From c20f4d8f2cf03c69fcecc80d63fe3cbb80f51610 Mon Sep 17 00:00:00 2001 From: Michele Calgaro Date: Sat, 13 Jan 2024 12:28:49 +0900 Subject: Use new TQ_METHOD, TQ_SIGNAL, TQ_SLOT defines Signed-off-by: Michele Calgaro --- atlantik/atlanticd/atlanticclient.cpp | 4 +- atlantik/atlanticd/atlanticdaemon.cpp | 8 +- atlantik/client/atlantik.cpp | 146 ++++++++++++------------ atlantik/client/configdlg.cpp | 2 +- atlantik/client/eventlogwidget.cpp | 4 +- atlantik/client/monopigator.cpp | 10 +- atlantik/client/selectconfiguration_widget.cpp | 16 +-- atlantik/client/selectgame_widget.cpp | 22 ++-- atlantik/client/selectserver_widget.cpp | 22 ++-- atlantik/libatlantic/trade.cpp | 4 +- atlantik/libatlantikclient/atlantik_network.cpp | 36 +++--- atlantik/libatlantikui/auction_widget.cpp | 10 +- atlantik/libatlantikui/board.cpp | 32 +++--- atlantik/libatlantikui/estatedetails.cpp | 4 +- atlantik/libatlantikui/estateview.cpp | 4 +- atlantik/libatlantikui/kwrappedlistviewitem.cpp | 2 +- atlantik/libatlantikui/portfolioview.cpp | 6 +- atlantik/libatlantikui/token.cpp | 2 +- atlantik/libatlantikui/trade_widget.cpp | 36 +++--- 19 files changed, 185 insertions(+), 185 deletions(-) (limited to 'atlantik') diff --git a/atlantik/atlanticd/atlanticclient.cpp b/atlantik/atlanticd/atlanticclient.cpp index 0e4e3e12..da167a88 100644 --- a/atlantik/atlanticd/atlanticclient.cpp +++ b/atlantik/atlanticd/atlanticclient.cpp @@ -22,7 +22,7 @@ AtlanticClient::AtlanticClient(TQObject *parent, const char *name) : TQSocket(parent, name) { - connect(this, TQT_SIGNAL(readyRead()), this, TQT_SLOT(readData())); + connect(this, TQ_SIGNAL(readyRead()), this, TQ_SLOT(readData())); } void AtlanticClient::sendData(const TQString &data) @@ -37,7 +37,7 @@ void AtlanticClient::readData() emit clientInput(this, readLine()); // There might be more data - TQTimer::singleShot(0, this, TQT_SLOT(readData())); + TQTimer::singleShot(0, this, TQ_SLOT(readData())); } else { diff --git a/atlantik/atlanticd/atlanticdaemon.cpp b/atlantik/atlanticd/atlanticdaemon.cpp index 84a27925..f4f01628 100644 --- a/atlantik/atlanticd/atlanticdaemon.cpp +++ b/atlantik/atlanticd/atlanticdaemon.cpp @@ -28,13 +28,13 @@ AtlanticDaemon::AtlanticDaemon() { m_serverSocket = new ServerSocket(1234, 100); - connect(m_serverSocket, TQT_SIGNAL(newClient(AtlanticClient *)), this, TQT_SLOT(newClient(AtlanticClient *))); + connect(m_serverSocket, TQ_SIGNAL(newClient(AtlanticClient *)), this, TQ_SLOT(newClient(AtlanticClient *))); m_atlanticCore = new AtlanticCore(this, "atlanticCore"); // Create socket for Monopigator m_monopigatorSocket = new TQSocket(); - connect(m_monopigatorSocket, TQT_SIGNAL(connected()), this, TQT_SLOT(monopigatorConnected())); + connect(m_monopigatorSocket, TQ_SIGNAL(connected()), this, TQ_SLOT(monopigatorConnected())); // Register server monopigatorRegister(); @@ -57,14 +57,14 @@ void AtlanticDaemon::monopigatorConnected() m_monopigatorSocket->close(); // Monopigator clears old entries, so keep registering every 180s - TQTimer::singleShot(180000, this, TQT_SLOT(monopigatorRegister())); + TQTimer::singleShot(180000, this, TQ_SLOT(monopigatorRegister())); } void AtlanticDaemon::newClient(AtlanticClient *client) { m_clients.append(client); - connect(client, TQT_SIGNAL(clientInput(AtlanticClient *, const TQString &)), this, TQT_SLOT(clientInput(AtlanticClient *, const TQString &))); + connect(client, TQ_SIGNAL(clientInput(AtlanticClient *, const TQString &)), this, TQ_SLOT(clientInput(AtlanticClient *, const TQString &))); } void AtlanticDaemon::clientInput(AtlanticClient *client, const TQString &data) diff --git a/atlantik/client/atlantik.cpp b/atlantik/client/atlantik.cpp index 399bec95..9f442da7 100644 --- a/atlantik/client/atlantik.cpp +++ b/atlantik/client/atlantik.cpp @@ -67,12 +67,12 @@ LogTextEdit::LogTextEdit( TQWidget *parent, const char *name ) : TQTextEdit( parent, name ) { #ifdef KDE_3_2_FEATURES - m_clear = KStdAction::clear( this, TQT_SLOT( clear() ), 0 ); + m_clear = KStdAction::clear( this, TQ_SLOT( clear() ), 0 ); #else - m_clear = new TDEAction( i18n("Clear"), "clear", NULL, this, TQT_SLOT( clear() ), static_cast(0), "clear" ); + m_clear = new TDEAction( i18n("Clear"), "clear", NULL, this, TQ_SLOT( clear() ), static_cast(0), "clear" ); #endif - m_selectAll = KStdAction::selectAll( this, TQT_SLOT( selectAll() ), 0 ); - m_copy = KStdAction::copy( this, TQT_SLOT( copy() ), 0 ); + m_selectAll = KStdAction::selectAll( this, TQ_SLOT( selectAll() ), 0 ); + m_copy = KStdAction::copy( this, TQ_SLOT( copy() ), 0 ); } LogTextEdit::~LogTextEdit() @@ -102,13 +102,13 @@ Atlantik::Atlantik () readConfig(); // Toolbar: Game -// KStdGameAction::gameNew(this, TQT_SLOT(slotNewGame()), actionCollection(), "game_new"); - m_showEventLog = new TDEAction(i18n("Show Event &Log")/*, "atlantik_showeventlog"*/, CTRL+Key_L, this, TQT_SLOT(showEventLog()), actionCollection(), "showeventlog"); - KStdGameAction::quit(kapp, TQT_SLOT(closeAllWindows()), actionCollection(), "game_quit"); +// KStdGameAction::gameNew(this, TQ_SLOT(slotNewGame()), actionCollection(), "game_new"); + m_showEventLog = new TDEAction(i18n("Show Event &Log")/*, "atlantik_showeventlog"*/, CTRL+Key_L, this, TQ_SLOT(showEventLog()), actionCollection(), "showeventlog"); + KStdGameAction::quit(kapp, TQ_SLOT(closeAllWindows()), actionCollection(), "game_quit"); // Toolbar: Settings - KStdAction::preferences(this, TQT_SLOT(slotConfigure()), actionCollection()); - KStdAction::configureNotifications(this, TQT_SLOT(configureNotifications()), actionCollection()); + KStdAction::preferences(this, TQ_SLOT(slotConfigure()), actionCollection()); + KStdAction::configureNotifications(this, TQ_SLOT(configureNotifications()), actionCollection()); // Initialize pointers to 0L m_configDialog = 0; @@ -121,28 +121,28 @@ Atlantik::Atlantik () // Game and network core m_atlanticCore = new AtlanticCore(this, "atlanticCore"); - connect(m_atlanticCore, TQT_SIGNAL(createGUI(Player *)), this, TQT_SLOT(newPlayer(Player *))); - connect(m_atlanticCore, TQT_SIGNAL(removeGUI(Player *)), this, TQT_SLOT(removeGUI(Player *))); - connect(m_atlanticCore, TQT_SIGNAL(createGUI(Trade *)), this, TQT_SLOT(newTrade(Trade *))); - connect(m_atlanticCore, TQT_SIGNAL(removeGUI(Trade *)), this, TQT_SLOT(removeGUI(Trade *))); + connect(m_atlanticCore, TQ_SIGNAL(createGUI(Player *)), this, TQ_SLOT(newPlayer(Player *))); + connect(m_atlanticCore, TQ_SIGNAL(removeGUI(Player *)), this, TQ_SLOT(removeGUI(Player *))); + connect(m_atlanticCore, TQ_SIGNAL(createGUI(Trade *)), this, TQ_SLOT(newTrade(Trade *))); + connect(m_atlanticCore, TQ_SIGNAL(removeGUI(Trade *)), this, TQ_SLOT(removeGUI(Trade *))); initEventLog(); initNetworkObject(); // Menu,toolbar: Move - m_roll = KStdGameAction::roll(this, TQT_SIGNAL(rollDice()), actionCollection()); + m_roll = KStdGameAction::roll(this, TQ_SIGNAL(rollDice()), actionCollection()); m_roll->setEnabled(false); - m_buyEstate = new TDEAction(i18n("&Buy"), "atlantik_buy_estate", CTRL+Key_B, this, TQT_SIGNAL(buyEstate()), actionCollection(), "buy_estate"); + m_buyEstate = new TDEAction(i18n("&Buy"), "atlantik_buy_estate", CTRL+Key_B, this, TQ_SIGNAL(buyEstate()), actionCollection(), "buy_estate"); m_buyEstate->setEnabled(false); - m_auctionEstate = new TDEAction(i18n("&Auction"), "auction", CTRL+Key_A, this, TQT_SIGNAL(auctionEstate()), actionCollection(), "auction"); + m_auctionEstate = new TDEAction(i18n("&Auction"), "auction", CTRL+Key_A, this, TQ_SIGNAL(auctionEstate()), actionCollection(), "auction"); m_auctionEstate->setEnabled(false); - m_endTurn = KStdGameAction::endTurn(this, TQT_SIGNAL(endTurn()), actionCollection()); + m_endTurn = KStdGameAction::endTurn(this, TQ_SIGNAL(endTurn()), actionCollection()); m_endTurn->setEnabled(false); - m_jailCard = new TDEAction(i18n("Use Card to Leave Jail")/*, "atlantik_move_jail_card"*/, 0, this, TQT_SIGNAL(jailCard()), actionCollection(), "move_jailcard"); + m_jailCard = new TDEAction(i18n("Use Card to Leave Jail")/*, "atlantik_move_jail_card"*/, 0, this, TQ_SIGNAL(jailCard()), actionCollection(), "move_jailcard"); m_jailCard->setEnabled(false); - m_jailPay = new TDEAction(i18n("&Pay to Leave Jail"), "jail_pay", CTRL+Key_P, this, TQT_SIGNAL(jailPay()), actionCollection(), "move_jailpay"); + m_jailPay = new TDEAction(i18n("&Pay to Leave Jail"), "jail_pay", CTRL+Key_P, this, TQ_SIGNAL(jailPay()), actionCollection(), "move_jailpay"); m_jailPay->setEnabled(false); - m_jailRoll = new TDEAction(i18n("Roll to Leave &Jail")/*, "atlantik_move_jail_roll"*/, CTRL+Key_J, this, TQT_SIGNAL(jailRoll()), actionCollection(), "move_jailroll"); + m_jailRoll = new TDEAction(i18n("Roll to Leave &Jail")/*, "atlantik_move_jail_roll"*/, CTRL+Key_J, this, TQ_SIGNAL(jailRoll()), actionCollection(), "move_jailroll"); m_jailRoll->setEnabled(false); // Mix code and XML into GUI @@ -150,7 +150,7 @@ Atlantik::Atlantik () applyMainWindowSettings( TDEGlobal::config(), "AtlantikMainWindow" ); TDEMainWindow::statusBar()->insertItem("Atlantik " ATLANTIK_VERSION_STRING, 0); TDEMainWindow::statusBar()->insertItem(TQString(), 1); - connect(statusBar(), TQT_SIGNAL(released(int)), this, TQT_SLOT(statusBarClick(int))); + connect(statusBar(), TQ_SIGNAL(released(int)), this, TQ_SLOT(statusBarClick(int))); // Main widget, containing all others m_mainWidget = new TQWidget(this, "main"); @@ -192,7 +192,7 @@ Atlantik::Atlantik () m_serverMsgs->setFocusProxy(m_input); - connect(m_input, TQT_SIGNAL(returnPressed()), this, TQT_SLOT(slotSendMsg())); + connect(m_input, TQ_SIGNAL(returnPressed()), this, TQ_SLOT(slotSendMsg())); // Set stretching where we want it. m_mainLayout->setRowStretch(1, 1); // make m_board+m_serverMsgs stretch vertically, not the rest @@ -253,9 +253,9 @@ void Atlantik::newPlayer(Player *player) // we'd better force an update. playerChanged(player); - connect(player, TQT_SIGNAL(changed(Player *)), this, TQT_SLOT(playerChanged(Player *))); - connect(player, TQT_SIGNAL(gainedTurn()), this, TQT_SLOT(gainedTurn())); - connect(player, TQT_SIGNAL(changed(Player *)), m_board, TQT_SLOT(playerChanged(Player *))); + connect(player, TQ_SIGNAL(changed(Player *)), this, TQ_SLOT(playerChanged(Player *))); + connect(player, TQ_SIGNAL(gainedTurn()), this, TQ_SLOT(gainedTurn())); + connect(player, TQ_SIGNAL(changed(Player *)), m_board, TQ_SLOT(playerChanged(Player *))); KNotifyClient::event(winId(), "newplayer"); } @@ -314,8 +314,8 @@ void Atlantik::showSelectServer() m_atlanticCore->reset(true); initNetworkObject(); - connect(m_selectServer, TQT_SIGNAL(serverConnect(const TQString, int)), m_atlantikNetwork, TQT_SLOT(serverConnect(const TQString, int))); - connect(m_selectServer, TQT_SIGNAL(msgStatus(const TQString &)), this, TQT_SLOT(slotMsgStatus(const TQString &))); + connect(m_selectServer, TQ_SIGNAL(serverConnect(const TQString, int)), m_atlantikNetwork, TQ_SLOT(serverConnect(const TQString, int))); + connect(m_selectServer, TQ_SIGNAL(msgStatus(const TQString &)), this, TQ_SLOT(slotMsgStatus(const TQString &))); m_selectServer->slotRefresh( m_config.connectOnStart ); } @@ -354,10 +354,10 @@ void Atlantik::showSelectGame() m_selectConfiguration = 0; } - connect(m_selectGame, TQT_SIGNAL(joinGame(int)), m_atlantikNetwork, TQT_SLOT(joinGame(int))); - connect(m_selectGame, TQT_SIGNAL(newGame(const TQString &)), m_atlantikNetwork, TQT_SLOT(newGame(const TQString &))); - connect(m_selectGame, TQT_SIGNAL(leaveServer()), this, TQT_SLOT(showSelectServer())); - connect(m_selectGame, TQT_SIGNAL(msgStatus(const TQString &)), this, TQT_SLOT(slotMsgStatus(const TQString &))); + connect(m_selectGame, TQ_SIGNAL(joinGame(int)), m_atlantikNetwork, TQ_SLOT(joinGame(int))); + connect(m_selectGame, TQ_SIGNAL(newGame(const TQString &)), m_atlantikNetwork, TQ_SLOT(newGame(const TQString &))); + connect(m_selectGame, TQ_SIGNAL(leaveServer()), this, TQ_SLOT(showSelectServer())); + connect(m_selectGame, TQ_SIGNAL(msgStatus(const TQString &)), this, TQ_SLOT(slotMsgStatus(const TQString &))); } void Atlantik::showSelectConfiguration() @@ -375,15 +375,15 @@ void Atlantik::showSelectConfiguration() m_mainLayout->addMultiCellWidget(m_selectConfiguration, 0, 2, 1, 1); m_selectConfiguration->show(); - connect(m_atlanticCore, TQT_SIGNAL(createGUI(ConfigOption *)), m_selectConfiguration, TQT_SLOT(addConfigOption(ConfigOption *))); - connect(m_atlantikNetwork, TQT_SIGNAL(gameOption(TQString, TQString, TQString, TQString, TQString)), m_selectConfiguration, TQT_SLOT(gameOption(TQString, TQString, TQString, TQString, TQString))); - connect(m_atlantikNetwork, TQT_SIGNAL(gameInit()), m_selectConfiguration, TQT_SLOT(initGame())); - connect(m_selectConfiguration, TQT_SIGNAL(startGame()), m_atlantikNetwork, TQT_SLOT(startGame())); - connect(m_selectConfiguration, TQT_SIGNAL(leaveGame()), m_atlantikNetwork, TQT_SLOT(leaveGame())); - connect(m_selectConfiguration, TQT_SIGNAL(changeOption(int, const TQString &)), m_atlantikNetwork, TQT_SLOT(changeOption(int, const TQString &))); - connect(m_selectConfiguration, TQT_SIGNAL(buttonCommand(TQString)), m_atlantikNetwork, TQT_SLOT(writeData(TQString))); - connect(m_selectConfiguration, TQT_SIGNAL(iconSelected(const TQString &)), m_atlantikNetwork, TQT_SLOT(setImage(const TQString &))); - connect(m_selectConfiguration, TQT_SIGNAL(statusMessage(const TQString &)), this, TQT_SLOT(slotMsgStatus(const TQString &))); + connect(m_atlanticCore, TQ_SIGNAL(createGUI(ConfigOption *)), m_selectConfiguration, TQ_SLOT(addConfigOption(ConfigOption *))); + connect(m_atlantikNetwork, TQ_SIGNAL(gameOption(TQString, TQString, TQString, TQString, TQString)), m_selectConfiguration, TQ_SLOT(gameOption(TQString, TQString, TQString, TQString, TQString))); + connect(m_atlantikNetwork, TQ_SIGNAL(gameInit()), m_selectConfiguration, TQ_SLOT(initGame())); + connect(m_selectConfiguration, TQ_SIGNAL(startGame()), m_atlantikNetwork, TQ_SLOT(startGame())); + connect(m_selectConfiguration, TQ_SIGNAL(leaveGame()), m_atlantikNetwork, TQ_SLOT(leaveGame())); + connect(m_selectConfiguration, TQ_SIGNAL(changeOption(int, const TQString &)), m_atlantikNetwork, TQ_SLOT(changeOption(int, const TQString &))); + connect(m_selectConfiguration, TQ_SIGNAL(buttonCommand(TQString)), m_atlantikNetwork, TQ_SLOT(writeData(TQString))); + connect(m_selectConfiguration, TQ_SIGNAL(iconSelected(const TQString &)), m_atlantikNetwork, TQ_SLOT(setImage(const TQString &))); + connect(m_selectConfiguration, TQ_SIGNAL(statusMessage(const TQString &)), this, TQ_SLOT(slotMsgStatus(const TQString &))); } void Atlantik::initBoard() @@ -394,11 +394,11 @@ void Atlantik::initBoard() m_board = new AtlantikBoard(m_atlanticCore, 