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-rw-r--r--libkdegames/highscore/kexthighscore.cpp8
-rw-r--r--libkdegames/highscore/kexthighscore.h6
-rw-r--r--libkdegames/highscore/kexthighscore_gui.cpp32
-rw-r--r--libkdegames/highscore/kexthighscore_gui.h16
-rw-r--r--libkdegames/highscore/kexthighscore_internal.cpp16
-rw-r--r--libkdegames/highscore/kexthighscore_internal.h6
-rw-r--r--libkdegames/highscore/kexthighscore_item.cpp4
-rw-r--r--libkdegames/highscore/kexthighscore_item.h2
-rw-r--r--libkdegames/highscore/kexthighscore_tab.cpp16
-rw-r--r--libkdegames/highscore/kexthighscore_tab.h8
-rw-r--r--libkdegames/highscore/khighscore.cpp8
-rw-r--r--libkdegames/highscore/khighscore.h8
-rw-r--r--libkdegames/highscore/kscoredialog.cpp4
-rw-r--r--libkdegames/highscore/kscoredialog.h6
-rw-r--r--libkdegames/kcarddialog.cpp4
-rw-r--r--libkdegames/kcarddialog.h8
-rw-r--r--libkdegames/kchat.cpp2
-rw-r--r--libkdegames/kchat.h4
-rw-r--r--libkdegames/kchatbase.cpp2
-rw-r--r--libkdegames/kchatbase.h4
-rw-r--r--libkdegames/kchatdialog.cpp12
-rw-r--r--libkdegames/kchatdialog.h4
-rw-r--r--libkdegames/kgame/dialogs/kgameconnectdialog.cpp12
-rw-r--r--libkdegames/kgame/dialogs/kgameconnectdialog.h12
-rw-r--r--libkdegames/kgame/dialogs/kgamedebugdialog.cpp4
-rw-r--r--libkdegames/kgame/dialogs/kgamedebugdialog.h2
-rw-r--r--libkdegames/kgame/dialogs/kgamedialog.cpp34
-rw-r--r--libkdegames/kgame/dialogs/kgamedialog.h24
-rw-r--r--libkdegames/kgame/dialogs/kgamedialogconfig.cpp22
-rw-r--r--libkdegames/kgame/dialogs/kgamedialogconfig.h18
-rw-r--r--libkdegames/kgame/dialogs/kgameerrordialog.cpp18
-rw-r--r--libkdegames/kgame/dialogs/kgameerrordialog.h6
-rw-r--r--libkdegames/kgame/kgame.cpp2
-rw-r--r--libkdegames/kgame/kgame.h2
-rw-r--r--libkdegames/kgame/kgamechat.cpp6
-rw-r--r--libkdegames/kgame/kgamechat.h6
-rw-r--r--libkdegames/kgame/kgameio.cpp26
-rw-r--r--libkdegames/kgame/kgameio.h8
-rw-r--r--libkdegames/kgame/kgamenetwork.cpp2
-rw-r--r--libkdegames/kgame/kgamenetwork.h2
-rw-r--r--libkdegames/kgame/kgameproperty.cpp8
-rw-r--r--libkdegames/kgame/kgameproperty.h14
-rw-r--r--libkdegames/kgame/kgamepropertyhandler.cpp4
-rw-r--r--libkdegames/kgame/kgamepropertyhandler.h18
-rw-r--r--libkdegames/kgame/kmessageclient.cpp4
-rw-r--r--libkdegames/kgame/kmessageclient.h2
-rw-r--r--libkdegames/kgame/kmessageio.cpp30
-rw-r--r--libkdegames/kgame/kmessageio.h18
-rw-r--r--libkdegames/kgame/kmessageserver.cpp8
-rw-r--r--libkdegames/kgame/kmessageserver.h4
-rw-r--r--libkdegames/kgamelcd.cpp16
-rw-r--r--libkdegames/kgamelcd.h14
-rw-r--r--libkdegames/kgameprogress.cpp12
-rw-r--r--libkdegames/kgameprogress.h6
-rw-r--r--libkdegames/kstdgameaction.cpp104
-rw-r--r--libkdegames/kstdgameaction.h52
56 files changed, 350 insertions, 350 deletions
diff --git a/libkdegames/highscore/kexthighscore.cpp b/libkdegames/highscore/kexthighscore.cpp
index 22fa4a85..d352a266 100644
--- a/libkdegames/highscore/kexthighscore.cpp
+++ b/libkdegames/highscore/kexthighscore.cpp
@@ -44,19 +44,19 @@ void setGameType(uint type)
internal->setGameType(type);
}
-bool configure(TQWidget *tqparent)
+bool configure(TQWidget *parent)
{
internal->checkFirst();
- ConfigDialog *cd = new ConfigDialog(tqparent);
+ ConfigDialog *cd = new ConfigDialog(parent);
cd->exec();
bool saved = cd->hasBeenSaved();
delete cd;
return saved;
}
-void show(TQWidget *tqparent, int rank)
+void show(TQWidget *parent, int rank)
{
- HighscoresDialog *hd = new HighscoresDialog(rank, tqparent);
+ HighscoresDialog *hd = new HighscoresDialog(rank, parent);
hd->exec();
delete hd;
}
diff --git a/libkdegames/highscore/kexthighscore.h b/libkdegames/highscore/kexthighscore.h
index 7f16eac6..5809a896 100644
--- a/libkdegames/highscore/kexthighscore.h
+++ b/libkdegames/highscore/kexthighscore.h
@@ -51,17 +51,17 @@ KDE_EXPORT void setGameType(uint gameType);
* Configure the highscores.
* @return true if the configuration has been modified and saved
*/
-KDE_EXPORT bool configure(TQWidget *tqparent);
+KDE_EXPORT bool configure(TQWidget *parent);
/**
* Show the highscores lists.
*/
-KDE_EXPORT void show(TQWidget *tqparent);
+KDE_EXPORT void show(TQWidget *parent);
/**
* Submit a score. See @ref Manager for usage example.
*
- * @param widget a widget used as tqparent for error message box.
+ * @param widget a widget used as parent for error message box.
*/
KDE_EXPORT void submitScore(const Score &score, TQWidget *widget);
diff --git a/libkdegames/highscore/kexthighscore_gui.cpp b/libkdegames/highscore/kexthighscore_gui.cpp
index 9aa28e89..02ea99b6 100644
--- a/libkdegames/highscore/kexthighscore_gui.cpp
+++ b/libkdegames/highscore/kexthighscore_gui.cpp
@@ -58,8 +58,8 @@ void ShowItem::paintCell(TQPainter *p, const TQColorGroup &cg,
}
//-----------------------------------------------------------------------------
-ScoresList::ScoresList(TQWidget *tqparent)
- : KListView(tqparent)
+ScoresList::ScoresList(TQWidget *parent)
+ : KListView(parent)
{
setSelectionMode(TQListView::NoSelection);
setItemMargin(3);
@@ -99,8 +99,8 @@ void ScoresList::addLineItem(const ItemArray &items,
}
//-----------------------------------------------------------------------------
-HighscoresList::HighscoresList(TQWidget *tqparent)
- : ScoresList(tqparent)
+HighscoresList::HighscoresList(TQWidget *parent)
+ : ScoresList(parent)
{}
TQString HighscoresList::itemText(const ItemContainer &item, uint row) const
@@ -120,8 +120,8 @@ void HighscoresList::load(const ItemArray &items, int highlight)
}
//-----------------------------------------------------------------------------
-HighscoresWidget::HighscoresWidget(TQWidget *tqparent)
- : TQWidget(tqparent, "show_highscores_widget"),
+HighscoresWidget::HighscoresWidget(TQWidget *parent)
+ : TQWidget(parent, "show_highscores_widget"),
_scoresUrl(0), _playersUrl(0), _statsTab(0), _histoTab(0)
{
const ScoreInfos &s = internal->scoreInfos();
@@ -197,10 +197,10 @@ void HighscoresWidget::load(int rank)
}
//-----------------------------------------------------------------------------
-HighscoresDialog::HighscoresDialog(int rank, TQWidget *tqparent)
+HighscoresDialog::HighscoresDialog(int rank, TQWidget *parent)
: KDialogBase(internal->nbGameTypes()>1 ? TreeList : Plain,
i18n("Highscores"), Close|User1|User2, Close,
- tqparent, "show_highscores", true, true,
+ parent, "show_highscores", true, true,
KGuiItem(i18n("Configure..."), "configure"),
KGuiItem(i18n("Export..."))), _rank(rank), _tab(0)
{
@@ -270,8 +270,8 @@ void HighscoresDialog::slotUser2()
//-----------------------------------------------------------------------------
LastMultipleScoresList::LastMultipleScoresList(
- const TQValueVector<Score> &scores, TQWidget *tqparent)
- : ScoresList(tqparent), _scores(scores)
+ const TQValueVector<Score> &scores, TQWidget *parent)
+ : ScoresList(parent), _scores(scores)
{
const ScoreInfos &s = internal->scoreInfos();
addHeader(s);
@@ -307,8 +307,8 @@ TQString LastMultipleScoresList::itemText(const ItemContainer &item,
//-----------------------------------------------------------------------------
TotalMultipleScoresList::TotalMultipleScoresList(
- const TQValueVector<Score> &scores, TQWidget *tqparent)
- : ScoresList(tqparent), _scores(scores)
+ const TQValueVector<Score> &scores, TQWidget *parent)
+ : ScoresList(parent), _scores(scores)
{
const ScoreInfos &s = internal->scoreInfos();
addHeader(s);
@@ -352,10 +352,10 @@ TQString TotalMultipleScoresList::itemText(const ItemContainer &item,
//-----------------------------------------------------------------------------
-ConfigDialog::ConfigDialog(TQWidget *tqparent)
+ConfigDialog::ConfigDialog(TQWidget *parent)
: KDialogBase(Swallow, i18n("Configure Highscores"),
Ok|Apply|Cancel, Cancel,
- tqparent, "configure_highscores", true, true),
+ parent, "configure_highscores", true, true),
_saved(false), _WWHEnabled(0)
{
TQWidget *page = 0;
@@ -516,9 +516,9 @@ bool ConfigDialog::save()
}
//-----------------------------------------------------------------------------
-AskNameDialog::AskNameDialog(TQWidget *tqparent)
+AskNameDialog::AskNameDialog(TQWidget *parent)
: KDialogBase(Plain, i18n("Enter Your Nickname"), Ok | Cancel, Ok,
- tqparent, "ask_name_dialog")
+ parent, "ask_name_dialog")
{
internal->hsConfig().readCurrentConfig();
diff --git a/libkdegames/highscore/kexthighscore_gui.h b/libkdegames/highscore/kexthighscore_gui.h
index fc2d3912..f6b2336a 100644
--- a/libkdegames/highscore/kexthighscore_gui.h
+++ b/libkdegames/highscore/kexthighscore_gui.h
@@ -60,7 +60,7 @@ class ScoresList : public KListView
Q_OBJECT
TQ_OBJECT
public:
- ScoresList(TQWidget *tqparent);
+ ScoresList(TQWidget *parent);
void addHeader(const ItemArray &);
@@ -79,7 +79,7 @@ class HighscoresList : public ScoresList
Q_OBJECT
TQ_OBJECT
public:
- HighscoresList(TQWidget *tqparent);
+ HighscoresList(TQWidget *parent);
void load(const ItemArray &, int highlight);
@@ -92,7 +92,7 @@ class HighscoresWidget : public TQWidget
Q_OBJECT
TQ_OBJECT
public:
- HighscoresWidget(TQWidget *tqparent);
+ HighscoresWidget(TQWidget *parent);
void load(int rank);
@@ -118,7 +118,7 @@ class HighscoresDialog : public KDialogBase
Q_OBJECT
TQ_OBJECT
public:
- HighscoresDialog(int rank, TQWidget *tqparent);
+ HighscoresDialog(int rank, TQWidget *parent);
private slots:
void slotUser1();
@@ -138,7 +138,7 @@ class LastMultipleScoresList : public ScoresList
Q_OBJECT
TQ_OBJECT
public:
- LastMultipleScoresList(const TQValueVector<Score> &, TQWidget *tqparent);
+ LastMultipleScoresList(const TQValueVector<Score> &, TQWidget *parent);
private:
void addLineItem(const ItemArray &, uint index, TQListViewItem *line);
@@ -153,7 +153,7 @@ class TotalMultipleScoresList : public ScoresList
Q_OBJECT
TQ_OBJECT
public:
- TotalMultipleScoresList(const TQValueVector<Score> &, TQWidget *tqparent);
+ TotalMultipleScoresList(const TQValueVector<Score> &, TQWidget *parent);
private:
void addLineItem(const ItemArray &, uint index, TQListViewItem *line);
@@ -169,7 +169,7 @@ class ConfigDialog : public KDialogBase
Q_OBJECT
TQ_OBJECT
public:
- ConfigDialog(TQWidget *tqparent);
+ ConfigDialog(TQWidget *parent);
bool hasBeenSaved() const { return _saved; }
@@ -197,7 +197,7 @@ class AskNameDialog : public KDialogBase
Q_OBJECT
TQ_OBJECT
public:
- AskNameDialog(TQWidget *tqparent);
+ AskNameDialog(TQWidget *parent);
TQString name() const { return _edit->text(); }
bool dontAskAgain() const { return _checkbox->isChecked(); }
diff --git a/libkdegames/highscore/kexthighscore_internal.cpp b/libkdegames/highscore/kexthighscore_internal.cpp
index 1bd0ddbc..a679002c 100644
--- a/libkdegames/highscore/kexthighscore_internal.cpp
+++ b/libkdegames/highscore/kexthighscore_internal.cpp
@@ -602,15 +602,15 @@ const char *DUMMY_STRINGS[] = {
const char *UNABLE_TO_CONTACT =
I18N_NOOP("Unable to contact world-wide highscore server");
-bool ManagerPrivate::doQuery(const KURL &url, TQWidget *tqparent,
+bool ManagerPrivate::doQuery(const KURL &url, TQWidget *parent,
TQDomNamedNodeMap *map)
{
KIO::http_update_cache(url, true, 0); // remove cache !
