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Diffstat (limited to 'kshisen/app.cpp')
-rw-r--r-- | kshisen/app.cpp | 760 |
1 files changed, 760 insertions, 0 deletions
diff --git a/kshisen/app.cpp b/kshisen/app.cpp new file mode 100644 index 00000000..27f8cbf2 --- /dev/null +++ b/kshisen/app.cpp @@ -0,0 +1,760 @@ +/* Yo Emacs, this is -*- C++ -*- + ******************************************************************* + ******************************************************************* + * + * + * KSHISEN + * + * + ******************************************************************* + * + * A japanese game similar to mahjongg + * + ******************************************************************* + * + * created 1997 by Mario Weilguni <mweilguni@sime.com> + * + ******************************************************************* + * + * This file is part of the KDE project "KSHISEN" + * + * KSHISEN is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2, or (at your option) + * any later version. + * + * KSHISEN is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with KSHISEN; see the file COPYING. If not, write to + * the Free Software Foundation, 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + ******************************************************************* + */ + +#include <kapplication.h> +#include <kseparator.h> +#include <kmessagebox.h> +#include <kconfig.h> +#include <kaction.h> +#include <kstdgameaction.h> +#include <khighscore.h> +#include <kdebug.h> +#include <kkeydialog.h> +#include <kpopupmenu.h> +#include <kstatusbar.h> +#include <klocale.h> +#include <kpushbutton.h> +#include <kstdguiitem.h> +#include <kconfigdialog.h> + +#include <qlayout.h> +#include <qtimer.h> +#include <qlineedit.h> + +#include <cmath> + +#include "app.h" +#include "prefs.h" +#include "settings.h" + +App::App(QWidget *parent, const char *name) : KMainWindow(parent, name), + cheat(false) +{ + highscoreTable = new KHighscore(this); + + // TODO? + // Would it make sense long term to have a kconfig update rather then + // havin both formats supported in the code? + if(highscoreTable->hasTable()) + readHighscore(); + else + readOldHighscore(); + + statusBar()->insertItem("", SBI_TIME); + statusBar()->insertItem("", SBI_TILES); + statusBar()->insertFixedItem(i18n(" Cheat mode "), SBI_CHEAT); + statusBar()->changeItem("", SBI_CHEAT); + + initKAction(); + + board = new Board(this, "board"); + loadSettings(); + + setCentralWidget(board); + + setupGUI(); + + connect(board, SIGNAL(changed()), this, SLOT(enableItems())); + + QTimer *t = new QTimer(this); + t->start(1000); + connect(t, SIGNAL(timeout()), this, SLOT(updateScore())); + connect(board, SIGNAL(endOfGame()), this, SLOT(slotEndOfGame())); + connect(board, SIGNAL(resized()), this, SLOT(boardResized())); + + kapp->processEvents(); + + updateScore(); + enableItems(); +} + +void App::initKAction() +{ + // Game + KStdGameAction::gameNew(this, SLOT(newGame()), actionCollection()); + KStdGameAction::restart(this, SLOT(restartGame()), actionCollection()); + KStdGameAction::pause(this, SLOT(pause()), actionCollection()); + KStdGameAction::highscores(this, SLOT(hallOfFame()), actionCollection()); + KStdGameAction::quit(this, SLOT(quitGame()), actionCollection()); + + // Move + KStdGameAction::undo(this, SLOT(undo()), actionCollection()); + KStdGameAction::redo(this, SLOT(redo()), actionCollection()); + KStdGameAction::hint(this, SLOT(hint()), actionCollection()); + //new KAction(i18n("Is Game Solvable?"), 0, this, + // SLOT(isSolvable()), actionCollection(), "move_solvable"); + +#ifdef DEBUGGING + (void)new KAction(i18n("&Finish"), 0, board, SLOT(finish()), actionCollection(), "move_finish"); +#endif + + // Settings + KStdAction::preferences(this, SLOT(showSettings()), actionCollection()); +} + +void App::hallOfFame() +{ + showHighscore(); +} + +void App::newGame() +{ + board->newGame(); + resetCheatMode(); + enableItems(); +} + +void App::quitGame() +{ + kapp->quit(); +} + +void App::restartGame() +{ + board->setUpdatesEnabled(false); + while(board->canUndo()) + board->undo(); + board->setUpdatesEnabled(true); + board->update(); + enableItems(); +} + +void App::isSolvable() +{ + if(board->solvable()) + KMessageBox::information(this, i18n("This game is solvable.")); + else + KMessageBox::information(this, i18n("This game is NOT solvable.")); +} + +void App::pause() +{ + bool paused = board->pause(); + lockMenus(paused); +} + +void App::undo() +{ + if(board->canUndo()) + { + board->undo(); + setCheatMode(); + enableItems(); + } +} + +void App::redo() +{ + if(board->canRedo()) + board->redo(); + enableItems(); +} + +void App::hint() +{ +#ifdef DEBUGGING + board->makeHintMove(); +#else + board->showHint(); + setCheatMode(); +#endif + enableItems(); +} + +void App::loadSettings() +{ + // Setting 'Prefer Unscaled Tiles' to on is known to fail in the following + // situation: The Keramik window decoration is in use AND caption bubbles + // stick out above the title bar (i.e. Keramik's 'Draw small caption + // bubbles on active windows' configuration entry is set to off) AND the + // kshisen window is maximized. + // + // The user can work-around this situation by un-maximizing the window first. + if(Prefs::unscaled()) + { + QSize s = board->unscaledSize(); + + // We would have liked to have used KMainWindow::sizeForCentralWidgetSize(), + // but this function does not seem to work when the toolbar is docked on the + // left. sizeForCentralWidgetSize() even reports a value 1 pixel too small + // when the toolbar is docked at the top... + // These bugs present in KDE: 3.1.90 (CVS >= 20030225) + //resize(sizeForCentralWidgetSize(s)); + + s += size() - board->size(); // compensate for chrome (toolbars, statusbars etc.) + resize(s); + //kdDebug() << "App::preferUnscaled() set size to: " << s.width() << " x " << s.height() << endl; + } +} + +void App::lockMenus(bool lock) +{ + // Disable all actions apart from (un)pause, quit and those that are help-related. + // (Only undo/redo and hint actually *need* to be disabled, but disabling everything + // provides a good visual hint to the user, that they need to unpause to continue. + KPopupMenu* help = dynamic_cast<KPopupMenu*>(child("help", "KPopupMenu", false)); + KActionPtrList actions = actionCollection()->actions(); + KActionPtrList::iterator actionIter = actions.begin(); + KActionPtrList::iterator actionIterEnd = actions.end(); + + while(actionIter != actionIterEnd) + { + KAction* a = *actionIter; + if(!a->isPlugged(help)) + a->setEnabled(!lock); + ++actionIter; + } + + actionCollection()->action(KStdGameAction::name(KStdGameAction::Pause))->setEnabled(true); + actionCollection()->action(KStdGameAction::name(KStdGameAction::Quit))->setEnabled(true); + + enableItems(); +} + +void App::enableItems() +{ + if(!board->isPaused()) + { + actionCollection()->action(KStdGameAction::name(KStdGameAction::Undo))->setEnabled(board->canUndo()); + actionCollection()->action(KStdGameAction::name(KStdGameAction::Redo))->setEnabled(board->canRedo()); + actionCollection()->action(KStdGameAction::name(KStdGameAction::Restart))->setEnabled(board->canUndo()); + } +} + +void App::boardResized() +{ + // If the board has been resized to a size that requires scaled tiles, then the + // 'Prefer Unscaled Tiles' option should be set to off. + + //kdDebug() << "App::boardResized " << b->width() << " x " << b->height() << endl; + bool unscaled = Prefs::unscaled(); + if(unscaled && board->size() != board->unscaledSize()) + Prefs::setUnscaled(false); +} + +void App::slotEndOfGame() +{ + if(board->tilesLeft() > 0) + { + KMessageBox::information(this, i18n("No more moves possible!"), i18n("End of Game")); + } + else + { + // create highscore entry + HighScore hs; + hs.seconds = board->getTimeForGame(); + hs.x = board->x_tiles(); + hs.y = board->y_tiles(); + hs.gravity = (int)board->gravityFlag(); + + // check if we made it into Top10 + bool isHighscore = false; + if(highscore.size() < HIGHSCORE_MAX) + isHighscore = true; + else if(isBetter(hs, highscore[HIGHSCORE_MAX-1])) + isHighscore = true; + + if(isHighscore && !cheat) + { + hs.name = getPlayerName(); + hs.date = time((time_t*)0); + int rank = insertHighscore(hs); + showHighscore(rank); + } + else + { + QString s = i18n("Congratulations! You made it in %1:%2:%3") + .arg(QString().sprintf("%02d", board->getTimeForGame()/3600)) + .arg(QString().sprintf("%02d", (board->getTimeForGame() / 60) % 60)) + .arg(QString().sprintf("%02d", board->getTimeForGame() % 60)); + + KMessageBox::information(this, s, i18n("End of Game")); + } + } + + resetCheatMode(); + board->newGame(); +} + +void App::updateScore() +{ + int t = board->getTimeForGame(); + QString s = i18n(" Your time: %1:%2:%3 %4") + .arg(QString().sprintf("%02d", t / 3600 )) + .arg(QString().sprintf("%02d", (t / 60) % 60 )) + .arg(QString().sprintf("%02d", t % 60 )) + .arg(board->isPaused()?i18n("(Paused) "):QString::null); + + statusBar()->changeItem(s, SBI_TIME); + + // Number of tiles + int tl = (board->x_tiles() * board->y_tiles()); + s = i18n(" Removed: %1/%2 ") + .arg(QString().sprintf("%d", tl - board->tilesLeft())) + .arg(QString().sprintf("%d", tl )); + + statusBar()->changeItem(s, SBI_TILES); +} + +void App::setCheatMode() +{ + // set the cheat mode if not set + if(!cheat) + { + cheat = true; + statusBar()->changeItem(i18n(" Cheat mode "), SBI_CHEAT); + } +} + +void App::resetCheatMode() +{ + // reset cheat mode if set + if(cheat) + { + cheat = false; + statusBar()->changeItem("", SBI_CHEAT); + } +} + +QString App::getPlayerName() +{ + QDialog *dlg = new QDialog(this, "Hall of Fame", true); + + QLabel *l1 = new QLabel(i18n("You've made it into the \"Hall Of Fame\". Type in\nyour name so mankind will always remember\nyour cool rating."), dlg); + l1->setFixedSize(l1->sizeHint()); + + QLabel *l2 = new QLabel(i18n("Your name:"), dlg); + l2->setFixedSize(l2->sizeHint()); + + QLineEdit *e = new QLineEdit(dlg); + e->setText("XXXXXXXXXXXXXXXX"); + e->setMinimumWidth(e->sizeHint().width()); + e->setFixedHeight(e->sizeHint().height()); + e->setText( lastPlayerName ); + e->setFocus(); + + QPushButton *b = new KPushButton(KStdGuiItem::ok(), dlg); + b->setDefault(true); + b->setFixedSize(b->sizeHint()); + + connect(b, SIGNAL(released()), dlg, SLOT(accept())); + connect(e, SIGNAL(returnPressed()), dlg, SLOT(accept())); + + // create layout + QVBoxLayout *tl = new QVBoxLayout(dlg, 10); + QHBoxLayout *tl1 = new QHBoxLayout(); + tl->addWidget(l1); + tl->addSpacing(5); + tl->addLayout(tl1); + tl1->addWidget(l2); + tl1->addWidget(e); + tl->addSpacing(5); + tl->addWidget(b); + tl->activate(); + tl->freeze(); + + dlg->exec(); + + lastPlayerName = e->text(); + delete dlg; + + if(lastPlayerName.isEmpty()) + return " "; + return lastPlayerName; +} + +int App::getScore(const HighScore &hs) +{ + double ntiles = hs.x*hs.y; + double tilespersec = ntiles/(double)hs.seconds; + + double sizebonus = std::sqrt(ntiles/(double)(14.0 * 6.0)); + double points = tilespersec / 0.14 * 100.0; + + if(hs.gravity) + return (int)(2.0 * points * sizebonus); + else + return (int)(points * sizebonus); +} + +bool App::isBetter(const HighScore &hs, const HighScore &than) +{ + if(getScore(hs) > getScore(than)) + return