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-rw-r--r--ksmiletris/gamewidget.cpp30
1 files changed, 15 insertions, 15 deletions
diff --git a/ksmiletris/gamewidget.cpp b/ksmiletris/gamewidget.cpp
index f10f9b36..3ba3051a 100644
--- a/ksmiletris/gamewidget.cpp
+++ b/ksmiletris/gamewidget.cpp
@@ -43,8 +43,8 @@ this software.
#include <kmessagebox.h>
#include <klocale.h>
-GameWidget::GameWidget(TQWidget *parent, const char *name)
- : TQWidget(parent, name)
+GameWidget::GameWidget(TQWidget *tqparent, const char *name)
+ : TQWidget(tqparent, name)
{
in_game = false;
in_pause = false;
@@ -131,12 +131,12 @@ void GameWidget::setPieces(PiecesType type)
sprites[Sprite_Broken1 + i] = pm;
}
- if (in_game) repaintChilds();
+ if (in_game) tqrepaintChilds();
}
void GameWidget::loadSprites()
{
- sprites = new QPixmap[num_sprites];
+ sprites = new TQPixmap[num_sprites];
loadSprite(Sprite_Bg1, "bg1.bmp");
loadSprite(Sprite_Bg2, "bg2.bmp");
loadSprite(Sprite_Bg3, "bg3.bmp");
@@ -153,7 +153,7 @@ void GameWidget::loadSprites()
loadSprite(Sprite_Bg14, "bg14.bmp");
loadSprite(Sprite_Bg15, "bg15.bmp");
loadSprite(Sprite_Bg16, "bg16.bmp");
- loadMaskedSprite(Sprite_Broken, "broken.bmp", "broken-mask.bmp");
+ loadMaskedSprite(Sprite_Broken, "broken.bmp", "broken-tqmask.bmp");
}
void GameWidget::loadSprite(Sprite spr, const TQString & path)
@@ -198,17 +198,17 @@ void GameWidget::newGame()
updateMirror();
in_game = true;
- repaintChilds();
+ tqrepaintChilds();
emit changedStats(num_level, num_points);
timer_interval = 700;
timer->start(timer_interval);
}
-void GameWidget::repaintChilds()
+void GameWidget::tqrepaintChilds()
{
- screen->repaint(false);
- mirror->repaint(false);
- next->repaint(false);
+ screen->tqrepaint(false);
+ mirror->tqrepaint(false);
+ next->tqrepaint(false);
}
void GameWidget::putPiece()
@@ -218,7 +218,7 @@ void GameWidget::putPiece()
if (piece[2] != bg_sprite) ref(xpos + 0, ypos + 1) = piece[2];
if (piece[3] != bg_sprite) ref(xpos + 1, ypos + 1) = piece[3];
updateMirror();
- screen->repaint(false);
+ screen->tqrepaint(false);
}
void GameWidget::getPiece()
@@ -241,7 +241,7 @@ void GameWidget::newPiece()
next_piece[i] = (Sprite)(Sprite_Block1 + random.getLong(num_pieces_level));
else
next_piece[i] = bg_sprite;
- next->repaint(false);
+ next->tqrepaint(false);
}
void GameWidget::nextPiece()
@@ -258,7 +258,7 @@ void GameWidget::nextPiece()
|| (piece[2] != bg_sprite && ref(xpos + 0, ypos + 1) != bg_sprite)
|| (piece[3] != bg_sprite && ref(xpos + 1, ypos + 1) != bg_sprite)) {
in_game = false;
- repaintChilds();
+ tqrepaintChilds();
KMessageBox::sorry(this, i18n("Game Over"));
emit gameOver();
}
@@ -272,7 +272,7 @@ void GameWidget::updateMirror()
mirror_sprites[x] = bg_sprite;
mirror_sprites[xpos] = piece[2] == bg_sprite ? piece[0] : piece[2];
mirror_sprites[xpos+1] = piece[3] == bg_sprite ? piece[1] : piece[3];
- mirror->repaint(false);
+ mirror->tqrepaint(false);
}
void GameWidget::keyUp()
@@ -390,7 +390,7 @@ void GameWidget::broke(int x, int y, bool *xmap)
emit changedStats(num_level, num_points);
#ifdef HAVE_USLEEP
- screen->repaint(false);
+ screen->tqrepaint(false);
usleep(75 * 1000);
#endif
}