TQString tmpFile;
- if ( !KIO::NetAccess::download(url, tmpFile, tqparent) ) {
+ if ( !KIO::NetAccess::download(url, tmpFile, parent) ) {
TQString details = i18n("Server URL: %1").tqarg(url.host());
- KMessageBox::detailedSorry(tqparent, i18n(UNABLE_TO_CONTACT), details);
+ KMessageBox::detailedSorry(parent, i18n(UNABLE_TO_CONTACT), details);
return false;
}
@@ -618,7 +618,7 @@ bool ManagerPrivate::doQuery(const KURL &url, TQWidget *tqparent,
if ( !file.open(IO_ReadOnly) ) {
KIO::NetAccess::removeTempFile(tmpFile);
TQString details = i18n("Unable to open temporary file.");
- KMessageBox::detailedSorry(tqparent, i18n(UNABLE_TO_CONTACT), details);
+ KMessageBox::detailedSorry(parent, i18n(UNABLE_TO_CONTACT), details);
return false;
}
@@ -641,24 +641,24 @@ bool ManagerPrivate::doQuery(const KURL &url, TQWidget *tqparent,
TQString msg = i18n(attr.value().latin1());
TQString caption = i18n("Message from world-wide highscores "
"server");
- KMessageBox::sorry(tqparent, msg, caption);
+ KMessageBox::sorry(parent, msg, caption);
return false;
}
}
}
TQString msg = i18n("Invalid answer from world-wide highscores server.");
TQString details = i18n("Raw message: %1").tqarg(content);
- KMessageBox::detailedSorry(tqparent, msg, details);
+ KMessageBox::detailedSorry(parent, msg, details);
return false;
}
bool ManagerPrivate::getFromQuery(const TQDomNamedNodeMap &map,
const TQString &name, TQString &value,
- TQWidget *tqparent)
+ TQWidget *parent)
{
TQDomAttr attr = map.namedItem(name).toAttr();
if ( attr.isNull() ) {
- KMessageBox::sorry(tqparent,
+ KMessageBox::sorry(parent,
i18n("Invalid answer from world-wide "
"highscores server (missing item: %1).").tqarg(name));
return false;
diff --git a/libkdegames/highscore/kexthighscore_internal.h b/libkdegames/highscore/kexthighscore_internal.h
index e0aa8ca5..0bd4f9ef 100644
--- a/libkdegames/highscore/kexthighscore_internal.h
+++ b/libkdegames/highscore/kexthighscore_internal.h
@@ -264,11 +264,11 @@ class ManagerPrivate
// return -1 if not a local best score
int rank(const Score &score) const;
- bool submitWorldWide(const Score &score, TQWidget *tqparent) const;
- static bool doQuery(const KURL &url, TQWidget *tqparent,
+ bool submitWorldWide(const Score &score, TQWidget *parent) const;
+ static bool doQuery(const KURL &url, TQWidget *parent,
TQDomNamedNodeMap *map = 0);
static bool getFromQuery(const TQDomNamedNodeMap &map, const TQString &name,
- TQString &value, TQWidget *tqparent);
+ TQString &value, TQWidget *parent);
void convertToGlobal();
};
diff --git a/libkdegames/highscore/kexthighscore_item.cpp b/libkdegames/highscore/kexthighscore_item.cpp
index faf7ffdf..4b48a0ee 100644
--- a/libkdegames/highscore/kexthighscore_item.cpp
+++ b/libkdegames/highscore/kexthighscore_item.cpp
@@ -238,7 +238,7 @@ void MultiplayerScores::addScore(uint i, const Score &score)
_scores[i]._data["nb won games"] = won;
}
-void MultiplayerScores::show(TQWidget *tqparent)
+void MultiplayerScores::show(TQWidget *parent)
{
// check consistency
if ( _nbGames.size()<2 ) kdWarning(11002) << "less than 2 players" << endl;
@@ -271,7 +271,7 @@ void MultiplayerScores::show(TQWidget *tqparent)
// show the scores
KDialogBase dialog(KDialogBase::Plain, i18n("Multiplayers Scores"),
KDialogBase::Close, KDialogBase::Close,
- tqparent, "show_multiplayers_score", true, true);
+ parent, "show_multiplayers_score", true, true);
TQHBoxLayout *hbox = new TQHBoxLayout(dialog.plainPage(),
KDialog::marginHint(), KDialog::spacingHint());
diff --git a/libkdegames/highscore/kexthighscore_item.h b/libkdegames/highscore/kexthighscore_item.h
index d5faa380..b32f32e7 100644
--- a/libkdegames/highscore/kexthighscore_item.h
+++ b/libkdegames/highscore/kexthighscore_item.h
@@ -294,7 +294,7 @@ class KDE_EXPORT MultiplayerScores
/**
* Show scores.
*/
- void show(TQWidget *tqparent);
+ void show(TQWidget *parent);
private:
TQValueVector<uint> _nbGames;
diff --git a/libkdegames/highscore/kexthighscore_tab.cpp b/libkdegames/highscore/kexthighscore_tab.cpp
index 8c41227c..d47b35a6 100644
--- a/libkdegames/highscore/kexthighscore_tab.cpp
+++ b/libkdegames/highscore/kexthighscore_tab.cpp
@@ -39,8 +39,8 @@ namespace KExtHighscore
{
//-----------------------------------------------------------------------------
-PlayersCombo::PlayersCombo(TQWidget *tqparent, const char *name)
- : TQComboBox(tqparent, name)
+PlayersCombo::PlayersCombo(TQWidget *parent, const char *name)
+ : TQComboBox(parent, name)
{
const PlayerInfos &p = internal->playerInfos();
for (uint i = 0; i<p.nbEntries(); i++)
@@ -65,8 +65,8 @@ void PlayersCombo::load()
}
//-----------------------------------------------------------------------------
-AdditionalTab::AdditionalTab(TQWidget *tqparent, const char *name)
- : TQWidget(tqparent, name)
+AdditionalTab::AdditionalTab(TQWidget *parent, const char *name)
+ : TQWidget(parent, name)
{
TQVBoxLayout *top = new TQVBoxLayout(this, KDialogBase::marginHint(),
KDialogBase::spacingHint());
@@ -116,8 +116,8 @@ const char *StatisticsTab::TREND_LABELS[Nb_Trends] = {
I18N_NOOP("Current:"), I18N_NOOP("Max won:"), I18N_NOOP("Max lost:")
};
-StatisticsTab::StatisticsTab(TQWidget *tqparent)
- : AdditionalTab(tqparent, "statistics_tab")
+StatisticsTab::StatisticsTab(TQWidget *parent)
+ : AdditionalTab(parent, "statistics_tab")
{
// construct GUI
TQVBoxLayout *top = static_cast<TQVBoxLayout *>(tqlayout());
@@ -205,8 +205,8 @@ void StatisticsTab::display(uint i)
}
//-----------------------------------------------------------------------------
-HistogramTab::HistogramTab(TQWidget *tqparent)
- : AdditionalTab(tqparent, "histogram_tab")
+HistogramTab::HistogramTab(TQWidget *parent)
+ : AdditionalTab(parent, "histogram_tab")
{
// construct GUI
TQVBoxLayout *top = static_cast<TQVBoxLayout *>(tqlayout());
diff --git a/libkdegames/highscore/kexthighscore_tab.h b/libkdegames/highscore/kexthighscore_tab.h
index dc0d7536..d59afeb5 100644
--- a/libkdegames/highscore/kexthighscore_tab.h
+++ b/libkdegames/highscore/kexthighscore_tab.h
@@ -36,7 +36,7 @@ class PlayersCombo : public TQComboBox
Q_OBJECT
TQ_OBJECT
public:
- PlayersCombo(TQWidget *tqparent = 0, const char *name = 0);
+ PlayersCombo(TQWidget *parent = 0, const char *name = 0);
void load();
@@ -55,7 +55,7 @@ class AdditionalTab : public TQWidget
Q_OBJECT
TQ_OBJECT
public:
- AdditionalTab(TQWidget *tqparent, const char *name);
+ AdditionalTab(TQWidget *parent, const char *name);
virtual void load();
@@ -78,7 +78,7 @@ class StatisticsTab : public AdditionalTab
Q_OBJECT
TQ_OBJECT
public:
- StatisticsTab(TQWidget *tqparent);
+ StatisticsTab(TQWidget *parent);
void load();
@@ -104,7 +104,7 @@ class HistogramTab : public AdditionalTab
Q_OBJECT
TQ_OBJECT
public:
- HistogramTab(TQWidget *tqparent);
+ HistogramTab(TQWidget *parent);
void load();
diff --git a/libkdegames/highscore/khighscore.cpp b/libkdegames/highscore/khighscore.cpp
index dd10f2ab..6d696020 100644
--- a/libkdegames/highscore/khighscore.cpp
+++ b/libkdegames/highscore/khighscore.cpp
@@ -56,14 +56,14 @@ static KStaticDeleter<KFileLock> lockSD;
static KStaticDeleter<KRawConfig> configSD;
-KHighscore::KHighscore(TQObject* tqparent)
- : TQObject(tqparent)
+KHighscore::KHighscore(TQObject* parent)
+ : TQObject(parent)
{
init(true);
}
-KHighscore::KHighscore(bool forceLocal, TQObject* tqparent)
- : TQObject(tqparent)
+KHighscore::KHighscore(bool forceLocal, TQObject* parent)
+ : TQObject(parent)
{
init(forceLocal);
}
diff --git a/libkdegames/highscore/khighscore.h b/libkdegames/highscore/khighscore.h
index ba7a4bd0..b7b6fb5e 100644
--- a/libkdegames/highscore/khighscore.h
+++ b/libkdegames/highscore/khighscore.h
@@ -90,7 +90,7 @@ public:
* Constructor. The highscore file is forced to be local to support
* games using the old behaviour.
*/
- KHighscore(TQObject* tqparent = 0);
+ KHighscore(TQObject* parent = 0);
/**
* Constructor.
@@ -98,10 +98,10 @@ public:
* @param forceLocal if true, the local highscore file is used even
* when the configuration has been set to use a system-wide file. This
* is convenient for converting highscores from legacy applications.
- * @param tqparent tqparent widget for this widget
+ * @param parent parent widget for this widget
* @since 3.2
*/
- KHighscore(bool forceLocal, TQObject *tqparent);
+ KHighscore(bool forceLocal, TQObject *parent);
/**
* Read the current state of the highscore file. Remember that when
@@ -133,7 +133,7 @@ public:
* If the config file cannot be locked,
* the method waits for 1 second and, if it failed again, displays
* a message box asking for retry or cancel.
- * @param widget used as the tqparent of the message box.
+ * @param widget used as the parent of the message box.
*
* @return false on error or if the config file is locked by another
* process. In such case, the config stays read-only.
diff --git a/libkdegames/highscore/kscoredialog.cpp b/libkdegames/highscore/kscoredialog.cpp
index 0a3710f4..e799883b 100644
--- a/libkdegames/highscore/kscoredialog.cpp
+++ b/libkdegames/highscore/kscoredialog.cpp
@@ -64,8 +64,8 @@ public:
};
-KScoreDialog::KScoreDialog(int fields, TQWidget *tqparent, const char *oname)
- : KDialogBase(tqparent, oname, true, i18n("High Scores"), Ok, Ok, true)
+KScoreDialog::KScoreDialog(int fields, TQWidget *parent, const char *oname)
+ : KDialogBase(parent, oname, true, i18n("High Scores"), Ok, Ok, true)
{
d = new KScoreDialogPrivate();
d->edit = 0;
diff --git a/libkdegames/highscore/kscoredialog.h b/libkdegames/highscore/kscoredialog.h
index 35a593b3..99a9f70b 100644
--- a/libkdegames/highscore/kscoredialog.h
+++ b/libkdegames/highscore/kscoredialog.h
@@ -57,10 +57,10 @@ public:
/**
* @param fields Which fields should be listed.
- * @param tqparent passed to tqparent TQWidget constructor
- * @param name passed to tqparent TQWidget constructor
+ * @param parent passed to parent TQWidget constructor
+ * @param name passed to parent TQWidget constructor
*/
- KScoreDialog(int fields, TQWidget *tqparent=0, const char *name=0);
+ KScoreDialog(int fields, TQWidget *parent=0, const char *name=0);
~KScoreDialog();
diff --git a/libkdegames/kcarddialog.cpp b/libkdegames/kcarddialog.cpp
index 34657c41..9317c2a7 100644
--- a/libkdegames/kcarddialog.cpp
+++ b/libkdegames/kcarddialog.cpp
@@ -528,8 +528,8 @@ KCardDialog::~KCardDialog()
// Create the dialog
-KCardDialog::KCardDialog( TQWidget *tqparent, const char *name, CardFlags mFlags)
- : KDialogBase( Plain, i18n("Carddeck Selection"), Ok|Cancel, Ok, tqparent, name, true, true)
+KCardDialog::KCardDialog( TQWidget *parent, const char *name, CardFlags mFlags)
+ : KDialogBase( Plain, i18n("Carddeck Selection"), Ok|Cancel, Ok, parent, name, true, true)
{
KCardDialog::init();
diff --git a/libkdegames/kcarddialog.h b/libkdegames/kcarddialog.h
index e0681f5b..c3a0f018 100644
--- a/libkdegames/kcarddialog.h
+++ b/libkdegames/kcarddialog.h
@@ -104,11 +104,11 @@ public:
/**
* Constructs a card deck selection dialog.
