From f3141fbf4b9ff6dd0f37e08aa552ab71e8f391c7 Mon Sep 17 00:00:00 2001 From: Timothy Pearson Date: Thu, 24 Jan 2013 13:45:16 -0600 Subject: Rename KGlobal, KProcess, and KClipboard to avoid conflicts with KDE4 --- libtdegames/kgame/kgameprocess.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'libtdegames/kgame/kgameprocess.h') diff --git a/libtdegames/kgame/kgameprocess.h b/libtdegames/kgame/kgameprocess.h index 609ee1fd..092acd0f 100644 --- a/libtdegames/kgame/kgameprocess.h +++ b/libtdegames/kgame/kgameprocess.h @@ -35,7 +35,7 @@ class KMessageFilePipe; /** * This is the process class used on the computer player - * side to communicate with its counterpart KProcessIO class. + * side to communicate with its counterpart TDEProcessIO class. * Using these two classes will give fully transparent communication * via TQDataStreams. */ @@ -222,7 +222,7 @@ class KDE_EXPORT KGameProcess: public TQObject /** * This signal is emmited when the process is initialized, i.e. added * to a KPlayer. Initial initialisation can be performed here be reacting - * to the KProcessIO signal signalIOAdded and retrieving the data here + * to the TDEProcessIO signal signalIOAdded and retrieving the data here * from the stream. * It works just as the signalTurn() but is only send when the player is * added to the game, i.e. it needs some initialization data -- cgit v1.2.1