From c90c389a8a8d9d8661e9772ec4144c5cf2039f23 Mon Sep 17 00:00:00 2001 From: toma Date: Wed, 25 Nov 2009 17:56:58 +0000 Subject: Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da --- kreversi/qreversigameview.h | 160 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 160 insertions(+) create mode 100644 kreversi/qreversigameview.h (limited to 'kreversi/qreversigameview.h') diff --git a/kreversi/qreversigameview.h b/kreversi/qreversigameview.h new file mode 100644 index 00000000..a3059a25 --- /dev/null +++ b/kreversi/qreversigameview.h @@ -0,0 +1,160 @@ +/* Yo Emacs, this -*- C++ -*- + ******************************************************************* + ******************************************************************* + * + * + * KREVERSI + * + * + ******************************************************************* + * + * A Reversi (or sometimes called Othello) game + * + ******************************************************************* + * + * created 2005 by Inge Wallin + * + ******************************************************************* + * + * This file is part of the KDE project "KREVERSI" + * + * KREVERSI is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2, or (at your option) + * any later version. + * + * KREVERSI is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with KREVERSI; see the file COPYING. If not, write to + * the Free Software Foundation, 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + ******************************************************************* + */ + +#ifndef __QREVERSIGAMEVIEW__H__ +#define __QREVERSIGAMEVIEW__H__ + + +#include + +#include "Score.h" +#include "Move.h" +#include "board.h" + + +class KConfig; + + +class QLabel; + +class QReversiGame; + + +class StatusWidget : public QWidget +{ + Q_OBJECT + +public: + StatusWidget(const QString &text, QWidget *parent); + + void setText(const QString &string); + void setPixmap(const QPixmap &pixmap); + void setScore(uint score); + +private: + QLabel *m_textLabel; + QLabel *m_pixLabel; + QLabel *m_scoreLabel; +}; + + +// The main game view + +class QReversiGameView : public QWidget { + Q_OBJECT + +public: + + QReversiGameView(QWidget *parent, QReversiGame *game); + ~QReversiGameView(); + + // Proxy methods for the board view + void showHint(Move move) { m_boardView->showHint(move); } + void quitHint() { m_boardView->quitHint(); } + + void setShowLegalMoves(bool show){ m_boardView->setShowLegalMoves(show); } + void setShowMarks(bool show) { m_boardView->setShowMarks(show); } + void setShowLastMove(bool show){ m_boardView->setShowLastMove(show); } + + void setAnimationSpeed(uint speed){m_boardView->setAnimationSpeed(speed);} + + // To get the pixmap for the status view + QPixmap chipPixmap(Color color, uint size) const + { return m_boardView->chipPixmap(color, size); } + + // Proxy methods for the movelist + // FIXME: Not all of these need to be externally reachable + void insertMove(QString moveString) { m_movesView->insertItem(moveString); } + void removeMove(int moveNum) { + m_movesView->removeItem(moveNum); + updateStatus(); + } + void setCurrentMove(int moveNum) { + m_movesView->setCurrentItem(moveNum); + m_movesView->ensureCurrentVisible(); + } + + // The status widgets. + void setHumanColor(Color color); + + // Starts all: emits some signal, so it can't be called from + // constructor + void start() { m_boardView->start(); } + + // Used by the outer KZoomMainWindow class. + void adjustSize() { m_boardView->adjustSize(); } + + void loadSettings() { m_boardView->loadSettings(); } + + +public slots: + void newGame(); + void moveMade(uint moveNum, Move &move); + + void updateView(); // Update the entire view. + void updateStatus(); // Update the status widgets (score) + void updateBoard(bool force = FALSE); // Update the board. + void updateMovelist(); // Update the move list. + +signals: + void signalSquareClicked(int, int); + +private slots: + // Internal slot to reemit the boards signal. + void squareClicked(int, int); + +private: + void createView(); + +private: + + // Pointer to the game we are displaying + QReversiGame *m_game; // Pointer to the game object (not owner). + + Color m_humanColor; + + // Widgets in the view. + QReversiBoardView *m_boardView; + QListBox *m_movesView; + StatusWidget *m_blackStatus; + StatusWidget *m_whiteStatus; +}; + + +#endif + -- cgit v1.2.1