*
- * @param tqparent The tqparent widget of the dialog, if any.
+ * @param parent The parent widget of the dialog, if any.
* @param name The name of the dialog.
* @param flags Specifies whether the dialog is modal or not.
*/
- KCardDialog (TQWidget* tqparent = NULL,const char* name = NULL,
+ KCardDialog (TQWidget* parent = NULL,const char* name = NULL,
CardFlags flags = Both);
/**
* Destructs a card deck selection dialog.
@@ -126,7 +126,7 @@ public:
* @param carddir a reference to the directory name used as front of the
* cards. The directory contains the card images as 1.png to 52.png
*
- * @param tqparent an optional pointer to the tqparent window of the dialog
+ * @param parent an optional pointer to the parent window of the dialog
*
* @param flags what to show
*
@@ -154,7 +154,7 @@ public:
*
* @return TQDialog::result().
*/
- static int getCardDeck(TQString &deck,TQString &carddir, TQWidget *tqparent=0,
+ static int getCardDeck(TQString &deck,TQString &carddir, TQWidget *parent=0,
CardFlags flags=Both, bool* randomDeck=0,
bool* randomCardDir=0, double* scale=0, KConfig* conf=0);
diff --git a/libkdegames/kchat.cpp b/libkdegames/kchat.cpp
index 71471497..2a9c3913 100644
--- a/libkdegames/kchat.cpp
+++ b/libkdegames/kchat.cpp
@@ -36,7 +36,7 @@ public:
int mFromId;
};
-KChat::KChat(TQWidget* tqparent, bool twoPlayerGame) : KChatBase(tqparent, twoPlayerGame)
+KChat::KChat(TQWidget* parent, bool twoPlayerGame) : KChatBase(parent, twoPlayerGame)
{
init();
}
diff --git a/libkdegames/kchat.h b/libkdegames/kchat.h
index a28578c7..f6867c68 100644
--- a/libkdegames/kchat.h
+++ b/libkdegames/kchat.h
@@ -39,12 +39,12 @@ class KDE_EXPORT KChat : public KChatBase
TQ_OBJECT
public:
/**
- * @param tqparent The tqparent widget for this widget.
+ * @param parent The parent widget for this widget.
* @param twoPlayerGame If true the combo box where the player can
* choose to send to a single player or to all players will not be added
* as you will hardly need it in 2-player games.
**/
- KChat(TQWidget* tqparent, bool twoPlayerGame = false);
+ KChat(TQWidget* parent, bool twoPlayerGame = false);
virtual ~KChat();
diff --git a/libkdegames/kchatbase.cpp b/libkdegames/kchatbase.cpp
index 4f0c9931..59babb5d 100644
--- a/libkdegames/kchatbase.cpp
+++ b/libkdegames/kchatbase.cpp
@@ -182,7 +182,7 @@ public:
TQFont mSystemMessageFont;
};
-KChatBase::KChatBase(TQWidget* tqparent, bool noComboBox) : TQFrame(tqparent)
+KChatBase::KChatBase(TQWidget* parent, bool noComboBox) : TQFrame(parent)
{
init(noComboBox);
}
diff --git a/libkdegames/kchatbase.h b/libkdegames/kchatbase.h
index 77a6ed4f..892e5859 100644
--- a/libkdegames/kchatbase.h
+++ b/libkdegames/kchatbase.h
@@ -187,12 +187,12 @@ class KDE_EXPORT KChatBase : public TQFrame
TQ_OBJECT
public:
/**
- * @param tqparent The tqparent widget for this widget.
+ * @param parent The parent widget for this widget.
* @param noComboBox If true then the combo box where the player can
* choose where to send messages to (either globally or just to some
* players) will not be added.
**/
- KChatBase(TQWidget* tqparent, bool noComboBox = false);
+ KChatBase(TQWidget* parent, bool noComboBox = false);
/**
* Destruct the KChatBase object
diff --git a/libkdegames/kchatdialog.cpp b/libkdegames/kchatdialog.cpp
index 58c90e69..7e0df7e8 100644
--- a/libkdegames/kchatdialog.cpp
+++ b/libkdegames/kchatdialog.cpp
@@ -55,17 +55,17 @@ class KChatDialogPrivate
KChatBase* mChat;
};
-KChatDialog::KChatDialog(KChatBase* chat, TQWidget* tqparent, bool modal)
-// : KDialogBase(Tabbed, i18n("Configure Chat"), Ok|Default|Apply|Cancel, Ok, tqparent, 0, modal, true)
- : KDialogBase(Plain, i18n("Configure Chat"), Ok|Default|Apply|Cancel, Ok, tqparent, 0, modal, true)
+KChatDialog::KChatDialog(KChatBase* chat, TQWidget* parent, bool modal)
+// : KDialogBase(Tabbed, i18n("Configure Chat"), Ok|Default|Apply|Cancel, Ok, parent, 0, modal, true)
+ : KDialogBase(Plain, i18n("Configure Chat"), Ok|Default|Apply|Cancel, Ok, parent, 0, modal, true)
{
init();
plugChatWidget(chat);
}
-KChatDialog::KChatDialog(TQWidget* tqparent, bool modal)
-// : KDialogBase(Tabbed, i18n("Configure Chat"), Ok|Default|Apply|Cancel, Ok, tqparent, 0, modal, true)
- : KDialogBase(Plain, i18n("Configure Chat"), Ok|Default|Apply|Cancel, Ok, tqparent, 0, modal, true)
+KChatDialog::KChatDialog(TQWidget* parent, bool modal)
+// : KDialogBase(Tabbed, i18n("Configure Chat"), Ok|Default|Apply|Cancel, Ok, parent, 0, modal, true)
+ : KDialogBase(Plain, i18n("Configure Chat"), Ok|Default|Apply|Cancel, Ok, parent, 0, modal, true)
{
init();
}
diff --git a/libkdegames/kchatdialog.h b/libkdegames/kchatdialog.h
index 5e5ff70d..8b374788 100644
--- a/libkdegames/kchatdialog.h
+++ b/libkdegames/kchatdialog.h
@@ -35,14 +35,14 @@ public:
/**
* Construct a KChatDialog widget
**/
- KChatDialog(TQWidget* tqparent, bool modal = false);
+ KChatDialog(TQWidget* parent, bool modal = false);
/**
* Construct a KChatDialog widget which automatically configures the
* @ref KChatBase widget. You probably want to use this as you don't
* have to care about the configuration stuff yourself.
**/
- KChatDialog(KChatBase* chatWidget, TQWidget* tqparent, bool modal = false);
+ KChatDialog(KChatBase* chatWidget, TQWidget* parent, bool modal = false);
/**
* Destruct the dialog
diff --git a/libkdegames/kgame/dialogs/kgameconnectdialog.cpp b/libkdegames/kgame/dialogs/kgameconnectdialog.cpp
index f0e0c606..98958ffd 100644
--- a/libkdegames/kgame/dialogs/kgameconnectdialog.cpp
+++ b/libkdegames/kgame/dialogs/kgameconnectdialog.cpp
@@ -56,7 +56,7 @@ class KGameConnectWidgetPrivate
TQString mType;
};
-KGameConnectWidget::KGameConnectWidget(TQWidget* tqparent) : TQWidget(tqparent)
+KGameConnectWidget::KGameConnectWidget(TQWidget* parent) : TQWidget(parent)
{
d = new KGameConnectWidgetPrivate;
@@ -212,9 +212,9 @@ class KGameConnectDialogPrivate
KGameConnectWidget* mConnect;
};
-// buttontqmask =Ok|Cancel
-KGameConnectDialog::KGameConnectDialog(TQWidget* tqparent,int buttontqmask) : KDialogBase(Plain,
- i18n("Network Game"),buttontqmask , Ok, tqparent, 0, true, buttontqmask!=0)
+// buttonmask =Ok|Cancel
+KGameConnectDialog::KGameConnectDialog(TQWidget* parent,int buttonmask) : KDialogBase(Plain,
+ i18n("Network Game"),buttonmask , Ok, parent, 0, true, buttonmask!=0)
{
d = new KGameConnectDialogPrivate;
TQVBoxLayout* vb = new TQVBoxLayout(plainPage(), spacingHint());
@@ -228,9 +228,9 @@ KGameConnectDialog::~KGameConnectDialog()
}
int KGameConnectDialog::initConnection( unsigned short int& port,
- TQString& host, TQWidget* tqparent, bool server)
+ TQString& host, TQWidget* parent, bool server)
{
- KGameConnectDialog d(tqparent);
+ KGameConnectDialog d(parent);
d.setHost(host);
d.setPort(port);
if (server) {
diff --git a/libkdegames/kgame/dialogs/kgameconnectdialog.h b/libkdegames/kgame/dialogs/kgameconnectdialog.h
index ad4ff7d1..0a14183d 100644
--- a/libkdegames/kgame/dialogs/kgameconnectdialog.h
+++ b/libkdegames/kgame/dialogs/kgameconnectdialog.h
@@ -31,7 +31,7 @@ class KGameConnectWidget : public TQWidget
Q_OBJECT
TQ_OBJECT
public:
- KGameConnectWidget(TQWidget* tqparent);
+ KGameConnectWidget(TQWidget* parent);
virtual ~KGameConnectWidget();
/**
@@ -109,8 +109,8 @@ private:
* @short Dialog to ask for host and port
*
* This Dialog is used to create a game. You call initConnection(port,
- * TQString(), tqparent, true) to create a network game (as a server)
- * or initConnection(port, host, tqparent) to join a network game.
+ * TQString(), parent, true) to create a network game (as a server)
+ * or initConnection(port, host, parent) to join a network game.
*
* @author Andreas Beckermann <b_mann@gmx.de>
**/
@@ -119,7 +119,7 @@ class KGameConnectDialog : public KDialogBase
Q_OBJECT
TQ_OBJECT
public:
- KGameConnectDialog(TQWidget* tqparent = 0,int buttontqmask=Ok|Cancel);
+ KGameConnectDialog(TQWidget* parent = 0,int buttonmask=Ok|Cancel);
virtual ~KGameConnectDialog();
/**
@@ -128,11 +128,11 @@ public:
* @param port The port the user wants to connect to.
