1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
|
/*
Copyright (C) 1999-2001 Jens Hoefkens
jens@hoefkens.com
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/*
This file contains the declaration and definition of a couple of
classes related to the KBgBoard class.
Effort has been made to keep this class general. Please comment on that
if you want to use it in your own project. Most of the stuff is private
and/or in utility classes that shouldn't be used directly. All public
interfaces are in teh beginning of the file.
*/
#ifndef KBGBOARD_H
#define KBGBOARD_H
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <tqspinbox.h>
#include <tqpushbutton.h>
#include <tqcheckbox.h>
#include <tqdialog.h>
#include <tqstring.h>
#include <tqpainter.h>
#include <tqpixmap.h>
#include <tqbitmap.h>
#include <tqregexp.h>
#include <tqradiobutton.h>
#include <tqwidget.h>
#include <tqptrlist.h>
#include <tqtimer.h>
#include <tqlabel.h>
#include <tqcursor.h>
#include <tqpopupmenu.h>
#include <tqcombobox.h>
#include <kdialogbase.h>
#include <tdefontdialog.h>
#include "kbgstatus.h"
/*
* Just some internal constants and classes
*/
const int US = KBgStatus::US;
const int THEM = KBgStatus::THEM;
const int BOTH = KBgStatus::BOTH;
const int HOME_US_LEFT = 101;
const int HOME_US_RIGHT = 102;
const int HOME_THEM_LEFT = 103;
const int HOME_THEM_RIGHT = 104;
const int BAR_US = 105;
const int BAR_THEM = 106;
const int HOME_US = 107;
const int HOME_THEM = 108;
const int SHORT_MOVE_NONE = 0;
const int SHORT_MOVE_SINGLE = 1;
const int SHORT_MOVE_DOUBLE = 2;
class KBgBoard;
class KBgBoardCell;
class KBgBoardMove;
class KBgBoardHome;
class KBgBoardBar;
class KBgBoardField;
class KBgBoardQDice;
/**
* The KBgBoard class.
*
* This class handles all game operations of the client.
*/
class KBgBoard : public TQWidget
{
Q_OBJECT
friend class KBgBoardCell;
friend class KBgBoardHome;
friend class KBgBoardBar;
friend class KBgBoardField;
public:
/**
* Constructor and destructor. Parameter as usual.
*/
KBgBoard(TQWidget *parent = 0, const char *name = 0,
TQPopupMenu *menu = 0);
virtual ~KBgBoard();
/**
* Returns the current read/write status of the board.
*/
bool movingAllowed() const;
/**
* Returns the current up-to-the-second pip count (including
* the moves that have been done.
*/
int getPipCount(const int& w) const;
/**
* Sets the momentary short move mode. The parameter should
* be one of the constanst SHORT_MOVE_NONE, SHORT_MOVE_SINGLE
* or SHORT_MOVE_DOUBLE. This the automatic moving of a checker
* with the shortest possible move away from the current field.
*/
void setShortMoveMode(int m);
/**
* Returns the current short move mode.
*/
int getShortMoveMode();
/**
* Sets the background color and passes the info to the
* child widgets
*/
virtual void setBackgroundColor(const TQColor &col);
/**
* Prints the baord along with some basic info onto the
* painetr p. It is assumed that this painter is a postscript
* printer. Hence the plot is black/white only.
*/
void print(TQPainter *p);
/**
* Get whose turn it is - US, THEM or 0
*/
int getTurn() const;
/**
* Allows for overriding the current turn color in edit mode.
*/
void storeTurn(const int pcs);
/**
* Retrurns the current edit mode status.
*/
bool getEditMode() const;
/**
* Get a new value for the cube from the user - this opens a dialog
*/
void queryCube();
/**
* Get the font the board cells should use for the display of
* numbers and cube value.
*/
TQFont getFont() const;
/**
* This function has to be reimplemented to provide a minimum size for
* the playing area.
