diff options
Diffstat (limited to 'libksirtet/common/field.cpp')
-rw-r--r-- | libksirtet/common/field.cpp | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/libksirtet/common/field.cpp b/libksirtet/common/field.cpp index 2d67062e..4c00ba4e 100644 --- a/libksirtet/common/field.cpp +++ b/libksirtet/common/field.cpp @@ -1,9 +1,9 @@ #include "field.h" #include "field.moc" -#include <qwhatsthis.h> -#include <qlabel.h> -#include <qlayout.h> +#include <tqwhatsthis.h> +#include <tqlabel.h> +#include <tqlayout.h> #include <klocale.h> #include <kprogress.h> @@ -19,7 +19,7 @@ #include "commonprefs.h" -Field::Field(QWidget *parent) +Field::Field(TQWidget *parent) : MPSimpleBoard(parent), BaseField(this) { // column 1 @@ -38,20 +38,20 @@ Field::Field(QWidget *parent) lcds->setRowStretch(4, 1); // level progress - levelLabel = new QLabel(this); + levelLabel = new TQLabel(this); levelLabel->setAlignment(AlignCenter); lcds->addWidget(levelLabel, 5, 0); toLevel = new KProgress(this); toLevel->setTextEnabled(true); toLevel->setFormat("1"); - QWhatsThis::add(toLevel, i18n("Display the progress to complete the current level or stage.")); + TQWhatsThis::add(toLevel, i18n("Display the progress to complete the current level or stage.")); lcds->addWidget(toLevel, 6, 0); lcds->setRowStretch(7, 1); // column 2 // previous player height prevHeight = new PlayerProgress(board, this, "prev_progress"); - QWhatsThis::add(prevHeight, i18n("Previous player's height")); + TQWhatsThis::add(prevHeight, i18n("Previous player's height")); top->addWidget(prevHeight, 1, 1, AlignHCenter); // column 3 @@ -61,22 +61,22 @@ Field::Field(QWidget *parent) // shadow piece shadow = new Shadow(board, this); - QWhatsThis::add(shadow, i18n("Shadow of the current piece")); + TQWhatsThis::add(shadow, i18n("Shadow of the current piece")); top->addWidget(shadow, 2, 2); // column 4 // next player height nextHeight = new PlayerProgress(board, this, "next_progress"); - QWhatsThis::add(nextHeight, i18n("Next player's height")); + TQWhatsThis::add(nextHeight, i18n("Next player's height")); top->addWidget(nextHeight, 1, 3, AlignHCenter); // column 5 // next piece shower - QVBoxLayout *vbl = new QVBoxLayout(10); + TQVBoxLayout *vbl = new TQVBoxLayout(10); top->addLayout(vbl, 1, 4); vbl->addStretch(1); - labShowNext = new QLabel(i18n("Next Tile"), this); + labShowNext = new TQLabel(i18n("Next Tile"), this); labShowNext->setAlignment(AlignCenter); vbl->addWidget(labShowNext, 0); showNext = new ShowNextPiece(board, this); @@ -85,16 +85,16 @@ Field::Field(QWidget *parent) vbl->addWidget(showNext, 0); vbl->addStretch(4); - connect(board, SIGNAL(scoreUpdated()), SLOT(scoreUpdatedSlot())); - connect(board, SIGNAL(levelUpdated()), SLOT(levelUpdated())); - connect(board, SIGNAL(removedUpdated()), SLOT(removedUpdated())); + connect(board, TQT_SIGNAL(scoreUpdated()), TQT_SLOT(scoreUpdatedSlot())); + connect(board, TQT_SIGNAL(levelUpdated()), TQT_SLOT(levelUpdated())); + connect(board, TQT_SIGNAL(removedUpdated()), TQT_SLOT(removedUpdated())); initVariableGUI(); } void Field::levelUpdated() { - toLevel->setFormat(QString::number(board->level())); + toLevel->setFormat(TQString::number(board->level())); // necessary to update string ... int p = toLevel->progress(); toLevel->setProgress(p+1); @@ -125,7 +125,7 @@ void Field::showOpponents(bool show) void Field::settingsChanged() { BaseField::settingsChanged(); - QColor color = BasePrefs::fadeColor(); + TQColor color = BasePrefs::fadeColor(); double s = BasePrefs::fadeIntensity(); _snRootPixmap->setFadeEffect(s, color); showNext->canvas()->setBackgroundColor(color); @@ -143,14 +143,14 @@ void Field::settingsChanged() } void Field::_init(bool AI, bool multiplayer, bool server, bool first, - const QString &name) + const TQString &name) { BaseField::init(AI, multiplayer, server, first, name); showOpponents(multiplayer); static_cast<Board *>(board)->setType(AI); } -void Field::_initFlag(QDataStream &s) +void Field::_initFlag(TQDataStream &s) { ServerInitData sid; s >> sid; @@ -173,20 +173,20 @@ void Field::initVariableGUI() scoreList->title()->setText(i18n("Elapsed time")); showScore->hide(); showTime->show(); - QWhatsThis::add(scoreList, i18n("Display the elapsed time.")); + TQWhatsThis::add(scoreList, i18n("Display the elapsed time.")); levelLabel->setText(i18n("Stage")); toLevel->setTotalSteps( board->arcadeTodo() ); } else { scoreList->title()->setText(i18n("Score")); showScore->show(); showTime->hide(); - QWhatsThis::add(scoreList, i18n("<qt>Display the current score.<br/>It turns <font color=\"blue\">blue</font> if it is a highscore and <font color=\"red\">red</font> if it is the best local score.</qt>")); + TQWhatsThis::add(scoreList, i18n("<qt>Display the current score.<br/>It turns <font color=\"blue\">blue</font> if it is a highscore and <font color=\"red\">red</font> if it is the best local score.</qt>")); levelLabel->setText(i18n("Level")); toLevel->setTotalSteps(cfactory->cbi.nbRemovedToLevel); } } -void Field::_playFlag(QDataStream &s) +void Field::_playFlag(TQDataStream &s) { ServerPlayData spd; s >> spd; @@ -210,7 +210,7 @@ void Field::_stopFlag(bool gameover) showTime->stop(); } -void Field::_dataOut(QDataStream &s) +void Field::_dataOut(TQDataStream &s) { _cpd.height = board->firstClearLine(); _cpd.end = static_cast<Board *>(board)->isGameOver(); @@ -227,7 +227,7 @@ KExtHighscore::Score Field::currentScore() const return score; } -void Field::_gameOverDataOut(QDataStream &s) +void Field::_gameOverDataOut(TQDataStream &s) { s << currentScore(); } |