* @param host The host the user wants to connect to. Will be
* TQString() if server game is chosen
- * @param tqparent The tqparent of the dialog
+ * @param parent The parent of the dialog
* @param server True to create a network game per default, false to
* join a game by default
**/
- static int initConnection(unsigned short int& port, TQString& host, TQWidget* tqparent, bool server = false);
+ static int initConnection(unsigned short int& port, TQString& host, TQWidget* parent, bool server = false);
/**
* @param host The host to connect to by default
diff --git a/libkdegames/kgame/dialogs/kgamedebugdialog.cpp b/libkdegames/kgame/dialogs/kgamedebugdialog.cpp
index 06987aad..6a7e1155 100644
--- a/libkdegames/kgame/dialogs/kgamedebugdialog.cpp
+++ b/libkdegames/kgame/dialogs/kgamedebugdialog.cpp
@@ -120,9 +120,9 @@ public:
KListBox* mHideIdList;
};
-KGameDebugDialog::KGameDebugDialog(KGame* g, TQWidget* tqparent, bool modal) :
+KGameDebugDialog::KGameDebugDialog(KGame* g, TQWidget* parent, bool modal) :
KDialogBase(Tabbed, i18n("KGame Debug Dialog"), Close, Close,
- tqparent, 0, modal, true)
+ parent, 0, modal, true)
{
d = new KGameDebugDialogPrivate;
diff --git a/libkdegames/kgame/dialogs/kgamedebugdialog.h b/libkdegames/kgame/dialogs/kgamedebugdialog.h
index 8682ce69..92b35597 100644
--- a/libkdegames/kgame/dialogs/kgamedebugdialog.h
+++ b/libkdegames/kgame/dialogs/kgamedebugdialog.h
@@ -36,7 +36,7 @@ class KDE_EXPORT KGameDebugDialog : public KDialogBase
Q_OBJECT
TQ_OBJECT
public:
- KGameDebugDialog(KGame* g, TQWidget* tqparent, bool modal = false);
+ KGameDebugDialog(KGame* g, TQWidget* parent, bool modal = false);
~KGameDebugDialog();
/**
diff --git a/libkdegames/kgame/dialogs/kgamedialog.cpp b/libkdegames/kgame/dialogs/kgamedialog.cpp
index f589333e..c03df4ff 100644
--- a/libkdegames/kgame/dialogs/kgamedialog.cpp
+++ b/libkdegames/kgame/dialogs/kgamedialog.cpp
@@ -64,17 +64,17 @@ public:
};
KGameDialog::KGameDialog(KGame* g, KPlayer* owner, const TQString& title,
- TQWidget* tqparent, bool modal)
+ TQWidget* parent, bool modal)
: KDialogBase(Tabbed, title, Ok|Default|Apply,
- Ok, tqparent, 0, modal, true)
+ Ok, parent, 0, modal, true)
{
init(g, owner);
}
KGameDialog::KGameDialog(KGame* g, KPlayer* owner, const TQString& title,
- TQWidget* tqparent, long initConfigs, int chatMsgId, bool modal)
+ TQWidget* parent, long initConfigs, int chatMsgId, bool modal)
: KDialogBase(Tabbed, title, Ok|Default|Apply,
- Ok, tqparent, 0, modal, true)
+ Ok, parent, 0, modal, true)
{
init(g, owner);
if ((ConfigOptions)initConfigs!=NoConfig) {
@@ -165,34 +165,34 @@ void KGameDialog::addMsgServerConfig(KGameDialogMsgServerConfig* msgConf)
d->mMsgServerPage = addConfigPage(msgConf, i18n("&Message Server"));
}
-void KGameDialog::addChatWidget(KGameDialogChatConfig* chat, TQVBox* tqparent)
+void KGameDialog::addChatWidget(KGameDialogChatConfig* chat, TQVBox* parent)
{
if (!chat) {
return;
}
- if (!tqparent) {
- tqparent = d->mGamePage;
+ if (!parent) {
+ parent = d->mGamePage;
}
- if (!tqparent) {
+ if (!parent) {
kdError(11001) << "cannot add chat widget without page" << endl;
return;
}
- addConfigWidget(chat, tqparent);
+ addConfigWidget(chat, parent);
}
-void KGameDialog::addConnectionList(KGameDialogConnectionConfig* c, TQVBox* tqparent)
+void KGameDialog::addConnectionList(KGameDialogConnectionConfig* c, TQVBox* parent)
{
if (!c) {
return;
}
- if (!tqparent) {
- tqparent = d->mNetworkPage;
+ if (!parent) {
+ parent = d->mNetworkPage;
}
- if (!tqparent) {
+ if (!parent) {
kdError(11001) << "Cannot add connection list without page" << endl;
return;
}
- addConfigWidget(c, tqparent);
+ addConfigWidget(c, parent);
}
TQVBox *KGameDialog::configPage(ConfigOptions which)
@@ -226,18 +226,18 @@ TQVBox* KGameDialog::addConfigPage(KGameDialogConfig* widget, const TQString& ti
return page;
}
-void KGameDialog::addConfigWidget(KGameDialogConfig* widget, TQWidget* tqparent)
+void KGameDialog::addConfigWidget(KGameDialogConfig* widget, TQWidget* parent)
{
if (!widget) {
kdError(11001) << "Cannot add NULL config widget" << endl;
return;
}
- if (!tqparent) {
+ if (!parent) {
kdError(11001) << "Cannot reparent to NULL widget" << endl;
return;
}
// kdDebug(11001) << "reparenting widget" << endl;
- widget->reparent(tqparent, TQPoint(0,0));
+ widget->reparent(parent, TQPoint(0,0));
d->mConfigWidgets.append(widget);
connect(widget, TQT_SIGNAL(destroyed(TQObject*)), this, TQT_SLOT(slotRemoveConfigWidget(TQObject*)));
if (!d->mGame) {
diff --git a/libkdegames/kgame/dialogs/kgamedialog.h b/libkdegames/kgame/dialogs/kgamedialog.h
index cb731993..423f5de1 100644
--- a/libkdegames/kgame/dialogs/kgamedialog.h
+++ b/libkdegames/kgame/dialogs/kgamedialog.h
@@ -95,11 +95,11 @@ public:
* @param owner The KPlayer object who is responsible for this
* dialog, aka "the local player"
* @param title The title of the dialog - see KDialog::setCaption
- * @param tqparent The tqparent of the dialog
+ * @param parent The parent of the dialog
* @param modal Whether the dialog is modal or not
**/
KGameDialog(KGame* g, KPlayer* owner, const TQString& title,
- TQWidget* tqparent, bool modal = false);
+ TQWidget* parent, bool modal = false);
/**
* Create a KGameDialog with the standard configuration widgets. This
@@ -122,7 +122,7 @@ public:
* @param owner The KPlayer object who is responsible for this
* dialog, aka "the local player"
* @param title The title of the dialog - see KDialog::setCaption
- * @param tqparent The tqparent of the dialog
+ * @param parent The parent of the dialog
* @param modal Whether the dialog is modal or not
* @param initConfigs whether the default KGameDialogConfig widgets
* shall be created using initDefaultDialog. Use false if you want
@@ -131,7 +131,7 @@ public:
* if initConfigs = false
**/
KGameDialog(KGame* g, KPlayer* owner, const TQString& title,
- TQWidget* tqparent, long initConfigs = AllConfig,
+ TQWidget* parent, long initConfigs = AllConfig,
int chatMsgId = 15432, bool modal = false);
virtual ~KGameDialog();
@@ -169,14 +169,14 @@ public:
virtual void submitToKGame();
/**
- * Adds a KGameChat to the dialog. If no tqparent is specified the
+ * Adds a KGameChat to the dialog. If no parent is specified the
* game page will be used.
* @param chat The chat widget
- * @param tqparent The tqparent of the chat widget. This MUST be an
+ * @param parent The parent of the chat widget. This MUST be an
* already added config widget. Note that the game page will be used
- * if tqparent is 0.
+ * if parent is 0.
**/
- void addChatWidget(KGameDialogChatConfig* chat, TQVBox* tqparent = 0);
+ void addChatWidget(KGameDialogChatConfig* chat, TQVBox* parent = 0);
/**
* Add a connection list to the dialog. The list consists of a
@@ -187,10 +187,10 @@ public:
* This is another not-really-config-config-widget. It just displays the
* connections and lets you ban players.
* @param c The KGameDialogConnectionConfig object
- * @param tqparent The tqparent of the widget. If 0 the networkConfig
+ * @param parent The parent of the widget. If 0 the networkConfig
* page is used.
**/
- void addConnectionList(KGameDialogConnectionConfig* c, TQVBox* tqparent = 0);
+ void addConnectionList(KGameDialogConnectionConfig* c, TQVBox* parent = 0);
/**
* Add a new page to the dialog. The page will contain you new config
@@ -223,12 +223,12 @@ public:
KGameDialogGeneralConfig* gameConfig() const;
/**
- * Add a config widget to the specified tqparent. Usually you call
+ * Add a config widget to the specified parent. Usually you call
* addConfigPage for one widget and addConfigWidget for another to add
* it to the same page. Just use the returned page of
* addConfigPage.
**/
- void addConfigWidget(KGameDialogConfig* widget, TQWidget* tqparent);
+ void addConfigWidget(KGameDialogConfig* widget, TQWidget* parent);
/**
* Used to add the main network config widget in a new page. Use this to
diff --git a/libkdegames/kgame/dialogs/kgamedialogconfig.cpp b/libkdegames/kgame/dialogs/kgamedialogconfig.cpp
index eeaf50e1..f6845650 100644
--- a/libkdegames/kgame/dialogs/kgamedialogconfig.cpp
+++ b/libkdegames/kgame/dialogs/kgamedialogconfig.cpp
@@ -57,7 +57,7 @@ public:
KPlayer* mOwner;
};
-KGameDialogConfig::KGameDialogConfig(TQWidget* tqparent) : TQWidget(tqparent)
+KGameDialogConfig::KGameDialogConfig(TQWidget* parent) : TQWidget(parent)
{
d = new KGameDialogConfigPrivate;
}
@@ -116,8 +116,8 @@ public:
};
-KGameDialogNetworkConfig::KGameDialogNetworkConfig(TQWidget* tqparent)
- : KGameDialogConfig(tqparent)
+KGameDialogNetworkConfig::KGameDialogNetworkConfig(TQWidget* parent)
+ : KGameDialogConfig(parent)
{
// kdDebug(11001) << k_funcinfo << ": this=" << this << endl;
d = new KGameDialogNetworkConfigPrivate();
@@ -261,8 +261,8 @@ public:
TQVBoxLayout* mTopLayout;
};
-KGameDialogGeneralConfig::KGameDialogGeneralConfig(TQWidget* tqparent, bool initializeGUI)
- : KGameDialogConfig(tqparent)
+KGameDialogGeneralConfig::KGameDialogGeneralConfig(TQWidget* parent, bool initializeGUI)
+ : KGameDialogConfig(parent)
{
// kdDebug(11001) << k_funcinfo << ": this=" << this << endl;
d = new KGameDialogGeneralConfigPrivate;
@@ -388,8 +388,8 @@ public:
// TODO: change ADMIN ID, remove CLIENTS, change MAXCLIENTS
// we do everything here with TQPushButtons as we want to wait a moment before
// continuing - the message must be sent over network first
-KGameDialogMsgServerConfig::KGameDialogMsgServerConfig(TQWidget* tqparent)
- : KGameDialogConfig(tqparent)
+KGameDialogMsgServerConfig::KGameDialogMsgServerConfig(TQWidget* parent)
+ : KGameDialogConfig(parent)
{
d = new KGameDialogMsgServerConfigPrivate;
@@ -547,8 +547,8 @@ public:
KGameChat* mChat;
};
-KGameDialogChatConfig::KGameDialogChatConfig(int chatMsgId, TQWidget* tqparent)
- : KGameDialogConfig(tqparent)
+KGameDialogChatConfig::KGameDialogChatConfig(int chatMsgId, TQWidget* parent)
+ : KGameDialogConfig(parent)
{
d = new KGameDialogChatConfigPrivate;
TQVBoxLayout* topLayout = new TQVBoxLayout(this, KDialog::marginHint(), KDialog::spacingHint());
@@ -599,8 +599,8 @@ public:
KListBox* mPlayerBox;
};
-KGameDialogConnectionConfig::KGameDialogConnectionConfig(TQWidget* tqparent)
- : KGameDialogConfig(tqparent)
+KGameDialogConnectionConfig::KGameDialogConnectionConfig(TQWidget* parent)
+ : KGameDialogConfig(parent)
{
//TODO: prevent player to ban himself
d = new KGameDialogConnectionConfigPrivate;
diff --git a/libkdegames/kgame/dialogs/kgamedialogconfig.h b/libkdegames/kgame/dialogs/kgamedialogconfig.h
index 7c42d05d..a7f309ac 100644
--- a/libkdegames/kgame/dialogs/kgamedialogconfig.h
+++ b/libkdegames/kgame/dialogs/kgamedialogconfig.h
@@ -53,7 +53,7 @@ class KDE_EXPORT KGameDialogConfig : public TQWidget
Q_OBJECT
TQ_OBJECT
public:
- KGameDialogConfig(TQWidget* tqparent = 0);
+ KGameDialogConfig(TQWidget* parent = 0);
virtual ~KGameDialogConfig();
/**
@@ -137,7 +137,7 @@ private:
* The main game configuration widget.
*
* It currently contains a line edit for the name of the player only. You can
- * add widgets by using the KGameDialogGeneralConfig as tqparent parameter as it
+ * add widgets by using the KGameDialogGeneralConfig as parent parameter as it
* uses TQLayout::autoAdd == true.
* @author Andreas Beckermann <b_mann@gmx.de>
**/
@@ -152,17 +152,17 @@ public:
* edit widget to change the player name only.
*
* If you just want to add more widgets you can just create your widgets
- * with the KGameDialogGeneralConfig as tqparent as it uses
+ * with the KGameDialogGeneralConfig as parent as it uses
* TQLayout::setAutoAdd(true).
*
- * @param tqparent Parent widget for this dialog.
+ * @param parent Parent widget for this dialog.
* @param initializeGUI If you really don't want to use the
* predefined widget and/or tqlayout use FALSE here. Note that then none
* of the predefined widgets (currently only the name of the player)
* will exist anymore.