*/
TQSize minimumSizeHint() const;
public slots:
/**
* This allows the users of this widget to dis- and enable
* mouse events. In effect this triggers the read/write
* flag of the board.
*/
void allowMoving(const bool fl);
/**
* Overwritten resize event handler.
*
* We overwrite the handler to make sure that all the cells are
* repainted as well.
*/
virtual void resizeEvent(TQResizeEvent *);
/**
* Undo the last move.
*/
void undoMove();
/**
* Redo a previously undone move
*/
void redoMove();
/**
* This is the most important public member. It takes
* a board status - s. the KBgBoardStatus class -
* and sets the board accordingly.
*/
void setState(const KBgStatus &);
/**
* Set the context menu
*/
void setContextMenu(TQPopupMenu *menu);
/**
* Get the current state of the board.
*/
KBgStatus *getState(KBgStatus *st) const;
/**
* Sets the edit mode of the board. In that mode the board can be
* modified arbitrarily.
*/
void setEditMode(const bool m);
/**
* Allows the users of the board classe to set the font to be used
* on the board. Note that the fontsize is dynamically set
*/
void setFont(const TQFont& f);
/**
* Write the current configuration to the application's data base
*/
void saveConfig();
/**
* Restore the stored configuration or start with reasonable defaults
*/
void readConfig();
signals:
/**
* The text identifies the current game status - could be put
* into the main window caption
*/
void statText(const TQString &msg);
/**
* The cells connect to this signal and it tells them that it is
* time to update their content now if necessary.
*/
void finishedUpdate();
/**
* The user has requested the dice to be rolled. Emit the
* request to somebody who knows how to do that.
*/
void rollDice(const int w);
/**
* Ask the server to double
*/
void doubleCube(const int w);
/**
* Once the moves are all made, build a server command and send
* them out.
*/
void currentMove(TQString *s);
/* ************************************************** */
/* ************************************************** */
/* Everything below this line is private and it */
/* shouldn't be used by users of this widget. */
/* This means the whole file! All following */
/* classes and members are private. */
/* ************************************************** */
/* ************************************************** */
protected:
virtual TQSize sizeHint() const;
TQColor baseColors[2];
TQFont boardFont;
KBgBoardCell* cells[30];
bool computePipCount;
private:
/**
* Emits a currentMove string to whomever cares.
*/
void sendMove();
/**
* Emit a request for doubling.
*/
void getDoubleCube(const int w);
/**
* Get pieces on who's bar - US or THEM
*/
int getOnBar( int who ) const;
/**
* Get who's dice num - who = US or THEM, num = 0 or 1
*/
int getDice( int w, int n ) const;
/**
* Get the number on the cube
*/
int getCube() const;
/**
* Ask the server for rolling
*/
void getRollDice(const int w);
/**
* Tell the board that we kicked a piece off and store
* the information
*/
void kickedPiece();
/**
* Check whether a move off is possible by checking that all pieces
* are either in the home board or already off
*/
bool moveOffPossible() const;
/**
* Check whether who (US or THEM) can double
*/
bool canDouble( int who ) const;
/**
* The cells have to tell us if the change the number of pieces, since
* we check that sometimes
*/
void updateField( int f, int v );
/**
* Convert an ID from to the board numbers
*/
int IDtoNum(const int ID ) const;
/**
* Checks if there is a possibility to get from src to dest.
*/
int checkMultiMove( int src, int dest, int m[4] );
/**
* Checks whether the dice allow a move from src to dest (ID's)
*/
bool diceAllowMove( int src, int dest );
/**
* Make a move from src to dest. The numbers are cellID's.
*/
void makeMove( int src, int dest );
/**
* Translates a field number to a pointer to the cell.
*/
KBgBoardCell* getCell(int num);
/**
* Draws a piece on the painter p, with the upper left corner
* of the enclosing rectangle being (x,y)
*/
void drawCircle(TQPainter *p, int x, int y, int pcs, int diam,
int col, bool upper, bool outer) const;
/**
* Draws an anti-aliased checker on the painter p.
