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-rw-r--r--kreversi/board.cpp56
1 files changed, 28 insertions, 28 deletions
diff --git a/kreversi/board.cpp b/kreversi/board.cpp
index b3f75663..644111d2 100644
--- a/kreversi/board.cpp
+++ b/kreversi/board.cpp
@@ -71,7 +71,7 @@ const uint CHIP_SIZE = 36;
// class KReversiBoardView
-TQReversiBoardView::TQReversiBoardView(TQWidget *tqparent, TQReversiGame *krgame)
+QReversiBoardView::QReversiBoardView(TQWidget *tqparent, QReversiGame *krgame)
: TQWidget(tqparent, "board"),
chiptype(Unloaded)
{
@@ -86,7 +86,7 @@ TQReversiBoardView::TQReversiBoardView(TQWidget *tqparent, TQReversiGame *krgame
}
-TQReversiBoardView::~TQReversiBoardView()
+QReversiBoardView::~QReversiBoardView()
{
}
@@ -97,14 +97,14 @@ TQReversiBoardView::~TQReversiBoardView()
// Start it all up.
//
-void TQReversiBoardView::start()
+void QReversiBoardView::start()
{
updateBoard(true);
adjustSize();
}
-void TQReversiBoardView::loadChips(ChipType type)
+void QReversiBoardView::loadChips(ChipType type)
{
TQString name("pics/");
name += (type==Colored ? "chips.png" : "chips_mono.png");
@@ -123,7 +123,7 @@ void TQReversiBoardView::loadChips(ChipType type)
// no animations are displayed.
//
-void TQReversiBoardView::setAnimationSpeed(uint speed)
+void QReversiBoardView::setAnimationSpeed(uint speed)
{
if (speed <= 10)
anim_speed = speed;
@@ -133,7 +133,7 @@ void TQReversiBoardView::setAnimationSpeed(uint speed)
// Handle mouse clicks.
//
-void TQReversiBoardView::mousePressEvent(TQMouseEvent *e)
+void QReversiBoardView::mousePressEvent(TQMouseEvent *e)
{
// Only handle left button. No context menu.
if ( e->button() != Qt::LeftButton ) {
@@ -155,7 +155,7 @@ void TQReversiBoardView::mousePressEvent(TQMouseEvent *e)
}
-void TQReversiBoardView::showHint(Move move)
+void QReversiBoardView::showHint(Move move)
{
// Only show a hint if there is a move to show.
if (move.x() == -1)
@@ -201,26 +201,26 @@ void TQReversiBoardView::showHint(Move move)
// end, if it is running.
//
-void TQReversiBoardView::quitHint()
+void QReversiBoardView::quitHint()
{
m_hintShowing = false;
}
-void TQReversiBoardView::setShowLegalMoves(bool show)
+void QReversiBoardView::setShowLegalMoves(bool show)
{
m_legalMovesShowing = show;
updateBoard(true);
}
-void TQReversiBoardView::setShowMarks(bool show)
+void QReversiBoardView::setShowMarks(bool show)
{
m_marksShowing = show;
updateBoard(true);
}
-void TQReversiBoardView::setShowLastMove(bool show)
+void QReversiBoardView::setShowLastMove(bool show)
{
m_showLastMove = show;
updateBoard(true);
@@ -236,7 +236,7 @@ void TQReversiBoardView::setShowLastMove(bool show)
// NOTE: This code is quite a hack. Should make it better.
//
-void TQReversiBoardView::animateChanged(Move move)
+void QReversiBoardView::animateChanged(Move move)
{
if (anim_speed == 0)
return;
@@ -252,13 +252,13 @@ void TQReversiBoardView::animateChanged(Move move)
}
-bool TQReversiBoardView::isField(int row, int col) const
+bool QReversiBoardView::isField(int row, int col) const
{
return ((0 <= row) && (row < 8) && (0 <= col) && (col < 8));
}
-void TQReversiBoardView::animateChangedRow(int row, int col, int dy, int dx)
+void QReversiBoardView::animateChangedRow(int row, int col, int dy, int dx)
{
row = row + dy;
col = col + dx;
@@ -275,7 +275,7 @@ void TQReversiBoardView::animateChangedRow(int row, int col, int dy, int dx)
}
-void TQReversiBoardView::rotateChip(uint row, uint col)
+void QReversiBoardView::rotateChip(uint row, uint col)
{
// Check which direction the chip has to be rotated. If the new
// chip is white, the chip was black first, so lets begin at index
@@ -301,7 +301,7 @@ void TQReversiBoardView::rotateChip(uint row, uint col)
// m_krgame->squareModified(col, row)).
