From c20f4d8f2cf03c69fcecc80d63fe3cbb80f51610 Mon Sep 17 00:00:00 2001 From: Michele Calgaro Date: Sat, 13 Jan 2024 12:28:49 +0900 Subject: Use new TQ_METHOD, TQ_SIGNAL, TQ_SLOT defines Signed-off-by: Michele Calgaro --- kjumpingcube/kcubeboxwidget.cpp | 16 ++++++++-------- kjumpingcube/kcubewidget.cpp | 2 +- kjumpingcube/kjumpingcube.cpp | 32 ++++++++++++++++---------------- 3 files changed, 25 insertions(+), 25 deletions(-) (limited to 'kjumpingcube') diff --git a/kjumpingcube/kcubeboxwidget.cpp b/kjumpingcube/kcubeboxwidget.cpp index 9b589b96..3a03ad4b 100644 --- a/kjumpingcube/kcubeboxwidget.cpp +++ b/kjumpingcube/kcubeboxwidget.cpp @@ -435,12 +435,12 @@ void KCubeBoxWidget::init() KCubeWidget::enableClicks(true); loadSettings(); - connect(moveTimer,TQT_SIGNAL(timeout()),TQT_SLOT(nextLoopStep())); - connect(this,TQT_SIGNAL(startedThinking()),TQT_SLOT(setWaitCursor())); - connect(this,TQT_SIGNAL(stoppedThinking()),TQT_SLOT(setNormalCursor())); - connect(this,TQT_SIGNAL(startedMoving()),TQT_SLOT(setWaitCursor())); - connect(this,TQT_SIGNAL(stoppedMoving()),TQT_SLOT(setNormalCursor())); - connect(this,TQT_SIGNAL(playerWon(int)),TQT_SLOT(stopActivities())); + connect(moveTimer,TQ_SIGNAL(timeout()),TQ_SLOT(nextLoopStep())); + connect(this,TQ_SIGNAL(startedThinking()),TQ_SLOT(setWaitCursor())); + connect(this,TQ_SIGNAL(stoppedThinking()),TQ_SLOT(setNormalCursor())); + connect(this,TQ_SIGNAL(startedMoving()),TQ_SLOT(setWaitCursor())); + connect(this,TQ_SIGNAL(stoppedMoving()),TQ_SLOT(setNormalCursor())); + connect(this,TQ_SIGNAL(playerWon(int)),TQ_SLOT(stopActivities())); setNormalCursor(); @@ -476,8 +476,8 @@ void KCubeBoxWidget::initCubes() cubes[i][j]->setCoordinates(i,j); layout->addWidget(cubes[i][j],i,j); cubes[i][j]->show(); - connect(cubes[i][j],TQT_SIGNAL(clicked(int,int,bool)),TQT_SLOT(stopHint())); - connect(cubes[i][j],TQT_SIGNAL(clicked(int,int,bool)),TQT_SLOT(checkClick(int,int,bool))); + connect(cubes[i][j],TQ_SIGNAL(clicked(int,int,bool)),TQ_SLOT(stopHint())); + connect(cubes[i][j],TQ_SIGNAL(clicked(int,int,bool)),TQ_SLOT(checkClick(int,int,bool))); } // initialize cubes diff --git a/kjumpingcube/kcubewidget.cpp b/kjumpingcube/kcubewidget.cpp index 9b3e0b56..d832d21e 100644 --- a/kjumpingcube/kcubewidget.cpp +++ b/kjumpingcube/kcubewidget.cpp @@ -88,7 +88,7 @@ KCubeWidget::KCubeWidget(TQWidget* parent,const char* name // will be automatically destroyed by the parent hintTimer = new TQTimer(this); hintCounter=0; - connect(hintTimer,TQT_SIGNAL(timeout()),TQT_SLOT(hint())); + connect(hintTimer,TQ_SIGNAL(timeout()),TQ_SLOT(hint())); setPalette(kapp->palette()); diff --git a/kjumpingcube/kjumpingcube.cpp b/kjumpingcube/kjumpingcube.cpp index 42eea056..dc5ba705 100644 --- a/kjumpingcube/kjumpingcube.cpp +++ b/kjumpingcube/kjumpingcube.cpp @@ -49,12 +49,12 @@ KJumpingCube::KJumpingCube() : view(new