From c406d61deefc0c3e3173ebe77bfb38a1bc453ce7 Mon Sep 17 00:00:00 2001 From: tpearson Date: Sat, 9 Jul 2011 02:23:29 +0000 Subject: Remove the tq in front of these incorrectly TQt4-converted methods/data members: tqrepaint[...] tqinvalidate[...] tqparent[...] tqmask[...] tqlayout[...] tqalignment[...] git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1240522 283d02a7-25f6-0310-bc7c-ecb5cbfe19da --- libkdegames/kgame/kgameio.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'libkdegames/kgame') diff --git a/libkdegames/kgame/kgameio.h b/libkdegames/kgame/kgameio.h index 2f4b89ab..6f6a6ae9 100644 --- a/libkdegames/kgame/kgameio.h +++ b/libkdegames/kgame/kgameio.h @@ -187,7 +187,7 @@ public: * handler signalKeyEvent and can be used to generate * a valid move for the player. * Note the widget you pass to the constructor must be - * the main window of your application, e.g. view->tqparentWidget() + * the main window of your application, e.g. view->parentWidget() * as QT does not forward your keyevents otherwise. This means * that this might be a different widget comapred to the one you * use for mouse inputs! @@ -199,7 +199,7 @@ public: * this,TQT_SLOT(slotKeyInput(KGameIO *,TQDataStream &,TQKeyEvent *,bool *))); * \endcode * - * @param tqparent The tqparents widget whose keyboard events * should be grabbed + * @param tqparent The parents widget whose keyboard events * should be grabbed */ KGameKeyIO(TQWidget *tqparent); virtual ~KGameKeyIO(); -- cgit v1.2.1