diff options
Diffstat (limited to 'kpat')
-rw-r--r-- | kpat/clock.cpp | 4 | ||||
-rw-r--r-- | kpat/clock.h | 2 | ||||
-rw-r--r-- | kpat/computation.cpp | 4 | ||||
-rw-r--r-- | kpat/computation.h | 2 | ||||
-rw-r--r-- | kpat/dealer.cpp | 14 | ||||
-rw-r--r-- | kpat/dealer.h | 18 | ||||
-rw-r--r-- | kpat/fortyeight.cpp | 4 | ||||
-rw-r--r-- | kpat/fortyeight.h | 2 | ||||
-rw-r--r-- | kpat/freecell.cpp | 8 | ||||
-rw-r--r-- | kpat/freecell.h | 2 | ||||
-rw-r--r-- | kpat/golf.cpp | 4 | ||||
-rw-r--r-- | kpat/golf.h | 2 | ||||
-rw-r--r-- | kpat/grandf.cpp | 4 | ||||
-rw-r--r-- | kpat/grandf.h | 6 | ||||
-rw-r--r-- | kpat/gypsy.cpp | 4 | ||||
-rw-r--r-- | kpat/gypsy.h | 6 | ||||
-rw-r--r-- | kpat/idiot.cpp | 4 | ||||
-rw-r--r-- | kpat/idiot.h | 2 | ||||
-rw-r--r-- | kpat/kings.cpp | 4 | ||||
-rw-r--r-- | kpat/kings.h | 4 | ||||
-rw-r--r-- | kpat/klondike.cpp | 6 | ||||
-rw-r--r-- | kpat/klondike.h | 2 | ||||
-rw-r--r-- | kpat/mod3.cpp | 4 | ||||
-rw-r--r-- | kpat/mod3.h | 2 | ||||
-rw-r--r-- | kpat/napoleon.cpp | 4 | ||||
-rw-r--r-- | kpat/napoleon.h | 2 | ||||
-rw-r--r-- | kpat/pwidget.cpp | 22 | ||||
-rw-r--r-- | kpat/pwidget.h | 26 | ||||
-rw-r--r-- | kpat/simon.cpp | 4 | ||||
-rw-r--r-- | kpat/simon.h | 2 | ||||
-rw-r--r-- | kpat/spider.cpp | 8 | ||||
-rw-r--r-- | kpat/spider.h | 2 | ||||
-rw-r--r-- | kpat/yukon.cpp | 4 | ||||
-rw-r--r-- | kpat/yukon.h | 2 |
34 files changed, 95 insertions, 95 deletions
diff --git a/kpat/clock.cpp b/kpat/clock.cpp index 7fcb94b4..433fa2d9 100644 --- a/kpat/clock.cpp +++ b/kpat/clock.cpp @@ -4,7 +4,7 @@ #include <assert.h> #include "cardmaps.h" -Clock::Clock( KMainWindow* parent, const char *name ) +Clock::Clock( TDEMainWindow* parent, const char *name ) : Dealer( parent, name ) { const int dist_x = cardMap::CARDX() * 11 / 10 + 1; @@ -85,7 +85,7 @@ static class LocalDealerInfo11 : public DealerInfo { public: LocalDealerInfo11() : DealerInfo(I18N_NOOP("G&randfather's Clock"), 11) {} - virtual Dealer *createGame(KMainWindow *parent) { return new Clock(parent); } + virtual Dealer *createGame(TDEMainWindow *parent) { return new Clock(parent); } } gfi11; #include "clock.moc" diff --git a/kpat/clock.h b/kpat/clock.h index a126b0fc..eac9a984 100644 --- a/kpat/clock.h +++ b/kpat/clock.h @@ -8,7 +8,7 @@ class Clock : public Dealer { public: - Clock( KMainWindow* parent=0, const char* name=0); + Clock( TDEMainWindow* parent=0, const char* name=0); virtual bool checkAdd ( int checkIndex, const Pile *c1, const CardList& c2) const; virtual bool startAutoDrop() { return false; } diff --git a/kpat/computation.cpp b/kpat/computation.cpp index 22f104aa..f8475d0a 100644 --- a/kpat/computation.cpp +++ b/kpat/computation.cpp @@ -27,7 +27,7 @@ #include <assert.h> #include "cardmaps.h" -Computation::Computation( KMainWindow *parent, const char *name ) +Computation::Computation( TDEMainWindow *parent, const char *name ) :Dealer( parent, name) { deck = Deck::new_deck(this); @@ -114,7 +114,7 @@ static class LocalDealerInfo6 : public DealerInfo { public: LocalDealerInfo6() : DealerInfo(I18N_NOOP("&Calculation"), 6) {} - virtual Dealer *createGame(KMainWindow *parent) { return new Computation(parent); } + virtual Dealer *createGame(TDEMainWindow *parent) { return new Computation(parent); } } ldi6; #include "computation.moc" diff --git a/kpat/computation.h b/kpat/computation.h index 1aded3b1..bc063f11 100644 --- a/kpat/computation.h +++ b/kpat/computation.h @@ -33,7 +33,7 @@ class Computation : public Dealer { public: - Computation( KMainWindow *parent = 0, const char *name=0 ); + Computation( TDEMainWindow *parent = 0, const char *name=0 ); virtual void restart(); diff --git a/kpat/dealer.cpp b/kpat/dealer.cpp index 2867e113..6757680c 100644 --- a/kpat/dealer.cpp +++ b/kpat/dealer.cpp @@ -55,7 +55,7 @@ void DealerInfoList::add(DealerInfo *dealer) Dealer *Dealer::s_instance = 0; -Dealer::Dealer( KMainWindow* _parent , const char* _name ) +Dealer::Dealer( TDEMainWindow* _parent , const char* _name ) : TQCanvasView( 0, _parent, _name ), towait(0), myActions(0), @@ -108,13 +108,13 @@ void Dealer::setBackgroundPixmap(const TQPixmap &background, const TQColor &midc void Dealer::setupActions() { - TQPtrList<KAction> actionlist; + TQPtrList<TDEAction> actionlist; kdDebug(11111) << "setupActions " << actions() << endl; if (actions() & Dealer::Hint) { - ahint = new KAction( i18n("&Hint"), TQString::fromLatin1("wizard"), Key_H, TQT_TQOBJECT(this), + ahint = new TDEAction( i18n("&Hint"), TQString::fromLatin1("wizard"), Key_H, TQT_TQOBJECT(this), TQT_SLOT(hint()), parent()->actionCollection(), "game_hint"); actionlist.append(ahint); @@ -122,7 +122,7 @@ void Dealer::setupActions() { ahint = 0; if (actions() & Dealer::Demo) { - ademo = new KToggleAction( i18n("&Demo"), TQString::fromLatin1("1rightarrow"), CTRL+Key_D, TQT_TQOBJECT(this), + ademo = new TDEToggleAction( i18n("&Demo"), TQString::fromLatin1("1rightarrow"), CTRL+Key_D, TQT_TQOBJECT(this), TQT_SLOT(toggleDemo()), parent()->actionCollection(), "game_demo"); actionlist.append(ademo); @@ -130,7 +130,7 @@ void Dealer::setupActions() { ademo = 0; if (actions() & Dealer::Redeal) { - aredeal = new KAction (i18n("&Redeal"), TQString::fromLatin1("queue"), 0, TQT_TQOBJECT(this), + aredeal = new TDEAction (i18n("&Redeal"), TQString::fromLatin1("queue"), 0, TQT_TQOBJECT(this), TQT_SLOT(redeal()), parent()->actionCollection(), "game_redeal"); actionlist.append(aredeal); @@ -154,9 +154,9 @@ Dealer::~Dealer() s_instance = 0; } -KMainWindow *Dealer::parent() const +TDEMainWindow *Dealer::parent() const { - return dynamic_cast<KMainWindow*>(TQCanvasView::parent()); + return dynamic_cast<TDEMainWindow*>(TQCanvasView::parent()); } diff --git a/kpat/dealer.h b/kpat/dealer.h index 814e33d4..7dfc5825 100644 --- a/kpat/dealer.h +++ b/kpat/dealer.h @@ -6,12 +6,12 @@ #include <krandomsequence.h> class TQDomDocument; -class KMainWindow; +class TDEMainWindow; class Dealer; class DealerInfo; -class KAction; -class KSelectAction; -class KToggleAction; +class TDEAction; +class TDESelectAction; +class TDEToggleAction; class KPixmap; class DealerInfoList { @@ -35,7 +35,7 @@ public: } const char *name; uint gameindex; - virtual Dealer *createGame(KMainWindow *parent) = 0; + virtual Dealer *createGame(TDEMainWindow *parent) = 0; }; class CardState; @@ -61,7 +61,7 @@ class Dealer: public TQCanvasView public: - Dealer( KMainWindow* parent = 0, const char* name = 0 ); + Dealer( TDEMainWindow* parent = 0, const char* name = 0 ); virtual ~Dealer(); static const Dealer *instance(); @@ -171,7 +171,7 @@ protected: // it's not const because it changes the random seed virtual MoveHint *chooseHint(); - KMainWindow *parent() const; + TDEMainWindow *parent() const; bool waiting() const { return _waiting != 0; } void setWaiting(bool w); @@ -206,8 +206,8 @@ protected: int myActions; bool toldAboutLostGame; - KToggleAction *ademo; - KAction *ahint, *aredeal; + TDEToggleAction *ademo; + TDEAction *ahint, *aredeal; KRandomSequence randseq; TQColor _midcolor; diff --git a/kpat/fortyeight.cpp b/kpat/fortyeight.cpp index 1747b647..05fabd74 100644 --- a/kpat/fortyeight.cpp +++ b/kpat/fortyeight.cpp @@ -27,7 +27,7 @@ void HorLeftPile::initSizes() } -Fortyeight::Fortyeight( KMainWindow* parent, const char* name) +Fortyeight::Fortyeight( TDEMainWindow* parent, const char* name) : Dealer(parent,name) { deck = Deck::new_deck(this, 2); @@ -194,7 +194,7 @@ static class LocalDealerInfo8 : public DealerInfo { public: LocalDealerInfo8() : DealerInfo(I18N_NOOP("Forty && &Eight"), 8) {} - virtual Dealer *createGame(KMainWindow *parent) { return new Fortyeight(parent); } + virtual Dealer *createGame(TDEMainWindow *parent) { return new Fortyeight(parent); } } ldi9; //-------------------------------------------------------------------------// diff --git a/kpat/fortyeight.h b/kpat/fortyeight.h index fcf6c4a5..5a97e01a 100644 --- a/kpat/fortyeight.h +++ b/kpat/fortyeight.h @@ -20,7 +20,7 @@ class Fortyeight : public Dealer public: - Fortyeight( KMainWindow* parent=0, const char* name=0); + Fortyeight( TDEMainWindow* parent=0, const char* name=0); virtual bool isGameLost() const; public slots: diff --git a/kpat/freecell.cpp b/kpat/freecell.cpp index 4575d95b..7cbb9470 100644 --- a/kpat/freecell.cpp +++ b/kpat/freecell.cpp @@ -49,7 +49,7 @@ void FreecellPile::moveCards(CardList &c, Pile *to) //-------------------------------------------------------------------------// FreecellBase::FreecellBase( int decks, int stores, int freecells, int fill, bool unlimit, - KMainWindow* parent, const char* name) + TDEMainWindow* parent, const char* name) : Dealer(parent,name), solver_instance(0), es_filling(fill), solver_ret(FCS_STATE_NOT_BEGAN_YET), unlimited_move(unlimit) @@ -813,11 +813,11 @@ bool FreecellBase::checkRemove(int checkIndex, const Pile *p, const Card *c) con class Freecell : public FreecellBase { public: - Freecell( KMainWindow* parent=0, const char* name=0); + Freecell( TDEMainWindow* parent=0, const char* name=0); virtual void deal(); }; -Freecell::Freecell( KMainWindow* parent, const char* name) +Freecell::Freecell( TDEMainWindow* parent, const char* name) : FreecellBase(1, 8, 4, FCS_ES_FILLED_BY_ANY_CARD, false, parent, name) { for (int i = 0; i < 8; i++) @@ -846,7 +846,7 @@ static class LocalDealerInfo3 : public DealerInfo { public: LocalDealerInfo3() : DealerInfo(I18N_NOOP("&Freecell"), 3) {} - virtual Dealer *createGame(KMainWindow *parent) { return new Freecell(parent); } + virtual Dealer *createGame(TDEMainWindow *parent) { return new Freecell(parent); } } ldi8; //-------------------------------------------------------------------------// diff --git a/kpat/freecell.h b/kpat/freecell.h index aaa1d55b..feca1963 100644 --- a/kpat/freecell.h +++ b/kpat/freecell.h @@ -38,7 +38,7 @@ class FreecellBase : public Dealer public: FreecellBase( int decks, int stores, int freecells, int es_filling, bool unlimited_move, - KMainWindow* parent=0, const char* name=0); + TDEMainWindow* parent=0, const char* name=0); void moveCards(CardList &c, FreecellPile *from, Pile *to); TQString solverFormat() const; virtual ~FreecellBase(); diff --git a/kpat/golf.cpp b/kpat/golf.cpp index 053525da..7f21744f 100644 --- a/kpat/golf.cpp +++ b/kpat/golf.cpp @@ -19,7 +19,7 @@ TQSize HorRightPile::cardOffset( bool _spread, bool, const Card *) const //-------------------------------------------------------------------------// -Golf::Golf( KMainWindow* parent, const char* _name) +Golf::Golf( TDEMainWindow* parent, const char* _name) : Dealer( parent, _name ) { const int dist_x = cardMap::CARDX() * 11 / 10 + 1; @@ -158,7 +158,7 @@ static class LocalDealerInfo13 : public DealerInfo { public: LocalDealerInfo13() : DealerInfo(I18N_NOOP("Go&lf"), 12) {} - virtual Dealer *createGame(KMainWindow *parent) { return new Golf(parent); } + virtual Dealer *createGame(TDEMainWindow *parent) { return new Golf(parent); } } ldi13; //-------------------------------------------------------------------------// diff --git a/kpat/golf.h b/kpat/golf.h index 7227c478..7b6b51fe 100644 --- a/kpat/golf.h +++ b/kpat/golf.h @@ -19,7 +19,7 @@ class Golf : public Dealer public: - Golf( KMainWindow* parent=0, const char* name=0); + Golf( TDEMainWindow* parent=0, const char* name=0); void deal(); virtual void restart(); virtual bool isGameLost() const; diff --git a/kpat/grandf.cpp b/kpat/grandf.cpp index c15c6103..39cd1280 100644 --- a/kpat/grandf.cpp +++ b/kpat/grandf.cpp @@ -25,7 +25,7 @@ #include <assert.h> #include "cardmaps.h" -Grandf::Grandf( KMainWindow* parent, const char *name ) +Grandf::Grandf( TDEMainWindow* parent, const char *name ) : Dealer( parent, name ) { deck = Deck::new_deck(this); @@ -221,7 +221,7 @@ static class LocalDealerInfo1 : public DealerInfo { public: LocalDealerInfo1() : DealerInfo(I18N_NOOP("&Grandfather"), 1) {} - virtual Dealer *createGame(KMainWindow *parent) { return new Grandf(parent); } + virtual Dealer *createGame(TDEMainWindow *parent) { return new Grandf(parent); } } gfdi; #include "grandf.moc" diff --git a/kpat/grandf.h b/kpat/grandf.h index 77f368a2..b479ad74 100644 --- a/kpat/grandf.h +++ b/kpat/grandf.h @@ -29,17 +29,17 @@ #include "dealer.h" -class KAction; +class TDEAction; class Pile; class Deck; -class KMainWindow; +class TDEMainWindow; class Grandf : public Dealer { Q_OBJECT public: - Grandf( KMainWindow* parent=0, const char* name=0); + Grandf( TDEMainWindow* parent=0, const char* name=0); public slots: void redeal(); diff --git a/kpat/gypsy.cpp b/kpat/gypsy.cpp index 5432336a..db38aa20 100644 --- a/kpat/gypsy.cpp +++ b/kpat/gypsy.cpp @@ -3,7 +3,7 @@ #include "deck.h" #include "cardmaps.h" -Gypsy::Gypsy( KMainWindow* parent, const char *name ) +Gypsy::Gypsy( TDEMainWindow* parent, const char *name ) : Dealer( parent, name ) { const int dist_x = cardMap::CARDX() * 11 / 10 + 1; @@ -111,7 +111,7 @@ static class LocalDealerInfo7 : public DealerInfo { public: LocalDealerInfo7() : DealerInfo(I18N_NOOP("Gy&psy"), 7) {} - virtual Dealer *createGame(KMainWindow *parent) { return new Gypsy(parent); } + virtual Dealer *createGame(TDEMainWindow *parent) { return new Gypsy(parent); } } gyfdi; #include "gypsy.moc" diff --git a/kpat/gypsy.h b/kpat/gypsy.h index beb3e6ea..96f4502e 100644 --- a/kpat/gypsy.h +++ b/kpat/gypsy.h @@ -4,17 +4,17 @@ #include "dealer.h" -class KAction; +class TDEAction; class Pile; class Deck; -class KMainWindow; +class TDEMainWindow; class Gypsy : public Dealer { Q_OBJECT public: - Gypsy( KMainWindow* parent=0, const char* name=0); + Gypsy( TDEMainWindow* parent=0, const char* name=0); virtual bool isGameLost() const; public slots: diff --git a/kpat/idiot.cpp b/kpat/idiot.cpp index 3ac49ef5..40fd041c 100644 --- a/kpat/idiot.cpp +++ b/kpat/idiot.cpp @@ -25,7 +25,7 @@ #include "cardmaps.h" -Idiot::Idiot( KMainWindow* parent, const char* _name) +Idiot::Idiot( TDEMainWindow* parent, const char* _name) : Dealer( parent, _name ) { // Create the deck to the left. @@ -227,7 +227,7 @@ static class LocalDealerInfo2 : public DealerInfo { public: LocalDealerInfo2() : DealerInfo(I18N_NOOP("&Aces Up"), 2) {} - virtual Dealer *createGame(KMainWindow *parent) { return new Idiot(parent); } + virtual Dealer *createGame(TDEMainWindow *parent) { return new Idiot(parent); } } ldi4; diff --git a/kpat/idiot.h b/kpat/idiot.h index d0871b56..f6b61323 100644 --- a/kpat/idiot.h +++ b/kpat/idiot.h @@ -33,7 +33,7 @@ class Idiot: public Dealer public: - Idiot( KMainWindow* parent = 0, const char* name = 0 ); + Idiot( TDEMainWindow* parent = 0, const char* name = 0 ); virtual bool isGameWon() const; diff --git a/kpat/kings.cpp b/kpat/kings.cpp index 7654a88f..739d3166 100644 --- a/kpat/kings.cpp +++ b/kpat/kings.cpp @@ -6,7 +6,7 @@ #include "freecell-solver/fcs_enums.h" #include "cardmaps.h" -Kings::Kings( KMainWindow* parent, const char *name ) +Kings::Kings( TDEMainWindow* parent, const char *name ) : FreecellBase( 2, 8, 8, FCS_ES_FILLED_BY_KINGS_ONLY, true, parent, name ) { const int dist_x = cardMap::CARDX() * 11 / 10 + 1; @@ -125,7 +125,7 @@ static class LocalDealerInfo12 : public DealerInfo { public: LocalDealerInfo12() : DealerInfo(I18N_NOOP("&The Kings"), 12) {} - virtual Dealer *createGame(KMainWindow *parent) { return new Kings(parent); } + virtual Dealer *createGame(TDEMainWindow *parent) { return new Kings(parent); } } gfdi12; #endif diff --git a/kpat/kings.h b/kpat/kings.h index 881110fc..73b5795a 100644 --- a/kpat/kings.h +++ b/kpat/kings.h @@ -5,14 +5,14 @@ class Pile; class Deck; -class KMainWindow; +class TDEMainWindow; class Kings : public FreecellBase { Q_OBJECT public: - Kings( KMainWindow* parent=0, const char* name=0); + Kings( TDEMainWindow* parent=0, const char* name=0); virtual bool isGameLost() const; public slots: diff --git a/kpat/klondike.cpp b/kpat/klondike.cpp index dcf4c1f8..cb137c0c 100644 --- a/kpat/klondike.cpp +++ b/kpat/klondike.cpp @@ -50,7 +50,7 @@ private: CardList cardlist; }; -Klondike::Klondike( bool easy, KMainWindow* parent, const char* _name ) +Klondike::Klondike( bool easy, TDEMainWindow* parent, const char* _name ) : Dealer( parent, _name ) { // The units of the follwoing constants are pixels @@ -481,14 +481,14 @@ static class LocalDealerInfo0 : public DealerInfo { public: LocalDealerInfo0() : DealerInfo(I18N_NOOP("&Klondike"), 0) {} - virtual Dealer *createGame(KMainWindow *parent) { return new Klondike(true, parent); } + virtual Dealer *createGame(TDEMainWindow *parent) { return new Klondike(true, parent); } } ldi0; static class LocalDealerInfo14 : public DealerInfo { public: LocalDealerInfo14() : DealerInfo(I18N_NOOP("Klondike (&draw 3)"), 13) {} - virtual Dealer *createGame(KMainWindow *parent) { return new Klondike(false, parent); } + virtual Dealer *createGame(TDEMainWindow *parent) { return new Klondike(false, parent); } } ldi14; diff --git a/kpat/klondike.h b/kpat/klondike.h index 75ff9fe4..4ed7088c 100644 --- a/kpat/klondike.h +++ b/kpat/klondike.h @@ -36,7 +36,7 @@ class Klondike : public Dealer { public: - Klondike( bool easy, KMainWindow* parent=0, const char* name=0); + Klondike( bool easy, TDEMainWindow* parent=0, const char* name=0); public: virtual void restart(); diff --git a/kpat/mod3.cpp b/kpat/mod3.cpp index 45a8d026..96b42a5a 100644 --- a/kpat/mod3.cpp +++ b/kpat/mod3.cpp @@ -26,7 +26,7 @@ //-------------------------------------------------------------------------// -Mod3::Mod3( KMainWindow* parent, const char* _name) +Mod3::Mod3( TDEMainWindow* parent, const char* _name) : Dealer( parent, _name ) { const int dist_x = cardMap::CARDX() * 11 / 10 + 1; @@ -301,7 +301,7 @@ static class LocalDealerInfo5 : public DealerInfo { public: LocalDealerInfo5() : DealerInfo(I18N_NOOP("M&od3"), 5) {} - virtual Dealer *createGame(KMainWindow *parent) { return new Mod3(parent); } + virtual Dealer *createGame(TDEMainWindow *parent) { return new Mod3(parent); } } ldi5; //-------------------------------------------------------------------------// diff --git a/kpat/mod3.h b/kpat/mod3.h index 1eb19fef..396832e2 100644 --- a/kpat/mod3.h +++ b/kpat/mod3.h @@ -31,7 +31,7 @@ class Mod3 : public Dealer public: - Mod3( KMainWindow* parent=0, const char* name=0); + Mod3( TDEMainWindow* parent=0, const char* name=0); void deal(); diff --git a/kpat/napoleon.cpp b/kpat/napoleon.cpp index 7f7c7f95..289501a0 100644 --- a/kpat/napoleon.cpp +++ b/kpat/napoleon.cpp @@ -22,7 +22,7 @@ #include "deck.h" #include "cardmaps.h" -Napoleon::Napoleon( KMainWindow* parent, const char* _name ) +Napoleon::Napoleon( TDEMainWindow* parent, const char* _name ) : Dealer( parent, _name ) { deck = Deck::new_deck( this ); @@ -198,7 +198,7 @@ static class LocalDealerInfo4 : public DealerInfo { public: LocalDealerInfo4() : DealerInfo(I18N_NOOP("&Napoleon's Tomb"), 4) {} - virtual Dealer *createGame(KMainWindow *parent) { return new Napoleon(parent); } + virtual Dealer *createGame(TDEMainWindow *parent) { return new Napoleon(parent); } } ldi3; #include "napoleon.moc" diff --git a/kpat/napoleon.h b/kpat/napoleon.h index 89342331..1f500d89 100644 --- a/kpat/napoleon.h +++ b/kpat/napoleon.h @@ -28,7 +28,7 @@ class Napoleon : public Dealer { Q_OBJECT public: - Napoleon (KMainWindow* parent=0, const char* name=0); + Napoleon (TDEMainWindow* parent=0, const char* name=0); virtual void restart(); virtual void getHints(); diff --git a/kpat/pwidget.cpp b/kpat/pwidget.cpp index 7e0f85c2..003b4b6f 100644 --- a/kpat/pwidget.cpp +++ b/kpat/pwidget.cpp @@ -55,7 +55,7 @@ void saveGame(int) { } pWidget::pWidget() - : KMainWindow(0, "pwidget"), dill(0) + : TDEMainWindow(0, "pwidget"), dill(0) { current_pwidget = this; // KCrash::setEmergencySaveFunction(::saveGame); @@ -73,14 +73,14 @@ pWidget::pWidget() recent->loadEntries(TDEGlobal::config()); (void)KStdAction::saveAs(TQT_TQOBJECT(this), TQT_SLOT(saveGame()), actionCollection(), "save"); - (void)new KAction(i18n("&Choose Game..."), 0, TQT_TQOBJECT(this), TQT_SLOT(chooseGame()), + (void)new TDEAction(i18n("&Choose Game..."), 0, TQT_TQOBJECT(this), TQT_SLOT(chooseGame()), actionCollection(), "choose_game"); - (void)new KAction(i18n("Restart &Game"), TQString::fromLatin1("reload"), 0, + (void)new TDEAction(i18n("Restart &Game"), TQString::fromLatin1("reload"), 0, TQT_TQOBJECT(this), TQT_SLOT(restart()), actionCollection(), "restart_game"); (void)KStdAction::help(TQT_TQOBJECT(this), TQT_SLOT(helpGame()), actionCollection(), "help_game"); - games = new KSelectAction(i18n("&Game Type"), 0, TQT_TQOBJECT(this), + games = new TDESelectAction(i18n("&Game Type"), 0, TQT_TQOBJECT(this), TQT_SLOT(newGameType()), actionCollection(), "game_type"); TQStringList