40, AtlantikBoard::Play, m_mainWidget, "board"); m_board->setViewProperties(m_config.indicateUnowned, m_config.highliteUnowned, m_config.darkenMortgaged, m_config.quartzEffects, m_config.animateTokens); - connect(m_atlantikNetwork, TQT_SIGNAL(displayDetails(TQString, bool, bool, Estate *)), m_board, TQT_SLOT(insertDetails(TQString, bool, bool, Estate *))); - connect(m_atlantikNetwork, TQT_SIGNAL(addCommandButton(TQString, TQString, bool)), m_board, TQT_SLOT(displayButton(TQString, TQString, bool))); - connect(m_atlantikNetwork, TQT_SIGNAL(addCloseButton()), m_board, TQT_SLOT(addCloseButton())); - connect(m_board, TQT_SIGNAL(tokenConfirmation(Estate *)), m_atlantikNetwork, TQT_SLOT(tokenConfirmation(Estate *))); - connect(m_board, TQT_SIGNAL(buttonCommand(TQString)), m_atlantikNetwork, TQT_SLOT(writeData(TQString))); + connect(m_atlantikNetwork, TQ_SIGNAL(displayDetails(TQString, bool, bool, Estate *)), m_board, TQ_SLOT(insertDetails(TQString, bool, bool, Estate *))); + connect(m_atlantikNetwork, TQ_SIGNAL(addCommandButton(TQString, TQString, bool)), m_board, TQ_SLOT(displayButton(TQString, TQString, bool))); + connect(m_atlantikNetwork, TQ_SIGNAL(addCloseButton()), m_board, TQ_SLOT(addCloseButton())); + connect(m_board, TQ_SIGNAL(tokenConfirmation(Estate *)), m_atlantikNetwork, TQ_SLOT(tokenConfirmation(Estate *))); + connect(m_board, TQ_SIGNAL(buttonCommand(TQString)), m_atlantikNetwork, TQ_SLOT(writeData(TQString))); } void Atlantik::showBoard() @@ -491,7 +491,7 @@ void Atlantik::slotConfigure() m_configDialog = new ConfigDialog(this); m_configDialog->show(); - connect(m_configDialog, TQT_SIGNAL(okClicked()), this, TQT_SLOT(slotUpdateConfig())); + connect(m_configDialog, TQ_SIGNAL(okClicked()), this, TQ_SLOT(slotUpdateConfig())); } void Atlantik::showEventLog() @@ -728,35 +728,35 @@ void Atlantik::initNetworkObject() } m_atlantikNetwork = new AtlantikNetwork(m_atlanticCore); - connect(m_atlantikNetwork, TQT_SIGNAL(msgInfo(TQString)), this, TQT_SLOT(slotMsgInfo(TQString))); - connect(m_atlantikNetwork, TQT_SIGNAL(msgError(TQString)), this, TQT_SLOT(slotMsgError(TQString))); - connect(m_atlantikNetwork, TQT_SIGNAL(msgStatus(const TQString &, const TQString &)), this, TQT_SLOT(slotMsgStatus(const TQString &, const TQString &))); - connect(m_atlantikNetwork, TQT_SIGNAL(msgChat(TQString, TQString)), this, TQT_SLOT(slotMsgChat(TQString, TQString))); + connect(m_atlantikNetwork, TQ_SIGNAL(msgInfo(TQString)), this, TQ_SLOT(slotMsgInfo(TQString))); + connect(m_atlantikNetwork, TQ_SIGNAL(msgError(TQString)), this, TQ_SLOT(slotMsgError(TQString))); + connect(m_atlantikNetwork, TQ_SIGNAL(msgStatus(const TQString &, const TQString &)), this, TQ_SLOT(slotMsgStatus(const TQString &, const TQString &))); + connect(m_atlantikNetwork, TQ_SIGNAL(msgChat(TQString, TQString)), this, TQ_SLOT(slotMsgChat(TQString, TQString))); - connect(m_atlantikNetwork, TQT_SIGNAL(connectionSuccess()), this, TQT_SLOT(slotNetworkConnected())); - connect(m_atlantikNetwork, TQT_SIGNAL(connectionFailed(int)), this, TQT_SLOT(slotNetworkError(int))); - connect(m_atlantikNetwork, TQT_SIGNAL(closed(int)), this, TQT_SLOT(networkClosed(int))); + connect(m_atlantikNetwork, TQ_SIGNAL(connectionSuccess()), this, TQ_SLOT(slotNetworkConnected())); + connect(m_atlantikNetwork, TQ_SIGNAL(connectionFailed(int)), this, TQ_SLOT(slotNetworkError(int))); + connect(m_atlantikNetwork, TQ_SIGNAL(closed(int)), this, TQ_SLOT(networkClosed(int))); - connect(m_atlantikNetwork, TQT_SIGNAL(receivedHandshake()), this, TQT_SLOT(sendHandshake())); + connect(m_atlantikNetwork, TQ_SIGNAL(receivedHandshake()), this, TQ_SLOT(sendHandshake())); - connect(m_atlantikNetwork, TQT_SIGNAL(gameConfig()), this, TQT_SLOT(showSelectConfiguration())); - connect(m_atlantikNetwork, TQT_SIGNAL(gameInit()), this, TQT_SLOT(initBoard())); - connect(m_atlantikNetwork, TQT_SIGNAL(gameRun()), this, TQT_SLOT(showBoard())); - connect(m_atlantikNetwork, TQT_SIGNAL(gameEnd()), this, TQT_SLOT(freezeBoard())); + connect(m_atlantikNetwork, TQ_SIGNAL(gameConfig()), this, TQ_SLOT(showSelectConfiguration())); + connect(m_atlantikNetwork, TQ_SIGNAL(gameInit()), this, TQ_SLOT(initBoard())); + connect(m_atlantikNetwork, TQ_SIGNAL(gameRun()), this, TQ_SLOT(showBoard())); + connect(m_atlantikNetwork, TQ_SIGNAL(gameEnd()), this, TQ_SLOT(freezeBoard())); - connect(m_atlantikNetwork, TQT_SIGNAL(newEstate(Estate *)), this, TQT_SLOT(newEstate(Estate *))); - connect(m_atlantikNetwork, TQT_SIGNAL(newAuction(Auction *)), this, TQT_SLOT(newAuction(Auction *))); + connect(m_atlantikNetwork, TQ_SIGNAL(newEstate(Estate *)), this, TQ_SLOT(newEstate(Estate *))); + connect(m_atlantikNetwork, TQ_SIGNAL(newAuction(Auction *)), this, TQ_SLOT(newAuction(Auction *))); - connect(m_atlantikNetwork, TQT_SIGNAL(clientCookie(TQString)), this, TQT_SLOT(clientCookie(TQString))); - connect(m_atlantikNetwork, TQT_SIGNAL(networkEvent(const TQString &, const TQString &)), m_eventLog, TQT_SLOT(addEvent(const TQString &, const TQString &))); + connect(m_atlantikNetwork, TQ_SIGNAL(clientCookie(TQString)), this, TQ_SLOT(clientCookie(TQString))); + connect(m_atlantikNetwork, TQ_SIGNAL(networkEvent(const TQString &, const TQString &)), m_eventLog, TQ_SLOT(addEvent(const TQString &, const TQString &))); - connect(this, TQT_SIGNAL(rollDice()), m_atlantikNetwork, TQT_SLOT(rollDice())); - connect(this, TQT_SIGNAL(buyEstate()), m_atlantikNetwork, TQT_SLOT(buyEstate())); - connect(this, TQT_SIGNAL(auctionEstate()), m_atlantikNetwork, TQT_SLOT(auctionEstate())); - connect(this, TQT_SIGNAL(endTurn()), m_atlantikNetwork, TQT_SLOT(endTurn())); - connect(this, TQT_SIGNAL(jailCard()), m_atlantikNetwork, TQT_SLOT(jailCard())); - connect(this, TQT_SIGNAL(jailPay()), m_atlantikNetwork, TQT_SLOT(jailPay())); - connect(this, TQT_SIGNAL(jailRoll()), m_atlantikNetwork, TQT_SLOT(jailRoll())); + connect(this, TQ_SIGNAL(rollDice()), m_atlantikNetwork, TQ_SLOT(rollDice())); + connect(this, TQ_SIGNAL(buyEstate()), m_atlantikNetwork, TQ_SLOT(buyEstate())); + connect(this, TQ_SIGNAL(auctionEstate()), m_atlantikNetwork, TQ_SLOT(auctionEstate())); + connect(this, TQ_SIGNAL(endTurn()), m_atlantikNetwork, TQ_SLOT(endTurn())); + connect(this, TQ_SIGNAL(jailCard()), m_atlantikNetwork, TQ_SLOT(jailCard())); + connect(this, TQ_SIGNAL(jailPay()), m_atlantikNetwork, TQ_SLOT(jailPay())); + connect(this, TQ_SIGNAL(jailRoll()), m_atlantikNetwork, TQ_SLOT(jailRoll())); } void Atlantik::clientCookie(TQString cookie) @@ -812,10 +812,10 @@ PortfolioView *Atlantik::addPortfolioView(Player *player) if ( m_portfolioViews.count() > 0 && m_portfolioScroll->isHidden() ) m_portfolioScroll->show(); - connect(player, TQT_SIGNAL(changed(Player *)), portfolioView, TQT_SLOT(playerChanged())); - connect(portfolioView, TQT_SIGNAL(newTrade(Player *)), m_atlantikNetwork, TQT_SLOT(newTrade(Player *))); - connect(portfolioView, TQT_SIGNAL(kickPlayer(Player *)), m_atlantikNetwork, TQT_SLOT(kickPlayer(Player *))); - connect(portfolioView, TQT_SIGNAL(estateClicked(Estate *)), m_board, TQT_SLOT(prependEstateDetails(Estate *))); + connect(player, TQ_SIGNAL(changed(Player *)), portfolioView, TQ_SLOT(playerChanged())); + connect(portfolioView, TQ_SIGNAL(newTrade(Player *)), m_atlantikNetwork, TQ_SLOT(newTrade(Player *))); + connect(portfolioView, TQ_SIGNAL(kickPlayer(Player *)), m_atlantikNetwork, TQ_SLOT(kickPlayer(Player *))); + connect(portfolioView, TQ_SIGNAL(estateClicked(Estate *)), m_board, TQ_SLOT(prependEstateDetails(Estate *))); m_portfolioLayout->addWidget(portfolioView); portfolioView->show(); diff --git a/atlantik/client/configdlg.cpp b/atlantik/client/configdlg.cpp index e30e4ca1..a954cc7b 100644 --- a/atlantik/client/configdlg.cpp +++ b/atlantik/client/configdlg.cpp @@ -128,7 +128,7 @@ ConfigPlayer::ConfigPlayer(ConfigDialog* configDialog, TQWidget *parent, const c m_playerIcon = new KPushButton(parent, "playerIcon"); layout->addWidget(m_playerIcon); - connect( m_playerIcon, TQT_SIGNAL(clicked()), this, TQT_SLOT(chooseImage()) ); + connect( m_playerIcon, TQ_SIGNAL(clicked()), this, TQ_SLOT(chooseImage()) ); layout->addStretch(1); diff --git a/atlantik/client/eventlogwidget.cpp b/atlantik/client/eventlogwidget.cpp index eb60fa3c..49c297eb 100644 --- a/atlantik/client/eventlogwidget.cpp +++ b/atlantik/client/eventlogwidget.cpp @@ -54,7 +54,7 @@ EventLogWidget::EventLogWidget(EventLog *eventLog, TQWidget *parent, const char { m_eventLog = eventLog; - connect(m_eventLog, TQT_SIGNAL(newEvent(Event *)), this, TQT_SLOT(addEvent(Event *))); + connect(m_eventLog, TQ_SIGNAL(newEvent(Event *)), this, TQ_SLOT(addEvent(Event *))); setCaption(i18n("Event Log")); @@ -75,7 +75,7 @@ EventLogWidget::EventLogWidget(EventLog *eventLog, TQWidget *parent, const char m_saveButton = new KPushButton(BarIcon("document-save", TDEIcon::SizeSmall), i18n("&Save As..."), this); actionBox->addWidget(m_saveButton); - connect(m_saveButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(save())); + connect(m_saveButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(save())); // Populate TQPtrList events = m_eventLog->events(); diff --git a/atlantik/client/monopigator.cpp b/atlantik/client/monopigator.cpp index 178c1a54..dd441ecb 100644 --- a/atlantik/client/monopigator.cpp +++ b/atlantik/client/monopigator.cpp @@ -54,9 +54,9 @@ void Monopigator::loadData(const KURL &url) m_timer->start(10000, true); } - connect(m_job, TQT_SIGNAL(data(TDEIO::Job *, const TQByteArray &)), TQT_SLOT(slotData(TDEIO::Job *, const TQByteArray &))); - connect(m_job, TQT_SIGNAL(result(TDEIO::Job *)), TQT_SLOT(slotResult(TDEIO::Job *))); - connect(m_timer, TQT_SIGNAL(timeout()), TQT_SLOT(slotTimeout())); + connect(m_job, TQ_SIGNAL(data(TDEIO::Job *, const TQByteArray &)), TQ_SLOT(slotData(TDEIO::Job *, const TQByteArray &))); + connect(m_job, TQ_SIGNAL(result(TDEIO::Job *)), TQ_SLOT(slotResult(TDEIO::Job *))); + connect(m_timer, TQ_SIGNAL(timeout()), TQ_SLOT(slotTimeout())); } void Monopigator::slotData(TDEIO::Job *, const TQByteArray &data) @@ -118,8 +118,8 @@ MonopigatorEntry::MonopigatorEntry(TQListView *parent, TQString host, TQString l if ( !ip.isEmpty() ) host = ip; m_latencySocket = new KExtendedSocket( host, port.toInt(), KExtendedSocket::inputBufferedSocket | KExtendedSocket::noResolve ); - connect(m_latencySocket, TQT_SIGNAL(lookupFinished(int)), this, TQT_SLOT(resolved())); - connect(m_latencySocket, TQT_SIGNAL(connectionSuccess()), this, TQT_SLOT(connected())); + connect(m_latencySocket, TQ_SIGNAL(lookupFinished(int)), this, TQ_SLOT(resolved())); + connect(m_latencySocket, TQ_SIGNAL(connectionSuccess()), this, TQ_SLOT(connected())); m_latencySocket->startAsyncConnect(); } diff --git a/atlantik/client/selectconfiguration_widget.cpp b/atlantik/client/selectconfiguration_widget.cpp index b8ea7cd7..589ba803 100644 --- a/atlantik/client/selectconfiguration_widget.cpp +++ b/atlantik/client/selectconfiguration_widget.cpp @@ -61,7 +61,7 @@ SelectConfiguration::SelectConfiguration(AtlanticCore *atlanticCore, TQWidget *p m_backButton = new KPushButton(SmallIcon("back"), i18n("Leave Game"), this); serverButtons->addWidget(m_backButton); - connect(m_backButton, TQT_SIGNAL(clicked()), this, TQT_SIGNAL(leaveGame())); + connect(m_backButton, TQ_SIGNAL(clicked()), this, TQ_SIGNAL(leaveGame())); serverButtons->addItem(new TQSpacerItem(20, 20, TQSizePolicy::Expanding, TQSizePolicy::Minimum)); @@ -69,11 +69,11 @@ SelectConfiguration::SelectConfiguration(AtlanticCore *atlanticCore, TQWidget *p serverButtons->addWidget(m_startButton); m_startButton->setEnabled(false); - connect(m_startButton, TQT_SIGNAL(clicked()), this, TQT_SIGNAL(startGame())); + connect(m_startButton, TQ_SIGNAL(clicked()), this, TQ_SIGNAL(startGame())); Player *playerSelf = m_atlanticCore->playerSelf(); playerChanged(playerSelf); - connect(playerSelf, TQT_SIGNAL(changed(Player *)), this, TQT_SLOT(playerChanged(Player *))); + connect(playerSelf, TQ_SIGNAL(changed(Player *)), this, TQ_SLOT(playerChanged(Player *))); emit statusMessage(i18n("Retrieving configuration list...")); } @@ -94,8 +94,8 @@ void SelectConfiguration::addConfigOption(ConfigOption *configOption) checkBox->setEnabled( configOption->edit() && m_atlanticCore->selfIsMaster() ); checkBox->show(); - connect(checkBox, TQT_SIGNAL(clicked()), this, TQT_SLOT(changeOption())); - connect(configOption, TQT_SIGNAL(changed(ConfigOption *)), this, TQT_SLOT(optionChanged(ConfigOption *))); + connect(checkBox, TQ_SIGNAL(clicked()), this, TQ_SLOT(changeOption())); + connect(configOption, TQ_SIGNAL(changed(ConfigOption *)), this, TQ_SLOT(optionChanged(ConfigOption *))); } void SelectConfiguration::gameOption(TQString title, TQString type, TQString value, TQString edit, TQString command) @@ -118,7 +118,7 @@ void SelectConfiguration::gameOption(TQString title, TQString type, TQString val checkBox->setEnabled(edit.toInt()); checkBox->show(); - connect(checkBox, TQT_SIGNAL(clicked()), this, TQT_SLOT(optionChanged())); + connect(checkBox, TQ_SIGNAL(clicked()), this, TQ_SLOT(optionChanged())); } // TODO: create options other than type=bool @@ -171,12 +171,12 @@ void SelectConfiguration::playerChanged(Player *player) kdDebug() << "playerChanged::change" << endl; if (m_game) - disconnect(m_game, TQT_SIGNAL(changed(Game *)), this, TQT_SLOT(gameChanged(Game *))); + disconnect(m_game, TQ_SIGNAL(changed(Game *)), this, TQ_SLOT(gameChanged(Game *))); m_game = player->game(); if (m_game) - connect(m_game, TQT_SIGNAL(changed(Game *)), this, TQT_SLOT(gameChanged(Game *))); + connect(m_game, TQ_SIGNAL(changed(Game *)), this, TQ_SLOT(gameChanged(Game *))); } } diff --git a/atlantik/client/selectgame_widget.cpp b/atlantik/client/selectgame_widget.cpp index ba61c3c1..b7b71a58 100644 --- a/atlantik/client/selectgame_widget.cpp +++ b/atlantik/client/selectgame_widget.cpp @@ -33,8 +33,8 @@ SelectGame::SelectGame(AtlanticCore *atlanticCore, TQWidget *parent, const char { m_atlanticCore = atlanticCore; - connect(m_atlanticCore, TQT_SIGNAL(createGUI(Game *)), this, TQT_SLOT(addGame(Game *))); - connect(m_atlanticCore, TQT_SIGNAL(removeGUI(Game *)), this, TQT_SLOT(delGame(Game *))); + connect(m_atlanticCore, TQ_SIGNAL(createGUI(Game *)), this, TQ_SLOT(addGame(Game *))); + connect(m_atlanticCore, TQ_SIGNAL(removeGUI(Game *)), this, TQ_SLOT(delGame(Game *))); m_mainLayout = new TQVBoxLayout(this, KDialog::marginHint()); TQ_CHECK_PTR(m_mainLayout); @@ -52,17 +52,17 @@ SelectGame::SelectGame(AtlanticCore *atlanticCore, TQWidget *parent, const char m_gameList->setAllColumnsShowFocus(true); // m_mainLayout->addWidget(m_gameList); - connect(m_gameList, TQT_SIGNAL(clicked(TQListViewItem *)), this, TQT_SLOT(validateConnectButton())); - connect(m_gameList, TQT_SIGNAL(doubleClicked(TQListViewItem *)), this, TQT_SLOT(connectClicked())); - connect(m_gameList, TQT_SIGNAL(rightButtonClicked(TQListViewItem *, const TQPoint &, int)), this, TQT_SLOT(validateConnectButton())); - connect(m_gameList, TQT_SIGNAL(selectionChanged(TQListViewItem *)), this, TQT_SLOT(validateConnectButton())); + connect(m_gameList, TQ_SIGNAL(clicked(TQListViewItem *)), this, TQ_SLOT(validateConnectButton())); + connect(m_gameList, TQ_SIGNAL(doubleClicked(TQListViewItem *)), this, TQ_SLOT(connectClicked())); + connect(m_gameList, TQ_SIGNAL(rightButtonClicked(TQListViewItem *, const TQPoint &, int)), this, TQ_SLOT(validateConnectButton())); + connect(m_gameList, TQ_SIGNAL(selectionChanged(TQListViewItem *)), this, TQ_SLOT(validateConnectButton())); TQHBoxLayout *buttonBox = new TQHBoxLayout(m_mainLayout, KDialog::spacingHint()); KPushButton *backButton = new KPushButton(SmallIcon("back"), i18n("Server List"), this); buttonBox->addWidget(backButton); - connect(backButton, TQT_SIGNAL(clicked()), this, TQT_SIGNAL(leaveServer())); + connect(backButton, TQ_SIGNAL(clicked()), this, TQ_SIGNAL(leaveServer())); buttonBox->addItem(new TQSpacerItem(20, 20, TQSizePolicy::Expanding, TQSizePolicy::Minimum)); @@ -70,13 +70,13 @@ SelectGame::SelectGame(AtlanticCore *atlanticCore, TQWidget *parent, const char m_connectButton->setEnabled(false); buttonBox->addWidget(m_connectButton); - connect(m_connectButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(connectClicked())); + connect(m_connectButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(connectClicked())); } void SelectGame::addGame(Game *game) { - connect(game, TQT_SIGNAL(changed(Game *)), this, TQT_SLOT(updateGame(Game *))); + connect(game, TQ_SIGNAL(changed(Game *)), this, TQ_SLOT(updateGame(Game *))); if (game->id() == -1) { @@ -92,7 +92,7 @@ void SelectGame::addGame(Game *game) KNotifyClient::event(winId(), "newgame"); - connect(master, TQT_SIGNAL(changed(Player *)), this, TQT_SLOT(playerChanged(Player *))); + connect(master, TQ_SIGNAL(changed(Player *)), this, TQ_SLOT(playerChanged(Player *))); } // validateConnectButton(); @@ -126,7 +126,7 @@ void SelectGame::updateGame(Game *game) item->setText( 3, TQString::number( game->players() ) ); item->setEnabled( game->canBeJoined() ); - connect(master, TQT_SIGNAL(changed(Player *)), this, TQT_SLOT(playerChanged(Player *))); + connect(master, TQ_SIGNAL(changed(Player *)), this, TQ_SLOT(playerChanged(Player *))); } m_gameList->triggerUpdate(); diff --git a/atlantik/client/selectserver_widget.cpp b/atlantik/client/selectserver_widget.cpp index 9d8f0e3c..cf1cc212 100644 --- a/atlantik/client/selectserver_widget.cpp +++ b/atlantik/client/selectserver_widget.cpp @@ -50,7 +50,7 @@ SelectServer::SelectServer(bool useMonopigatorOnStart, bool hideDevelopmentServe m_portEdit->setSizePolicy(TQSizePolicy(TQSizePolicy::Preferred, TQSizePolicy::Minimum)); KPushButton *connectButton = new KPushButton( KGuiItem(i18n("Connect"), "network"), customGroup); - connect(connectButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(customConnect())); + connect(connectButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(customConnect())); // Server list group TQVButtonGroup *bgroup = new TQVButtonGroup(i18n("Select monopd Server"), this, "bgroup"); @@ -67,10 +67,10 @@ SelectServer::SelectServer(bool useMonopigatorOnStart, bool hideDevelopmentServe m_serverList->setSorting(1); // m_mainLayout->addWidget(m_serverList); - connect(m_serverList, TQT_SIGNAL(clicked(TQListViewItem *)), this, TQT_SLOT(validateConnectButton())); - connect(m_serverList, TQT_SIGNAL(doubleClicked(TQListViewItem *)), this, TQT_SLOT(slotConnect())); - connect(m_serverList, TQT_SIGNAL(rightButtonClicked(TQListViewItem *, const TQPoint &, int)), this, TQT_SLOT(validateConnectButton())); - connect(m_serverList, TQT_SIGNAL(selectionChanged(TQListViewItem *)), this, TQT_SLOT(validateConnectButton())); + connect(m_serverList, TQ_SIGNAL(clicked(TQListViewItem *)), this, TQ_SLOT(validateConnectButton())); + connect(m_serverList, TQ_SIGNAL(doubleClicked(TQListViewItem *)), this, TQ_SLOT(slotConnect())); + connect(m_serverList, TQ_SIGNAL(rightButtonClicked(TQListViewItem *, const TQPoint &, int)), this, TQ_SLOT(validateConnectButton())); + connect(m_serverList, TQ_SIGNAL(selectionChanged(TQListViewItem *)), this, TQ_SLOT(validateConnectButton())); TQHBoxLayout *buttonBox = new TQHBoxLayout(m_mainLayout, KDialog::spacingHint()); buttonBox->addItem(new TQSpacerItem(20, 20, TQSizePolicy::Expanding, TQSizePolicy::Minimum)); @@ -79,21 +79,21 @@ SelectServer::SelectServer(bool useMonopigatorOnStart, bool hideDevelopmentServe m_refreshButton = new KPushButton( KGuiItem(useMonopigatorOnStart ? i18n("Reload Server List") : i18n("Get Server List"), useMonopigatorOnStart ? "reload" : "network"), this); buttonBox->addWidget(m_refreshButton); - connect(m_refreshButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotRefresh())); + connect(m_refreshButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(slotRefresh())); // Connect m_connectButton = new KPushButton(BarIconSet("forward", TDEIcon::SizeSmall), i18n("Connect"), this); m_connectButton->setEnabled(false); buttonBox->addWidget(m_connectButton); - connect(m_connectButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotConnect())); + connect(m_connectButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(slotConnect())); // Monopigator m_monopigator = new Monopigator(); - connect(m_monopigator, TQT_SIGNAL(monopigatorAdd(TQString, TQString, TQString, TQString, int)), this, TQT_SLOT(slotMonopigatorAdd(TQString, TQString, TQString, TQString, int))); - connect(m_monopigator, TQT_SIGNAL(finished()), TQT_SLOT(monopigatorFinished())); - connect(m_monopigator, TQT_SIGNAL(timeout()), TQT_SLOT(monopigatorTimeout())); + connect(m_monopigator, TQ_SIGNAL(monopigatorAdd(TQString, TQString, TQString, TQString, int)), this, TQ_SLOT(slotMonopigatorAdd(TQString, TQString, TQString, TQString, int))); + connect(m_monopigator, TQ_SIGNAL(finished()), TQ_SLOT(monopigatorFinished())); + connect(m_monopigator, TQ_SIGNAL(timeout()), TQ_SLOT(monopigatorTimeout())); } SelectServer::~SelectServer() @@ -127,7 +127,7 @@ void SelectServer::slotMonopigatorAdd(TQString ip, TQString host, TQString port, if ( item->isDev() ) { item->setVisible( !m_hideDevelopmentServers ); - connect(this, TQT_SIGNAL(showDevelopmentServers(bool)), item, TQT_SLOT(showDevelopmentServers(bool))); + connect(this, TQ_SIGNAL(showDevelopmentServers(bool)), item, TQ_SLOT(showDevelopmentServers(bool))); } validateConnectButton(); diff --git a/atlantik/libatlantic/trade.cpp b/atlantik/libatlantic/trade.cpp index 7bd638c9..edba1e52 100644 --- a/atlantik/libatlantic/trade.cpp +++ b/atlantik/libatlantic/trade.cpp @@ -163,8 +163,8 @@ void Trade::update(bool force) TradeItem::TradeItem(Trade *trade, Player *from, Player *to) : mFrom(from), mTo(to), mTrade(trade) { - connect(from, TQT_SIGNAL(changed(Player *)), this, TQT_SLOT(playerChanged())); - connect(to, TQT_SIGNAL(changed(Player *)), this, TQT_SLOT(playerChanged())); + connect(from, TQ_SIGNAL(changed(Player *)), this, TQ_SLOT(playerChanged())); + connect(to, TQ_SIGNAL(changed(Player *)), this, TQ_SLOT(playerChanged())); } void TradeItem::playerChanged() diff --git a/atlantik/libatlantikclient/atlantik_network.cpp b/atlantik/libatlantikclient/atlantik_network.cpp index 