//
-void TQReversiBoardView::updateBoard (bool force)
+void QReversiBoardView::updateBoard (bool force)
{
TQPainter p(this);
p.setPen(black);
@@ -402,7 +402,7 @@ void TQReversiBoardView::updateBoard (bool force)
// Show legal moves on the board.
-void TQReversiBoardView::showLegalMoves()
+void QReversiBoardView::showLegalMoves()
{
TQPainter p(this);
p.setPen(black);
@@ -418,7 +418,7 @@ void TQReversiBoardView::showLegalMoves()
}
-void TQReversiBoardView::drawSmallCircle(int x, int y, TQPainter &p)
+void QReversiBoardView::drawSmallCircle(int x, int y, TQPainter &p)
{
int offset = m_marksShowing ? OFFSET() : 0;
int ellipseSize = zoomedSize() / 3;
@@ -432,7 +432,7 @@ void TQReversiBoardView::drawSmallCircle(int x, int y, TQPainter &p)
-TQPixmap TQReversiBoardView::chipPixmap(Color color, uint size) const
+TQPixmap QReversiBoardView::chipPixmap(Color color, uint size) const
{
return chipPixmap(CHIP_OFFSET[color], size);
}
@@ -441,7 +441,7 @@ TQPixmap TQReversiBoardView::chipPixmap(Color color, uint size) const
// Get a pixmap for the chip 'i' at size 'size'.
//
-TQPixmap TQReversiBoardView::chipPixmap(uint i, uint size) const
+TQPixmap QReversiBoardView::chipPixmap(uint i, uint size) const
{
// Get the part of the 'allchips' pixmap that contains exactly that
// chip that we want to use.
@@ -457,20 +457,20 @@ TQPixmap TQReversiBoardView::chipPixmap(uint i, uint size) const
}
-uint TQReversiBoardView::zoomedSize() const
+uint QReversiBoardView::zoomedSize() const
{
return tqRound(float(CHIP_SIZE) * Prefs::zoom() / 100);
}
-void TQReversiBoardView::drawPiece(uint row, uint col, Color color)
+void QReversiBoardView::drawPiece(uint row, uint col, Color color)
{
int i = (color == Nobody ? -1 : int(CHIP_OFFSET[color]));
drawOnePiece(row, col, i);
}
-void TQReversiBoardView::drawOnePiece(uint row, uint col, int i)
+void QReversiBoardView::drawOnePiece(uint row, uint col, int i)
{
int px = col * zoomedSize() + 1;
int py = row * zoomedSize() + 1;
@@ -502,13 +502,13 @@ void TQReversiBoardView::drawOnePiece(uint row, uint col, int i)
// entire board.
//
-void TQReversiBoardView::paintEvent(TQPaintEvent *)
+void QReversiBoardView::paintEvent(TQPaintEvent *)
{
updateBoard(true);
}
-void TQReversiBoardView::adjustSize()
+void QReversiBoardView::adjustSize()
{
int w = 8 * zoomedSize();
@@ -519,7 +519,7 @@ void TQReversiBoardView::adjustSize()
}
-void TQReversiBoardView::setPixmap(TQPixmap &pm)
+void QReversiBoardView::setPixmap(TQPixmap &pm)
{
if ( pm.width() == 0 )
return;
@@ -530,7 +530,7 @@ void TQReversiBoardView::setPixmap(TQPixmap &pm)
}
-void TQReversiBoardView::setColor(const TQColor &c)
+void QReversiBoardView::setColor(const TQColor &c)
{
bgColor = c;
bg = TQPixmap();
@@ -542,7 +542,7 @@ void TQReversiBoardView::setColor(const TQColor &c)
// Load all settings that have to do with the board view, such as
// piece colors, background, animation speed, an so on.
-void TQReversiBoardView::loadSettings()
+void QReversiBoardView::loadSettings()
{
// Colors of the pieces (red/blue or black/white)
if ( Prefs::grayscale() ) {