diff options
Diffstat (limited to 'libksirtet/base/main.cpp')
-rw-r--r-- | libksirtet/base/main.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/libksirtet/base/main.cpp b/libksirtet/base/main.cpp index 4b5a4160..e09a9c50 100644 --- a/libksirtet/base/main.cpp +++ b/libksirtet/base/main.cpp @@ -24,26 +24,26 @@ BaseMainWindow::BaseMainWindow() KNotifyClient::startDaemon(); // File & Popup - KStdGameAction::gameNew(this, SLOT(start()), actionCollection()); - _pause = KStdGameAction::pause(this, SLOT(pause()), actionCollection()); + KStdGameAction::gameNew(this, TQT_SLOT(start()), actionCollection()); + _pause = KStdGameAction::pause(this, TQT_SLOT(pause()), actionCollection()); _pause->setEnabled(false); - KStdGameAction::highscores(this, SLOT(showHighscores()), + KStdGameAction::highscores(this, TQT_SLOT(showHighscores()), actionCollection()); - KStdGameAction::quit(qApp, SLOT(quit()), actionCollection()); + KStdGameAction::quit(qApp, TQT_SLOT(quit()), actionCollection()); // Settings - KStdAction::preferences(this, SLOT(configureSettings()), + KStdAction::preferences(this, TQT_SLOT(configureSettings()), actionCollection()); - KStdAction::keyBindings(this, SLOT(configureKeys()), actionCollection()); - KStdAction::configureNotifications(this, SLOT(configureNotifications()), + KStdAction::keyBindings(this, TQT_SLOT(configureKeys()), actionCollection()); + KStdAction::configureNotifications(this, TQT_SLOT(configureNotifications()), actionCollection()); - KStdGameAction::configureHighscores(this, SLOT(configureHighscores()), + KStdGameAction::configureHighscores(this, TQT_SLOT(configureHighscores()), actionCollection()); _inter = bfactory->createInterface(this); } -void BaseMainWindow::buildGUI(QWidget *widget) +void BaseMainWindow::buildGUI(TQWidget *widget) { createGUI(); setCentralWidget(widget); @@ -81,7 +81,7 @@ void BaseMainWindow::configureSettings() if ( KConfigDialog::showDialog("settings") ) return; KConfigDialog *dialog = new KConfigDialog(this, "settings", BasePrefs::self() ); - QWidget *w = bfactory->createGameConfig(); + TQWidget *w = bfactory->createGameConfig(); if (w) dialog->addPage(w, i18n("Game"), "package_system"); w = bfactory->createAppearanceConfig(); if (w) dialog->addPage(w, i18n("Appearance"), "style"); @@ -89,7 +89,7 @@ void BaseMainWindow::configureSettings() if (w) dialog->addPage(w, i18n("Colors"), "colorize"); // dialog->addPage(new BackgroundConfigWidget, i18n("Background"), "background"); addConfig(dialog); - connect(dialog, SIGNAL(settingsChanged()), SIGNAL(settingsChanged())); + connect(dialog, TQT_SIGNAL(settingsChanged()), TQT_SIGNAL(settingsChanged())); dialog->show(); } |