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-rw-r--r--ksame/KSameWidget.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/ksame/KSameWidget.cpp b/ksame/KSameWidget.cpp
index e9583ae2..438154f1 100644
--- a/ksame/KSameWidget.cpp
+++ b/ksame/KSameWidget.cpp
@@ -47,17 +47,17 @@ static int default_colors=3;
#define Board KScoreDialog::Custom1
KSameWidget::KSameWidget(TQWidget *parent, const char* name, WFlags fl) :
- KMainWindow(parent,name,fl)
+ TDEMainWindow(parent,name,fl)
{
KStdGameAction::gameNew(TQT_TQOBJECT(this), TQT_SLOT(m_new()), actionCollection(), "game_new");
- restart = new KAction(i18n("&Restart This Board"), CTRL+Key_R, TQT_TQOBJECT(this),
+ restart = new TDEAction(i18n("&Restart This Board"), CTRL+Key_R, TQT_TQOBJECT(this),
TQT_SLOT(m_restart()), actionCollection(), "game_restart");
KStdGameAction::highscores(TQT_TQOBJECT(this), TQT_SLOT(m_showhs()), actionCollection(), "game_highscores");
KStdGameAction::quit(TQT_TQOBJECT(this), TQT_SLOT(close()), actionCollection(), "game_quit");
undo = KStdGameAction::undo(TQT_TQOBJECT(this), TQT_SLOT(m_undo()), actionCollection(), "edit_undo");
- random = new KToggleAction(i18n("&Random Board"), 0, 0, 0, actionCollection(), "random_board");
- showNumberRemaining = new KToggleAction(i18n("&Show Number Remaining"), 0, TQT_TQOBJECT(this), TQT_SLOT(showNumberRemainingToggled()), actionCollection(), "showNumberRemaining");
+ random = new TDEToggleAction(i18n("&Random Board"), 0, 0, 0, actionCollection(), "random_board");
+ showNumberRemaining = new TDEToggleAction(i18n("&Show Number Remaining"), 0, TQT_TQOBJECT(this), TQT_SLOT(showNumberRemainingToggled()), actionCollection(), "showNumberRemaining");
KStdAction::configureNotifications(TQT_TQOBJECT(this), TQT_SLOT(configureNotifications()),
actionCollection());
@@ -85,7 +85,7 @@ KSameWidget::KSameWidget(TQWidget *parent, const char* name, WFlags fl) :
// Once the main view can scale then use defualt setupGUI() and remove the
// noMerge="1" from the uirc file
// StatusBar | ToolBar
- setupGUI(KMainWindow::Save | Keys | Create );
+ setupGUI(TDEMainWindow::Save | Keys | Create );
random->setChecked(true);
setScore(0);