true; + else + return false; +} + +int App::insertHighscore(const HighScore &hs) +{ + int i; + + if(highscore.size() == 0) + { + highscore.resize(1); + highscore[0] = hs; + writeHighscore(); + return 0; + } + else + { + HighScore last = highscore[highscore.size() - 1]; + if(isBetter(hs, last) || (highscore.size() < HIGHSCORE_MAX)) + { + if(highscore.size() == HIGHSCORE_MAX) + { + highscore[HIGHSCORE_MAX - 1] = hs; + } + else + { + highscore.resize(highscore.size()+1); + highscore[highscore.size() - 1] = hs; + } + + // sort in new entry + int bestsofar = highscore.size() - 1; + for(i = highscore.size() - 1; i > 0; i--) + { + if(isBetter(highscore[i], highscore[i-1])) + { + // swap entries + HighScore temp = highscore[i-1]; + highscore[i-1] = highscore[i]; + highscore[i] = temp; + bestsofar = i - 1; + } + } + + writeHighscore(); + return bestsofar; + } + } + return -1; +} + +void App::readHighscore() +{ + QStringList hi_x, hi_y, hi_sec, hi_date, hi_grav, hi_name; + hi_x = highscoreTable->readList("x", HIGHSCORE_MAX); + hi_y = highscoreTable->readList("y", HIGHSCORE_MAX); + hi_sec = highscoreTable->readList("seconds", HIGHSCORE_MAX); + hi_date = highscoreTable->readList("date", HIGHSCORE_MAX); + hi_grav = highscoreTable->readList("gravity", HIGHSCORE_MAX); + hi_name = highscoreTable->readList("name", HIGHSCORE_MAX); + + highscore.resize(0); + + for (unsigned int i = 0; i < hi_x.count(); i++) + { + highscore.resize(i+1); + + HighScore hs; + + hs.x = hi_x[i].toInt(); + hs.y = hi_y[i].toInt(); + hs.seconds = hi_sec[i].toInt(); + hs.date = hi_date[i].toInt(); + hs.date = hi_date[i].toInt(); + hs.gravity = hi_grav[i].toInt(); + hs.name = hi_name[i]; + + highscore[i] = hs; + } +} + +void App::readOldHighscore() +{ + // this is for before-KHighscore-highscores + int i; + QString s, e, grp; + KConfig *conf = kapp->config(); + + highscore.resize(0); + i = 0; + bool eol = false; + grp = conf->group(); + conf->setGroup("Hall of Fame"); + while ((i < (int)HIGHSCORE_MAX) && !eol) + { + s.sprintf("Highscore_%d", i); + if(conf->hasKey(s)) + { + e = conf->readEntry(s); + highscore.resize(i+1); + + HighScore hs; + + QStringList e = conf->readListEntry(s, ' '); + int nelem = e.count(); + hs.x = (*e.at(0)).toInt(); + hs.y = (*e.at(1)).toInt(); + hs.seconds = (*e.at(2)).toInt(); + hs.date = (*e.at(3)).toInt(); + + if(nelem == 4) // old version <= 1.1 + { + hs.gravity = 0; + hs.name = *e.at(4); + } + else + { + hs.gravity = (*e.at(4)).toInt(); + hs.name = *e.at(5); + } + + highscore[i] = hs; + } + else + { + eol = true; + } + i++; + } + +// // freshly installed, add my own highscore +// if(highscore.size() == 0) +// { +// HighScore hs; +// hs.x = 28; +// hs.y = 16; +// hs.seconds = 367; +// hs.name = "Mario"; +// highscore.resize(1); +// highscore[0] = hs; +// } + + // restore old group + conf->setGroup(grp); + + // write in new KHighscore format + writeHighscore(); + // read form KHighscore format + readHighscore(); +} + +void App::writeHighscore() +{ + int i; + QStringList hi_x, hi_y, hi_sec, hi_date, hi_grav, hi_name; + for(i = 0; i < (int)highscore.size(); i++) + { + HighScore hs = highscore[i]; + hi_x.append(QString::number(hs.x)); + hi_y.append(QString::number(hs.y)); + hi_sec.append(QString::number(hs.seconds)); + hi_date.append(QString::number(hs.date)); + hi_grav.append(QString::number(hs.gravity)); + hi_name.append(hs.name); + } + highscoreTable->writeList("x", hi_x); + highscoreTable->writeList("y", hi_y); + highscoreTable->writeList("seconds", hi_sec); + highscoreTable->writeList("date", hi_date); + highscoreTable->writeList("gravity", hi_grav); + highscoreTable->writeList("name", hi_name); + highscoreTable->sync(); +} + +void App::showHighscore(int focusitem) +{ + // this may look a little