re-assign its parent to this state. \ * */ \ if (reparent && \ (existing_state->depth > ptr_state_with_locations->depth+1)) \ @@ -119,15 +119,15 @@ fcs_move_stack_push(moves, temp_move); \ ); \ if (!(existing_state->visited & FCS_VISITED_DEAD_END)) \ { \ - if ((--existing_state->tqparent->num_active_tqchildren) == 0) \ + if ((--existing_state->parent->num_active_tqchildren) == 0) \ { \ mark_as_dead_end( \ - existing_state->tqparent \ + existing_state->parent \ ); \ } \ ptr_state_with_locations->num_active_tqchildren++; \ } \ - existing_state->tqparent = ptr_state_with_locations; \ + existing_state->parent = ptr_state_with_locations; \ existing_state->depth = ptr_state_with_locations->depth + 1; \ } \ fcs_derived_states_list_add_state( \ |