list; @@ -104,7 +104,7 @@ pWidget::pWidget() TDEGlobal::dirs()->addResourceType("wallpaper", TDEStandardDirs::kde_default("data") + "kpat/backgrounds/"); TDEGlobal::dirs()->addResourceType("wallpaper", TDEStandardDirs::kde_default("data") + "ksnake/backgrounds/"); - wallpapers = new KSelectAction(i18n("&Change Background"), 0, TQT_TQOBJECT(this), + wallpapers = new TDESelectAction(i18n("&Change Background"), 0, TQT_TQOBJECT(this), TQT_SLOT(changeWallpaper()), actionCollection(), "wallpaper"); list.clear(); @@ -131,16 +131,16 @@ pWidget::pWidget() (void)new cardMap(midcolor); - backs = new KAction(i18n("&Switch Cards..."), 0, TQT_TQOBJECT(this), + backs = new TDEAction(i18n("&Switch Cards..."), 0, TQT_TQOBJECT(this), TQT_SLOT(changeBackside()), actionCollection(), "backside"); - stats = new KAction(i18n("&Statistics"), 0, TQT_TQOBJECT(this), TQT_SLOT(showStats()), + stats = new TDEAction(i18n("&Statistics"), 0, TQT_TQOBJECT(this), TQT_SLOT(showStats()), actionCollection(),"game_stats"); - animation = new KToggleAction(i18n( "&Animation on Startup" ), + animation = new TDEToggleAction(i18n( "&Animation on Startup" ), 0, TQT_TQOBJECT(this), TQT_SLOT(animationChanged()), actionCollection(), "animation"); - dropaction = new KToggleAction(i18n("&Enable Autodrop"), + dropaction = new TDEToggleAction(i18n("&Enable Autodrop"), 0, TQT_TQOBJECT(this), TQT_SLOT(enableAutoDrop()), actionCollection(), "enable_autodrop"); dropaction->setCheckedState(i18n("Disable Autodrop")); @@ -168,7 +168,7 @@ pWidget::pWidget() statusBar()->insertItem( "", 1, 0, true ); createGUI(TQString(), false); - KAcceleratorManager::manage(menuBar()); + TDEAcceleratorManager::manage(menuBar()); newGameType(); adjustSize(); @@ -394,7 +394,7 @@ void pWidget::showEvent(TQShowEvent *e) { if (dill) dill->setMinimumSize(TQSize(0,0)); - KMainWindow::showEvent(e); + TDEMainWindow::showEvent(e); } void pWidget::slotGameInfo(const TQString &text) diff --git a/kpat/pwidget.h b/kpat/pwidget.h index b07eb917..1c1564f5 100644 --- a/kpat/pwidget.h +++ b/kpat/pwidget.h @@ -26,14 +26,14 @@ #include <kmainwindow.h> class Dealer; -class KToggleAction; -class KSelectAction; -class KRecentFilesAction; -class KAction; +class TDEToggleAction; +class TDESelectAction; +class TDERecentFilesAction; +class TDEAction; class TQWidgetStack; class TQLabel; -class pWidget: public KMainWindow { +class pWidget: public TDEMainWindow { Q_OBJECT @@ -74,18 +74,18 @@ private: Dealer *dill; // The current patience - KSelectAction *games; - KSelectAction *wallpapers; - KAction *backs; - KAction *undo; - KToggleAction *animation; - KToggleAction *dropaction; - KAction *stats; + TDESelectAction *games; + TDESelectAction *wallpapers; + TDEAction *backs; + TDEAction *undo; + TDEToggleAction *animation; + TDEToggleAction *dropaction; + TDEAction *stats; TQPixmap background; TQColor midcolor; TQStringList wallpaperlist; - KRecentFilesAction *recent; + TDERecentFilesAction *recent; }; #endif diff --git a/kpat/simon.cpp b/kpat/simon.cpp index 287ecd00..0639ded4 100644 --- a/kpat/simon.cpp +++ b/kpat/simon.cpp @@ -5,7 +5,7 @@ #include <assert.h> #include "cardmaps.h" -Simon::Simon( KMainWindow* parent, const char *name ) +Simon::Simon( TDEMainWindow* parent, const char *name ) : Dealer( parent, name ) { deck = Deck::new_deck(this); @@ -150,7 +150,7 @@ static class LocalDealerInfo9 : public DealerInfo { public: LocalDealerInfo9() : DealerInfo(I18N_NOOP("&Simple