diff options
Diffstat (limited to 'libkdegames/kgame/kgameio.h')
-rw-r--r-- | libkdegames/kgame/kgameio.h | 29 |
1 files changed, 17 insertions, 12 deletions
diff --git a/libkdegames/kgame/kgameio.h b/libkdegames/kgame/kgameio.h index 82b84740..2f4b89ab 100644 --- a/libkdegames/kgame/kgameio.h +++ b/libkdegames/kgame/kgameio.h @@ -52,9 +52,10 @@ class KProcess; * * @author Martin Heni <martin@heni-online.de> */ -class KDE_EXPORT KGameIO : public QObject +class KDE_EXPORT KGameIO : public TQObject { Q_OBJECT + TQ_OBJECT public: /** @@ -128,7 +129,7 @@ public: /** * Send an input message using @ref KPlayer::forwardInput **/ - bool sendInput(TQDataStream& stream, bool transmit = true, Q_UINT32 sender = 0); + bool sendInput(TQDataStream& stream, bool transmit = true, TQ_UINT32 sender = 0); signals: /** @@ -177,6 +178,7 @@ private: class KDE_EXPORT KGameKeyIO : public KGameIO { Q_OBJECT + TQ_OBJECT public: /** @@ -185,7 +187,7 @@ public: * handler signalKeyEvent and can be used to generate * a valid move for the player. * Note the widget you pass to the constructor must be - * the main window of your application, e.g. view->parentWidget() + * the main window of your application, e.g. view->tqparentWidget() * as QT does not forward your keyevents otherwise. This means * that this might be a different widget comapred to the one you * use for mouse inputs! @@ -197,9 +199,9 @@ public: * this,TQT_SLOT(slotKeyInput(KGameIO *,TQDataStream &,TQKeyEvent *,bool *))); * \endcode * - * @param parent The parents widget whose keyboard events * should be grabbed + * @param tqparent The tqparents widget whose keyboard events * should be grabbed */ - KGameKeyIO(TQWidget *parent); + KGameKeyIO(TQWidget *tqparent); virtual ~KGameKeyIO(); /** @@ -221,7 +223,7 @@ signals: * Example: * \code * KPlayer *player=input->player(); // Get the player - * Q_INT32 key=e->key(); + * TQ_INT32 key=e->key(); * stream << key; * eatevent=true; * \endcode @@ -248,6 +250,7 @@ protected: class KDE_EXPORT KGameMouseIO : public KGameIO { Q_OBJECT + TQ_OBJECT public: /** @@ -262,10 +265,10 @@ public: * this,TQT_SLOT(slotMouseInput(KGameIO *,TQDataStream &,TQMouseEvent *,bool *))); * \endcode * - * @param parent The widget whose events should be captured + * @param tqparent The widget whose events should be captured * @param trackmouse enables mouse tracking (gives mouse move events) */ - KGameMouseIO(TQWidget *parent,bool trackmouse=false); + KGameMouseIO(TQWidget *tqparent,bool trackmouse=false); virtual ~KGameMouseIO(); /** @@ -291,7 +294,7 @@ signals: * Example: * \code * KPlayer *player=input->player(); // Get the player - * Q_INT32 button=e->button(); + * TQ_INT32 button=e->button(); * stream << button; * eatevent=true; * \endcode @@ -323,6 +326,7 @@ protected: class KDE_EXPORT KGameProcessIO : public KGameIO { Q_OBJECT + TQ_OBJECT public: /** @@ -364,7 +368,7 @@ public: * @param receiver - not used * @param sender - who send the message */ - void sendMessage(TQDataStream &stream,int msgid, Q_UINT32 receiver, Q_UINT32 sender); + void sendMessage(TQDataStream &stream,int msgid, TQ_UINT32 receiver, TQ_UINT32 sender); /** * Send a system message to the process. This is analogous to the sendMessage @@ -376,7 +380,7 @@ public: * @param receiver - not used * @param sender - who send the message */ - void sendSystemMessage(TQDataStream &stream, int msgid, Q_UINT32 receiver, Q_UINT32 sender); + void sendSystemMessage(TQDataStream &stream, int msgid, TQ_UINT32 receiver, TQ_UINT32 sender); /** * Init this device by setting the player and e.g. sending an @@ -403,7 +407,7 @@ public: /** * Internal ~ombined function for all message handling **/ - void sendAllMessages(TQDataStream &stream,int msgid, Q_UINT32 receiver, Q_UINT32 sender, bool usermsg); + void sendAllMessages(TQDataStream &stream,int msgid, TQ_UINT32 receiver, TQ_UINT32 sender, bool usermsg); protected slots: /** @@ -477,6 +481,7 @@ private: class KDE_EXPORT KGameComputerIO : public KGameIO { Q_OBJECT + TQ_OBJECT public: /** |