diff options
Diffstat (limited to 'libkdegames/kgame/dialogs/kgamedialog.h')
-rw-r--r-- | libkdegames/kgame/dialogs/kgamedialog.h | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/libkdegames/kgame/dialogs/kgamedialog.h b/libkdegames/kgame/dialogs/kgamedialog.h index cb731993..423f5de1 100644 --- a/libkdegames/kgame/dialogs/kgamedialog.h +++ b/libkdegames/kgame/dialogs/kgamedialog.h @@ -95,11 +95,11 @@ public: * @param owner The KPlayer object who is responsible for this * dialog, aka "the local player" * @param title The title of the dialog - see KDialog::setCaption - * @param tqparent The tqparent of the dialog + * @param parent The parent of the dialog * @param modal Whether the dialog is modal or not **/ KGameDialog(KGame* g, KPlayer* owner, const TQString& title, - TQWidget* tqparent, bool modal = false); + TQWidget* parent, bool modal = false); /** * Create a KGameDialog with the standard configuration widgets. This @@ -122,7 +122,7 @@ public: * @param owner The KPlayer object who is responsible for this * dialog, aka "the local player" * @param title The title of the dialog - see KDialog::setCaption - * @param tqparent The tqparent of the dialog + * @param parent The parent of the dialog * @param modal Whether the dialog is modal or not * @param initConfigs whether the default KGameDialogConfig widgets * shall be created using initDefaultDialog. Use false if you want @@ -131,7 +131,7 @@ public: * if initConfigs = false **/ KGameDialog(KGame* g, KPlayer* owner, const TQString& title, - TQWidget* tqparent, long initConfigs = AllConfig, + TQWidget* parent, long initConfigs = AllConfig, int chatMsgId = 15432, bool modal = false); virtual ~KGameDialog(); @@ -169,14 +169,14 @@ public: virtual void submitToKGame(); /** - * Adds a KGameChat to the dialog. If no tqparent is specified the + * Adds a KGameChat to the dialog. If no parent is specified the * game page will be used. * @param chat The chat widget - * @param tqparent The tqparent of the chat widget. This MUST be an + * @param parent The parent of the chat widget. This MUST be an * already added config widget. Note that the game page will be used - * if tqparent is 0. + * if parent is 0. **/ - void addChatWidget(KGameDialogChatConfig* chat, TQVBox* tqparent = 0); + void addChatWidget(KGameDialogChatConfig* chat, TQVBox* parent = 0); /** * Add a connection list to the dialog. The list consists of a @@ -187,10 +187,10 @@ public: * This is another not-really-config-config-widget. It just displays the * connections and lets you ban players. * @param c The KGameDialogConnectionConfig object - * @param tqparent The tqparent of the widget. If 0 the networkConfig + * @param parent The parent of the widget. If 0 the networkConfig * page is used. **/ - void addConnectionList(KGameDialogConnectionConfig* c, TQVBox* tqparent = 0); + void addConnectionList(KGameDialogConnectionConfig* c, TQVBox* parent = 0); /** * Add a new page to the dialog. The page will contain you new config @@ -223,12 +223,12 @@ public: KGameDialogGeneralConfig* gameConfig() const; /** - * Add a config widget to the specified tqparent. Usually you call + * Add a config widget to the specified parent. Usually you call * addConfigPage for one widget and addConfigWidget for another to add * it to the same page. Just use the returned page of * addConfigPage. **/ - void addConfigWidget(KGameDialogConfig* widget, TQWidget* tqparent); + void addConfigWidget(KGameDialogConfig* widget, TQWidget* parent); /** * Used to add the main network config widget in a new page. Use this to |