From 14c49c4f56792a934bcdc4efceebbd429d858571 Mon Sep 17 00:00:00 2001 From: Timothy Pearson Date: Sun, 6 Nov 2011 15:56:37 -0600 Subject: Actually move the kde files that were renamed in the last commit --- libtdegames/README | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) create mode 100644 libtdegames/README (limited to 'libtdegames/README') diff --git a/libtdegames/README b/libtdegames/README new file mode 100644 index 00000000..b96c1772 --- /dev/null +++ b/libtdegames/README @@ -0,0 +1,25 @@ +This directory contains the library for the tdegames packege. +It is a collection of functions used by some games or which +are useful for other games. + +Packagers note: it is recommended to put the directory "carddecks" into a separate +package, as not all games using libtdegames use the carddecks as well. + +Contents: + kcarddialog: Access to carddeck selection and administration + for cardgames + kstdgameaction: just like kstdaction this provides some default action for + kde games. games often use different entries than other apps + (like "game" instead of "file"), so use this if possible + kgamemisc: some static method i didn't know a good class name for. it + currently features "randomName()" which will just give you a random name from + a list (translators note: happy translating ;) i copied kde-common/accounts + for this so there are nearly 300 entries...) + kgame: this is a complete network/game handling library. it constists of a lot + of classes which are explained in the kgame docu (as soon as it is + written) +if you use libtdegames in your game please also add +KGlobal::locale()->insertCatalogue("libtdegames"); +to main() +This will add libtdegames.pot to your game and therefore all libtdegames +strings get translated. -- cgit v1.2.1