*
**/
- KGameDialogGeneralConfig(TQWidget* tqparent = 0, bool initializeGUI = true);
+ KGameDialogGeneralConfig(TQWidget* parent = 0, bool initializeGUI = true);
virtual ~KGameDialogGeneralConfig();
/**
@@ -215,7 +215,7 @@ class KDE_EXPORT KGameDialogNetworkConfig : public KGameDialogConfig
Q_OBJECT
TQ_OBJECT
public:
- KGameDialogNetworkConfig(TQWidget* tqparent = 0);
+ KGameDialogNetworkConfig(TQWidget* parent = 0);
virtual ~KGameDialogNetworkConfig();
@@ -282,7 +282,7 @@ class KGameDialogMsgServerConfig : public KGameDialogConfig
Q_OBJECT
TQ_OBJECT
public:
- KGameDialogMsgServerConfig(TQWidget* tqparent = 0);
+ KGameDialogMsgServerConfig(TQWidget* parent = 0);
virtual ~KGameDialogMsgServerConfig();
virtual void submitToKGame(KGame*, KPlayer*) {}
@@ -316,7 +316,7 @@ class KGameDialogChatConfig : public KGameDialogConfig
Q_OBJECT
TQ_OBJECT
public:
- KGameDialogChatConfig(int chatMsgId, TQWidget* tqparent = 0);
+ KGameDialogChatConfig(int chatMsgId, TQWidget* parent = 0);
virtual ~KGameDialogChatConfig();
virtual void setKGame(KGame* g);
@@ -338,7 +338,7 @@ class KGameDialogConnectionConfig : public KGameDialogConfig
Q_OBJECT
TQ_OBJECT
public:
- KGameDialogConnectionConfig(TQWidget* tqparent = 0);
+ KGameDialogConnectionConfig(TQWidget* parent = 0);
virtual ~KGameDialogConnectionConfig();
virtual void setKGame(KGame* g);
diff --git a/libkdegames/kgame/dialogs/kgameerrordialog.cpp b/libkdegames/kgame/dialogs/kgameerrordialog.cpp
index d5df6ba3..6ab9d71c 100644
--- a/libkdegames/kgame/dialogs/kgameerrordialog.cpp
+++ b/libkdegames/kgame/dialogs/kgameerrordialog.cpp
@@ -37,7 +37,7 @@ public:
const KGame* mGame;
};
-KGameErrorDialog::KGameErrorDialog(TQWidget* tqparent) : TQObject(tqparent)
+KGameErrorDialog::KGameErrorDialog(TQWidget* parent) : TQObject(parent)
{
d = new KGameErrorDialogPrivate;
}
@@ -71,14 +71,14 @@ void KGameErrorDialog::slotUnsetKGame()
d->mGame = 0;
}
-void KGameErrorDialog::error(const TQString& errorText, TQWidget* tqparent)
-{ KMessageBox::error(tqparent, errorText); }
+void KGameErrorDialog::error(const TQString& errorText, TQWidget* parent)
+{ KMessageBox::error(parent, errorText); }
void KGameErrorDialog::slotServerConnectionLost()
{
// TODO: add IP/port of the server
TQString message = i18n("Connection to the server has been lost!");
- error(message, (TQWidget*)tqparent());
+ error(message, (TQWidget*)parent());
}
void KGameErrorDialog::slotClientConnectionLost(TQ_UINT32 /*id*/,bool)
@@ -91,13 +91,13 @@ void KGameErrorDialog::slotClientConnectionLost(TQ_UINT32 /*id*/,bool)
// message = i18n("Connection to client has been lost!");
// }
message = i18n("Connection to client has been lost!");
- error(message, (TQWidget*)tqparent());
+ error(message, (TQWidget*)parent());
}
void KGameErrorDialog::slotError(int errorNo, TQString text)
{
TQString message = i18n("Received a network error!\nError number: %1\nError message: %2").tqarg(errorNo).tqarg(text);
- error(message, (TQWidget*)tqparent());
+ error(message, (TQWidget*)parent());
}
void KGameErrorDialog::connectionError(TQString s)
@@ -108,15 +108,15 @@ void KGameErrorDialog::connectionError(TQString s)
} else {
message = i18n("No connection could be created.\nThe error message was:\n%1").tqarg(s);
}
- error(message, (TQWidget*)tqparent());
+ error(message, (TQWidget*)parent());
}
// should become the real dialog - currently we just use messageboxes
// -> maybe unused forever
-KGameErrorMessageDialog::KGameErrorMessageDialog(TQWidget* tqparent)
- : KDialogBase(Plain, i18n("Error"), Ok, Ok, tqparent, 0, true, true)
+KGameErrorMessageDialog::KGameErrorMessageDialog(TQWidget* parent)
+ : KDialogBase(Plain, i18n("Error"), Ok, Ok, parent, 0, true, true)
{
}
diff --git a/libkdegames/kgame/dialogs/kgameerrordialog.h b/libkdegames/kgame/dialogs/kgameerrordialog.h
index b8d34c1a..08726dc2 100644
--- a/libkdegames/kgame/dialogs/kgameerrordialog.h
+++ b/libkdegames/kgame/dialogs/kgameerrordialog.h
@@ -41,7 +41,7 @@ class KGameErrorDialog : public TQObject
Q_OBJECT
TQ_OBJECT
public:
- KGameErrorDialog(TQWidget* tqparent);
+ KGameErrorDialog(TQWidget* parent);
~KGameErrorDialog();
/**
@@ -88,7 +88,7 @@ public slots:
void slotUnsetKGame();
protected:
- void error(const TQString& errorText, TQWidget* tqparent = 0);
+ void error(const TQString& errorText, TQWidget* parent = 0);
private:
KGameErrorDialogPrivate* d;
@@ -106,7 +106,7 @@ class KGameErrorMessageDialog : public KDialogBase
Q_OBJECT
TQ_OBJECT
public:
- KGameErrorMessageDialog(TQWidget* tqparent);
+ KGameErrorMessageDialog(TQWidget* parent);
~KGameErrorMessageDialog();
private:
diff --git a/libkdegames/kgame/kgame.cpp b/libkdegames/kgame/kgame.cpp
index 6965ebcf..a917df81 100644
--- a/libkdegames/kgame/kgame.cpp
+++ b/libkdegames/kgame/kgame.cpp
@@ -81,7 +81,7 @@ public:
};
// ------------------- GAME CLASS --------------------------
-KGame::KGame(int cookie,TQObject* tqparent) : KGameNetwork(cookie,tqparent)
+KGame::KGame(int cookie,TQObject* parent) : KGameNetwork(cookie,parent)
{
kdDebug(11001) << k_funcinfo << " - " << this << ", sizeof(KGame)=" << sizeof(KGame) << endl;
d = new KGamePrivate;
diff --git a/libkdegames/kgame/kgame.h b/libkdegames/kgame/kgame.h
index af278d5a..bf66dcb8 100644
--- a/libkdegames/kgame/kgame.h
+++ b/libkdegames/kgame/kgame.h
@@ -101,7 +101,7 @@ public:
* game in load/save and network operations. Change this between
* games.
*/
- KGame(int cookie=42,TQObject* tqparent=0);
+ KGame(int cookie=42,TQObject* parent=0);
/**
* Destructs the game
diff --git a/libkdegames/kgame/kgamechat.cpp b/libkdegames/kgame/kgamechat.cpp
index 53714706..11f47f7b 100644
--- a/libkdegames/kgame/kgamechat.cpp
+++ b/libkdegames/kgame/kgamechat.cpp
@@ -57,18 +57,18 @@ public:
int mToMyGroup; // just as the above - but for the group, not for players
};
-KGameChat::KGameChat(KGame* g, int msgid, TQWidget* tqparent) : KChatBase(tqparent)
+KGameChat::KGameChat(KGame* g, int msgid, TQWidget* parent) : KChatBase(parent)
{
init(g, msgid);
}
-KGameChat::KGameChat(KGame* g, int msgid, KPlayer* fromPlayer, TQWidget* tqparent) : KChatBase(tqparent)
+KGameChat::KGameChat(KGame* g, int msgid, KPlayer* fromPlayer, TQWidget* parent) : KChatBase(parent)
{
init(g, msgid);
setFromPlayer(fromPlayer);
}
-KGameChat::KGameChat(TQWidget* tqparent) : KChatBase(tqparent)
+KGameChat::KGameChat(TQWidget* parent) : KChatBase(parent)
{
init(0, -1);
}
diff --git a/libkdegames/kgame/kgamechat.h b/libkdegames/kgame/kgamechat.h
index f0d8310d..88139d33 100644
--- a/libkdegames/kgame/kgamechat.h
+++ b/libkdegames/kgame/kgamechat.h
@@ -50,14 +50,14 @@ public:
* the chat message. The @p fromPlayer is the local player (see @ref
* setFromPlayer).
**/
- KGameChat(KGame* game, int msgid, KPlayer* fromPlayer, TQWidget * tqparent);
+ KGameChat(KGame* game, int msgid, KPlayer* fromPlayer, TQWidget * parent);
/**
* @overload
* To make use of this widget you need to call @ref setFromPlayer
* manually.
**/
- KGameChat(KGame* game, int msgId, TQWidget* tqparent);
+ KGameChat(KGame* game, int msgId, TQWidget* parent);
/**
* @overload
@@ -65,7 +65,7 @@ public:
* setGame, setFromPlayer and setMessageId manually.
* @since 3.2
**/
- KGameChat(TQWidget* tqparent);
+ KGameChat(TQWidget* parent);
virtual ~KGameChat();
diff --git a/libkdegames/kgame/kgameio.cpp b/libkdegames/kgame/kgameio.cpp
index a408c0cd..5b736ea0 100644
--- a/libkdegames/kgame/kgameio.cpp
+++ b/libkdegames/kgame/kgameio.cpp
@@ -117,21 +117,21 @@ void KGameIO::Debug()
// ----------------------- Key IO ---------------------------
-KGameKeyIO::KGameKeyIO(TQWidget *tqparent)
+KGameKeyIO::KGameKeyIO(TQWidget *parent)
: KGameIO()
{
- if (tqparent)
+ if (parent)
{
kdDebug(11001) << "Key Event filter installed" << endl;
- tqparent->installEventFilter(this);
+ parent->installEventFilter(this);
}
}
KGameKeyIO::~KGameKeyIO()
{
- if (tqparent())
+ if (parent())
{
- tqparent()->removeEventFilter(this);
+ parent()->removeEventFilter(this);
}
}
@@ -167,22 +167,22 @@ bool KGameKeyIO::eventFilter( TQObject *o, TQEvent *e )
// ----------------------- Mouse IO ---------------------------
-KGameMouseIO::KGameMouseIO(TQWidget *tqparent,bool trackmouse)
+KGameMouseIO::KGameMouseIO(TQWidget *parent,bool trackmouse)
: KGameIO()
{
- if (tqparent)
+ if (parent)
{
kdDebug(11001) << "Mouse Event filter installed tracking=" << trackmouse << endl;
- tqparent->installEventFilter(this);
- tqparent->setMouseTracking(trackmouse);
+ parent->installEventFilter(this);
+ parent->setMouseTracking(trackmouse);
}
}
KGameMouseIO::~KGameMouseIO()
{
- if (tqparent())
+ if (parent())
{
- tqparent()->removeEventFilter(this);
+ parent()->removeEventFilter(this);
}
}
@@ -193,9 +193,9 @@ int KGameMouseIO::rtti() const
void KGameMouseIO::setMouseTracking(bool b)
{
- if (tqparent())
+ if (parent())
{
- ((TQWidget*)tqparent())->setMouseTracking(b);
+ ((TQWidget*)parent())->setMouseTracking(b);
}
}
diff --git a/libkdegames/kgame/kgameio.h b/libkdegames/kgame/kgameio.h
index 6f6a6ae9..510ab0b7 100644
--- a/libkdegames/kgame/kgameio.h
+++ b/libkdegames/kgame/kgameio.h
@@ -199,9 +199,9 @@ public:
* this,TQT_SLOT(slotKeyInput(KGameIO *,TQDataStream &,TQKeyEvent *,bool *)));
* \endcode
*
- * @param tqparent The parents widget whose keyboard events * should be grabbed
+ * @param parent The parents widget whose keyboard events * should be grabbed
*/
- KGameKeyIO(TQWidget *tqparent);
+ KGameKeyIO(TQWidget *parent);
virtual ~KGameKeyIO();
/**
@@ -265,10 +265,10 @@ public:
* this,TQT_SLOT(slotMouseInput(KGameIO *,TQDataStream &,TQMouseEvent *,bool *)));
* \endcode
*
- * @param tqparent The widget whose events should be captured
+ * @param parent The widget whose events should be captured
* @param trackmouse enables mouse tracking (gives mouse move events)
*/
- KGameMouseIO(TQWidget *tqparent,bool trackmouse=false);
+ KGameMouseIO(TQWidget *parent,bool trackmouse=false);
virtual ~KGameMouseIO();
/**
diff --git a/libkdegames/kgame/kgamenetwork.cpp b/libkdegames/kgame/kgamenetwork.cpp
index 2fe901b3..a3548579 100644
--- a/libkdegames/kgame/kgamenetwork.cpp
+++ b/libkdegames/kgame/kgamenetwork.cpp
@@ -59,7 +59,7 @@ public:
};
// ------------------- NETWORK GAME ------------------------
-KGameNetwork::KGameNetwork(int c, TQObject* tqparent) : TQObject(tqparent, 0)
+KGameNetwork::KGameNetwork(int c, TQObject* parent) : TQObject(parent, 0)
{
d = new KGameNetworkPrivate;
d->mCookie = (TQ_INT16)c;
diff --git a/libkdegames/kgame/kgamenetwork.h b/libkdegames/kgame/kgamenetwork.h
index e6c9fc5d..b5975ffc 100644
--- a/libkdegames/kgame/kgamenetwork.h
+++ b/libkdegames/kgame/kgamenetwork.h
@@ -52,7 +52,7 @@ public:
/**
* Create a KGameNetwork object
*/
- KGameNetwork(int cookie=42,TQObject* tqparent=0);
+ KGameNetwork(int cookie=42,TQObject* parent=0);
virtual ~KGameNetwork();
/**
diff --git a/libkdegames/kgame/kgameproperty.cpp b/libkdegames/kgame/kgameproperty.cpp
index e7d35410..49a8984f 100644
--- a/libkdegames/kgame/kgameproperty.cpp
+++ b/libkdegames/kgame/kgameproperty.cpp
@@ -29,16 +29,16 @@
#define KPLAYERHANDLER_LOAD_COOKIE 6239
-KGamePropertyBase::KGamePropertyBase(int id, KGame* tqparent)
+KGamePropertyBase::KGamePropertyBase(int id, KGame* parent)
{
init();
- registerData(id, tqparent);
+ registerData(id, parent);
}
-KGamePropertyBase::KGamePropertyBase(int id, KPlayer* tqparent)
+KGamePropertyBase::KGamePropertyBase(int id, KPlayer* parent)
{
init();
- registerData(id, tqparent);
+ registerData(id, parent);
}
KGamePropertyBase::KGamePropertyBase(int id, KGamePropertyHandler* owner)
diff --git a/libkdegames/kgame/kgameproperty.h b/libkdegames/kgame/kgameproperty.h
index c5f35997..f02c4db0 100644
--- a/libkdegames/kgame/kgameproperty.h
+++ b/libkdegames/kgame/kgameproperty.h
@@ -125,8 +125,8 @@ public:
**/
KGamePropertyBase(int id, KGamePropertyHandler* owner);
- KGamePropertyBase(int id, KGame* tqparent);
- KGamePropertyBase(int id, KPlayer* tqparent);
+ KGamePropertyBase(int id, KGame* parent);
+ KGamePropertyBase(int id, KPlayer* parent);
/**
* Creates a KGamePropertyBase object without an owner. Remember to call
@@ -344,7 +344,7 @@ protected:
bool sendProperty(const TQByteArray& b);
/**
- * Causes the tqparent object to emit a signal on value change
+ * Causes the parent object to emit a signal on value change
**/
void emitSignal();
@@ -413,7 +413,7 @@ private:
* property. This is achieved by using send to change the value of the
* property. send needs a running KMessageServer and therefore
* <em>MUST</em> be plugged into a KGamePropertyHandler using either
- * registerData or the constructor. The tqparent of the dataHandler must be able
+ * registerData or the constructor. The parent of the dataHandler must be able
* to send messages (see above: the message server must be running). If you use
* send to change the value of a property you won't see the effect
* immediately: The new value is first transferred to the message server which
@@ -588,12 +588,12 @@ public:
* @param id The id of this property. <em>MUST be UNITQUE</em>! Used to send and
* receive changes in the property of the playere automatically via
* network.