bit confusing... + QDialog *dlg = new QDialog(0, "hall_Of_fame", true); + dlg->setCaption(i18n("Hall of Fame")); + + QVBoxLayout *tl = new QVBoxLayout(dlg, 10); + + QLabel *l = new QLabel(i18n("Hall of Fame"), dlg); + QFont f = font(); + f.setPointSize(24); + f.setBold(true); + l->setFont(f); + l->setFixedSize(l->sizeHint()); + l->setFixedWidth(l->width() + 32); + l->setAlignment(AlignCenter); + tl->addWidget(l); + + // insert highscores in a gridlayout + QGridLayout *table = new QGridLayout(12, 5, 5); + tl->addLayout(table, 1); + + // add a separator line + KSeparator *sep = new KSeparator(dlg); + table->addMultiCellWidget(sep, 1, 1, 0, 4); + + // add titles + f = font(); + f.setBold(true); + l = new QLabel(i18n("Rank"), dlg); + l->setFont(f); + l->setMinimumSize(l->sizeHint()); + table->addWidget(l, 0, 0); + l = new QLabel(i18n("Name"), dlg); + l->setFont(f); + l->setMinimumSize(l->sizeHint()); + table->addWidget(l, 0, 1); + l = new QLabel(i18n("Time"), dlg); + l->setFont(f); + l->setMinimumSize(l->sizeHint()); + table->addWidget(l, 0, 2); + l = new QLabel(i18n("Size"), dlg); + l->setFont(f); + l->setMinimumSize(l->sizeHint()); + table->addWidget(l, 0, 3); + l = new QLabel(i18n("Score"), dlg); + l->setFont(f); + l->setMinimumSize(l->sizeHint().width()*3, l->sizeHint().height()); + table->addWidget(l, 0, 4); + + QString s; + QLabel *e[10][5]; + unsigned i, j; + + for(i = 0; i < 10; i++) + { + HighScore hs; + if(i < highscore.size()) + hs = highscore[i]; + + // insert rank + s.sprintf("%d", i+1); + e[i][0] = new QLabel(s, dlg); + + // insert name + if(i < highscore.size()) + e[i][1] = new QLabel(hs.name, dlg); + else + e[i][1] = new QLabel("", dlg); + + // insert time + QTime ti(0,0,0); + if(i < highscore.size()) + { + ti = ti.addSecs(hs.seconds); + s.sprintf("%02d:%02d:%02d", ti.hour(), ti.minute(), ti.second()); + e[i][2] = new QLabel(s, dlg); + } + else + { + e[i][2] = new QLabel("", dlg); + } + + // insert size + if(i < highscore.size()) + s.sprintf("%d x %d", hs.x, hs.y); + else + s = ""; + + e[i][3] = new QLabel(s, dlg); + + // insert score + if(i < highscore.size()) + { + s = QString("%1 %2") + .arg(getScore(hs)) + .arg(hs.gravity ? i18n("(gravity)") : QString("")); + } + else + { + s = ""; + } + + e[i][4] = new QLabel(s, dlg); + e[i][4]->setAlignment(AlignRight); + } + + f = font(); + f.setBold(true); + f.setItalic(true); + for(i = 0; i < 10; i++) + { + for(j = 0; j < 5; j++) + { + e[i][j]->setMinimumHeight(e[i][j]->sizeHint().height()); + + if(j == 1) + e[i][j]->setMinimumWidth(std::max(e[i][j]->sizeHint().width(), 100)); + else + e[i][j]->setMinimumWidth(std::max(e[i][j]->sizeHint().width(), 60)); + + if((int)i == focusitem) + e[i][j]->setFont(f); + + table->addWidget(e[i][j], i+2, j, AlignCenter); + } + } + + QPushButton *b = new KPushButton(KStdGuiItem::close(), dlg); + + b->setFixedSize(b->sizeHint()); + + // connect the "Close"-button to done + connect(b, SIGNAL(clicked()), dlg, SLOT(accept())); + b->setDefault(true); + b->setFocus(); + + // make layout + tl->addSpacing(10); + tl->addWidget(b); + tl->activate(); + tl->freeze(); + + dlg->exec(); + delete dlg; +} + +void App::keyBindings() +{ + KKeyDialog::configure(actionCollection(), this); +} + +/** + * Show Settings dialog. + */ +void App::showSettings(){ + if(KConfigDialog::showDialog("settings")) + return; + + KConfigDialog *dialog = new KConfigDialog(this, "settings", Prefs::self(), KDialogBase::Swallow); + Settings *general = new Settings(0, "General"); + dialog->addPage(general, i18n("General"), "package_settings"); + connect(dialog, SIGNAL(settingsChanged()), this, SLOT(loadSettings())); + connect(dialog, SIGNAL(settingsChanged()), board, SLOT(loadSettings())); + dialog->show(); +} + +#include "app.moc" |