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-rw-r--r--ktuberling/todraw.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/ktuberling/todraw.cpp b/ktuberling/todraw.cpp
index c88328a7..c148b3a0 100644
--- a/ktuberling/todraw.cpp
+++ b/ktuberling/todraw.cpp
@@ -44,16 +44,16 @@ ToDraw &ToDraw::operator=(const ToDraw &model)
// Draw an object previously laid down on the game board
void ToDraw::draw(TQPainter &artist, const TQRect &area,
const TQRect *objectsLayout,
- const TQPixmap *gameboard, const TQBitmap *masks) const
+ const TQPixmap *gameboard, const TQBitmap *tqmasks) const
{
if (!position.intersects(area)) return;
TQPixmap objectPixmap(objectsLayout[number].size());
- TQBitmap shapeBitmap(objectsLayout[number].size());
+ TQBitmap tqshapeBitmap(objectsLayout[number].size());
- bitBlt(&objectPixmap, TQPoint(0, 0), gameboard, objectsLayout[number], Qt::CopyROP);
- bitBlt(&shapeBitmap, TQPoint(0, 0), masks, objectsLayout[number], Qt::CopyROP);
- objectPixmap.setMask(shapeBitmap);
+ bitBlt(&objectPixmap, TQPoint(0, 0), gameboard, objectsLayout[number], TQt::CopyROP);
+ bitBlt(&tqshapeBitmap, TQPoint(0, 0), tqmasks, objectsLayout[number], TQt::CopyROP);
+ objectPixmap.setMask(tqshapeBitmap);
artist.drawPixmap(position.topLeft(), objectPixmap);
}