- * @param owner The tqparent of the object. Must be a KGame which manages
+ * @param owner The parent of the object. Must be a KGame which manages
* the changes made to this object, i.e. which will send the new data.
* Note that in contrast to most KDE/QT classes KGameProperty objects
* are <em>not</em> deleted automatically!
**/
-// TODO: ID: Very ugly - better use something like tqparent()->propertyId() or so which assigns a free id automatically.
+// TODO: ID: Very ugly - better use something like parent()->propertyId() or so which assigns a free id automatically.
KGameProperty(int id, KGamePropertyHandler* owner) : KGamePropertyBase(id, owner) { init(); }
/**
@@ -651,7 +651,7 @@ public:
* \endcode
* as myProperty has not yet been set when doSomething is being called.
*
- * You are informed about a value change by a singal from the tqparent of
+ * You are informed about a value change by a singal from the parent of
* the property which can be deactivated by setEmittingSignal because of
* performance (you probably don't have to deactivate it - except you
* want to write a real-time game like Command&Conquer with a lot of
diff --git a/libkdegames/kgame/kgamepropertyhandler.cpp b/libkdegames/kgame/kgamepropertyhandler.cpp
index 26588de3..405d433e 100644
--- a/libkdegames/kgame/kgamepropertyhandler.cpp
+++ b/libkdegames/kgame/kgamepropertyhandler.cpp
@@ -51,13 +51,13 @@ public:
TQPtrQueue<KGamePropertyBase> mSignalQueue;
};
-KGamePropertyHandler::KGamePropertyHandler(int id, const TQObject* receiver, const char * sendf, const char *emitf, TQObject* tqparent) : TQObject(tqparent)
+KGamePropertyHandler::KGamePropertyHandler(int id, const TQObject* receiver, const char * sendf, const char *emitf, TQObject* parent) : TQObject(parent)
{
init();
registerHandler(id,receiver,sendf,emitf);
}
-KGamePropertyHandler::KGamePropertyHandler(TQObject* tqparent) : TQObject(tqparent)
+KGamePropertyHandler::KGamePropertyHandler(TQObject* parent) : TQObject(parent)
{
init();
}
diff --git a/libkdegames/kgame/kgamepropertyhandler.h b/libkdegames/kgame/kgamepropertyhandler.h
index df9a66cb..c2a3429f 100644
--- a/libkdegames/kgame/kgamepropertyhandler.h
+++ b/libkdegames/kgame/kgamepropertyhandler.h
@@ -43,8 +43,8 @@ class KGamePropertyHandlerPrivate; // wow - what a name ;-)
* to care about the KGamePropertHandler. KGame and KPlayer implement
* all features of KGamePropertyHandler so you will rather use it there.
*
- * You have to use the KGamePropertyHandler as tqparent for all KGameProperty
- * objects but you can also use KPlayer or KGame as tqparent - then
+ * You have to use the KGamePropertyHandler as parent for all KGameProperty
+ * objects but you can also use KPlayer or KGame as parent - then
* KPlayer::dataHandler or KGame::dataHandler will be used.
*
* Every KGamePropertyHandler must have - just like every KGameProperty -
@@ -81,18 +81,18 @@ public:
* You have to call registerHandler before you can use this
* handler!
**/
- KGamePropertyHandler(TQObject* tqparent = 0);
+ KGamePropertyHandler(TQObject* parent = 0);
/**
* Construct a registered handler.
*
* @see registerHandler
**/
- KGamePropertyHandler(int id, const TQObject* receiver, const char* sendf, const char* emitf, TQObject* tqparent = 0);
+ KGamePropertyHandler(int id, const TQObject* receiver, const char* sendf, const char* emitf, TQObject* parent = 0);
~KGamePropertyHandler();
/**
- * Register the handler with a tqparent. This is to use
+ * Register the handler with a parent. This is to use
* if the constructor without arguments has been chosen.
* Otherwise you need not call this.
*
@@ -106,7 +106,7 @@ public:
/**
* Main message process function. This has to be called by
- * the tqparent's message event handler. If the id of the message
+ * the parent's message event handler. If the id of the message
* agrees with the id of the handler, the message is extracted
* and processed. Otherwise false is returned.
* Example:
@@ -170,7 +170,7 @@ public:
/**
* called by a property to send itself into the
* datastream. This call is simply forwarded to
- * the tqparent object
+ * the parent object
**/
bool sendProperty(TQDataStream &s);
@@ -179,7 +179,7 @@ public:
/**
* called by a property to emit a signal
* This call is simply forwarded to
- * the tqparent object
+ * the parent object
**/
void emitSignal(KGamePropertyBase *data);
@@ -316,7 +316,7 @@ signals:
/**
* This signal is emitted when a property needs to be sent. Only the
- * tqparent has to react to this.
+ * parent has to react to this.
* @param msgid The id of the handler
* @param sent set this to true if the property was sent successfully -
* otherwise don't touch
diff --git a/libkdegames/kgame/kmessageclient.cpp b/libkdegames/kgame/kmessageclient.cpp
index 3fa330ba..0233884a 100644
--- a/libkdegames/kgame/kmessageclient.cpp
+++ b/libkdegames/kgame/kmessageclient.cpp
@@ -48,8 +48,8 @@ public:
TQValueList <TQByteArray> delayedMessages;
};
-KMessageClient::KMessageClient (TQObject *tqparent, const char *name)
- : TQObject (tqparent, name)
+KMessageClient::KMessageClient (TQObject *parent, const char *name)
+ : TQObject (parent, name)
{
d = new KMessageClientPrivate ();
d->isLocked = false;
diff --git a/libkdegames/kgame/kmessageclient.h b/libkdegames/kgame/kmessageclient.h
index f81d7a69..8a35234d 100644
--- a/libkdegames/kgame/kmessageclient.h
+++ b/libkdegames/kgame/kmessageclient.h
@@ -59,7 +59,7 @@ public:
Creates an unconnected KMessageClient object. Use setServer() later to connect to a
KMessageServer object.
*/
- KMessageClient (TQObject *tqparent = 0, const char *name = 0);
+ KMessageClient (TQObject *parent = 0, const char *name = 0);
/**
Destructor.
diff --git a/libkdegames/kgame/kmessageio.cpp b/libkdegames/kgame/kmessageio.cpp
index ec33b159..b35382b0 100644
--- a/libkdegames/kgame/kmessageio.cpp
+++ b/libkdegames/kgame/kmessageio.cpp
@@ -29,8 +29,8 @@
// ----------------------- KMessageIO -------------------------
-KMessageIO::KMessageIO (TQObject *tqparent, const char *name)
- : TQObject (tqparent, name), m_id (0)
+KMessageIO::KMessageIO (TQObject *parent, const char *name)
+ : TQObject (parent, name), m_id (0)
{}
KMessageIO::~KMessageIO ()
@@ -48,9 +48,9 @@ TQ_UINT32 KMessageIO::id ()
// ----------------------KMessageSocket -----------------------
-KMessageSocket::KMessageSocket (TQString host, TQ_UINT16 port, TQObject *tqparent,
+KMessageSocket::KMessageSocket (TQString host, TQ_UINT16 port, TQObject *parent,
const char *name)
- : KMessageIO (tqparent, name)
+ : KMessageIO (parent, name)
{
mSocket = new TQSocket ();
mSocket->connectToHost (host, port);
@@ -58,25 +58,25 @@ const char *name)
}
KMessageSocket::KMessageSocket (TQHostAddress host, TQ_UINT16 port, TQObject
-*tqparent, const char *name)
- : KMessageIO (tqparent, name)
+*parent, const char *name)
+ : KMessageIO (parent, name)
{
mSocket = new TQSocket ();
mSocket->connectToHost (host.toString(), port);
initSocket ();
}
-KMessageSocket::KMessageSocket (TQSocket *socket, TQObject *tqparent, const char
+KMessageSocket::KMessageSocket (TQSocket *socket, TQObject *parent, const char
*name)
- : KMessageIO (tqparent, name)
+ : KMessageIO (parent, name)
{
mSocket = socket;
initSocket ();
}
-KMessageSocket::KMessageSocket (int socketFD, TQObject *tqparent, const char
+KMessageSocket::KMessageSocket (int socketFD, TQObject *parent, const char
*name)
- : KMessageIO (tqparent, name)
+ : KMessageIO (parent, name)
{
mSocket = new TQSocket ();
mSocket->setSocket (socketFD);
@@ -177,9 +177,9 @@ TQString KMessageSocket::peerName () const
// ----------------------KMessageDirect -----------------------
-KMessageDirect::KMessageDirect (KMessageDirect *partner, TQObject *tqparent,
+KMessageDirect::KMessageDirect (KMessageDirect *partner, TQObject *parent,
const char *name)
- : KMessageIO (tqparent, name), mPartner (0)
+ : KMessageIO (parent, name), mPartner (0)
{
// 0 as first parameter leaves the object unconnected
if (!partner)
@@ -238,7 +238,7 @@ KMessageProcess::~KMessageProcess()
// Maybe todo: delete mSendBuffer
}
}
-KMessageProcess::KMessageProcess(TQObject *tqparent, TQString file) : KMessageIO(tqparent,0)
+KMessageProcess::KMessageProcess(TQObject *parent, TQString file) : KMessageIO(parent,0)
{
// Start process
kdDebug(11001) << "@@@KMessageProcess::Start process" << endl;
@@ -397,7 +397,7 @@ void KMessageProcess::slotProcessExited(KProcess * /*p*/)
// ----------------------- KMessageFilePipe ---------------------------
-KMessageFilePipe::KMessageFilePipe(TQObject *tqparent,TQFile *readfile,TQFile *writefile) : KMessageIO(tqparent,0)
+KMessageFilePipe::KMessageFilePipe(TQObject *parent,TQFile *readfile,TQFile *writefile) : KMessageIO(parent,0)
{
mReadFile=readfile;
mWriteFile=writefile;
@@ -430,7 +430,7 @@ void KMessageFilePipe::send(const TQByteArray &msg)
mWriteFile->writeBlock(buffer);
mWriteFile->flush();
/*
- fprintf(stderr,"+++ KMessageFilePipe:: SEND(%d to tqparent) realsize=%d\n",msg.size(),buffer.size());
+ fprintf(stderr,"+++ KMessageFilePipe:: SEND(%d to parent) realsize=%d\n",msg.size(),buffer.size());
for (int i=0;i<buffer.size();i++) fprintf(stderr,"%02x ",buffer[i]);fprintf(stderr,"\n");
fflush(stderr);
*/
diff --git a/libkdegames/kgame/kmessageio.h b/libkdegames/kgame/kmessageio.h
index 7d4bc92a..326476ff 100644
--- a/libkdegames/kgame/kmessageio.h
+++ b/libkdegames/kgame/kmessageio.h
@@ -62,7 +62,7 @@ public:
/**
* The usual TQObject constructor, does nothing else.
**/
- KMessageIO (TQObject *tqparent = 0, const char *name = 0);
+ KMessageIO (TQObject *parent = 0, const char *name = 0);
/**
* The usual destructor, does nothing special.
@@ -183,7 +183,7 @@ public:
If the connection could not be established (e.g. unknown host or no server
socket at this port), the signal /e connectionBroken is emitted.
*/
- KMessageSocket (TQString host, TQ_UINT16 port, TQObject *tqparent = 0,
+ KMessageSocket (TQString host, TQ_UINT16 port, TQObject *parent = 0,
const char *name = 0);
/**
@@ -194,7 +194,7 @@ public:
If the connection could not be established (e.g. unknown host or no server
socket at this port), the signal /e connectionBroken is emitted.
*/
- KMessageSocket (TQHostAddress host, TQ_UINT16 port, TQObject *tqparent = 0,
+ KMessageSocket (TQHostAddress host, TQ_UINT16 port, TQObject *parent = 0,
const char *name = 0);
/**
@@ -205,10 +205,10 @@ public:
Note: The /e socket object is then owned by the /e KMessageSocket object.
So don't use it otherwise any more and don't delete it. It is deleted
- together with this KMessageSocket object. (Use 0 as tqparent for the TQSocket
+ together with this KMessageSocket object. (Use 0 as parent for the TQSocket
object t ensure it is not deleted.)
*/
- KMessageSocket (TQSocket *socket, TQObject *tqparent = 0, const char *name = 0);
+ KMessageSocket (TQSocket *socket, TQObject *parent = 0, const char *name = 0);
/**
Uses the socket specified by the socket descriptor socketFD to do the
@@ -221,7 +221,7 @@ public:
manipulate the socket afterwards, especially don't close it. The socket is
automatically closed when KMessageSocket is deleted.
