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-rw-r--r--libkdegames/kgame/kgame.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/libkdegames/kgame/kgame.cpp b/libkdegames/kgame/kgame.cpp
index 42a21580..6965ebcf 100644
--- a/libkdegames/kgame/kgame.cpp
+++ b/libkdegames/kgame/kgame.cpp
@@ -1093,7 +1093,7 @@ void KGame::setupGameContinue(TQDataStream& stream, TQ_UINT32 sender)
for ( player=newPlayerList.first(); player != 0; player=newPlayerList.next() )
{
// Already in the list
- if (inactivateIds.tqfind(player->id())!=inactivateIds.end())
+ if (inactivateIds.find(player->id())!=inactivateIds.end())
{
continue;
}
@@ -1109,7 +1109,7 @@ void KGame::setupGameContinue(TQDataStream& stream, TQ_UINT32 sender)
for ( player=d->mPlayerList.first(); player != 0; player=d->mPlayerList.next() )
{
// Already in the list
- if (inactivateIds.tqfind(player->id())!=inactivateIds.end())
+ if (inactivateIds.find(player->id())!=inactivateIds.end())
{
continue;
}
@@ -1171,9 +1171,9 @@ void KGame::setupGameContinue(TQDataStream& stream, TQ_UINT32 sender)
// Now send out the player list which the client can activate
for ( player=newPlayerList.first(); player != 0; player=newPlayerList.next() )
{
- kdDebug(11001) << " newplayerlist tqcontains " << player->id() << endl;
+ kdDebug(11001) << " newplayerlist contains " << player->id() << endl;
// Only activate what is not in the list
- if (inactivateIds.tqfind(player->id())!=inactivateIds.end())
+ if (inactivateIds.find(player->id())!=inactivateIds.end())
{
continue;
}
@@ -1443,7 +1443,7 @@ void KGame::emitSignal(KGamePropertyBase *me)
}
KGamePropertyBase* KGame::findProperty(int id) const
-{ return d->mProperties->tqfind(id); }
+{ return d->mProperties->find(id); }
KGame::GamePolicy KGame::policy() const
{