*/
void drawChecker(TQPainter *p, int x, int y, int pcs, int diam,
int col, bool upper) const;
/**
* Draws a simple 2-color checker on the painter p. This is intended
* for printing.
*/
void drawSimpleChecker(TQPainter *p, int x, int y, int pcs,
int diam) const;
/**
* Given a position on the board, return the cell under the mouse pointer
*/
KBgBoardCell* getCellByPos(const TQPoint& p) const;
/**
* Name says it all, doesn't it?
*/
void showContextMenu();
/**
* Temporary replace the cursor, saves the old one
*/
void replaceCursor(const TQCursor& c);
/**
* Restore the previously stored cursor.
*/
void restoreCursor();
/**
* Given the sign of p, return the current base color
*/
TQColor getCheckerColor(int p) const;
/**
* Small utility function for makeMove - just for readability
*/
int makeMoveHelper(int si, int sf, int delta);
/**
* Private data members - no description needed
*/
TQPopupMenu *contextMenu;
TQPtrList<KBgBoardMove> moveHistory;
TQPtrList<KBgBoardMove> redoHistory;
int direction, color;
int hasmoved;
bool allowmoving, editMode;
int storedTurn;
int onbar[2];
int onhome[2];
int board[26];
int dice[2][2];
int possMoves[7];
int cube;
int checkerDiam;
bool cubechanged;
bool maydouble[2];
int shortMoveMode;
TQCursor *savedCursor;
};
/**
* Base class for the cells on the board
*
* This base class provides all the necessary functions of a cell
* on a backgammon board. It has a bunch of virtual functions that
* are overloaded in the derived classes.
*/
class KBgBoardCell : public TQLabel
{
Q_OBJECT
public:
/**
* Constructor and destructor
*/
KBgBoardCell(TQWidget * parent, int numID);
virtual ~KBgBoardCell();
/**
* sets the number and color of checkers on this cell
* takes care of repainting
*/
virtual void cellUpdate(const int p, const bool cubechanged = false) = 0;
/**
* Draws the content of the cell on the painter *p
*/
virtual void paintCell(TQPainter *p, int xo = 0, int yo = 0,
double sf = 1.0) const;
/**
* Updates all the status variables at once
*/
virtual void statusUpdate(int dir, int col);
protected:
/**
* Draw vertical lines around the board.
*/
void drawVertBorder(TQPainter *p, int xo, int yo, double sf = 1.0) const;
void drawOverlappingCheckers(TQPainter *p, int xo, int yo,
double sf = 1.0) const;
void drawCube(TQPainter *p, int who, int xo, int yo, double sf = 1.0) const;
/**
* Puts a piece of color on a field
*/
void putPiece( int newColor );
/**
* Removes a piece from a field. Returns true if success or false else
* (i.e. there is no piece on this field.
*/
bool getPiece();
/**
* Return the number of this cell
*/
virtual int getNumber() const;
/**
* Return the suggested diameter of a piece
*/
int getCheckerDiameter() const;
int getCellColor();
/**
* Do we allow a drop of the DragEvent ? This checks the payload and
* reacts on it.
*/
virtual bool dropPossible(int fromCellID, int newColor) = 0;
protected:
/**
* Overwrite how a cell draws itself
*/
virtual void drawContents(TQPainter *);
/**
* Status numbers that store the current board status.
*/
int mouseButton;
int direction;
int color;
/**
* How many pieces are we currently holding ?
*/
int pcs;
/**
* Our own ID
*/
int cellID;
/**
* Indicates whether this cell needs to repaint itself after
* the board has been processed.
*/
bool stateChanged;
bool colorChanged, directionChanged;
/**
* the board and the pieces are one unit (none makes
* sense without the other). So the pieces know and access their parent.
