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-rw-r--r--kue/modules/freeplay/freeplay.h46
1 files changed, 46 insertions, 0 deletions
diff --git a/kue/modules/freeplay/freeplay.h b/kue/modules/freeplay/freeplay.h
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+++ b/kue/modules/freeplay/freeplay.h
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+#ifndef _FREEPLAY_H
+#define _FREEPLAY_H
+
+#include <tqobject.h>
+#include <klibloader.h>
+
+#include "vector.h"
+#include "point.h"
+#include "rules.h"
+
+
+// Forward declarations of our helper classes
+class TQString;
+
+// Possible values of _game_called
+enum gameCallType {GAME_UNCALLED, GAME_PLAYER1_STRIPES, GAME_PLAYER1_SOLIDS};
+
+
+class FreePlayFactory : KLibFactory {
+ public:
+ TQObject* createObject(TQObject*, const char*, const char*, const TQStringList &);
+};
+
+class FreePlay : public KueRulesEngine {
+ TQ_OBJECT
+ public:
+ FreePlay(TQObject *parent, const char *name);
+ ~FreePlay();
+
+ void start();
+
+ protected slots:
+ // Called by the physics engine when all billiards have stopped moving
+ void motionStopped();
+ // Called by the interface after the user has decided on a shot
+ void shotTaken();
+
+ private:
+ // Ask the interface to start the shot
+ void startShot();
+
+ unsigned int _current_team;
+};
+
+
+#endif