KCubeBoxWidget(5, this, "KCubeBoxWidget")) { - connect(view,TQT_SIGNAL(playerChanged(int)),TQT_SLOT(changePlayer(int))); - connect(view,TQT_SIGNAL(stoppedMoving()),TQT_SLOT(disableStop())); - connect(view,TQT_SIGNAL(stoppedThinking()),TQT_SLOT(disableStop())); - connect(view,TQT_SIGNAL(startedMoving()),TQT_SLOT(enableStop_Moving())); - connect(view,TQT_SIGNAL(startedThinking()),TQT_SLOT(enableStop_Thinking())); - connect(view,TQT_SIGNAL(playerWon(int)),TQT_SLOT(showWinner(int))); + connect(view,TQ_SIGNAL(playerChanged(int)),TQ_SLOT(changePlayer(int))); + connect(view,TQ_SIGNAL(stoppedMoving()),TQ_SLOT(disableStop())); + connect(view,TQ_SIGNAL(stoppedThinking()),TQ_SLOT(disableStop())); + connect(view,TQ_SIGNAL(startedMoving()),TQ_SLOT(enableStop_Moving())); + connect(view,TQ_SIGNAL(startedThinking()),TQ_SLOT(enableStop_Thinking())); + connect(view,TQ_SIGNAL(playerWon(int)),TQ_SLOT(showWinner(int))); // tell the TDEMainWindow that this is indeed the main widget setCentralWidget(view); @@ -76,19 +76,19 @@ KJumpingCube::KJumpingCube() } void KJumpingCube::initTDEAction() { - KStdGameAction::gameNew(this, TQT_SLOT(newGame()), actionCollection()); - KStdGameAction::load(this, TQT_SLOT(openGame()), actionCollection()); - KStdGameAction::save(this, TQT_SLOT(save()), actionCollection()); - KStdGameAction::saveAs(this, TQT_SLOT(saveAs()), actionCollection()); - KStdGameAction::quit(this, TQT_SLOT(close()), actionCollection()); + KStdGameAction::gameNew(this, TQ_SLOT(newGame()), actionCollection()); + KStdGameAction::load(this, TQ_SLOT(openGame()), actionCollection()); + KStdGameAction::save(this, TQ_SLOT(save()), actionCollection()); + KStdGameAction::saveAs(this, TQ_SLOT(saveAs()), actionCollection()); + KStdGameAction::quit(this, TQ_SLOT(close()), actionCollection()); - hintAction = KStdGameAction::hint(view, TQT_SLOT(getHint()), actionCollection()); + hintAction = KStdGameAction::hint(view, TQ_SLOT(getHint()), actionCollection()); stopAction = new TDEAction(i18n("Stop &Thinking"), "process-stop", - TQt::Key_Escape, this, TQT_SLOT(stop()), actionCollection(), "game_stop"); + TQt::Key_Escape, this, TQ_SLOT(stop()), actionCollection(), "game_stop"); stopAction->setEnabled(false); - undoAction = KStdGameAction::undo(this, TQT_SLOT(undo()), actionCollection()); + undoAction = KStdGameAction::undo(this, TQ_SLOT(undo()), actionCollection()); undoAction->setEnabled(false); - KStdAction::preferences(this, TQT_SLOT(showOptions()), actionCollection()); + KStdAction::preferences(this, TQ_SLOT(showOptions()), actionCollection()); setupGUI(); } @@ -270,7 +270,7 @@ void KJumpingCube::showOptions(){ TDEConfigDialog *dialog = new TDEConfigDialog(this, "settings", Prefs::self(), KDialogBase::Swallow); dialog->addPage(new Settings(0, "General"), i18n("General"), "package_settings"); - connect(dialog, TQT_SIGNAL(settingsChanged()), view, TQT_SLOT(loadSettings())); + connect(dialog, TQ_SIGNAL(settingsChanged()), view, TQ_SLOT(loadSettings())); dialog->show(); } -- cgit v1.2.1