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-rw-r--r--libtdegames/README2
-rw-r--r--libtdegames/highscore/kexthighscore_item.cpp2
-rw-r--r--libtdegames/kcarddialog.cpp14
-rw-r--r--libtdegames/kchatbase.cpp4
-rw-r--r--libtdegames/kchatbase.h2
-rw-r--r--libtdegames/kgame/kgameio.h2
-rw-r--r--libtdegames/kgame/kgameprocess.h4
-rw-r--r--libtdegames/kgame/kmessageio.cpp28
-rw-r--r--libtdegames/kgame/kmessageio.h12
9 files changed, 35 insertions, 35 deletions
diff --git a/libtdegames/README b/libtdegames/README
index b96c1772..df28c8f6 100644
--- a/libtdegames/README
+++ b/libtdegames/README
@@ -19,7 +19,7 @@ Contents:
of classes which are explained in the kgame docu (as soon as it is
written)
if you use libtdegames in your game please also add
-KGlobal::locale()->insertCatalogue("libtdegames");
+TDEGlobal::locale()->insertCatalogue("libtdegames");
to main()
This will add libtdegames.pot to your game and therefore all libtdegames
strings get translated.
diff --git a/libtdegames/highscore/kexthighscore_item.cpp b/libtdegames/highscore/kexthighscore_item.cpp
index 5a7b9826..c7e294c1 100644
--- a/libtdegames/highscore/kexthighscore_item.cpp
+++ b/libtdegames/highscore/kexthighscore_item.cpp
@@ -132,7 +132,7 @@ TQString Item::pretty(uint, const TQVariant &value) const
return timeFormat(value.toUInt());
case DateTime:
if ( value.toDateTime().isNull() ) return "--";
- return KGlobal::locale()->formatDateTime(value.toDateTime());
+ return TDEGlobal::locale()->formatDateTime(value.toDateTime());
case NoSpecial:
break;
}
diff --git a/libtdegames/kcarddialog.cpp b/libtdegames/kcarddialog.cpp
index 937eb26b..4a2c4168 100644
--- a/libtdegames/kcarddialog.cpp
+++ b/libtdegames/kcarddialog.cpp
@@ -226,7 +226,7 @@ TQString KCardDialog::getDefaultCardDir()
KCardDialog::init();
TQString file = KCARD_DEFAULTCARDDIR + KCARD_DEFAULTCARD;
- return KGlobal::dirs()->findResourceDir("cards",file) + KCARD_DEFAULTCARDDIR;
+ return TDEGlobal::dirs()->findResourceDir("cards",file) + KCARD_DEFAULTCARDDIR;
}
TQString KCardDialog::getCardPath(const TQString &carddir, int index)
@@ -452,7 +452,7 @@ void KCardDialog::setupDialog(bool showResizeBox)
void KCardDialog::insertCardIcons()
{
- TQStringList list = KGlobal::dirs()->findAllResources("cards", "card*/index.desktop", false, true);
+ TQStringList list = TDEGlobal::dirs()->findAllResources("cards", "card*/index.desktop", false, true);
// kdDebug(11000) << "insert " << list.count() << endl;
if (list.isEmpty())
return;
@@ -488,7 +488,7 @@ void KCardDialog::insertCardIcons()
void KCardDialog::insertDeckIcons()
{
- TQStringList list = KGlobal::dirs()->findAllResources("cards", "decks/*.desktop", false, true);
+ TQStringList list = TDEGlobal::dirs()->findAllResources("cards", "decks/*.desktop", false, true);
if (list.isEmpty())
return;
@@ -575,7 +575,7 @@ TQString KCardDialog::getRandomDeck()
{
KCardDialog::init();
- TQStringList list = KGlobal::dirs()->findAllResources("cards", "decks/*.desktop");
+ TQStringList list = TDEGlobal::dirs()->findAllResources("cards", "decks/*.desktop");
if (list.isEmpty())
return TQString();
@@ -587,7 +587,7 @@ TQString KCardDialog::getRandomCardDir()
{
KCardDialog::init();