3dad4bda..ed5505f2 100644 --- a/atlantik/libatlantikclient/atlantik_network.cpp +++ b/atlantik/libatlantikclient/atlantik_network.cpp @@ -43,13 +43,13 @@ AtlantikNetwork::AtlantikNetwork(AtlanticCore *atlanticCore) : KExtendedSocket(0 m_playerId = -1; m_serverVersion = ""; - TQObject::connect(this, TQT_SIGNAL(readyRead()), this, TQT_SLOT(slotRead())); - TQObject::connect(this, TQT_SIGNAL(lookupFinished(int)), - this, TQT_SLOT(slotLookupFinished(int))); - TQObject::connect(this, TQT_SIGNAL(connectionSuccess()), - this, TQT_SLOT(slotConnectionSuccess())); - TQObject::connect(this, TQT_SIGNAL(connectionFailed(int)), - this, TQT_SLOT(slotConnectionFailed(int))); + TQObject::connect(this, TQ_SIGNAL(readyRead()), this, TQ_SLOT(slotRead())); + TQObject::connect(this, TQ_SIGNAL(lookupFinished(int)), + this, TQ_SLOT(slotLookupFinished(int))); + TQObject::connect(this, TQ_SIGNAL(connectionSuccess()), + this, TQ_SLOT(slotConnectionSuccess())); + TQObject::connect(this, TQ_SIGNAL(connectionFailed(int)), + this, TQ_SLOT(slotConnectionFailed(int))); } AtlantikNetwork::~AtlantikNetwork(void) @@ -212,7 +212,7 @@ void AtlantikNetwork::slotRead() { processMsg(m_textStream->readLine()); // There might be more data - TQTimer::singleShot(0, this, TQT_SLOT(slotRead())); + TQTimer::singleShot(0, this, TQ_SLOT(slotRead())); } else { @@ -614,10 +614,10 @@ void AtlantikNetwork::processNode(TQDomNode n) estate = m_atlanticCore->newEstate(estateId); b_newEstate = true; - TQObject::connect(estate, TQT_SIGNAL(estateToggleMortgage(Estate *)), this, TQT_SLOT(estateToggleMortgage(Estate *))); - TQObject::connect(estate, TQT_SIGNAL(estateHouseBuy(Estate *)), this, TQT_SLOT(estateHouseBuy(Estate *))); - TQObject::connect(estate, TQT_SIGNAL(estateHouseSell(Estate *)), this, TQT_SLOT(estateHouseSell(Estate *))); - TQObject::connect(estate, TQT_SIGNAL(newTrade(Player *)), this, TQT_SLOT(newTrade(Player *))); + TQObject::connect(estate, TQ_SIGNAL(estateToggleMortgage(Estate *)), this, TQ_SLOT(estateToggleMortgage(Estate *))); + TQObject::connect(estate, TQ_SIGNAL(estateHouseBuy(Estate *)), this, TQ_SLOT(estateHouseBuy(Estate *))); + TQObject::connect(estate, TQ_SIGNAL(estateHouseSell(Estate *)), this, TQ_SLOT(estateHouseSell(Estate *))); + TQObject::connect(estate, TQ_SIGNAL(newTrade(Player *)), this, TQ_SLOT(newTrade(Player *))); // Players without estate should get one Player *player = 0; @@ -723,10 +723,10 @@ void AtlantikNetwork::processNode(TQDomNode n) // Create trade object trade = m_atlanticCore->newTrade(tradeId); - TQObject::connect(trade, TQT_SIGNAL(updateEstate(Trade *, Estate *, Player *)), this, TQT_SLOT(tradeUpdateEstate(Trade *, Estate *, Player *))); - TQObject::connect(trade, TQT_SIGNAL(updateMoney(Trade *, unsigned int, Player *, Player *)), this, TQT_SLOT(tradeUpdateMoney(Trade *, unsigned int, Player *, Player *))); - TQObject::connect(trade, TQT_SIGNAL(reject(Trade *)), this, TQT_SLOT(tradeReject(Trade *))); - TQObject::connect(trade, TQT_SIGNAL(accept(Trade *)), this, TQT_SLOT(tradeAccept(Trade *))); + TQObject::connect(trade, TQ_SIGNAL(updateEstate(Trade *, Estate *, Player *)), this, TQ_SLOT(tradeUpdateEstate(Trade *, Estate *, Player *))); + TQObject::connect(trade, TQ_SIGNAL(updateMoney(Trade *, unsigned int, Player *, Player *)), this, TQ_SLOT(tradeUpdateMoney(Trade *, unsigned int, Player *, Player *))); + TQObject::connect(trade, TQ_SIGNAL(reject(Trade *)), this, TQ_SLOT(tradeReject(Trade *))); + TQObject::connect(trade, TQ_SIGNAL(accept(Trade *)), this, TQ_SLOT(tradeAccept(Trade *))); } a = e.attributeNode(TQString("revision")); @@ -751,7 +751,7 @@ void AtlantikNetwork::processNode(TQDomNode n) if (trade && player) { trade->addPlayer(player); - TQObject::connect(m_atlanticCore, TQT_SIGNAL(removePlayer(Player *)), trade, TQT_SLOT(removePlayer(Player *))); + TQObject::connect(m_atlanticCore, TQ_SIGNAL(removePlayer(Player *)), trade, TQ_SLOT(removePlayer(Player *))); } } n_player = n_player.nextSibling(); @@ -854,7 +854,7 @@ void AtlantikNetwork::processNode(TQDomNode n) auction = m_atlanticCore->newAuction(auctionId, m_atlanticCore->findEstate(e.attributeNode(TQString("estateid")).value().toInt())); m_auctions[auctionId] = auction; - TQObject::connect(auction, TQT_SIGNAL(bid(Auction *, int)), this, TQT_SLOT(auctionBid(Auction *, int))); + TQObject::connect(auction, TQ_SIGNAL(bid(Auction *, int)), this, TQ_SLOT(auctionBid(Auction *, int))); b_newAuction = true; } diff --git a/atlantik/libatlantikui/auction_widget.cpp b/atlantik/libatlantikui/auction_widget.cpp index 0950b1a0..5dbf09bd 100644 --- a/atlantik/libatlantikui/auction_widget.cpp +++ b/atlantik/libatlantikui/auction_widget.cpp @@ -38,9 +38,9 @@ AuctionWidget::AuctionWidget(AtlanticCore *atlanticCore, Auction *auction, TQWid m_atlanticCore = atlanticCore; m_auction = auction; - connect(m_auction, TQT_SIGNAL(changed()), this, TQT_SLOT(auctionChanged())); - connect(m_auction, TQT_SIGNAL(updateBid(Player *, int)), this, TQT_SLOT(updateBid(Player *, int))); - connect(this, TQT_SIGNAL(bid(Auction *, int)), m_auction, TQT_SIGNAL(bid(Auction *, int))); + connect(m_auction, TQ_SIGNAL(changed()), this, TQ_SLOT(auctionChanged())); + connect(m_auction, TQ_SIGNAL(updateBid(Player *, int)), this, TQ_SLOT(updateBid(Player *, int))); + connect(this, TQ_SIGNAL(bid(Auction *, int)), m_auction, TQ_SIGNAL(bid(Auction *, int))); m_mainLayout = new TQVBoxLayout(this, KDialog::marginHint()); TQ_CHECK_PTR(m_mainLayout); @@ -67,7 +67,7 @@ AuctionWidget::AuctionWidget(AtlanticCore *atlanticCore, Auction *auction, TQWid item->setPixmap(0, TQPixmap(SmallIcon("preferences-desktop-personal"))); m_playerItems[player] = item; - connect(player, TQT_SIGNAL(changed(Player *)), this, TQT_SLOT(playerChanged(Player *))); + connect(player, TQ_SIGNAL(changed(Player *)), this, TQ_SLOT(playerChanged(Player *))); } } @@ -78,7 +78,7 @@ AuctionWidget::AuctionWidget(AtlanticCore *atlanticCore, Auction *auction, TQWid m_bidSpinBox = new TQSpinBox(1, 10000, 1, bidBox); KPushButton *bidButton = new KPushButton(i18n("Make Bid"), bidBox, "bidButton"); - connect(bidButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotBidButtonClicked())); + connect(bidButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(slotBidButtonClicked())); // Status label m_statusLabel = new TQLabel(this, "statusLabel"); diff --git a/atlantik/libatlantikui/board.cpp b/atlantik/libatlantikui/board.cpp index bc7402a1..0177f6be 100644 --- a/atlantik/libatlantikui/board.cpp +++ b/atlantik/libatlantikui/board.cpp @@ -50,7 +50,7 @@ AtlantikBoard::AtlantikBoard(AtlanticCore *atlanticCore, int maxEstates, Display // Animated token movement m_movingToken = 0; m_timer = new TQTimer(this); - connect(m_timer, TQT_SIGNAL(timeout()), this, TQT_SLOT(slotMoveToken())); + connect(m_timer, TQ_SIGNAL(timeout()), this, TQ_SLOT(slotMoveToken())); m_resumeTimer = false; m_gridLayout = new TQGridLayout(this, sideLen+1, sideLen+1); @@ -142,16 +142,16 @@ void AtlantikBoard::addEstateView(Estate *estate, bool indicateUnowned, bool hig EstateView *estateView = new EstateView(estate, orientation, icon, indicateUnowned, highliteUnowned, darkenMortgaged, quartzEffects, this, "estateview"); m_estateViews.append(estateView); - connect(estate, TQT_SIGNAL(changed()), estateView, TQT_SLOT(estateChanged())); - connect(estateView, TQT_SIGNAL(estateToggleMortgage(Estate *)), estate, TQT_SIGNAL(estateToggleMortgage(Estate *))); - connect(estateView, TQT_SIGNAL(LMBClicked(Estate *)), estate, TQT_SIGNAL(LMBClicked(Estate *))); - connect(estateView, TQT_SIGNAL(estateHouseBuy(Estate *)), estate, TQT_SIGNAL(estateHouseBuy(Estate *))); - connect(estateView, TQT_SIGNAL(estateHouseSell(Estate *)), estate, TQT_SIGNAL(estateHouseSell(Estate *))); - connect(estateView, TQT_SIGNAL(newTrade(Player *)), estate, TQT_SIGNAL(newTrade(Player *))); + connect(estate, TQ_SIGNAL(changed()), estateView, TQ_SLOT(estateChanged())); + connect(estateView, TQ_SIGNAL(estateToggleMortgage(Estate *)), estate, TQ_SIGNAL(estateToggleMortgage(Estate *))); + connect(estateView, TQ_SIGNAL(LMBClicked(Estate *)), estate, TQ_SIGNAL(LMBClicked(Estate *))); + connect(estateView, TQ_SIGNAL(estateHouseBuy(Estate *)), estate, TQ_SIGNAL(estateHouseBuy(Estate *))); + connect(estateView, TQ_SIGNAL(estateHouseSell(Estate *)), estate, TQ_SIGNAL(estateHouseSell(Estate *))); + connect(estateView, TQ_SIGNAL(newTrade(Player *)), estate, TQ_SIGNAL(newTrade(Player *))); // Designer has its own LMBClicked slot if (m_mode == Play) - connect(estateView, TQT_SIGNAL(LMBClicked(Estate *)), this, TQT_SLOT(prependEstateDetails(Estate *))); + connect(estateView, TQ_SIGNAL(LMBClicked(Estate *)), this, TQ_SLOT(prependEstateDetails(Estate *))); if (estateIdaddWidget(estateView, sideLen, sideLen-estateId); @@ -181,7 +181,7 @@ void AtlantikBoard::addAuctionWidget(Auction *auction) m_displayQueue.prepend(auctionW); updateCenter(); - connect(auction, TQT_SIGNAL(completed()), this, TQT_SLOT(displayDefault())); + connect(auction, TQ_SIGNAL(completed()), this, TQ_SLOT(displayDefault())); } Token *AtlantikBoard::findToken(Player *player) @@ -215,12 +215,12 @@ void AtlantikBoard::addToken(Player *player) Token *token = new Token(player, this, "token"); m_tokens.append(token); - connect(player, TQT_SIGNAL(changed(Player *)), token, TQT_SLOT(playerChanged())); + connect(player, TQ_SIGNAL(changed(Player *)), token, TQ_SLOT(playerChanged())); jumpToken(token); // Timer to reinit the gameboard _after_ event loop - TQTimer::singleShot(100, this, TQT_SLOT(slotResizeAftermath())); + TQTimer::singleShot(100, this, TQ_SLOT(slotResizeAftermath())); } void AtlantikBoard::playerChanged(Player *player) @@ -466,7 +466,7 @@ void AtlantikBoard::resizeEvent(TQResizeEvent *) } */ // Timer to reinit the gameboard _after_ resizeEvent - TQTimer::singleShot(0, this, TQT_SLOT(slotResizeAftermath())); + TQTimer::singleShot(0, this, TQ_SLOT(slotResizeAftermath())); } void AtlantikBoard::slotResizeAftermath() @@ -544,8 +544,8 @@ void AtlantikBoard::insertDetails(TQString text, bool clearText, bool clearButto eDetails = new EstateDetails(estate, text, this); m_lastServerDisplay = eDetails; - connect(eDetails, TQT_SIGNAL(buttonCommand(TQString)), this, TQT_SIGNAL(buttonCommand(TQString))); - connect(eDetails, TQT_SIGNAL(buttonClose()), this, TQT_SLOT(displayDefault())); + connect(eDetails, TQ_SIGNAL(buttonCommand(TQString)), this, TQ_SIGNAL(buttonCommand(TQString))); + connect(eDetails, TQ_SIGNAL(buttonClose()), this, TQ_SLOT(displayDefault())); m_displayQueue.insert(0, eDetails); updateCenter(); @@ -563,8 +563,8 @@ void AtlantikBoard::prependEstateDetails(Estate *estate) eDetails = new EstateDetails(estate, TQString(), this); m_displayQueue.prepend(eDetails); - connect(eDetails, TQT_SIGNAL(buttonCommand(TQString)), this, TQT_SIGNAL(buttonCommand(TQString))); - connect(eDetails, TQT_SIGNAL(buttonClose()), this, TQT_SLOT(displayDefault())); + connect(eDetails, TQ_SIGNAL(buttonCommand(TQString)), this, TQ_SIGNAL(buttonCommand(TQString))); + connect(eDetails, TQ_SIGNAL(buttonClose()), this, TQ_SLOT(displayDefault())); } else { diff --git a/atlantik/libatlantikui/estatedetails.cpp b/atlantik/libatlantikui/estatedetails.cpp index cc271752..8a43d6a3 100644 --- a/atlantik/libatlantikui/estatedetails.cpp +++ b/atlantik/libatlantikui/estatedetails.cpp @@ -258,7 +258,7 @@ void EstateDetails::addButton(TQString command, TQString caption, bool enabled) button->setEnabled(enabled); button->show(); - connect(button, TQT_SIGNAL(pressed()), this, TQT_SLOT(buttonPressed())); + connect(button, TQ_SIGNAL(pressed()), this, TQ_SLOT(buttonPressed())); } void EstateDetails::addCloseButton() @@ -268,7 +268,7 @@ void EstateDetails::addCloseButton() m_closeButton = new KPushButton(KStdGuiItem::close(), this); m_buttonBox->addWidget(m_closeButton); m_closeButton->show(); - connect(m_closeButton, TQT_SIGNAL(pressed()), this, TQT_SIGNAL(buttonClose())); + connect(m_closeButton, TQ_SIGNAL(pressed()), this, TQ_SIGNAL(buttonClose())); } } diff --git a/atlantik/libatlantikui/estateview.cpp b/atlantik/libatlantikui/estateview.cpp index 193ace17..4d7ba21e 100644 --- a/atlantik/libatlantikui/estateview.cpp +++ b/atlantik/libatlantikui/estateview.cpp @@ -427,7 +427,7 @@ void EstateView::resizeEvent(TQResizeEvent *) m_recreateQuartz = true; b_recreate = true; - TQTimer::singleShot(0, this, TQT_SLOT(slotResizeAftermath())); + TQTimer::singleShot(0, this, TQ_SLOT(slotResizeAftermath())); } void EstateView::mousePressEvent(TQMouseEvent *e) @@ -482,7 +482,7 @@ void EstateView::mousePressEvent(TQMouseEvent *e) TDEPopupMenu *pm = dynamic_cast(rmbMenu); if (pm) { - connect(pm, TQT_SIGNAL(activated(int)), this, TQT_SLOT(slotMenuAction(int))); + connect(pm, TQ_SIGNAL(activated(int)), this, TQ_SLOT(slotMenuAction(int))); } TQPoint g = TQCursor::pos(); rmbMenu->exec(g); diff --git a/atlantik/libatlantikui/kwrappedlistviewitem.cpp b/atlantik/libatlantikui/kwrappedlistviewitem.cpp index 94143bca..ea5c3618 100644 --- a/atlantik/libatlantikui/kwrappedlistviewitem.cpp +++ b/atlantik/libatlantikui/kwrappedlistviewitem.cpp @@ -110,7 +110,7 @@ void KWrappedListViewItem::init( TQListView *parent, TQString text, TQString t2 wrapColumn( m_wrapColumn ); - connect( parent->header(), TQT_SIGNAL(sizeChange(int, int, int)), this, TQT_SLOT(wrapColumn(int))); + connect( parent->header(), TQ_SIGNAL(sizeChange(int, int, int)), this, TQ_SLOT(wrapColumn(int))); } #include "kwrappedlistviewitem.moc" diff --git a/atlantik/libatlantikui/portfolioview.cpp b/atlantik/libatlantikui/portfolioview.cpp index 7ff1a4c0..9ac9bc49 100644 --- a/atlantik/libatlantikui/portfolioview.cpp +++ b/atlantik/libatlantikui/portfolioview.cpp @@ -104,7 +104,7 @@ void PortfolioView::buildPortfolio() PortfolioEstate *portfolioEstate = new PortfolioEstate(estate, m_player, false, this, "portfolioestate"); m_portfolioEstates.append(portfolioEstate); - connect(portfolioEstate, TQT_SIGNAL(estateClicked(Estate *)), this, TQT_SIGNAL(estateClicked(Estate *))); + connect(portfolioEstate, TQ_SIGNAL(estateClicked(Estate *)), this, TQ_SIGNAL(estateClicked(Estate *))); if (lastPE) { x = lastPE->x() + 2; @@ -130,7 +130,7 @@ void PortfolioView::buildPortfolio() portfolioEstate->setGeometry(x, y, portfolioEstate->width(), portfolioEstate->height()); portfolioEstate->show(); - connect(estate, TQT_SIGNAL(changed()), portfolioEstate, TQT_SLOT(estateChanged())); + connect(estate, TQ_SIGNAL(changed()), portfolioEstate, TQ_SLOT(estateChanged())); lastPE = portfolioEstate; } @@ -269,7 +269,7 @@ void PortfolioView::mousePressEvent(TQMouseEvent *e) rmbMenu->setItemEnabled( 