Simon"), 9) {} - virtual Dealer *createGame(KMainWindow *parent) { return new Simon(parent); } + virtual Dealer *createGame(TDEMainWindow *parent) { return new Simon(parent); } } gfi9; #include "simon.moc" diff --git a/kpat/simon.h b/kpat/simon.h index bcf2300b..be6733de 100644 --- a/kpat/simon.h +++ b/kpat/simon.h @@ -8,7 +8,7 @@ class Simon : public Dealer { public: - Simon( KMainWindow* parent=0, const char* name=0); + Simon( TDEMainWindow* parent=0, const char* name=0); public slots: void deal(); diff --git a/kpat/spider.cpp b/kpat/spider.cpp index c8e6abc5..b4ac19c0 100644 --- a/kpat/spider.cpp +++ b/kpat/spider.cpp @@ -48,7 +48,7 @@ void SpiderPile::moveCards(CardList &c, Pile *to) //-------------------------------------------------------------------------// -Spider::Spider(int suits, KMainWindow* parent, const char* _name) +Spider::Spider(int suits, TDEMainWindow* parent, const char* _name) : Dealer(parent, _name) { const int dist_x = cardMap::CARDX() * 11 / 10 + 1; @@ -459,21 +459,21 @@ static class LocalDealerInfo15 : public DealerInfo { public: LocalDealerInfo15() : DealerInfo(I18N_NOOP("S&pider (Easy)"), 14) {} - virtual Dealer *createGame(KMainWindow *parent) { return new Spider(1, parent); } + virtual Dealer *createGame(TDEMainWindow *parent) { return new Spider(1, parent); } } ldi15; static class LocalDealerInfo16 : public DealerInfo { public: LocalDealerInfo16() : DealerInfo(I18N_NOOP("Spider (&Medium)"), 15) {} - virtual Dealer *createGame(KMainWindow *parent) { return new Spider(2, parent); } + virtual Dealer *createGame(TDEMainWindow *parent) { return new Spider(2, parent); } } ldi16; static class LocalDealerInfo17 : public DealerInfo { public: LocalDealerInfo17() : DealerInfo(I18N_NOOP("Spider (&Hard)"), 16) {} - virtual Dealer *createGame(KMainWindow *parent) { return new Spider(4, parent); } + virtual Dealer *createGame(TDEMainWindow *parent) { return new Spider(4, parent); } } ldi17; //-------------------------------------------------------------------------// diff --git a/kpat/spider.h b/kpat/spider.h index 4a3e9cc0..0b5d7a9f 100644 --- a/kpat/spider.h +++ b/kpat/spider.h @@ -37,7 +37,7 @@ class Spider : public Dealer public: - Spider(int suits, KMainWindow *parent=0, const char *name=0); + Spider(int suits, TDEMainWindow *parent=0, const char *name=0); void deal(); void dealRow(); void checkPileDeck(Pile *to); diff --git a/kpat/yukon.cpp b/kpat/yukon.cpp index 859b3746..dad4e7f8 100644 --- a/kpat/yukon.cpp +++ b/kpat/yukon.cpp @@ -5,7 +5,7 @@ #include <assert.h> #include "cardmaps.h" -Yukon::Yukon( KMainWindow* parent, const char *name ) +Yukon::Yukon( TDEMainWindow* parent, const char *name ) : Dealer( parent, name ) { const int dist_x = cardMap::CARDX() * 11 / 10 + 1; @@ -124,7 +124,7 @@ static class LocalDealerInfo10 : public DealerInfo { public: LocalDealerInfo10() : DealerInfo(I18N_NOOP("&Yukon"), 10) {} - virtual Dealer *createGame(KMainWindow *parent) { return new Yukon(parent); } + virtual Dealer *createGame(TDEMainWindow *parent) { return new Yukon(parent); } } gfi10; #include "yukon.moc" diff --git a/kpat/yukon.h b/kpat/yukon.h index a11cfbee..8acb7195 100644 --- a/kpat/yukon.h +++ b/kpat/yukon.h @@ -8,7 +8,7 @@ class Yukon : public Dealer { public: - Yukon( KMainWindow* parent=0, const char* name=0); + Yukon( TDEMainWindow* parent=0, const char* name=0); virtual bool isGameLost() const; public slots: |