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-rw-r--r--libtdegames/kgame/kgamenetwork.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/libtdegames/kgame/kgamenetwork.h b/libtdegames/kgame/kgamenetwork.h
index b5975ffc..9156a7fd 100644
--- a/libtdegames/kgame/kgamenetwork.h
+++ b/libtdegames/kgame/kgamenetwork.h
@@ -115,7 +115,7 @@ public:
* Announces game MASTER on network using DNS-SD. Clients then can discover it using
* DNSSD::ServiceBrowser (or KGameConnectWidget) instead of manually entering
* IP address.
- * @param type service type (something like _kwin4._tcp).
+ * @param type service type (something like _twin4._tcp).
* It should be unique for application.
* @param name game name that will be displayed by clients. If not
* set hostname will be used. In case of name conflict -2, -3 and so on will be added to name.