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-rw-r--r--kpat/pile_algorithms.cpp69
1 files changed, 69 insertions, 0 deletions
diff --git a/kpat/pile_algorithms.cpp b/kpat/pile_algorithms.cpp
new file mode 100644
index 00000000..7ca3469c
--- /dev/null
+++ b/kpat/pile_algorithms.cpp
@@ -0,0 +1,69 @@
+#include "pile.h"
+#include <kdebug.h>
+
+bool Pile::add_klondikeTarget( const CardList& c2 ) const
+{
+ Card *newone = c2.first();
+ if (isEmpty())
+ return (newone->rank() == Card::Ace);
+
+ return (newone->rank() == top()->rank() + 1)
+ && (top()->suit() == newone->suit());
+}
+
+bool Pile::add_klondikeStore( const CardList& c2 ) const
+{
+ Card *newone = c2.first();
+ if (isEmpty()) {
+ return (newone->rank() == Card::King);
+ }
+
+ return (newone->rank() == top()->rank() - 1)
+ && (top()->isRed() != newone->isRed());
+}
+
+bool Pile::add_gypsyStore( const CardList& c2) const
+{
+ Card *newone = c2.first();
+ if (isEmpty())
+ return true;
+
+ return (newone->rank() == top()->rank() - 1)
+ && (top()->isRed() != newone->isRed());
+}
+
+bool Pile::add_freeCell( const CardList & cards) const
+{
+ return (cards.count() == 1 && isEmpty());
+}
+
+bool Pile::remove_freecellStore( const Card *c) const
+{
+ // ok if just one card
+ if (c == top())
+ return true;
+
+ // Now we're trying to move two or more cards.
+
+ // First, let's check if the column is in valid
+ // (that is, in sequence, alternated colors).
+ int index = indexOf(c) + 1;
+ const Card *before = c;
+ while (true)
+ {
+ c = at(index++);
+
+ if (!((c->rank() == (before->rank()-1))
+ && (c->isRed() != before->isRed())))
+ {
+ kdDebug(11111) << c->name() << " - " << before->name() << endl;
+ return false;
+ }
+ if (c == top())
+ return true;
+ before = c;
+ }
+
+ return true;
+}
+