*/
- KMessageSocket (int socketFD, TQObject *tqparent = 0, const char *name = 0);
+ KMessageSocket (int socketFD, TQObject *parent = 0, const char *name = 0);
/**
Destructor, closes the socket.
@@ -307,7 +307,7 @@ public:
If that object is already connected, the object remains unconnected.
*/
- KMessageDirect (KMessageDirect *partner = 0, TQObject *tqparent = 0, const char
+ KMessageDirect (KMessageDirect *partner = 0, TQObject *parent = 0, const char
*name = 0);
/**
@@ -354,7 +354,7 @@ class KMessageProcess : public KMessageIO
TQ_OBJECT
public:
- KMessageProcess(TQObject *tqparent, TQString file);
+ KMessageProcess(TQObject *parent, TQString file);
~KMessageProcess();
bool isConnected() const;
void send (const TQByteArray &msg);
@@ -393,7 +393,7 @@ class KMessageFilePipe : public KMessageIO
TQ_OBJECT
public:
- KMessageFilePipe(TQObject *tqparent,TQFile *readFile,TQFile *writeFile);
+ KMessageFilePipe(TQObject *parent,TQFile *readFile,TQFile *writeFile);
~KMessageFilePipe();
bool isConnected() const;
void send (const TQByteArray &msg);
diff --git a/libkdegames/kgame/kmessageserver.cpp b/libkdegames/kgame/kmessageserver.cpp
index 69609002..80df9207 100644
--- a/libkdegames/kgame/kmessageserver.cpp
+++ b/libkdegames/kgame/kmessageserver.cpp
@@ -31,8 +31,8 @@
// --------------- internal class KMessageServerSocket
-KMessageServerSocket::KMessageServerSocket (TQ_UINT16 port, TQObject *tqparent)
- : TQServerSocket (port, 0, tqparent)
+KMessageServerSocket::KMessageServerSocket (TQ_UINT16 port, TQObject *parent)
+ : TQServerSocket (port, 0, parent)
{
}
@@ -86,8 +86,8 @@ public:
// ------------------ KMessageServer
-KMessageServer::KMessageServer (TQ_UINT16 cookie,TQObject* tqparent)
- : TQObject(tqparent, 0)
+KMessageServer::KMessageServer (TQ_UINT16 cookie,TQObject* parent)
+ : TQObject(parent, 0)
{
d = new KMessageServerPrivate;
d->mIsRecursive=false;
diff --git a/libkdegames/kgame/kmessageserver.h b/libkdegames/kgame/kmessageserver.h
index 3a416a6b..9042fca2 100644
--- a/libkdegames/kgame/kmessageserver.h
+++ b/libkdegames/kgame/kmessageserver.h
@@ -209,7 +209,7 @@ public:
/**
* Create a KGameNetwork object
**/
- KMessageServer(TQ_UINT16 cookie = 42, TQObject* tqparent = 0);
+ KMessageServer(TQ_UINT16 cookie = 42, TQObject* parent = 0);
~KMessageServer();
@@ -480,7 +480,7 @@ class KMessageServerSocket : public TQServerSocket
TQ_OBJECT
public:
- KMessageServerSocket (TQ_UINT16 port, TQObject *tqparent = 0);
+ KMessageServerSocket (TQ_UINT16 port, TQObject *parent = 0);
~KMessageServerSocket ();
void newConnection (int socket);
diff --git a/libkdegames/kgamelcd.cpp b/libkdegames/kgamelcd.cpp
index cc6aa5a8..cf079a15 100644
--- a/libkdegames/kgamelcd.cpp
+++ b/libkdegames/kgamelcd.cpp
@@ -28,8 +28,8 @@
//-----------------------------------------------------------------------------
-KGameLCD::KGameLCD(uint nbDigits, TQWidget *tqparent, const char *name)
- : TQLCDNumber(nbDigits, tqparent, name), _htime(800)
+KGameLCD::KGameLCD(uint nbDigits, TQWidget *parent, const char *name)
+ : TQLCDNumber(nbDigits, parent, name), _htime(800)
{
const TQPalette &p = palette();
_fgColor = p.color(TQPalette::Active, TQColorGroup::Foreground);
@@ -110,8 +110,8 @@ void KGameLCD::highlight(bool light)
}
//-----------------------------------------------------------------------------
-KGameLCDClock::KGameLCDClock(TQWidget *tqparent, const char *name)
-: KGameLCD(5, tqparent, name)
+KGameLCDClock::KGameLCDClock(TQWidget *parent, const char *name)
+: KGameLCD(5, parent, name)
{
_timerClock = new TQTimer(this);
connect(_timerClock, TQT_SIGNAL(timeout()), TQT_SLOT(timeoutClock()));
@@ -191,15 +191,15 @@ public:
TQValueVector<TQLabel *> _leadings;
};
-KGameLCDList::KGameLCDList(const TQString &title, TQWidget *tqparent,
+KGameLCDList::KGameLCDList(const TQString &title, TQWidget *parent,
const char *name)
- : TQWidget(tqparent, name)
+ : TQWidget(parent, name)
{
init(title);
}
-KGameLCDList::KGameLCDList(TQWidget *tqparent, const char *name)
- : TQWidget(tqparent, name)
+KGameLCDList::KGameLCDList(TQWidget *parent, const char *name)
+ : TQWidget(parent, name)
{
init(TQString());
}
diff --git a/libkdegames/kgamelcd.h b/libkdegames/kgamelcd.h
index 543cfef5..6b84f012 100644
--- a/libkdegames/kgamelcd.h
+++ b/libkdegames/kgamelcd.h
@@ -44,7 +44,7 @@ class KDE_EXPORT KGameLCD : public TQLCDNumber
Q_OBJECT
TQ_OBJECT
public:
- KGameLCD(uint nbDigits, TQWidget *tqparent = 0, const char *name = 0);
+ KGameLCD(uint nbDigits, TQWidget *parent = 0, const char *name = 0);
~KGameLCD();
@@ -129,7 +129,7 @@ class KDE_EXPORT KGameLCDClock : public KGameLCD
Q_OBJECT
TQ_OBJECT
public:
- KGameLCDClock(TQWidget *tqparent = 0, const char *name = 0);
+ KGameLCDClock(TQWidget *parent = 0, const char *name = 0);
~KGameLCDClock();
@@ -198,24 +198,24 @@ public:
* Constructor.
*
* @param title is the content of the top label.
- * @param tqparent passed to the TQWidget constructor
+ * @param parent passed to the TQWidget constructor
* @param name passed to the TQWidget constructor
*/
KGameLCDList(const TQString &title,
- TQWidget *tqparent = 0, const char *name = 0);
- KGameLCDList(TQWidget *tqparent = 0, const char *name = 0);
+ TQWidget *parent = 0, const char *name = 0);
+ KGameLCDList(TQWidget *parent = 0, const char *name = 0);
~KGameLCDList();
/**
* Append a TQLCDNumber at the bottom of the list.
- * The TQLCDNumber should have the KGameLCDList as tqparent.
+ * The TQLCDNumber should have the KGameLCDList as parent.
*/
void append(TQLCDNumber *lcd);
/**
* Append a TQLCDNumber at the bottom of the list.
- * The TQLCDNumber should have the KGameLCDList as tqparent.
+ * The TQLCDNumber should have the KGameLCDList as parent.
*/
void append(const TQString &leading, TQLCDNumber *lcd);
diff --git a/libkdegames/kgameprogress.cpp b/libkdegames/kgameprogress.cpp
index b814b48f..98876aa3 100644
--- a/libkdegames/kgameprogress.cpp
+++ b/libkdegames/kgameprogress.cpp
@@ -29,16 +29,16 @@
#include <kapplication.h>
-KGameProgress::KGameProgress(TQWidget *tqparent, const char *name)
- : TQFrame(tqparent, name),
+KGameProgress::KGameProgress(TQWidget *parent, const char *name)
+ : TQFrame(parent, name),
TQRangeControl(0, 100, 1, 10, 0),
orient(Qt::Horizontal)
{
initialize();
}
-KGameProgress::KGameProgress(Qt::Orientation orientation, TQWidget *tqparent, const char *name)
- : TQFrame(tqparent, name),
+KGameProgress::KGameProgress(Qt::Orientation orientation, TQWidget *parent, const char *name)
+ : TQFrame(parent, name),
TQRangeControl(0, 100, 1, 10, 0),
orient(orientation)
{
@@ -46,8 +46,8 @@ KGameProgress::KGameProgress(Qt::Orientation orientation, TQWidget *tqparent, co
}
KGameProgress::KGameProgress(int minValue, int maxValue, int value,
- Qt::Orientation orientation, TQWidget *tqparent, const char *name)
- : TQFrame(tqparent, name),
+ Qt::Orientation orientation, TQWidget *parent, const char *name)
+ : TQFrame(parent, name),
TQRangeControl(minValue, maxValue, 1, 10, value),
orient(orientation)
{
diff --git a/libkdegames/kgameprogress.h b/libkdegames/kgameprogress.h
index 087fc27b..834b127c 100644
--- a/libkdegames/kgameprogress.h
+++ b/libkdegames/kgameprogress.h
@@ -71,18 +71,18 @@ public:
/**
* Construct a horizontal progress bar.
*/
- KGameProgress(TQWidget *tqparent=0, const char *name=0);
+ KGameProgress(TQWidget *parent=0, const char *name=0);
/**
* Construct a progress bar with orientation @p orient.
*/
- KGameProgress(Qt::Orientation orient, TQWidget *tqparent=0, const char *name=0);
+ KGameProgress(Qt::Orientation orient, TQWidget *parent=0, const char *name=0);
/**
* Construct a progress bar with minimum, maximum and initial values.
*/
KGameProgress(int minValue, int maxValue, int value, Qt::Orientation,
- TQWidget *tqparent=0, const char *name=0);
+ TQWidget *parent=0, const char *name=0);
/**
* Destruct the progress bar.