- TQStringList list = KGlobal::dirs()->findAllResources("cards", "card*/index.desktop");
+ TQStringList list = TDEGlobal::dirs()->findAllResources("cards", "card*/index.desktop");
if (list.isEmpty())
return TQString();
@@ -799,9 +799,9 @@ void KCardDialog::init()
static bool _inited = false;
if (_inited)
return;
- KGlobal::dirs()->addResourceType("cards", KStandardDirs::kde_default("data") + TQString::fromLatin1("carddecks/"));
+ TDEGlobal::dirs()->addResourceType("cards", KStandardDirs::kde_default("data") + TQString::fromLatin1("carddecks/"));
- KGlobal::locale()->insertCatalogue("libtdegames");
+ TDEGlobal::locale()->insertCatalogue("libtdegames");
_inited = true;
}
diff --git a/libtdegames/kchatbase.cpp b/libtdegames/kchatbase.cpp
index 64434668..771975ca 100644
--- a/libtdegames/kchatbase.cpp
+++ b/libtdegames/kchatbase.cpp
@@ -222,7 +222,7 @@ void KChatBase::init(bool noComboBox)
d->mEdit->setHandleSignals(false);
d->mEdit->setTrapReturnKey(true);
d->mEdit->completionObject(); // add the completion object
- d->mEdit->setCompletionMode(KGlobalSettings::CompletionNone);
+ d->mEdit->setCompletionMode(TDEGlobalSettings::CompletionNone);
connect(d->mEdit, TQT_SIGNAL(returnPressed(const TQString&)), this, TQT_SLOT(slotReturnPressed(const TQString&)));
h->addWidget(d->mEdit);
@@ -414,7 +414,7 @@ void KChatBase::slotClear()
d->mBox->clear();
}
-void KChatBase::setCompletionMode(KGlobalSettings::Completion mode)
+void KChatBase::setCompletionMode(TDEGlobalSettings::Completion mode)
{ d->mEdit->setCompletionMode(mode); }
void KChatBase::setNameFont(const TQFont& font)
diff --git a/libtdegames/kchatbase.h b/libtdegames/kchatbase.h
index 9753cc8d..5c28f6a7 100644
--- a/libtdegames/kchatbase.h
+++ b/libtdegames/kchatbase.h
@@ -290,7 +290,7 @@ public:
/**
* See KLineEdit::setCompletionMode
**/
- void setCompletionMode(KGlobalSettings::Completion mode);
+ void setCompletionMode(TDEGlobalSettings::Completion mode);
/**
* Set the font that used used for the name part of a message. See also
diff --git a/libtdegames/kgame/kgameio.h b/libtdegames/kgame/kgameio.h
index e0118b8b..1478f632 100644
--- a/libtdegames/kgame/kgameio.h
+++ b/libtdegames/kgame/kgameio.h
@@ -28,7 +28,7 @@
#include <kdemacros.h>
class KPlayer;
class KGame;
-class KProcess;
+class TDEProcess;
/**
* \short Base class for IO devices for games
diff --git a/libtdegames/kgame/kgameprocess.h b/libtdegames/kgame/kgameprocess.h
index 609ee1fd..092acd0f 100644
--- a/libtdegames/kgame/kgameprocess.h
+++ b/libtdegames/kgame/kgameprocess.h
@@ -35,7 +35,7 @@ class KMessageFilePipe;
/**
* This is the process class used on the computer player
- * side to communicate with its counterpart KProcessIO class.
+ * side to communicate with its counterpart TDEProcessIO class.
* Using these two classes will give fully transparent communication
* via TQDataStreams.
*/
@@ -222,7 +222,7 @@ class KDE_EXPORT KGameProcess: public TQObject
/**
* This signal is emmited when the process is initialized, i.e. added
* to a KPlayer. Initial initialisation can be performed here be reacting
- * to the KProcessIO signal signalIOAdded and retrieving the data here
+ * to the TDEProcessIO signal signalIOAdded and retrieving the data here
* from the stream.