0, m_atlanticCore->selfIsMaster() ); } - connect(rmbMenu, TQT_SIGNAL(activated(int)), this, TQT_SLOT(slotMenuAction(int))); + connect(rmbMenu, TQ_SIGNAL(activated(int)), this, TQ_SLOT(slotMenuAction(int))); TQPoint g = TQCursor::pos(); rmbMenu->exec(g); } diff --git a/atlantik/libatlantikui/token.cpp b/atlantik/libatlantikui/token.cpp index c89d3f49..5cf1937f 100644 --- a/atlantik/libatlantikui/token.cpp +++ b/atlantik/libatlantikui/token.cpp @@ -40,7 +40,7 @@ Token::Token(Player *player, AtlantikBoard *parent, const char *name) : TQWidget m_parentBoard = parent; m_player = player; - connect(m_player, TQT_SIGNAL(changed(Player *)), this, TQT_SLOT(playerChanged())); + connect(m_player, TQ_SIGNAL(changed(Player *)), this, TQ_SLOT(playerChanged())); m_inJail = m_player->inJail(); m_location = m_player->location(); diff --git a/atlantik/libatlantikui/trade_widget.cpp b/atlantik/libatlantikui/trade_widget.cpp index 39ad6c34..4d11bc05 100644 --- a/atlantik/libatlantikui/trade_widget.cpp +++ b/atlantik/libatlantikui/trade_widget.cpp @@ -63,7 +63,7 @@ TradeDisplay::TradeDisplay(Trade *trade, AtlanticCore *atlanticCore, TQWidget *p m_editTypeCombo->insertItem(i18n("Estate")); m_editTypeCombo->insertItem(i18n("Money")); - connect(m_editTypeCombo, TQT_SIGNAL(activated(int)), this, TQT_SLOT(setTypeCombo(int))); + connect(m_editTypeCombo, TQ_SIGNAL(activated(int)), this, TQ_SLOT(setTypeCombo(int))); m_estateCombo = new KComboBox(m_updateComponentBox); TQPtrList estateList = m_atlanticCore->estates(); @@ -78,7 +78,7 @@ TradeDisplay::TradeDisplay(Trade *trade, AtlanticCore *atlanticCore, TQWidget *p } } - connect(m_estateCombo, TQT_SIGNAL(activated(int)), this, TQT_SLOT(setEstateCombo(int))); + connect(m_estateCombo, TQ_SIGNAL(activated(int)), this, TQ_SLOT(setEstateCombo(int))); m_moneyBox = new TQSpinBox(0, 10000, 1, m_updateComponentBox); @@ -105,14 +105,14 @@ TradeDisplay::TradeDisplay(Trade *trade, AtlanticCore *atlanticCore, TQWidget *p m_playerTargetMap[m_playerTargetCombo->count() - 1] = player; m_playerTargetRevMap[player] = m_playerTargetCombo->count() - 1; - connect(player, TQT_SIGNAL(changed(Player *)), this, TQT_SLOT(playerChanged(Player *))); + connect(player, TQ_SIGNAL(changed(Player *)), this, TQ_SLOT(playerChanged(Player *))); } } m_updateButton = new KPushButton(i18n("Update"), m_updateComponentBox); m_updateButton->setEnabled(false); - connect(m_updateButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(updateComponent())); + connect(m_updateButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(updateComponent())); m_componentList = new TDEListView(this, "componentList"); listCompBox->addWidget(m_componentList); @@ -122,8 +122,8 @@ TradeDisplay::TradeDisplay(Trade *trade, AtlanticCore *atlanticCore, TQWidget *p m_componentList->addColumn(i18n("Player")); m_componentList->addColumn(i18n("Item")); - connect(m_componentList, TQT_SIGNAL(contextMenu(TDEListView*, TQListViewItem *, const TQPoint&)), TQT_SLOT(contextMenu(TDEListView *, TQListViewItem *, const TQPoint&))); - connect(m_componentList, TQT_SIGNAL(clicked(TQListViewItem *)), this, TQT_SLOT(setCombos(TQListViewItem *))); + connect(m_componentList, TQ_SIGNAL(contextMenu(TDEListView*, TQListViewItem *, const TQPoint&)), TQ_SLOT(contextMenu(TDEListView *, TQListViewItem *, const TQPoint&))); + connect(m_componentList, TQ_SIGNAL(clicked(TQListViewItem *)), this, TQ_SLOT(setCombos(TQListViewItem *))); TQHBoxLayout *actionBox = new TQHBoxLayout(this, 0, KDialog::spacingHint()); listCompBox->addItem(actionBox); @@ -133,13 +133,13 @@ TradeDisplay::TradeDisplay(Trade *trade, AtlanticCore *atlanticCore, TQWidget *p m_rejectButton = new KPushButton(BarIcon("cancel", TDEIcon::SizeSmall), i18n("Reject"), this); actionBox->addWidget(m_rejectButton); - connect(m_rejectButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(reject())); + connect(m_rejectButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(reject())); m_acceptButton = new KPushButton(BarIcon("ok", TDEIcon::SizeSmall), i18n("Accept"), this); // m_acceptButton->setEnabled(false); actionBox->addWidget(m_acceptButton); - connect(m_acceptButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(accept())); + connect(m_acceptButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(accept())); m_status = new TQLabel(this); listCompBox->addWidget(m_status); @@ -149,14 +149,14 @@ TradeDisplay::TradeDisplay(Trade *trade, AtlanticCore *atlanticCore, TQWidget *p // mPlayerList->setRootIsDecorated(true); // mPlayerList->setResizeMode(TDEListView::AllColumns); - connect(m_trade, TQT_SIGNAL(itemAdded(TradeItem *)), this, TQT_SLOT(tradeItemAdded(TradeItem *))); - connect(m_trade, TQT_SIGNAL(itemRemoved(TradeItem *)), this, TQT_SLOT(tradeItemRemoved(TradeItem *))); - connect(m_trade, TQT_SIGNAL(changed(Trade *)), this, TQT_SLOT(tradeChanged())); - connect(m_trade, TQT_SIGNAL(rejected(Player *)), this, TQT_SLOT(tradeRejected(Player *))); - connect(this, TQT_SIGNAL(updateEstate(Trade *, Estate *, Player *)), m_trade, TQT_SIGNAL(updateEstate(Trade *, Estate *, Player *))); - connect(this, TQT_SIGNAL(updateMoney(Trade *, unsigned int, Player *, Player *)), m_trade, TQT_SIGNAL(updateMoney(Trade *, unsigned int, Player *, Player *))); - connect(this, TQT_SIGNAL(reject(Trade *)), m_trade, TQT_SIGNAL(reject(Trade *))); - connect(this, TQT_SIGNAL(accept(Trade *)), m_trade, TQT_SIGNAL(accept(Trade *))); + connect(m_trade, TQ_SIGNAL(itemAdded(TradeItem *)), this, TQ_SLOT(tradeItemAdded(TradeItem *))); + connect(m_trade, TQ_SIGNAL(itemRemoved(TradeItem *)), this, TQ_SLOT(tradeItemRemoved(TradeItem *))); + connect(m_trade, TQ_SIGNAL(changed(Trade *)), this, TQ_SLOT(tradeChanged())); + connect(m_trade, TQ_SIGNAL(rejected(Player *)), this, TQ_SLOT(tradeRejected(Player *))); + connect(this, TQ_SIGNAL(updateEstate(Trade *, Estate *, Player *)), m_trade, TQ_SIGNAL(updateEstate(Trade *, Estate *, Player *))); + connect(this, TQ_SIGNAL(updateMoney(Trade *, unsigned int, Player *, Player *)), m_trade, TQ_SIGNAL(updateMoney(Trade *, unsigned int, Player *, Player *))); + connect(this, TQ_SIGNAL(reject(Trade *)), m_trade, TQ_SIGNAL(reject(Trade *))); + connect(this, TQ_SIGNAL(accept(Trade *)), m_trade, TQ_SIGNAL(accept(Trade *))); setTypeCombo(m_editTypeCombo->currentItem()); setEstateCombo(m_estateCombo->currentItem()); @@ -178,7 +178,7 @@ void TradeDisplay::closeEvent(TQCloseEvent *e) void TradeDisplay::tradeItemAdded(TradeItem *tradeItem) { TDEListViewItem *item = new TDEListViewItem(m_componentList, (tradeItem->from() ? tradeItem->from()->name() : TQString("?")), i18n("gives is transitive ;)", "gives"), (tradeItem->to() ? tradeItem->to()->name() : TQString("?")), tradeItem->text()); - connect(tradeItem, TQT_SIGNAL(changed(TradeItem *)), this, TQT_SLOT(tradeItemChanged(TradeItem *))); + connect(tradeItem, TQ_SIGNAL(changed(TradeItem *)), this, TQ_SLOT(tradeItemChanged(TradeItem *))); item->setPixmap(0, TQPixmap(SmallIcon("preferences-desktop-personal"))); item->setPixmap(2, TQPixmap(SmallIcon("preferences-desktop-personal"))); @@ -356,7 +356,7 @@ void TradeDisplay::contextMenu(TDEListView *, TQListViewItem *i, const TQPoint& // rmbMenu->insertTitle( ... ); rmbMenu->insertItem(i18n("Remove From Trade"), 0); - connect(rmbMenu, TQT_SIGNAL(activated(int)), this, TQT_SLOT(contextMenuClicked(int))); + connect(rmbMenu, TQ_SIGNAL(activated(int)), this, TQ_SLOT(contextMenuClicked(int))); rmbMenu->exec(p); } -- cgit v1.2.1