*/
KBgBoard *board;
void checkAndMakeShortMove(TQMouseEvent *e, int m);
/**
* Returns the bounding rectangle of the cube on this cell
*/
TQRect cubeRect( int who, bool big, double sf = 1.0 ) const;
/**
* Returns the bounding rectangle of the dice i on this cell
*/
TQRect diceRect(int i, bool big, double sf = 1.0, double scale = 0.45) const;
bool dragInProgress;
protected slots:
/**
* Refreshes the widget. This is essentially a call to update().
*/
virtual void refresh();
/**
* Can we currently drag from this field ?
*/
virtual bool dragPossible() const = 0;
/**
* Possibly initiate a drag.
*/
virtual void mouseMoveEvent( TQMouseEvent * );
virtual void mousePressEvent(TQMouseEvent *e);
/**
* Make the shortes possible move away from this cell
*/
void makeShortMove();
void makeShortMoveHelper(int s, int d);
/**
* Catch a single left click and perhapes make a move.
*/
virtual void mouseReleaseEvent( TQMouseEvent *e );
/**
* Catch a double left click and perhapes make a move.
*/
virtual void mouseDoubleClickEvent( TQMouseEvent *e );
};
/**
* The homes are derived from the regular cells. They just overwrite
* some members.
*/
class KBgBoardHome : public KBgBoardCell
{
Q_OBJECT
public:
/**
* sets the number and color of checkers on this cell
* takes care of repainting
*/
virtual void cellUpdate(const int p, const bool cubechanged = false);
/*
* Draws the content of the cell on the painter *p
*/
virtual void paintCell(TQPainter *p, int xo = 0, int yo = 0,
double sf = 1.0) const;
/**
* Constructor and destructor
*/
KBgBoardHome( TQWidget * parent, int numID);
virtual ~KBgBoardHome();
/**
* Check whether a drop on the home cell is possible.
*/
virtual bool dropPossible(int fromCellID, int newColor);
protected:
/**
* Determine whether a drag from the home is possible.
*/
virtual bool dragPossible() const;
/**
* Get the double clicks
*/
virtual void mouseDoubleClickEvent( TQMouseEvent *e );
/**
* The homes contain dice and cube. This draws them.
*/
void drawDiceAndCube(TQPainter *p, int who, int xo, int yo,
double sf) const;
void drawDiceFrame(TQPainter *p, int col, int num, int xo, int yo,
bool big, double sf) const;
void drawDiceFace(TQPainter *p, int col, int num, int who, int xo,
int yo, double sf) const;
private:
/**
* Save old dice to avoid repainting
*/
int savedDice[2];
};
/**
* The bars are derived from the regular cells. They just overwrite
* some members.
*/
class KBgBoardBar : public KBgBoardCell
{
Q_OBJECT
public:
/**
* sets the number and color of checkers on this cell
* takes care of repainting
*/
virtual void cellUpdate(const int p, const bool cubechanged = false);
/**
* Draws the content of the cell on the painter *p
*/
virtual void paintCell(TQPainter *p, int xo = 0, int yo = 0,
double sf = 1.0) const;
/**
* Constructor
*/
KBgBoardBar( TQWidget * parent, int numID );
/**
* Destructor
*/
virtual ~KBgBoardBar();
/**
* Check whether a drop on the bar cell is possible.
*/
virtual bool dropPossible(int fromCellID, int newColor);
protected:
/**
* Determine whether a drag from the bar is possible.
*/
virtual bool dragPossible() const;
/**
* Get the double clicks
*/
virtual void mouseDoubleClickEvent(TQMouseEvent *e);
};
/**
* The fields are derived from the regular cells. They just overwrite
* some members.
*/
class KBgBoardField : public KBgBoardCell
{
Q_OBJECT
public:
/**
* Constructor and destructor
*/
KBgBoardField( TQWidget * parent, int numID);
virtual ~KBgBoardField();
/**
* sets the number and color of checkers on this cell
* takes care of repainting
*/
virtual void cellUpdate(const int p, const bool cubechanged = false);
/**
* Draws the content of the cell on the painter *p
*/
virtual void paintCell(TQPainter *p, int xo = 0, int yo = 0,
double sf = 1.0) const;
/**
* Check whether a drop on the field cell is possible.