* It works just as the signalTurn() but is only send when the player is
* added to the game, i.e. it needs some initialization data
diff --git a/libtdegames/kgame/kmessageio.cpp b/libtdegames/kgame/kmessageio.cpp
index 37fbcc1f..6067d9e5 100644
--- a/libtdegames/kgame/kmessageio.cpp
+++ b/libtdegames/kgame/kmessageio.cpp
@@ -243,20 +243,20 @@ KMessageProcess::KMessageProcess(TQObject *parent, TQString file) : KMessageIO(p
// Start process
kdDebug(11001) << "@@@KMessageProcess::Start process" << endl;
mProcessName=file;
- mProcess=new KProcess;
+ mProcess=new TDEProcess;
int id=0;
*mProcess << mProcessName << TQString("%1").arg(id);
kdDebug(11001) << "@@@KMessageProcess::Init:Id= " << id << endl;
kdDebug(11001) << "@@@KMessgeProcess::Init:Processname: " << mProcessName << endl;
- connect(mProcess, TQT_SIGNAL(receivedStdout(KProcess *, char *, int )),
- this, TQT_SLOT(slotReceivedStdout(KProcess *, char * , int )));
- connect(mProcess, TQT_SIGNAL(receivedStderr(KProcess *, char *, int )),
- this, TQT_SLOT(slotReceivedStderr(KProcess *, char * , int )));
- connect(mProcess, TQT_SIGNAL(processExited(KProcess *)),
- this, TQT_SLOT(slotProcessExited(KProcess *)));
- connect(mProcess, TQT_SIGNAL(wroteStdin(KProcess *)),
- this, TQT_SLOT(slotWroteStdin(KProcess *)));
- mProcess->start(KProcess::NotifyOnExit,KProcess::All);
+ connect(mProcess, TQT_SIGNAL(receivedStdout(TDEProcess *, char *, int )),
+ this, TQT_SLOT(slotReceivedStdout(TDEProcess *, char * , int )));
+ connect(mProcess, TQT_SIGNAL(receivedStderr(TDEProcess *, char *, int )),
+ this, TQT_SLOT(slotReceivedStderr(TDEProcess *, char * , int )));
+ connect(mProcess, TQT_SIGNAL(processExited(TDEProcess *)),
+ this, TQT_SLOT(slotProcessExited(TDEProcess *)));
+ connect(mProcess, TQT_SIGNAL(wroteStdin(TDEProcess *)),
+ this, TQT_SLOT(slotWroteStdin(TDEProcess *)));
+ mProcess->start(TDEProcess::NotifyOnExit,TDEProcess::All);
mSendBuffer=0;
mReceiveCount=0;
mReceiveBuffer.resize(1024);
@@ -300,7 +300,7 @@ void KMessageProcess::writeToProcess()
mProcess->writeStdin(mSendBuffer->data(),mSendBuffer->size());
}
-void KMessageProcess::slotWroteStdin(KProcess * )
+void KMessageProcess::slotWroteStdin(TDEProcess * )
{
kdDebug(11001) << k_funcinfo << endl;
if (mSendBuffer)
@@ -311,7 +311,7 @@ void KMessageProcess::slotWroteStdin(KProcess * )
writeToProcess();
}
-void KMessageProcess::slotReceivedStderr(KProcess * proc, char *buffer, int buflen)
+void KMessageProcess::slotReceivedStderr(TDEProcess * proc, char *buffer, int buflen)
{
int pid=0;
int len;
@@ -341,7 +341,7 @@ void KMessageProcess::slotReceivedStderr(KProcess * proc, char *buffer, int bufl
}
-void KMessageProcess::slotReceivedStdout(KProcess * , char *buffer, int buflen)
+void KMessageProcess::slotReceivedStdout(TDEProcess * , char *buffer, int buflen)
{
kdDebug(11001) << "$$$$$$ " << k_funcinfo << ": Received " << buflen << " bytes over inter process communication" << endl;
@@ -387,7 +387,7 @@ void KMessageProcess::slotReceivedStdout(KProcess * , char *buffer, int buflen)
}
}
-void KMessageProcess::slotProcessExited(KProcess * /*p*/)
+void KMessageProcess::slotProcessExited(TDEProcess * /*p*/)
{
kdDebug(11001) << "Process exited (slot)" << endl;
emit connectionBroken();
diff --git a/libtdegames/kgame/kmessageio.h b/libtdegames/kgame/kmessageio.h
index 16dea633..0a8d4172 100644
--- a/libtdegames/kgame/kmessageio.h
+++ b/libtdegames/kgame/kmessageio.h
@@ -33,7 +33,7 @@
#include <kdebug.h>
class TQSocket;
-class KProcess;
+class TDEProcess;
//class TQFile;
@@ -373,14 +373,14 @@ class KMessageProcess : public KMessageIO
public slots:
- void slotReceivedStdout(KProcess *proc, char *buffer, int buflen);
- void slotReceivedStderr(KProcess *proc, char *buffer, int buflen);
- void slotProcessExited(KProcess *p);
- void slotWroteStdin(KProcess *p);
+ void slotReceivedStdout(TDEProcess *proc, char *buffer, int buflen);
+ void slotReceivedStderr(TDEProcess *proc, char *buffer, int buflen);
+ void slotProcessExited(TDEProcess *p);
+ void slotWroteStdin(TDEProcess *p);
private:
TQString mProcessName;
- KProcess *mProcess;
+ TDEProcess *mProcess;
TQPtrQueue <TQByteArray> mQueue;
TQByteArray *mSendBuffer;
TQByteArray mReceiveBuffer;