diff --git a/libkdegames/kstdgameaction.cpp b/libkdegames/kstdgameaction.cpp
index 4eb54bba..2aeb412e 100644
--- a/libkdegames/kstdgameaction.cpp
+++ b/libkdegames/kstdgameaction.cpp
@@ -33,10 +33,10 @@ KStdGameAction::~KStdGameAction()
{}
KAction *KStdGameAction::action(StdGameAction act_enum, const TQObject *recvr,
- const char *slot, KActionCollection *tqparent,
+ const char *slot, KActionCollection *parent,
const char *name)
{
- return create( act_enum, name, recvr, slot, tqparent );
+ return create( act_enum, name, recvr, slot, parent );
}
const char* KStdGameAction::stdName(StdGameAction act_enum)
@@ -97,11 +97,11 @@ static const KStdGameActionInfo* infoPtr( KStdGameAction::StdGameAction id )
KAction* KStdGameAction::create(StdGameAction id, const char *name,
const TQObject *recvr, const char *slot,
- KActionCollection* tqparent )
+ KActionCollection* parent )
{
KAction* pAction = 0;
const KStdGameActionInfo* pInfo = infoPtr( id );
- kdDebug(125) << "KStdGameAction::create( " << id << "=" << (pInfo ? pInfo->psName : (const char*)0) << ", " << tqparent << ", " << name << " )" << endl;
+ kdDebug(125) << "KStdGameAction::create( " << id << "=" << (pInfo ? pInfo->psName : (const char*)0) << ", " << parent << ", " << name << " )" << endl;
if( pInfo ) {
TQString sLabel = i18n(pInfo->psLabel);
KShortcut cut = (pInfo->globalAccel==KStdAccel::AccelNone
@@ -111,20 +111,20 @@ KAction* KStdGameAction::create(StdGameAction id, const char *name,
switch( id ) {
case LoadRecent:
pAction =
- new KRecentFilesAction(sLabel, cut, recvr, slot, tqparent, n);
+ new KRecentFilesAction(sLabel, cut, recvr, slot, parent, n);
break;
case Pause:
case Demo:
pAction = new KToggleAction( sLabel, pInfo->psIconName, cut,
- recvr, slot, tqparent, n);
+ recvr, slot, parent, n);
break;
case ChooseGameType:
pAction = new KSelectAction( sLabel, pInfo->psIconName, cut,
- recvr, slot, tqparent, n);
+ recvr, slot, parent, n);
break;
default:
pAction = new KAction( sLabel, pInfo->psIconName, cut,
- recvr, slot, tqparent, n);
+ recvr, slot, parent, n);
break;
}
}
@@ -138,72 +138,72 @@ const char* KStdGameAction::name( StdGameAction id )
}
KAction *KStdGameAction::gameNew(const TQObject *recvr, const char *slot,
- KActionCollection *tqparent, const char *name )
-{ return KStdGameAction::create(New, name, recvr, slot, tqparent); }
+ KActionCollection *parent, const char *name )
+{ return KStdGameAction::create(New, name, recvr, slot, parent); }
KAction *KStdGameAction::load(const TQObject *recvr, const char *slot,
- KActionCollection *tqparent, const char *name )
-{ return KStdGameAction::create(Load, name, recvr, slot, tqparent); }
+ KActionCollection *parent, const char *name )
+{ return KStdGameAction::create(Load, name, recvr, slot, parent); }
KRecentFilesAction *KStdGameAction::loadRecent(const TQObject *recvr, const char *slot,
- KActionCollection *tqparent, const char *name )
-{ return static_cast<KRecentFilesAction *>(KStdGameAction::create(LoadRecent, name, recvr, slot, tqparent)); }
+ KActionCollection *parent, const char *name )
+{ return static_cast<KRecentFilesAction *>(KStdGameAction::create(LoadRecent, name, recvr, slot, parent)); }
KAction *KStdGameAction::save(const TQObject *recvr, const char *slot,
- KActionCollection *tqparent, const char *name )
-{ return KStdGameAction::create(Save, name, recvr, slot, tqparent); }
+ KActionCollection *parent, const char *name )
+{ return KStdGameAction::create(Save, name, recvr, slot, parent); }
KAction *KStdGameAction::saveAs(const TQObject *recvr, const char *slot,
- KActionCollection *tqparent, const char *name )
-{ return KStdGameAction::create(SaveAs, name, recvr, slot, tqparent); }
+ KActionCollection *parent, const char *name )
+{ return KStdGameAction::create(SaveAs, name, recvr, slot, parent); }
KAction *KStdGameAction::end(const TQObject *recvr, const char *slot,
- KActionCollection *tqparent, const char *name )
-{ return KStdGameAction::create(End, name, recvr, slot, tqparent); }
+ KActionCollection *parent, const char *name )
+{ return KStdGameAction::create(End, name, recvr, slot, parent); }
KToggleAction *KStdGameAction::pause(const TQObject *recvr, const char *slot,
- KActionCollection *tqparent, const char *name )
-{ return static_cast<KToggleAction *>(KStdGameAction::create(Pause, name, recvr, slot, tqparent)); }
+ KActionCollection *parent, const char *name )
+{ return static_cast<KToggleAction *>(KStdGameAction::create(Pause, name, recvr, slot, parent)); }
KAction *KStdGameAction::highscores(const TQObject *recvr, const char *slot,
- KActionCollection *tqparent, const char *name )
-{ return KStdGameAction::create(Highscores, name, recvr, slot, tqparent); }
+ KActionCollection *parent, const char *name )
+{ return KStdGameAction::create(Highscores, name, recvr, slot, parent); }
KAction *KStdGameAction::print(const TQObject *recvr, const char *slot,
- KActionCollection *tqparent, const char *name )
-{ return KStdGameAction::create(Print, name, recvr, slot, tqparent); }
+ KActionCollection *parent, const char *name )
+{ return KStdGameAction::create(Print, name, recvr, slot, parent); }
KAction *KStdGameAction::quit(const TQObject *recvr, const char *slot,
- KActionCollection *tqparent, const char *name )
-{ return KStdGameAction::create(Quit, name, recvr, slot, tqparent); }
+ KActionCollection *parent, const char *name )
+{ return KStdGameAction::create(Quit, name, recvr, slot, parent); }
KAction *KStdGameAction::repeat(const TQObject *recvr, const char *slot,
- KActionCollection *tqparent, const char *name )
-{ return KStdGameAction::create(Repeat, name, recvr, slot, tqparent); }
+ KActionCollection *parent, const char *name )
+{ return KStdGameAction::create(Repeat, name, recvr, slot, parent); }
KAction *KStdGameAction::undo(const TQObject *recvr, const char *slot,
- KActionCollection *tqparent, const char *name )
-{ return KStdGameAction::create(Undo, name, recvr, slot, tqparent); }
+ KActionCollection *parent, const char *name )
+{ return KStdGameAction::create(Undo, name, recvr, slot, parent); }
KAction *KStdGameAction::redo(const TQObject *recvr, const char *slot,
- KActionCollection *tqparent, const char *name )
-{ return KStdGameAction::create(Redo, name, recvr, slot, tqparent); }
+ KActionCollection *parent, const char *name )
+{ return KStdGameAction::create(Redo, name, recvr, slot, parent); }
KAction *KStdGameAction::roll(const TQObject *recvr, const char *slot,
- KActionCollection *tqparent, const char *name )
-{ return KStdGameAction::create(Roll, name, recvr, slot, tqparent); }
+ KActionCollection *parent, const char *name )
+{ return KStdGameAction::create(Roll, name, recvr, slot, parent); }
KAction *KStdGameAction::endTurn(const TQObject *recvr, const char *slot,
- KActionCollection *tqparent, const char *name )
-{ return KStdGameAction::create(EndTurn, name, recvr, slot, tqparent); }
+ KActionCollection *parent, const char *name )
+{ return KStdGameAction::create(EndTurn, name, recvr, slot, parent); }
KAction *KStdGameAction::carddecks(const TQObject *recvr, const char *slot,
- KActionCollection *tqparent, const char *name )
-{ return KStdGameAction::create(Carddecks, name, recvr, slot, tqparent); }
+ KActionCollection *parent, const char *name )
+{ return KStdGameAction::create(Carddecks, name, recvr, slot, parent); }
KAction *KStdGameAction::configureHighscores(const TQObject*recvr, const char *slot,
- KActionCollection *tqparent, const char *name)
-{ return KStdGameAction::create(ConfigureHighscores, name, recvr, slot, tqparent); }
+ KActionCollection *parent, const char *name)
+{ return KStdGameAction::create(ConfigureHighscores, name, recvr, slot, parent); }
KAction *KStdGameAction::hint(const TQObject*recvr, const char *slot,
- KActionCollection *tqparent, const char *name)
-{ return KStdGameAction::create(Hint, name, recvr, slot, tqparent); }
+ KActionCollection *parent, const char *name)
+{ return KStdGameAction::create(Hint, name, recvr, slot, parent); }
KToggleAction *KStdGameAction::demo(const TQObject*recvr, const char *slot,
- KActionCollection *tqparent, const char *name)
-{ return static_cast<KToggleAction *>(KStdGameAction::create(Demo, name, recvr, slot, tqparent)); }
+ KActionCollection *parent, const char *name)
+{ return static_cast<KToggleAction *>(KStdGameAction::create(Demo, name, recvr, slot, parent)); }
KAction *KStdGameAction::solve(const TQObject*recvr, const char *slot,
- KActionCollection *tqparent, const char *name)
-{ return KStdGameAction::create(Solve, name, recvr, slot, tqparent); }
+ KActionCollection *parent, const char *name)
+{ return KStdGameAction::create(Solve, name, recvr, slot, parent); }
KSelectAction *KStdGameAction::chooseGameType(const TQObject*recvr, const char *slot,
- KActionCollection *tqparent, const char *name)
-{ return static_cast<KSelectAction *>(KStdGameAction::create(ChooseGameType, name, recvr, slot, tqparent)); }
+ KActionCollection *parent, const char *name)
+{ return static_cast<KSelectAction *>(KStdGameAction::create(ChooseGameType, name, recvr, slot, parent)); }
KAction *KStdGameAction::restart(const TQObject*recvr, const char *slot,
- KActionCollection *tqparent, const char *name)
-{ return KStdGameAction::create(Restart, name, recvr, slot, tqparent); }
+ KActionCollection *parent, const char *name)
+{ return KStdGameAction::create(Restart, name, recvr, slot, parent); }
diff --git a/libkdegames/kstdgameaction.h b/libkdegames/kstdgameaction.h
index cae5d81c..3ef24dc2 100644
--- a/libkdegames/kstdgameaction.h
+++ b/libkdegames/kstdgameaction.h
@@ -79,15 +79,15 @@ public:
*/
static KAction* create( StdGameAction id, const char *name,
const TQObject *recvr, const char *slot,
- KActionCollection* tqparent );
+ KActionCollection* parent );
/**
* @since 3.2
*/
static KAction* create( StdGameAction id,
const TQObject *recvr, const char *slot,
- KActionCollection* tqparent )
- { return create( id, 0, recvr, slot, tqparent ); }
+ KActionCollection* parent )
+ { return create( id, 0, recvr, slot, parent ); }
/**
@@ -96,7 +96,7 @@ public:
* @deprecated
*/
static KAction *action(StdGameAction act_enum, const TQObject *recvr = 0,
- const char *slot = 0, KActionCollection *tqparent = 0,
+ const char *slot = 0, KActionCollection *parent = 0,
const char *name = 0L );
/**
@@ -115,43 +115,43 @@ public:
* Start a new game
**/
static KAction *gameNew(const TQObject *recvr = 0, const char *slot = 0,
- KActionCollection *tqparent = 0, const char *name = 0L );
+ KActionCollection *parent = 0, const char *name = 0L );
/**
* Load a previousely saved game
*/
static KAction *load(const TQObject *recvr = 0, const char *slot = 0,
- KActionCollection *tqparent = 0, const char *name = 0L );
+ KActionCollection *parent = 0, const char *name = 0L );
/**
* Load a recently loaded game.
*/
static KRecentFilesAction *loadRecent(const TQObject *recvr = 0, const char *slot = 0,
- KActionCollection *tqparent = 0, const char *name = 0L );
+ KActionCollection *parent = 0, const char *name = 0L );
/**
* Save the current game.
*/
static KAction *save(const TQObject *recvr = 0, const char *slot = 0,
- KActionCollection *tqparent = 0, const char *name = 0L );
+ KActionCollection *parent = 0, const char *name = 0L );
/**
* Save the current game under a different filename.
*/
static KAction *saveAs(const TQObject *recvr = 0, const char *slot = 0,
- KActionCollection *tqparent = 0, const char *name = 0L );
+ KActionCollection *parent = 0, const char *name = 0L );
/**
* Pause the game
**/
static KToggleAction *pause(const TQObject *recvr = 0, const char *slot = 0,
- KActionCollection *tqparent = 0, const char *name = 0L );
+ KActionCollection *parent = 0, const char *name = 0L );
/**
* Show the highscores.
*/
static KAction *highscores(const TQObject *recvr = 0, const char *slot = 0,
- KActionCollection *tqparent = 0, const char *name = 0L );
+ KActionCollection *parent = 0, const char *name = 0L );
/**
@@ -159,20 +159,20 @@ public:
* entry.
*/
static KAction *end(const TQObject *recvr = 0, const char *slot = 0,
- KActionCollection *tqparent = 0, const char *name = 0L );
+ KActionCollection *parent = 0, const char *name = 0L );
/**
* Print the current screen? Game? Whatever - hardly used in games but there
* is at least one example (ktuberling)
*/
static KAction *print(const TQObject *recvr = 0, const char *slot = 0,
- KActionCollection *tqparent = 0, const char *name = 0L );
+ KActionCollection *parent = 0, const char *name = 0L );
/**
* Quit the game.
*/
static KAction *quit(const TQObject *recvr = 0, const char *slot = 0,
- KActionCollection *tqparent = 0, const char *name = 0L );
+ KActionCollection *parent = 0, const char *name = 0L );
@@ -180,81 +180,81 @@ public:
* Repeat the last move.
**/
static KAction *repeat(const TQObject *recvr = 0, const char *slot = 0,
- KActionCollection *tqparent = 0, const char *name = 0L );
+ KActionCollection *parent = 0, const char *name = 0L );
/**
* Undo the last move
**/
static KAction *undo(const TQObject *recvr = 0, const char *slot = 0,
- KActionCollection *tqparent = 0, const char *name = 0L );
+ KActionCollection *parent = 0, const char *name = 0L );
/**
* Redo the last move (which has been undone)
**/
static KAction *redo(const TQObject *recvr = 0, const char *slot = 0,
- KActionCollection *tqparent = 0, const char *name = 0L );
+ KActionCollection *parent = 0, const char *name = 0L );
/**
* Roll die or dice
**/
static KAction *roll(const TQObject *recvr = 0, const char *slot = 0,
- KActionCollection *tqparent = 0, const char *name = 0L );
+ KActionCollection *parent = 0, const char *name = 0L );
/**
* End the current turn (not the game). Usually to let the next player
* start
**/
static KAction *endTurn(const TQObject *recvr = 0, const char *slot = 0,
- KActionCollection *tqparent = 0, const char *name = 0L );
+ KActionCollection *parent = 0, const char *name = 0L );
/**
* Display configure carddecks dialog.
*/
static KAction *carddecks(const TQObject *recvr = 0, const char *slot = 0,
- KActionCollection *tqparent = 0, const char *name = 0L );
+ KActionCollection *parent = 0, const char *name = 0L );
/**
* Display configure highscores dialog.
* @since 3.2
*/
static KAction *configureHighscores(const TQObject *recvr = 0, const char *slot = 0,
- KActionCollection *tqparent = 0, const char *name = 0L );
+ KActionCollection *parent = 0, const char *name = 0L );
/**
* Give an advice/hint.
* @since 3.2
*/
static KAction *hint(const TQObject *recvr = 0, const char *slot = 0,
- KActionCollection *tqparent = 0, const char *name = 0L );
+ KActionCollection *parent = 0, const char *name = 0L );
/**
* Show a demo.
* @since 3.2
*/
static KToggleAction *demo(const TQObject *recvr = 0, const char *slot = 0,
- KActionCollection *tqparent = 0, const char *name = 0L );
+ KActionCollection *parent = 0, const char *name = 0L );
/**
* Solve the game.
* @since 3.2
*/
static KAction *solve(const TQObject *recvr = 0, const char *slot = 0,
- KActionCollection *tqparent = 0, const char *name = 0L );
+ KActionCollection *parent = 0, const char *name = 0L );
/**
* Choose game type.
* @since 3.2
*/
static KSelectAction *chooseGameType(const TQObject *recvr = 0, const char *slot = 0,
- KActionCollection *tqparent = 0, const char *name = 0L );
+ KActionCollection *parent = 0, const char *name = 0L );
/**
* Restart game.
* @since 3.2
*/
static KAction *restart(const TQObject *recvr = 0, const char *slot = 0,
- KActionCollection *tqparent = 0, const char *name = 0L );
+ KActionCollection *parent = 0, const char *name = 0L );
};