*/
virtual bool dropPossible(int fromCellID, int newColor);
protected:
/**
* Determine whether a drag from the field is possible.
*/
virtual bool dragPossible() const;
/**
* Return the y-coordinate of the number of the field.
*/
int numberBase() const;
};
/**
* Internal class for storing a move in the undo history buffer.
*/
class KBgBoardMove
{
public:
/**
* Accepts source, destination and the dice that made this move
* possible. Set the kicked flag to false.
*/
KBgBoardMove(int src, int dest, int delta)
{s = src; d = dest; l = delta; k = false;}
/**
* Set this move to be a kick
*/
void setKicked(bool kicked) {k = kicked;}
/**
* Look up the source
*/
int source() const {return s;}
/**
* Look up the destination
*/
int destination() const {return d;}
/**
* Look up the dice that made this move
*/
int length() const {return l;}
/**
* Check whether the move kicked a piece
*/
bool wasKicked() const {return k;}
private:
/**
* Source, destination, dice
*/
int s, d, l;
/**
* Kicked move ?
*/
bool k;
};
/**
* Simple dialog that allows to query the user for dice values.
*
* A very simple dialog with two SpinBoxes and two buttons.
*/
class KBgBoardQDice : public TQDialog
{
Q_OBJECT
public:
/**
* Constructor and destructor
*/
KBgBoardQDice(const char *name = 0);
virtual ~KBgBoardQDice();
protected:
/**
* Spin boxes and buttons are children
*/
TQSpinBox *sb[2];
TQPushButton *ok;
TQPushButton *cancel;
public slots:
/**
* Get the face values.
*/
int getDice(int n);
};
/**
* Simple dialog that allows to query the user for the cube value.
*/
class KBgBoardQCube : public TQDialog
{
Q_OBJECT
public:
/**
* Constructor and destructor
*/
KBgBoardQCube(int val, bool us, bool them);
virtual ~KBgBoardQCube();
protected:
/**
* Spin boxes and buttons are children
*/
TQComboBox *cb[2];
TQPushButton *ok;
TQPushButton *cancel;
public slots:
/**
* Get the face values.
*/
int getCubeValue();
int getCubeOwner();
protected slots:
/**
* These slots are needed to get consistent relations
* between the two combo boxes.
*/
void changePlayer(int val);
void changeValue(int player);
};
/**
* Extension of the KBgBoard class that can add itself
* to a TQTabDialog for configuration.
*/
class KBgBoardSetup : public KBgBoard
{
Q_OBJECT
public:
/**
* Constructor
*/
KBgBoardSetup(TQWidget *parent = 0, const char *name = 0,
TQPopupMenu *menu = 0);
/**
* Lets the board put its setup pages into the notebook nb
*/
void getSetupPages(KDialogBase *nb);
public slots:
/**
* Setup changes are confirmed. Store them.
*/
void setupOk();
/**
* Setup has been cancelled. Undo the color changes
*/
void setupCancel();
/**
* Load default values for user settings
*/
void setupDefault();
protected slots:
/**
* Open a color dialog for the background color
*/
void selectBackgroundColor();
/**
* Open a color dialog for the first checker color
*/
void selectBaseColorOne();
/**
* Open a color dialog for the second checker color
*/
void selectBaseColorTwo();
private:
/**
* Save settings before the user changed them
*/
TDEFontChooser *kf;
TQRadioButton *rbMove[3];
TQColor saveBackgroundColor;
TQColor saveBaseColors[2];
/**
* Need these to change their colors
*/
TQPushButton *pbc_1, *pbc_2, *pbc_3;
TQCheckBox *cbp;
};
#endif // KBGBOARD_H
|