summaryrefslogtreecommitdiffstats
path: root/libtdegames/kgame
diff options
context:
space:
mode:
Diffstat (limited to 'libtdegames/kgame')
-rw-r--r--libtdegames/kgame/TODO4
-rw-r--r--libtdegames/kgame/kmessageserver.h2
2 files changed, 3 insertions, 3 deletions
diff --git a/libtdegames/kgame/TODO b/libtdegames/kgame/TODO
index 2f100b8a..5a80cfe5 100644
--- a/libtdegames/kgame/TODO
+++ b/libtdegames/kgame/TODO
@@ -12,8 +12,8 @@
the user...
- 03.06.2001: can we translate the group of a KPlayer? Probably not as there are
no international connections possible then... maybe a group id?
-- 05.06.2001: KGameDialog::saveConfig(KConfig*) might be useful (as well as
- KGameDialog::loadConfig(KConfig*). Should set an own group in the
+- 05.06.2001: KGameDialog::saveConfig(TDEConfig*) might be useful (as well as
+ KGameDialog::loadConfig(TDEConfig*). Should set an own group in the
config file (setGroup("KGameDialog")). Problem: shalll network
settings be saved? Could be used for startup configuration (i.e.
load the config of the previous game) otherwise.
diff --git a/libtdegames/kgame/kmessageserver.h b/libtdegames/kgame/kmessageserver.h
index b9b6b66e..66551658 100644
--- a/libtdegames/kgame/kmessageserver.h
+++ b/libtdegames/kgame/kmessageserver.h
@@ -471,7 +471,7 @@ private:
NOTE: This has to be here in the header file, because it is a subclass from
TQObject and has to go through the moc.
- @short An internal class for KServerSocket
+ @short An internal class for TDEServerSocket
@author Burkhard Lehner <Burkhard.Lehner@gmx.de>
*/
class KMessageServerSocket : public TQServerSocket